历史 - net.minecraft.client.model.animal.equine.EquineSaddleModel
1.21.11
名称
gvj
har
net.minecraft.client.model.EquineSaddleModel
net.minecraft.client.model.animal.equine.EquineSaddleModel
net.minecraft.src.C_378905_
net.minecraft.src.C_432160_
字段
String: e, SADDLE, field_56071, SADDLE, f_381393_
String: f, SADDLE, field_56071, SADDLE, f_436602_
String: f, LEFT_SADDLE_MOUTH, field_56072, LEFT_SADDLE_MOUTH, f_382613_
String: g, LEFT_SADDLE_MOUTH, field_56072, LEFT_SADDLE_MOUTH, f_434020_
String: g, LEFT_SADDLE_LINE, field_56073, LEFT_SADDLE_LINE, f_382356_
String: h, LEFT_SADDLE_LINE, field_56073, LEFT_SADDLE_LINE, f_434015_
String: i, RIGHT_SADDLE_MOUTH, field_56074, RIGHT_SADDLE_MOUTH, f_382559_
String: i, RIGHT_SADDLE_MOUTH, field_56074, RIGHT_SADDLE_MOUTH, f_437031_
String: j, RIGHT_SADDLE_LINE, field_56075, RIGHT_SADDLE_LINE, f_382372_
String: j, RIGHT_SADDLE_LINE, field_56075, RIGHT_SADDLE_LINE, f_434491_
String: k, HEAD_SADDLE, field_56076, HEAD_SADDLE, f_381793_
String: k, HEAD_SADDLE, field_56076, HEAD_SADDLE, f_436595_
String: l, MOUTH_SADDLE_WRAP, field_56077, MOUTH_SADDLE_WRAP, f_380291_
String: l, MOUTH_SADDLE_WRAP, field_56077, MOUTH_SADDLE_WRAP, f_434965_
ModelPart[]: m, ridingParts, field_56078, saddleLines, f_381723_
ModelPart[]: m, ridingParts, field_56078, saddleLines, f_434638_
构造函数
方法
LayerDefinition (boolean): a, createSaddleLayer, method_66840, getTexturedModelData, m_385645_
LayerDefinition (boolean): a, createSaddleLayer, method_66840, getTexturedModelData, m_447126_
LayerDefinition (boolean): b, createFullScaleSaddleLayer, method_66841, getUntransformedTexturedModelData, m_385724_
LayerDefinition (boolean): b, createFullScaleSaddleLayer, method_66841, getUntransformedTexturedModelData, m_443180_
void (EquineRenderState): a, setupAnim, method_17085, setAngles, m_6251_
void (EquineRenderState): a, setupAnim, method_17085, setAngles, m_102844_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gni
gvj
字段
构造函数
方法
void (EquineRenderState): a, setupAnim, method_17085, setAngles, m_6973_
void (EquineRenderState): a, setupAnim, method_17085, setAngles, m_6251_
1.21.8
名称
gnh
gni
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gho
gnh
字段
构造函数
方法
1.21.5
名称
gho
net.minecraft.client.model.EquineSaddleModel
net.minecraft.class_10648
net.minecraft.client.render.entity.model.HorseSaddleEntityModel
net.minecraft.src.C_378905_
字段
String: e, SADDLE, field_56071, SADDLE, f_381393_
String: f, LEFT_SADDLE_MOUTH, field_56072, LEFT_SADDLE_MOUTH, f_382613_
String: g, LEFT_SADDLE_LINE, field_56073, LEFT_SADDLE_LINE, f_382356_
String: i, RIGHT_SADDLE_MOUTH, field_56074, RIGHT_SADDLE_MOUTH, f_382559_
String: j, RIGHT_SADDLE_LINE, field_56075, RIGHT_SADDLE_LINE, f_382372_
String: k, HEAD_SADDLE, field_56076, HEAD_SADDLE, f_381793_
String: l, MOUTH_SADDLE_WRAP, field_56077, MOUTH_SADDLE_WRAP, f_380291_
ModelPart[]: m, ridingParts, field_56078, saddleLines, f_381723_
构造函数
方法
LayerDefinition (boolean): a, createSaddleLayer, method_66840, getTexturedModelData, m_385645_
LayerDefinition (boolean): b, createFullScaleSaddleLayer, method_66841, getUntransformedTexturedModelData, m_385724_
void (EquineRenderState): a, setupAnim, method_17085, setAngles, m_6973_