历史 - net.minecraft.client.renderer.rendertype.RenderTypes

1.21.11

名称

ijt

net.minecraft.client.renderer.rendertype.RenderTypes

net.minecraft.class_12249

net.minecraft.client.render.RenderLayers

net.minecraft.src.C_432529_

字段

BiFunction<Identifier, Boolean, RenderType>: a, OUTLINE, field_64041, OUTLINE, f_433804_

Supplier<GpuSampler>: b, MOVING_BLOCK_SAMPLER, field_64462, BLOCK_SAMPLER, f_436977_

RenderType: f, SOLID_MOVING_BLOCK, field_64044, SOLID, f_437034_

RenderType: g, CUTOUT_MOVING_BLOCK, field_64045, CUTOUT, f_436841_

RenderType: h, TRANSLUCENT_MOVING_BLOCK, field_64046, TRANSLUCENT_MOVING_BLOCK, f_434719_

Function<Identifier, RenderType>: i, ARMOR_CUTOUT_NO_CULL, field_64047, ARMOR_CUTOUT_NO_CULL, f_434866_

Function<Identifier, RenderType>: j, ARMOR_TRANSLUCENT, field_64048, ARMOR_TRANSLUCENT, f_434510_

Function<Identifier, RenderType>: k, ENTITY_SOLID, field_64049, ENTITY_SOLID, f_435073_

Function<Identifier, RenderType>: l, ENTITY_SOLID_Z_OFFSET_FORWARD, field_64050, ENTITY_SOLID_Z_OFFSET_FORWARD, f_435129_

Function<Identifier, RenderType>: m, ENTITY_CUTOUT, field_64051, ENTITY_CUTOUT, f_434616_

BiFunction<Identifier, Boolean, RenderType>: n, ENTITY_CUTOUT_NO_CULL, field_64052, ENTITY_CUTOUT_NO_CULL, f_436180_

BiFunction<Identifier, Boolean, RenderType>: o, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_64053, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_437289_

Function<Identifier, RenderType>: p, ITEM_ENTITY_TRANSLUCENT_CULL, field_64054, ITEM_ENTITY_TRANSLUCENT_CULL, f_435586_

BiFunction<Identifier, Boolean, RenderType>: q, ENTITY_TRANSLUCENT, field_64055, ENTITY_TRANSLUCENT, f_435757_

BiFunction<Identifier, Boolean, RenderType>: r, ENTITY_TRANSLUCENT_EMISSIVE, field_64056, ENTITY_TRANSLUCENT_EMISSIVE, f_435260_

Function<Identifier, RenderType>: s, ENTITY_SMOOTH_CUTOUT, field_64057, ENTITY_SMOOTH_CUTOUT, f_435041_

BiFunction<Identifier, Boolean, RenderType>: t, BEACON_BEAM, field_64058, BEACON_BEAM, f_434998_

Function<Identifier, RenderType>: u, ENTITY_DECAL, field_64059, ENTITY_DECAL, f_434375_

Function<Identifier, RenderType>: v, ENTITY_NO_OUTLINE, field_64060, ENTITY_NO_OUTLINE, f_437182_

Function<Identifier, RenderType>: w, ENTITY_SHADOW, field_64061, ENTITY_SHADOW, f_434731_

Function<Identifier, RenderType>: x, DRAGON_EXPLOSION_ALPHA, field_64062, ENTITY_ALPHA, f_435371_

Function<Identifier, RenderType>: y, EYES, field_64063, EYES, f_437106_

RenderType: z, LEASH, field_64064, LEASH, f_435507_

RenderType: A, WATER_MASK, field_64065, WATER_MASK, f_435868_

RenderType: B, ARMOR_ENTITY_GLINT, field_64066, ARMOR_ENTITY_GLINT, f_436047_

RenderType: C, GLINT_TRANSLUCENT, field_64015, GLINT_TRANSLUCENT, f_434873_

RenderType: D, GLINT, field_64016, GLINT, f_436243_

RenderType: E, ENTITY_GLINT, field_64017, ENTITY_GLINT, f_435180_

Function<Identifier, RenderType>: F, CRUMBLING, field_64018, CRUMBLING, f_435456_

Function<Identifier, RenderType>: G, TEXT, field_64019, TEXT, f_433720_

RenderType: H, TEXT_BACKGROUND, field_64020, TEXT_BACKGROUND, f_434276_

Function<Identifier, RenderType>: I, TEXT_INTENSITY, field_64021, TEXT_INTENSITY, f_434732_

Function<Identifier, RenderType>: J, TEXT_POLYGON_OFFSET, field_64022, TEXT_POLYGON_OFFSET, f_436177_

Function<Identifier, RenderType>: K, TEXT_INTENSITY_POLYGON_OFFSET, field_64023, TEXT_INTENSITY_POLYGON_OFFSET, f_434006_

Function<Identifier, RenderType>: L, TEXT_SEE_THROUGH, field_64024, TEXT_SEE_THROUGH, f_434785_

RenderType: M, TEXT_BACKGROUND_SEE_THROUGH, field_64025, TEXT_BACKGROUND_SEE_THROUGH, f_434877_

Function<Identifier, RenderType>: N, TEXT_INTENSITY_SEE_THROUGH, field_64026, TEXT_INTENSITY_SEE_THROUGH, f_435158_

RenderType: O, LIGHTNING, field_64027, LIGHTNING, f_434863_

RenderType: P, DRAGON_RAYS, field_64028, DRAGON_RAYS, f_437268_

RenderType: Q, DRAGON_RAYS_DEPTH, field_64029, DRAGON_RAYS_DEPTH, f_433239_

RenderType: R, TRIPWIRE_MOVING_BLOCk, field_64030, TRIPWIRE, f_434508_

RenderType: S, END_PORTAL, field_64031, END_PORTAL, f_433243_

RenderType: T, END_GATEWAY, field_64032, END_GATEWAY, f_436189_

RenderType: c, LINES, field_64042, LINES, f_435700_

RenderType: d, LINES_TRANSLUCENT, field_64592, LINES_TRANSLUCENT, f_435654_

RenderType: e, SECONDARY_BLOCK_OUTLINE, field_64043, SECONDARY_BLOCK_OUTLINE, f_436926_

RenderType: U, DEBUG_FILLED_BOX, field_64033, DEBUG_FILLED_BOX, f_433506_

RenderType: V, DEBUG_POINT, field_64034, DEBUG_POINT, f_435341_

RenderType: W, DEBUG_QUADS, field_64035, DEBUG_QUADS, f_435980_

RenderType: X, DEBUG_TRIANGLE_FAN, field_64036, DEBUG_TRIANGLE_FAN, f_437207_

Function<Identifier, RenderType>: Y, WEATHER_DEPTH_WRITE, field_64037, WEATHER_DEPTH, f_434021_

Function<Identifier, RenderType>: Z, WEATHER_NO_DEPTH_WRITE, field_64038, WEATHER_NO_DEPTH, f_435011_

Function<Identifier, RenderType>: aa, BLOCK_SCREEN_EFFECT, field_64039, BLOCK_SCREEN_EFFECT, f_433104_

Function<Identifier, RenderType>: ab, FIRE_SCREEN_EFFECT, field_64040, FIRE_SCREEN_EFFECT, f_437222_

构造函数

()

方法

RenderType (): a, solidMovingBlock, method_75965, solid, m_445748_

RenderType (): b, cutoutMovingBlock, method_75972, cutout, m_444494_

RenderType (): c, translucentMovingBlock, method_75977, translucentMovingBlock, m_446982_

RenderType (Identifier): a, armorCutoutNoCull, method_75966, armorCutoutNoCull, m_445049_

RenderType (Identifier): b, createArmorDecalCutoutNoCull, method_75973, armorDecalCutoutNoCull, m_447601_

RenderType (Identifier): c, armorTranslucent, method_75978, armorTranslucent, m_445958_

RenderType (Identifier): d, entitySolid, method_75982, entitySolid, m_445474_

RenderType (Identifier): e, entitySolidZOffsetForward, method_75986, entitySolidZOffsetForward, m_444516_

RenderType (Identifier): f, entityCutout, method_75990, entityCutout, m_440211_

RenderType (Identifier, boolean): a, entityCutoutNoCull, method_75969, entityCutoutNoCull, m_441338_

RenderType (Identifier): g, entityCutoutNoCull, method_75994, entityCutoutNoCull, m_444286_

RenderType (Identifier, boolean): b, entityCutoutNoCullZOffset, method_75976, entityCutoutNoCullZOffset, m_443718_

RenderType (Identifier): h, entityCutoutNoCullZOffset, method_75996, entityCutoutNoCullZOffset, m_439363_

RenderType (Identifier): i, itemEntityTranslucentCull, method_75998, itemEntityTranslucentCull, m_444495_

RenderType (Identifier, boolean): c, entityTranslucent, method_75980, entityTranslucent, m_440620_

RenderType (Identifier): j, entityTranslucent, method_76000, entityTranslucent, m_439411_

RenderType (Identifier, boolean): d, entityTranslucentEmissive, method_75984, entityTranslucentEmissive, m_445961_

RenderType (Identifier): k, entityTranslucentEmissive, method_76002, entityTranslucentEmissive, m_438857_

RenderType (Identifier): l, entitySmoothCutout, method_76004, entitySmoothCutout, m_444266_

RenderType (Identifier, boolean): e, beaconBeam, method_75988, beaconBeam, m_440076_

RenderType (Identifier): m, entityDecal, method_76006, entityDecal, m_442970_

RenderType (Identifier): n, entityNoOutline, method_76008, entityNoOutline, m_444137_

RenderType (Identifier): o, entityShadow, method_76010, entityShadow, m_444620_

RenderType (Identifier): p, dragonExplosionAlpha, method_76012, entityAlpha, m_442376_

RenderType (Identifier): q, eyes, method_76014, eyes, m_440218_

RenderType (Identifier): r, breezeEyes, method_76016, entityTranslucentEmissiveNoOutline, m_446073_

RenderType (Identifier, float, float): a, breezeWind, method_75967, breezeWind, m_444762_

RenderType (Identifier, float, float): b, energySwirl, method_75974, energySwirl, m_444935_

RenderType (): d, leash, method_75981, leash, m_446887_

RenderType (): e, waterMask, method_75985, waterMask, m_441316_

RenderType (Identifier): s, outline, method_76018, outlineNoCull, m_440277_

RenderType (): f, armorEntityGlint, method_75989, armorEntityGlint, m_442631_

RenderType (): g, glintTranslucent, method_75993, glintTranslucent, m_440113_

RenderType (): h, glint, method_75995, glint, m_442660_

RenderType (): i, entityGlint, method_75997, entityGlint, m_446114_

RenderType (Identifier): t, crumbling, method_76020, crumbling, m_439498_

RenderType (Identifier): u, text, method_76022, text, m_441123_

RenderType (): j, textBackground, method_75999, textBackground, m_446879_

RenderType (Identifier): v, textIntensity, method_76024, textIntensity, m_443105_

RenderType (Identifier): w, textPolygonOffset, method_76026, textPolygonOffset, m_440262_

RenderType (Identifier): x, textIntensityPolygonOffset, method_76027, textIntensityPolygonOffset, m_444664_

RenderType (Identifier): y, textSeeThrough, method_76028, textSeeThrough, m_441927_

RenderType (): k, textBackgroundSeeThrough, method_76001, textBackgroundSeeThrough, m_445780_

RenderType (Identifier): z, textIntensitySeeThrough, method_76029, textIntensitySeeThrough, m_441723_

RenderType (): l, lightning, method_76003, lightning, m_442717_

RenderType (): m, dragonRays, method_76005, dragonRays, m_446328_

RenderType (): n, dragonRaysDepth, method_76007, dragonRaysDepth, m_446076_

RenderType (): o, tripwireMovingBlock, method_76009, tripwire, m_440222_

RenderType (): p, endPortal, method_76011, endPortal, m_444285_

RenderType (): q, endGateway, method_76013, endGateway, m_443137_

RenderType (): r, lines, method_76015, lines, m_439740_

RenderType (): s, linesTranslucent, method_76668, linesTranslucent, m_445849_

RenderType (): t, secondaryBlockOutline, method_76017, secondaryBlockOutline, m_440373_

RenderType (): u, debugFilledBox, method_76019, debugFilledBox, m_447403_

RenderType (): v, debugPoint, method_76021, debugPoint, m_443080_

RenderType (): w, debugQuads, method_76023, debugQuads, m_447073_

RenderType (): x, debugTriangleFan, method_76025, debugTriangleFan, m_447472_

Function<Identifier, RenderType> (RenderPipeline): a, createWeather, method_75970, createWeatherFactory, m_441939_

RenderType (Identifier, boolean): f, weather, method_75992, weather, m_447630_

RenderType (Identifier): A, blockScreenEffect, method_75942, blockScreenEffect, m_447609_

RenderType (Identifier): B, fireScreenEffect, method_75943, fireScreenEffect, m_441050_