历史 - net.minecraft.world.item.context.UseOnContext
1.21.11
名称
dlm
dpw
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dgq
dlm
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
def
dgq
字段
构造函数
方法
1.21.5
名称
daj
def
字段
构造函数
方法
1.21.4
名称
dbi
daj
字段
构造函数
方法
1.21.3
名称
cyf
dbi
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
cye
cyf
字段
构造函数
方法
1.20.6
名称
cpj
cye
字段
构造函数
方法
1.20.4
名称
clp
cpj
字段
构造函数
方法
1.20.2
名称
cij
clp
字段
构造函数
方法
1.20.1
名称
cie
cij
字段
构造函数
方法
1.19.4
名称
cfw
cie
字段
构造函数
方法
Direction (): g, getHorizontalDirection, method_8042, getPlayerFacing, m_8125_
Direction (): g, getHorizontalDirection, method_8042, getHorizontalPlayerFacing, m_8125_
1.19.3
名称
ccz
cfw
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
ccc
ccz
字段
构造函数
方法
1.19
名称
bwy
ccc
字段
构造函数
方法
1.18.2
名称
bwg
bwy
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bss
bwg
字段
构造函数
方法
BlockPos (): a, getClickedPos, method_8037, getBlockPos, m_8083_, getClickPosition
BlockPos (): a, getClickedPos, method_8037, getBlockPos, m_8083_
ItemStack (): n, getItemInHand, method_8041, getStack, m_43722_, getItemStack
ItemStack (): n, getItemInHand, method_8041, getStack, m_43722_
Player (): o, getPlayer, method_8036, getPlayer, m_43723_, getEntity
Player (): o, getPlayer, method_8036, getPlayer, m_43723_
Level (): q, getLevel, method_8045, getWorld, m_43725_, getWorld
Level (): q, getLevel, method_8045, getWorld, m_43725_
Direction (): k, getClickedFace, method_8038, getSide, m_43719_, getClickedFace
Direction (): k, getClickedFace, method_8038, getSide, m_43719_
boolean (): h, isSecondaryUseActive, method_8046, shouldCancelInteraction, m_7078_, isSneaking
boolean (): h, isSecondaryUseActive, method_8046, shouldCancelInteraction, m_7078_
Vec3 (): l, getClickLocation, method_17698, getHitPos, m_43720_, getPos
Vec3 (): l, getClickLocation, method_17698, getHitPos, m_43720_
InteractionHand (): p, getHand, method_20287, getHand, m_43724_, getHand
InteractionHand (): p, getHand, method_20287, getHand, m_43724_
1.17.1
名称
bsr
bss
字段
构造函数
方法
1.17
名称
boa
bsr
net.minecraft.item.ItemUseContext
net.minecraft.src.C_1450_
net.minecraft.server.v1_16_R3.ItemActionContext
net.minecraft.world.item.context.ItemActionContext
字段
Player: a, player, field_8942, player, field_196001_b
Player: a, player, field_8942, player, f_43703_
Level: d, level, field_8945, world, field_196006_g
Level: d, level, field_8945, world, f_43706_
ItemStack: e, itemStack, field_8941, stack, field_196007_h
ItemStack: e, itemStack, field_8941, stack, f_43707_
InteractionHand: b, hand, field_19176, hand, field_221534_c
InteractionHand: b, hand, field_19176, hand, f_43704_
BlockHitResult: c, hitResult, field_17543, hit, field_221535_d
BlockHitResult: c, hitResult, field_17543, hit, f_43705_
构造函数
方法
BlockPos (): a, getClickedPos, method_8037, getBlockPos, func_195995_a, getClickPosition
BlockPos (): a, getClickedPos, method_8037, getBlockPos, m_8083_, getClickPosition
ItemStack (): m, getItemInHand, method_8041, getStack, func_195996_i, getItemStack
ItemStack (): n, getItemInHand, method_8041, getStack, m_43722_, getItemStack
Player (): n, getPlayer, method_8036, getPlayer, func_195999_j, getEntity
Player (): o, getPlayer, method_8036, getPlayer, m_43723_, getEntity
Level (): p, getLevel, method_8045, getWorld, func_195991_k, getWorld
Level (): q, getLevel, method_8045, getWorld, m_43725_, getWorld
Direction (): j, getClickedFace, method_8038, getSide, func_196000_l, getClickedFace
Direction (): k, getClickedFace, method_8038, getSide, m_43719_, getClickedFace
Direction (): f, getHorizontalDirection, method_8042, getPlayerFacing, func_195992_f
Direction (): g, getHorizontalDirection, method_8042, getPlayerFacing, m_8125_
boolean (): g, isSecondaryUseActive, method_8046, shouldCancelInteraction, func_225518_g_, isSneaking
boolean (): h, isSecondaryUseActive, method_8046, shouldCancelInteraction, m_7078_, isSneaking
float (): h, getRotation, method_8044, getPlayerYaw, func_195990_h
float (): i, getRotation, method_8044, getPlayerYaw, m_7074_
Vec3 (): k, getClickLocation, method_17698, getHitPos, func_221532_j, getPos
Vec3 (): l, getClickLocation, method_17698, getHitPos, m_43720_, getPos
boolean (): l, isInside, method_17699, hitsInsideBlock, func_221533_k
boolean (): m, isInside, method_17699, hitsInsideBlock, m_43721_
InteractionHand (): o, getHand, method_20287, getHand, func_221531_n, getHand
InteractionHand (): p, getHand, method_20287, getHand, m_43724_, getHand
BlockHitResult (): i, getHitResult, method_30344, getHitResult, func_242401_i
BlockHitResult (): j, getHitResult, method_30344, getHitResult, m_43718_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
bnx
boa
net.minecraft.server.v1_16_R2.ItemActionContext
net.minecraft.server.v1_16_R3.ItemActionContext
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
BlockHitResult (): i, getHitResult, method_30344, method_30344, func_242401_i
BlockHitResult (): i, getHitResult, method_30344, getHitResult, func_242401_i
1.16.2
名称
blv
bnx
net.minecraft.world.item.UseOnContext
net.minecraft.world.item.context.UseOnContext
net.minecraft.server.v1_16_R1.ItemActionContext
net.minecraft.server.v1_16_R2.ItemActionContext
字段
Player: b, player, field_8942, player, field_196001_b
Player: a, player, field_8942, player, field_196001_b
Level: e, level, field_8945, world, field_196006_g
Level: d, level, field_8945, world, field_196006_g
ItemStack: f, itemStack, field_8941, stack, field_196007_h
ItemStack: e, itemStack, field_8941, stack, field_196007_h
InteractionHand: c, hand, field_19176, hand, field_221534_c
InteractionHand: b, hand, field_19176, hand, field_221534_c
BlockHitResult: d, hitResult, field_17543, hit, field_221535_d
BlockHitResult: c, hitResult, field_17543, hit, field_221535_d
构造函数
方法
ItemStack (): l, getItemInHand, method_8041, getStack, func_195996_i, getItemStack
ItemStack (): m, getItemInHand, method_8041, getStack, func_195996_i, getItemStack
Player (): m, getPlayer, method_8036, getPlayer, func_195999_j, getEntity
Player (): n, getPlayer, method_8036, getPlayer, func_195999_j, getEntity
Level (): o, getLevel, method_8045, getWorld, func_195991_k, getWorld
Level (): p, getLevel, method_8045, getWorld, func_195991_k, getWorld
Direction (): i, getClickedFace, method_8038, getSide, func_196000_l, getClickedFace
Direction (): j, getClickedFace, method_8038, getSide, func_196000_l, getClickedFace
Vec3 (): j, getClickLocation, method_17698, getHitPos, func_221532_j, getPos
Vec3 (): k, getClickLocation, method_17698, getHitPos, func_221532_j, getPos
boolean (): k, isInside, method_17699, hitsInsideBlock, func_221533_k
boolean (): l, isInside, method_17699, hitsInsideBlock, func_221533_k
InteractionHand (): n, getHand, method_20287, getHand, func_221531_n, getHand
InteractionHand (): o, getHand, method_20287, getHand, func_221531_n, getHand
BlockHitResult (): i, getHitResult, method_30344, method_30344, func_242401_i
1.16.1
名称
bfz
blv
net.minecraft.server.v1_15_R1.ItemActionContext
net.minecraft.server.v1_16_R1.ItemActionContext
字段
构造函数
方法
1.15.2
名称
bfw
bfz
字段
构造函数
方法
Vec3 (): j, getClickLocation, method_17698, getHitPos, func_221532_j
Vec3 (): j, getClickLocation, method_17698, getHitPos, func_221532_j, getPos
InteractionHand (): n, getHand, method_20287, getHand, func_221531_n
InteractionHand (): n, getHand, method_20287, getHand, func_221531_n, getHand
1.15.1
名称
字段
构造函数
方法
1.15
名称
bdu
bfw
net.minecraft.server.v1_14_R1.ItemActionContext
net.minecraft.server.v1_15_R1.ItemActionContext
字段
构造函数
方法
boolean (): g, isSneaking, method_8046, shouldCancelInteraction, func_195998_g, isSneaking
boolean (): g, isSecondaryUseActive, method_8046, shouldCancelInteraction, func_225518_g_, isSneaking
boolean (): k, isInside, method_17699, func_221533_k
boolean (): k, isInside, method_17699, hitsInsideBlock, func_221533_k
1.14.4
名称
bdp
bdu
net.minecraft.world.item.UseOnContext
字段
EntityHuman: b, field_8942, player, field_196001_b
Player: b, player, field_8942, player, field_196001_b
World: e, field_8945, world, field_196006_g
Level: e, level, field_8945, world, field_196006_g
ItemStack: f, field_8941, stack, field_196007_h
ItemStack: f, itemStack, field_8941, stack, field_196007_h
EnumHand: c, field_19176, hand, field_221534_c
InteractionHand: c, hand, field_19176, hand, field_221534_c
MovingObjectPositionBlock: d, field_17543, hit, field_221535_d
BlockHitResult: d, hitResult, field_17543, hit, field_221535_d
构造函数
方法
BlockPosition (): a, method_8037, getBlockPos, func_195995_a, getClickPosition
BlockPos (): a, getClickedPos, method_8037, getBlockPos, func_195995_a, getClickPosition
ItemStack (): l, method_8041, getStack, func_195996_i, getItemStack
ItemStack (): l, getItemInHand, method_8041, getStack, func_195996_i, getItemStack
EntityHuman (): m, method_8036, getPlayer, func_195999_j, getEntity
Player (): m, getPlayer, method_8036, getPlayer, func_195999_j, getEntity
World (): o, method_8045, getWorld, func_195991_k, getWorld
Level (): o, getLevel, method_8045, getWorld, func_195991_k, getWorld
EnumDirection (): i, method_8038, getSide, func_196000_l, getClickedFace
Direction (): i, getClickedFace, method_8038, getSide, func_196000_l, getClickedFace
EnumDirection (): f, method_8042, getPlayerFacing, func_195992_f
Direction (): f, getHorizontalDirection, method_8042, getPlayerFacing, func_195992_f
boolean (): g, method_8046, isPlayerSneaking, func_195998_g, isSneaking
boolean (): g, isSneaking, method_8046, shouldCancelInteraction, func_195998_g, isSneaking
float (): h, method_8044, getPlayerYaw, func_195990_h
float (): h, getRotation, method_8044, getPlayerYaw, func_195990_h
Vec3D (): j, method_17698, getHitPos, func_221532_j
Vec3 (): j, getClickLocation, method_17698, getHitPos, func_221532_j
boolean (): k, method_17699, method_17699, func_221533_k
boolean (): k, isInside, method_17699, func_221533_k
EnumHand (): n, method_20287, getHand, func_221531_n
InteractionHand (): n, getHand, method_20287, getHand, func_221531_n
1.14.3
名称
bdm
bdp
net.minecraft.item.ItemUsageContext
字段
EntityHuman: b, field_8942, field_196001_b
EntityHuman: b, field_8942, player, field_196001_b
World: e, field_8945, field_196006_g
World: e, field_8945, world, field_196006_g
ItemStack: f, field_8941, field_196007_h
ItemStack: f, field_8941, stack, field_196007_h
EnumHand: c, field_19176, field_221534_c
EnumHand: c, field_19176, hand, field_221534_c
MovingObjectPositionBlock: d, field_17543, field_221535_d
MovingObjectPositionBlock: d, field_17543, hit, field_221535_d
构造函数
方法
BlockPosition (): a, method_8037, func_195995_a, getClickPosition
BlockPosition (): a, method_8037, getBlockPos, func_195995_a, getClickPosition
ItemStack (): l, method_8041, func_195996_i, getItemStack
ItemStack (): l, method_8041, getStack, func_195996_i, getItemStack
EntityHuman (): m, method_8036, func_195999_j, getEntity
EntityHuman (): m, method_8036, getPlayer, func_195999_j, getEntity
World (): o, method_8045, func_195991_k, getWorld
World (): o, method_8045, getWorld, func_195991_k, getWorld
EnumDirection (): i, method_8038, func_196000_l, getClickedFace
EnumDirection (): i, method_8038, getSide, func_196000_l, getClickedFace
EnumDirection (): f, method_8042, func_195992_f
EnumDirection (): f, method_8042, getPlayerFacing, func_195992_f
boolean (): g, method_8046, func_195998_g, isSneaking
boolean (): g, method_8046, isPlayerSneaking, func_195998_g, isSneaking
float (): h, method_8044, func_195990_h
float (): h, method_8044, getPlayerYaw, func_195990_h
Vec3D (): j, method_17698, func_221532_j
Vec3D (): j, method_17698, getHitPos, func_221532_j
boolean (): k, method_17699, func_221533_k
boolean (): k, method_17699, method_17699, func_221533_k
EnumHand (): n, method_20287, func_221531_n
EnumHand (): n, method_20287, getHand, func_221531_n
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bdl
bdm
字段
构造函数
方法
1.14
名称
aup
bdl
net.minecraft.class_1838
net.minecraft.server.v1_13_R2.ItemActionContext
net.minecraft.server.v1_14_R1.ItemActionContext
字段
EntityHuman: b, field_196001_b
EntityHuman: b, field_8942, field_196001_b
float: c, field_196002_c
float: d, field_196003_d
float: e, field_196004_e
EnumDirection: f, field_196005_f
World: g, field_196006_g
World: e, field_8945, field_196006_g
ItemStack: h, field_196007_h
ItemStack: f, field_8941, field_196007_h
BlockPosition: i, field_196008_i
EnumHand: c, field_19176, field_221534_c
MovingObjectPositionBlock: d, field_17543, field_221535_d
构造函数
(EntityHuman, ItemStack, BlockPosition, EnumDirection, float, float, float)
(World, EntityHuman, ItemStack, BlockPosition, EnumDirection, float, float, float)
(EntityHuman, EnumHand, MovingObjectPositionBlock)
(World, EntityHuman, EnumHand, ItemStack, MovingObjectPositionBlock)
方法
BlockPosition (): a, func_195995_a, getClickPosition
BlockPosition (): a, method_8037, func_195995_a, getClickPosition
ItemStack (): i, func_195996_i, getItemStack
ItemStack (): l, method_8041, func_195996_i, getItemStack
EntityHuman (): j, func_195999_j, getEntity
EntityHuman (): m, method_8036, func_195999_j, getEntity
World (): k, func_195991_k, getWorld
World (): o, method_8045, func_195991_k, getWorld
EnumDirection (): l, func_196000_l, getClickedFace
EnumDirection (): i, method_8038, func_196000_l, getClickedFace
float (): m, func_195997_m
float (): n, func_195993_n
float (): o, func_195994_o
EnumDirection (): f, func_195992_f
EnumDirection (): f, method_8042, func_195992_f
boolean (): g, func_195998_g, isSneaking
boolean (): g, method_8046, func_195998_g, isSneaking
float (): h, func_195990_h
float (): h, method_8044, func_195990_h
Vec3D (): j, method_17698, func_221532_j
boolean (): k, method_17699, func_221533_k
EnumHand (): n, method_20287, func_221531_n
1.13.2
名称
auo
aup
字段
构造函数
方法
1.13.1
名称
aul
auo
net.minecraft.server.v1_13_R1.ItemActionContext
net.minecraft.server.v1_13_R2.ItemActionContext
字段
构造函数
方法
1.13
名称
aul
net.minecraft.item.ItemUseContext
net.minecraft.server.v1_13_R1.ItemActionContext
字段
EntityHuman: b, field_196001_b
float: c, field_196002_c
float: d, field_196003_d
float: e, field_196004_e
EnumDirection: f, field_196005_f
World: g, field_196006_g
ItemStack: h, field_196007_h
BlockPosition: i, field_196008_i
构造函数
(EntityHuman, ItemStack, BlockPosition, EnumDirection, float, float, float)
(World, EntityHuman, ItemStack, BlockPosition, EnumDirection, float, float, float)
方法
BlockPosition (): a, func_195995_a, getClickPosition
ItemStack (): i, func_195996_i, getItemStack
EntityHuman (): j, func_195999_j, getEntity
World (): k, func_195991_k, getWorld
EnumDirection (): l, func_196000_l, getClickedFace
float (): m, func_195997_m
float (): n, func_195993_n
float (): o, func_195994_o
EnumDirection (): f, func_195992_f
boolean (): g, func_195998_g, isSneaking
float (): h, func_195990_h