历史 - net.minecraft.client.model.animal.equine.EquineSaddleModel

1.21.11

名称

gvj

har

net.minecraft.client.model.EquineSaddleModel

net.minecraft.client.model.animal.equine.EquineSaddleModel

net.minecraft.src.C_378905_

net.minecraft.src.C_432160_

字段

String: e, SADDLE, field_56071, SADDLE, f_381393_

String: f, SADDLE, field_56071, SADDLE, f_436602_

String: f, LEFT_SADDLE_MOUTH, field_56072, LEFT_SADDLE_MOUTH, f_382613_

String: g, LEFT_SADDLE_MOUTH, field_56072, LEFT_SADDLE_MOUTH, f_434020_

String: g, LEFT_SADDLE_LINE, field_56073, LEFT_SADDLE_LINE, f_382356_

String: h, LEFT_SADDLE_LINE, field_56073, LEFT_SADDLE_LINE, f_434015_

String: i, RIGHT_SADDLE_MOUTH, field_56074, RIGHT_SADDLE_MOUTH, f_382559_

String: i, RIGHT_SADDLE_MOUTH, field_56074, RIGHT_SADDLE_MOUTH, f_437031_

String: j, RIGHT_SADDLE_LINE, field_56075, RIGHT_SADDLE_LINE, f_382372_

String: j, RIGHT_SADDLE_LINE, field_56075, RIGHT_SADDLE_LINE, f_434491_

String: k, HEAD_SADDLE, field_56076, HEAD_SADDLE, f_381793_

String: k, HEAD_SADDLE, field_56076, HEAD_SADDLE, f_436595_

String: l, MOUTH_SADDLE_WRAP, field_56077, MOUTH_SADDLE_WRAP, f_380291_

String: l, MOUTH_SADDLE_WRAP, field_56077, MOUTH_SADDLE_WRAP, f_434965_

ModelPart[]: m, ridingParts, field_56078, saddleLines, f_381723_

ModelPart[]: m, ridingParts, field_56078, saddleLines, f_434638_

构造函数

方法

LayerDefinition (boolean): a, createSaddleLayer, method_66840, getTexturedModelData, m_385645_

LayerDefinition (boolean): a, createSaddleLayer, method_66840, getTexturedModelData, m_447126_

LayerDefinition (boolean): b, createFullScaleSaddleLayer, method_66841, getUntransformedTexturedModelData, m_385724_

LayerDefinition (boolean): b, createFullScaleSaddleLayer, method_66841, getUntransformedTexturedModelData, m_443180_

void (EquineRenderState): a, setupAnim, method_17085, setAngles, m_6251_

void (EquineRenderState): a, setupAnim, method_17085, setAngles, m_102844_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gni

gvj

字段

构造函数

方法

void (EquineRenderState): a, setupAnim, method_17085, setAngles, m_6973_

void (EquineRenderState): a, setupAnim, method_17085, setAngles, m_6251_

1.21.8

名称

gnh

gni

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gho

gnh

字段

构造函数

方法

1.21.5

名称

gho

net.minecraft.client.model.EquineSaddleModel

net.minecraft.class_10648

net.minecraft.client.render.entity.model.HorseSaddleEntityModel

net.minecraft.src.C_378905_

字段

String: e, SADDLE, field_56071, SADDLE, f_381393_

String: f, LEFT_SADDLE_MOUTH, field_56072, LEFT_SADDLE_MOUTH, f_382613_

String: g, LEFT_SADDLE_LINE, field_56073, LEFT_SADDLE_LINE, f_382356_

String: i, RIGHT_SADDLE_MOUTH, field_56074, RIGHT_SADDLE_MOUTH, f_382559_

String: j, RIGHT_SADDLE_LINE, field_56075, RIGHT_SADDLE_LINE, f_382372_

String: k, HEAD_SADDLE, field_56076, HEAD_SADDLE, f_381793_

String: l, MOUTH_SADDLE_WRAP, field_56077, MOUTH_SADDLE_WRAP, f_380291_

ModelPart[]: m, ridingParts, field_56078, saddleLines, f_381723_

构造函数

(ModelPart)

方法

LayerDefinition (boolean): a, createSaddleLayer, method_66840, getTexturedModelData, m_385645_

LayerDefinition (boolean): b, createFullScaleSaddleLayer, method_66841, getUntransformedTexturedModelData, m_385724_

void (EquineRenderState): a, setupAnim, method_17085, setAngles, m_6973_