历史 - net.minecraft.client.sounds.SoundEngine

1.21.11

名称

ihn

iqo

字段

SoundManager: n, soundManager, field_5552, soundManager, f_120217_

SoundManager: m, soundManager, field_5552, soundManager, f_120217_

Options: o, options, field_5555, options, f_120218_

Options: n, options, field_5555, options, f_120218_

boolean: p, loaded, field_5563, started, f_120219_

boolean: o, loaded, field_5563, started, f_120219_

Library: q, library, field_18945, soundEngine, f_120220_

Library: p, library, field_18945, soundEngine, f_120220_

Listener: r, listener, field_18946, listener, f_120221_

Listener: q, listener, field_18946, listener, f_120221_

SoundBufferLibrary: s, soundBuffers, field_18947, soundLoader, f_120222_

SoundBufferLibrary: r, soundBuffers, field_18947, soundLoader, f_120222_

SoundEngineExecutor: t, executor, field_18948, taskQueue, f_120223_

SoundEngineExecutor: s, executor, field_18948, taskQueue, f_120223_

ChannelAccess: u, channelAccess, field_18949, channel, f_120224_

ChannelAccess: t, channelAccess, field_18949, channel, f_120224_

int: v, tickCount, field_5550, ticks, f_120225_

int: u, tickCount, field_5550, ticks, f_120225_

Map<SoundInstance, ChannelAccess$ChannelHandle>: y, instanceToChannel, field_18950, sources, f_120226_

Map<SoundInstance, ChannelAccess$ChannelHandle>: x, instanceToChannel, field_18950, sources, f_120226_

com.google.common.collect.Multimap<SoundSource, SoundInstance>: z, instanceBySource, field_18951, sounds, f_120227_

com.google.common.collect.Multimap<SoundSource, SoundInstance>: y, instanceBySource, field_18951, sounds, f_120227_

long: w, lastDeviceCheckTime, field_34967, lastSoundDeviceCheckTime, f_194472_

long: v, lastDeviceCheckTime, field_34967, lastSoundDeviceCheckTime, f_194472_

AtomicReference<SoundEngine$DeviceCheckState>: x, devicePoolState, field_35083, deviceChangeStatus, f_194473_

AtomicReference<SoundEngine$DeviceCheckState>: w, devicePoolState, field_35083, deviceChangeStatus, f_194473_

MusicManager: m, musicManager, field_60953, musicTracker, f_399056_

it.unimi.dsi.fastutil.objects.Object2FloatMap<SoundSource>: z, gainBySource, field_64473, volumes, f_434404_

构造函数

(SoundManager, Options, ResourceProvider)

(MusicManager, SoundManager, Options, ResourceProvider)

方法

void (SoundSource, float): a, updateCategoryVolume, method_4844, setVolume, m_120260_

void (SoundInstance, float): a, setVolume, method_65257, setVolume, m_373067_

void (SoundSource): a, updateCategoryVolume, method_4844, updateSoundVolume, m_120260_

void (SoundSource): a, refreshCategoryVolume, method_76566, refreshSoundVolumes, m_439509_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hwu

ihn

字段

构造函数

方法

float (SoundSource): a, getVolume, method_72233, method_72233, m_120258_

void (SoundSource, float): a, updateCategoryVolume, method_4844, updateSoundVolume, m_120260_

void (SoundSource): a, updateCategoryVolume, method_4844, updateSoundVolume, m_120260_

1.21.8

名称

hwt

hwu

字段

构造函数

方法

1.21.7

名称

hws

hwt

字段

构造函数

方法

1.21.6

名称

hpq

hws

字段

SoundManager: m, soundManager, field_5552, loader, f_120217_

SoundManager: n, soundManager, field_5552, soundManager, f_120217_

Options: n, options, field_5555, settings, f_120218_

Options: o, options, field_5555, options, f_120218_

boolean: o, loaded, field_5563, started, f_120219_

boolean: p, loaded, field_5563, started, f_120219_

Library: p, library, field_18945, soundEngine, f_120220_

Library: q, library, field_18945, soundEngine, f_120220_

Listener: q, listener, field_18946, listener, f_120221_

Listener: r, listener, field_18946, listener, f_120221_

SoundBufferLibrary: r, soundBuffers, field_18947, soundLoader, f_120222_

SoundBufferLibrary: s, soundBuffers, field_18947, soundLoader, f_120222_

SoundEngineExecutor: s, executor, field_18948, taskQueue, f_120223_

SoundEngineExecutor: t, executor, field_18948, taskQueue, f_120223_

ChannelAccess: t, channelAccess, field_18949, channel, f_120224_

ChannelAccess: u, channelAccess, field_18949, channel, f_120224_

int: u, tickCount, field_5550, ticks, f_120225_

int: v, tickCount, field_5550, ticks, f_120225_

Map<SoundInstance, ChannelAccess$ChannelHandle>: x, instanceToChannel, field_18950, sources, f_120226_

Map<SoundInstance, ChannelAccess$ChannelHandle>: y, instanceToChannel, field_18950, sources, f_120226_

com.google.common.collect.Multimap<SoundSource, SoundInstance>: y, instanceBySource, field_18951, sounds, f_120227_

com.google.common.collect.Multimap<SoundSource, SoundInstance>: z, instanceBySource, field_18951, sounds, f_120227_

List<TickableSoundInstance>: z, tickingSounds, field_5557, tickingSounds, f_120228_

List<TickableSoundInstance>: A, tickingSounds, field_5557, tickingSounds, f_120228_

Map<SoundInstance, Integer>: A, queuedSounds, field_5566, soundStartTicks, f_120229_

Map<SoundInstance, Integer>: B, queuedSounds, field_5566, soundStartTicks, f_120229_

Map<SoundInstance, Integer>: B, soundDeleteTime, field_18952, soundEndTicks, f_120230_

Map<SoundInstance, Integer>: C, soundDeleteTime, field_18952, soundEndTicks, f_120230_

List<SoundEventListener>: C, listeners, field_5558, listeners, f_120231_

List<SoundEventListener>: D, listeners, field_5558, listeners, f_120231_

List<Sound>: E, preloadQueue, field_5551, preloadedSounds, f_120233_

List<Sound>: F, preloadQueue, field_5551, preloadedSounds, f_120233_

List<TickableSoundInstance>: D, queuedTickableSounds, field_20532, soundsToPlayNextTick, f_120232_

List<TickableSoundInstance>: E, queuedTickableSounds, field_20532, soundsToPlayNextTick, f_120232_

long: v, lastDeviceCheckTime, field_34967, lastSoundDeviceCheckTime, f_194472_

long: w, lastDeviceCheckTime, field_34967, lastSoundDeviceCheckTime, f_194472_

AtomicReference<SoundEngine$DeviceCheckState>: w, devicePoolState, field_35083, deviceChangeStatus, f_194473_

AtomicReference<SoundEngine$DeviceCheckState>: x, devicePoolState, field_35083, deviceChangeStatus, f_194473_

MusicManager: m, musicManager, field_60953, musicTracker, f_399056_

构造函数

(SoundManager, Options, ResourceProvider)

(MusicManager, SoundManager, Options, ResourceProvider)

方法

void (): j, loadLibrary, method_4846, start, m_120323_

void (): i, loadLibrary, method_4846, start, m_120323_

float (SoundSource): a, getVolume, method_4850, getSoundVolume, m_120258_

float (SoundSource): a, getVolume, method_72233, method_72233, m_120258_

void (): l, tickNonPaused, method_4857, tick, m_120326_

void (): k, tickInGameSound, method_4857, tick, m_404269_

void (SoundInstance): c, play, method_4854, play, m_120312_

void (): e, pause, method_19761, pauseAll, m_120314_

void (): f, resume, method_19762, resumeAll, m_120317_

void (): e, resume, method_19762, resumeAll, m_120317_

String (): g, getDebugString, method_20304, getDebugString, m_120320_

String (): f, getDebugString, method_20304, getDebugString, m_120320_

boolean (): k, shouldChangeDevice, method_38744, shouldReloadSounds, m_194512_

boolean (): j, shouldChangeDevice, method_38744, shouldReloadSounds, m_194512_

List<String> (): h, getAvailableSoundDevices, method_38564, getSoundDevices, m_194511_

List<String> (): g, getAvailableSoundDevices, method_38564, getSoundDevices, m_194511_

ListenerTransform (): i, getListenerTransform, method_55592, getListenerTransform, m_306753_

ListenerTransform (): h, getListenerTransform, method_55592, getListenerTransform, m_306753_

void (): l, tickMusicWhenPaused, method_71938, tickPaused, m_403977_

SoundEngine$PlayResult (SoundInstance): c, play, method_4854, play, m_120312_

void (SoundSource...): a, pauseAllExcept, method_71937, pauseAllExcept, m_402966_

1.21.5

名称

hjt

hpq

字段

构造函数

方法

1.21.4

名称

hgk

hjt

字段

构造函数

方法

void (SoundInstance, float): a, setVolume, method_65257, setVolume, m_373067_

1.21.3

名称

gvc

hgk

字段

Map<SoundInstance, Integer>: A, queuedSounds, field_5566, startTicks, f_120229_

Map<SoundInstance, Integer>: A, queuedSounds, field_5566, soundStartTicks, f_120229_

构造函数

方法

boolean (SoundInstance): d, requiresManualLooping, method_24878, canRepeatInstantly, m_120315_

boolean (SoundInstance): d, requiresManualLooping, method_24878, hasRepeatDelay, m_120315_

boolean (SoundInstance): e, shouldLoopManually, method_24879, isRepeatDelayed, m_120318_

boolean (SoundInstance): e, shouldLoopManually, method_24879, shouldDelayRepeat, m_120318_

1.21.1

名称

字段

构造函数

方法

1.21

名称

gtu

gvc

字段

构造函数

方法

1.20.6

名称

gjb

gtu

字段

构造函数

方法

1.20.4

名称

gdn

gjb

字段

构造函数

方法

void (): h, loadLibrary, method_4846, start, m_120323_

void (): j, loadLibrary, method_4846, start, m_120323_

void (): c, stopAll, method_4843, stopAll, m_120311_

void (): d, stopAll, method_4843, stopAll, m_120311_

void (): j, tickNonPaused, method_4857, tick, m_120326_

void (): l, tickNonPaused, method_4857, tick, m_120326_

void (): d, pause, method_19761, pauseAll, m_120314_

void (): e, pause, method_19761, pauseAll, m_120314_

void (): e, resume, method_19762, resumeAll, m_120317_

void (): f, resume, method_19762, resumeAll, m_120317_

String (): f, getDebugString, method_20304, getDebugString, m_120320_

String (): g, getDebugString, method_20304, getDebugString, m_120320_

boolean (): i, shouldChangeDevice, method_38744, shouldReloadSounds, m_194512_

boolean (): k, shouldChangeDevice, method_38744, shouldReloadSounds, m_194512_

List<String> (): g, getAvailableSoundDevices, method_38564, getSoundDevices, m_194511_

List<String> (): h, getAvailableSoundDevices, method_38564, getSoundDevices, m_194511_

void (): c, emergencyShutdown, method_54648, stopAbruptly, m_306729_

ListenerTransform (): i, getListenerTransform, method_55592, getListenerTransform, m_306753_

1.20.2

名称

fyz

gdn

字段

构造函数

方法

1.20.1

名称

fxg

fyz

字段

构造函数

方法

1.19.4

名称

fso

fxg

字段

构造函数

方法

1.19.3

名称

fnw

fso

字段

构造函数

(SoundManager, Options, ResourceManager)

(SoundManager, Options, ResourceProvider)

方法

1.19.2

名称

字段

float: f, PITCH_MIN, field_33021, field_33021, f_174983_

float: f, PITCH_MIN, field_33021, MIN_PITCH, f_174983_

float: g, PITCH_MAX, field_33022, field_33022, f_174984_

float: g, PITCH_MAX, field_33022, MAX_PITCH, f_174984_

float: h, VOLUME_MIN, field_33023, field_33023, f_174985_

float: h, VOLUME_MIN, field_33023, MIN_VOLUME, f_174985_

float: i, VOLUME_MAX, field_33024, field_33024, f_174986_

float: i, VOLUME_MAX, field_33024, MAX_VOLUME, f_174986_

long: l, DEFAULT_DEVICE_CHECK_INTERVAL_MS, field_34966, field_34966, f_194471_

long: l, DEFAULT_DEVICE_CHECK_INTERVAL_MS, field_34966, MIN_TIME_INTERVAL_TO_RELOAD_SOUNDS, f_194471_

构造函数

方法

1.19.1

名称

fly

fnw

字段

构造函数

方法

1.19

名称

fem

fly

字段

构造函数

方法

float (float, SoundSource): a, calculateVolume, method_43222, getAdjustedVolume, m_235257_

1.18.2

名称

fdf

fem

字段

org.apache.logging.log4j.Marker: d, MARKER, field_5553, MARKER, f_120214_

org.apache.logging.log4j.Logger: e, LOGGER, field_5559, LOGGER, f_120215_

org.slf4j.Marker: d, MARKER, field_5553, MARKER, f_120214_

org.slf4j.Logger: e, LOGGER, field_5559, LOGGER, f_120215_

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

fba

fdf

字段

org.apache.logging.log4j.Marker: b, MARKER, field_5553, MARKER, f_120214_

org.apache.logging.log4j.Marker: d, MARKER, field_5553, MARKER, f_120214_

org.apache.logging.log4j.Logger: c, LOGGER, field_5559, LOGGER, f_120215_

org.apache.logging.log4j.Logger: e, LOGGER, field_5559, LOGGER, f_120215_

Set<ResourceLocation>: i, ONLY_WARN_ONCE, field_5561, UNKNOWN_SOUNDS, f_120216_

Set<ResourceLocation>: k, ONLY_WARN_ONCE, field_5561, UNKNOWN_SOUNDS, f_120216_

SoundManager: j, soundManager, field_5552, loader, f_120217_

SoundManager: m, soundManager, field_5552, loader, f_120217_

Options: k, options, field_5555, settings, f_120218_

Options: n, options, field_5555, settings, f_120218_

boolean: l, loaded, field_5563, started, f_120219_

boolean: o, loaded, field_5563, started, f_120219_

Library: m, library, field_18945, soundEngine, f_120220_

Library: p, library, field_18945, soundEngine, f_120220_

Listener: n, listener, field_18946, listener, f_120221_

Listener: q, listener, field_18946, listener, f_120221_

SoundBufferLibrary: o, soundBuffers, field_18947, soundLoader, f_120222_

SoundBufferLibrary: r, soundBuffers, field_18947, soundLoader, f_120222_

SoundEngineExecutor: p, executor, field_18948, taskQueue, f_120223_

SoundEngineExecutor: s, executor, field_18948, taskQueue, f_120223_

ChannelAccess: q, channelAccess, field_18949, channel, f_120224_

ChannelAccess: t, channelAccess, field_18949, channel, f_120224_

int: r, tickCount, field_5550, ticks, f_120225_

int: u, tickCount, field_5550, ticks, f_120225_

Map<SoundInstance, ChannelAccess$ChannelHandle>: s, instanceToChannel, field_18950, sources, f_120226_

Map<SoundInstance, ChannelAccess$ChannelHandle>: x, instanceToChannel, field_18950, sources, f_120226_

com.google.common.collect.Multimap<SoundSource, SoundInstance>: t, instanceBySource, field_18951, sounds, f_120227_

com.google.common.collect.Multimap<SoundSource, SoundInstance>: y, instanceBySource, field_18951, sounds, f_120227_

List<TickableSoundInstance>: u, tickingSounds, field_5557, tickingSounds, f_120228_

List<TickableSoundInstance>: z, tickingSounds, field_5557, tickingSounds, f_120228_

Map<SoundInstance, Integer>: v, queuedSounds, field_5566, startTicks, f_120229_

Map<SoundInstance, Integer>: A, queuedSounds, field_5566, startTicks, f_120229_

Map<SoundInstance, Integer>: w, soundDeleteTime, field_18952, soundEndTicks, f_120230_

Map<SoundInstance, Integer>: B, soundDeleteTime, field_18952, soundEndTicks, f_120230_

List<SoundEventListener>: x, listeners, field_5558, listeners, f_120231_

List<SoundEventListener>: C, listeners, field_5558, listeners, f_120231_

List<Sound>: z, preloadQueue, field_5551, preloadedSounds, f_120233_

List<Sound>: E, preloadQueue, field_5551, preloadedSounds, f_120233_

List<TickableSoundInstance>: y, queuedTickableSounds, field_20532, soundsToPlayNextTick, f_120232_

List<TickableSoundInstance>: D, queuedTickableSounds, field_20532, soundsToPlayNextTick, f_120232_

float: d, PITCH_MIN, field_33021, field_33021, f_174983_

float: f, PITCH_MIN, field_33021, field_33021, f_174983_

float: e, PITCH_MAX, field_33022, field_33022, f_174984_

float: g, PITCH_MAX, field_33022, field_33022, f_174984_

float: f, VOLUME_MIN, field_33023, field_33023, f_174985_

float: h, VOLUME_MIN, field_33023, field_33023, f_174985_

float: g, VOLUME_MAX, field_33024, field_33024, f_174986_

float: i, VOLUME_MAX, field_33024, field_33024, f_174986_

int: h, MIN_SOURCE_LIFETIME, field_33025, field_33025, f_174987_

int: j, MIN_SOURCE_LIFETIME, field_33025, field_33025, f_174987_

long: l, DEFAULT_DEVICE_CHECK_INTERVAL_MS, field_34966, field_34966, f_194471_

String: b, OPEN_AL_SOFT_PREFIX, field_34827, OPENAL_SOFT_ON, f_194469_

int: c, OPEN_AL_SOFT_PREFIX_LENGTH, field_34828, OPENAL_SOFT_ON_LENGTH, f_194470_

long: v, lastDeviceCheckTime, field_34967, lastSoundDeviceCheckTime, f_194472_

AtomicReference<SoundEngine$DeviceCheckState>: w, devicePoolState, field_35083, deviceChangeStatus, f_194473_

构造函数

方法

void (): g, loadLibrary, method_4846, start, m_120323_

void (): h, loadLibrary, method_4846, start, m_120323_

void (): h, tickNonPaused, method_4857, tick, m_120326_

void (): j, tickNonPaused, method_4857, tick, m_120326_

boolean (): i, shouldChangeDevice, method_38744, shouldReloadSounds, m_194512_

List<String> (): g, getAvailableSoundDevices, method_38564, getSoundDevices, m_194511_

1.17.1

名称

faz

fba

字段

Set<ResourceLocation>: i, ONLY_WARN_ONCE, field_5561, unknownSounds, f_120216_

Set<ResourceLocation>: i, ONLY_WARN_ONCE, field_5561, UNKNOWN_SOUNDS, f_120216_

构造函数

方法

1.17

名称

enr

faz

net.minecraft.client.audio.SoundEngine

net.minecraft.src.C_4600_

字段

org.apache.logging.log4j.Marker: a, MARKER, field_5553, MARKER, field_148623_a

org.apache.logging.log4j.Marker: b, MARKER, field_5553, MARKER, f_120214_

org.apache.logging.log4j.Logger: b, LOGGER, field_5559, LOGGER, field_148621_b

org.apache.logging.log4j.Logger: c, LOGGER, field_5559, LOGGER, f_120215_

Set<ResourceLocation>: c, ONLY_WARN_ONCE, field_5561, unknownSounds, field_188775_c

Set<ResourceLocation>: i, ONLY_WARN_ONCE, field_5561, unknownSounds, f_120216_

SoundManager: d, soundManager, field_5552, loader, field_148622_c

SoundManager: j, soundManager, field_5552, loader, f_120217_

Options: e, options, field_5555, settings, field_148619_d

Options: k, options, field_5555, settings, f_120218_

boolean: f, loaded, field_5563, started, field_148617_f

boolean: l, loaded, field_5563, started, f_120219_

Library: g, library, field_18945, soundEngine, field_217937_g

Library: m, library, field_18945, soundEngine, f_120220_

Listener: h, listener, field_18946, listener, field_217938_h

Listener: n, listener, field_18946, listener, f_120221_

SoundBufferLibrary: i, soundBuffers, field_18947, soundLoader, field_217939_i

SoundBufferLibrary: o, soundBuffers, field_18947, soundLoader, f_120222_

SoundEngineExecutor: j, executor, field_18948, taskQueue, field_217940_j

SoundEngineExecutor: p, executor, field_18948, taskQueue, f_120223_

ChannelAccess: k, channelAccess, field_18949, channel, field_217941_k

ChannelAccess: q, channelAccess, field_18949, channel, f_120224_

int: l, tickCount, field_5550, ticks, field_148618_g

int: r, tickCount, field_5550, ticks, f_120225_

Map<SoundInstance, ChannelAccess$ChannelHandle>: m, instanceToChannel, field_18950, sources, field_217942_m

Map<SoundInstance, ChannelAccess$ChannelHandle>: s, instanceToChannel, field_18950, sources, f_120226_

com.google.common.collect.Multimap<SoundSource, SoundInstance>: n, instanceBySource, field_18951, sounds, field_217943_n

com.google.common.collect.Multimap<SoundSource, SoundInstance>: t, instanceBySource, field_18951, sounds, f_120227_

List<TickableSoundInstance>: o, tickingSounds, field_5557, tickingSounds, field_148625_l

List<TickableSoundInstance>: u, tickingSounds, field_5557, tickingSounds, f_120228_

Map<SoundInstance, Integer>: p, queuedSounds, field_5566, startTicks, field_148626_m

Map<SoundInstance, Integer>: v, queuedSounds, field_5566, startTicks, f_120229_

Map<SoundInstance, Integer>: q, soundDeleteTime, field_18952, soundEndTicks, field_148624_n

Map<SoundInstance, Integer>: w, soundDeleteTime, field_18952, soundEndTicks, f_120230_

List<SoundEventListener>: r, listeners, field_5558, listeners, field_188777_o

List<SoundEventListener>: x, listeners, field_5558, listeners, f_120231_

List<Sound>: t, preloadQueue, field_5551, preloadedSounds, field_204261_q

List<Sound>: z, preloadQueue, field_5551, preloadedSounds, f_120233_

List<TickableSoundInstance>: s, queuedTickableSounds, field_20532, soundsToPlayNextTick, field_229361_s_

List<TickableSoundInstance>: y, queuedTickableSounds, field_20532, soundsToPlayNextTick, f_120232_

float: d, PITCH_MIN, field_33021, field_33021, f_174983_

float: e, PITCH_MAX, field_33022, field_33022, f_174984_

float: f, VOLUME_MIN, field_33023, field_33023, f_174985_

float: g, VOLUME_MAX, field_33024, field_33024, f_174986_

int: h, MIN_SOURCE_LIFETIME, field_33025, field_33025, f_174987_

String: a, MISSING_SOUND, field_33020, FOR_THE_DEBUG, f_174982_

构造函数

方法

void (): a, reload, method_4837, reloadSounds, func_148596_a

void (): a, reload, method_4837, reloadSounds, m_120239_

void (): g, loadLibrary, method_4846, start, func_148608_i

void (): g, loadLibrary, method_4846, start, m_120323_

float (SoundSource): a, getVolume, method_4850, getSoundVolume, func_188769_a

float (SoundSource): a, getVolume, method_4850, getSoundVolume, m_120258_

void (SoundSource, float): a, updateCategoryVolume, method_4844, updateSoundVolume, func_188771_a

void (SoundSource, float): a, updateCategoryVolume, method_4844, updateSoundVolume, m_120260_

void (): b, destroy, method_4856, stop, func_148613_b

void (): b, destroy, method_4856, stop, m_120304_

void (SoundInstance): a, stop, method_19753, stop, func_148602_b

void (SoundInstance): a, stop, method_19753, stop, m_120274_

void (): c, stopAll, method_4843, stopAll, func_148614_c

void (): c, stopAll, method_4843, stopAll, m_120311_

void (SoundEventListener): a, addEventListener, method_4855, registerListener, func_188774_a

void (SoundEventListener): a, addEventListener, method_4855, registerListener, m_120295_

void (SoundEventListener): b, removeEventListener, method_4847, unregisterListener, func_188773_b

void (SoundEventListener): b, removeEventListener, method_4847, unregisterListener, m_120307_

void (boolean): a, tick, method_20185, tick, func_217921_a

void (boolean): a, tick, method_20185, tick, m_120302_

void (): h, tickNonPaused, method_4857, tick, func_217927_h

void (): h, tickNonPaused, method_4857, tick, m_120326_

boolean (SoundInstance): b, isActive, method_4835, isPlaying, func_217933_b

boolean (SoundInstance): b, isActive, method_4835, isPlaying, m_120305_

void (SoundInstance): c, play, method_4854, play, func_148611_c

void (SoundInstance): c, play, method_4854, play, m_120312_

void (Sound): a, requestPreload, method_4851, addPreloadedSound, func_204259_a

void (Sound): a, requestPreload, method_4851, addPreloadedSound, m_120272_

float (SoundInstance): g, calculatePitch, method_4849, getAdjustedPitch, func_188772_d

float (SoundInstance): g, calculatePitch, method_4849, getAdjustedPitch, m_120324_

float (SoundInstance): h, calculateVolume, method_4853, getAdjustedVolume, func_188770_e

float (SoundInstance): h, calculateVolume, method_4853, getAdjustedVolume, m_120327_

void (): d, pause, method_19761, pauseAll, func_148610_e

void (): d, pause, method_19761, pauseAll, m_120314_

void (): e, resume, method_19762, resumeAll, func_148604_f

void (): e, resume, method_19762, resumeAll, m_120317_

void (SoundInstance, int): a, playDelayed, method_4852, play, func_148599_a

void (SoundInstance, int): a, playDelayed, method_4852, play, m_120276_

void (Camera): a, updateSource, method_4840, updateListenerPosition, func_217920_a

void (Camera): a, updateSource, method_4840, updateListenerPosition, m_120270_

void (ResourceLocation, SoundSource): a, stop, method_4838, stopSounds, func_195855_a

void (ResourceLocation, SoundSource): a, stop, method_4838, stopSounds, m_120299_

String (): f, getDebugString, method_20304, getDebugString, func_217932_f

String (): f, getDebugString, method_20304, getDebugString, m_120320_

void (TickableSoundInstance): a, queueTickingSound, method_22139, playNextTick, func_229363_a_

void (TickableSoundInstance): a, queueTickingSound, method_22139, playNextTick, m_120282_

boolean (SoundInstance): d, requiresManualLooping, method_24878, canRepeatInstantly, func_239544_d_

boolean (SoundInstance): d, requiresManualLooping, method_24878, canRepeatInstantly, m_120315_

boolean (SoundInstance): e, shouldLoopManually, method_24879, isRepeatDelayed, func_239545_e_

boolean (SoundInstance): e, shouldLoopManually, method_24879, isRepeatDelayed, m_120318_

boolean (SoundInstance): f, shouldLoopAutomatically, method_24880, shouldRepeatInstantly, func_239546_f_

boolean (SoundInstance): f, shouldLoopAutomatically, method_24880, shouldRepeatInstantly, m_120321_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

enj

enr

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

epk

enj

字段

构造函数

方法

1.16.1

名称

edw

epk

字段

构造函数

方法

float (SoundInstance): d, calculatePitch, method_4849, getAdjustedPitch, func_188772_d

float (SoundInstance): g, calculatePitch, method_4849, getAdjustedPitch, func_188772_d

float (SoundInstance): e, calculateVolume, method_4853, getAdjustedVolume, func_188770_e

float (SoundInstance): h, calculateVolume, method_4853, getAdjustedVolume, func_188770_e

boolean (SoundInstance): d, requiresManualLooping, method_24878, canRepeatInstantly, func_239544_d_

boolean (SoundInstance): e, shouldLoopManually, method_24879, isRepeatDelayed, func_239545_e_

boolean (SoundInstance): f, shouldLoopAutomatically, method_24880, shouldRepeatInstantly, func_239546_f_

1.15.2

名称

edt

edw

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

eam

edt

字段

List<Sound>: s, preloadQueue, field_5551, preloadedSounds, field_204261_q

List<Sound>: t, preloadQueue, field_5551, preloadedSounds, field_204261_q

List<TickableSoundInstance>: s, queuedTickableSounds, field_20532, soundsToPlayNextTick, field_229361_s_

构造函数

方法

void (TickableSoundInstance): a, queueTickingSound, method_22139, playNextTick, func_229363_a_

1.14.4

名称

dxy

eam

net.minecraft.client.sounds.SoundEngine

字段

org.apache.logging.log4j.Marker: a, field_5553, MARKER, field_148623_a

org.apache.logging.log4j.Marker: a, MARKER, field_5553, MARKER, field_148623_a

org.apache.logging.log4j.Logger: b, field_5559, LOGGER, field_148621_b

org.apache.logging.log4j.Logger: b, LOGGER, field_5559, LOGGER, field_148621_b

Set<MinecraftKey>: c, field_5561, unknownSounds, field_188775_c

Set<ResourceLocation>: c, ONLY_WARN_ONCE, field_5561, unknownSounds, field_188775_c

SoundManager: d, field_5552, loader, field_148622_c

SoundManager: d, soundManager, field_5552, loader, field_148622_c

GameOptions: e, field_5555, settings, field_148619_d

Options: e, options, field_5555, settings, field_148619_d

boolean: f, field_5563, started, field_148617_f

boolean: f, loaded, field_5563, started, field_148617_f

SoundEngine: g, field_18945, soundEngine, field_217937_g

Library: g, library, field_18945, soundEngine, field_217937_g

Listener: h, field_18946, listener, field_217938_h

Listener: h, listener, field_18946, listener, field_217938_h

SoundLoader: i, field_18947, soundLoader, field_217939_i

SoundBufferLibrary: i, soundBuffers, field_18947, soundLoader, field_217939_i

SoundExecutor: j, field_18948, taskQueue, field_217940_j

SoundEngineExecutor: j, executor, field_18948, taskQueue, field_217940_j

Channel: k, field_18949, channel, field_217941_k

ChannelAccess: k, channelAccess, field_18949, channel, field_217941_k

int: l, field_5550, ticks, field_148618_g

int: l, tickCount, field_5550, ticks, field_148618_g

Map<SoundInstance, Channel$SourceManager>: m, field_18950, sources, field_217942_m

Map<SoundInstance, ChannelAccess$ChannelHandle>: m, instanceToChannel, field_18950, sources, field_217942_m

com.google.common.collect.Multimap<SoundCategory, SoundInstance>: n, field_18951, sounds, field_217943_n

com.google.common.collect.Multimap<SoundSource, SoundInstance>: n, instanceBySource, field_18951, sounds, field_217943_n

List<TickableSoundInstance>: o, field_5557, tickingSounds, field_148625_l

List<TickableSoundInstance>: o, tickingSounds, field_5557, tickingSounds, field_148625_l

Map<SoundInstance, Integer>: p, field_5566, startTicks, field_148626_m

Map<SoundInstance, Integer>: p, queuedSounds, field_5566, startTicks, field_148626_m

Map<SoundInstance, Integer>: q, field_18952, soundEndTicks, field_148624_n

Map<SoundInstance, Integer>: q, soundDeleteTime, field_18952, soundEndTicks, field_148624_n

List<ListenerSoundInstance>: r, field_5558, listeners, field_188777_o

List<SoundEventListener>: r, listeners, field_5558, listeners, field_188777_o

List<Sound>: s, field_5551, preloadedSounds, field_204261_q

List<Sound>: s, preloadQueue, field_5551, preloadedSounds, field_204261_q

构造函数

方法

void (): a, method_4837, reloadSounds, func_148596_a

void (): a, reload, method_4837, reloadSounds, func_148596_a

void (): g, method_4846, start, func_148608_i

void (): g, loadLibrary, method_4846, start, func_148608_i

float (SoundCategory): a, method_4850, getSoundVolume, func_188769_a

float (SoundSource): a, getVolume, method_4850, getSoundVolume, func_188769_a

void (SoundCategory, float): a, method_4844, updateSoundVolume, func_188771_a

void (SoundSource, float): a, updateCategoryVolume, method_4844, updateSoundVolume, func_188771_a

void (): b, method_4856, stop, func_148613_b

void (): b, destroy, method_4856, stop, func_148613_b

void (SoundInstance): a, method_19753, stop, func_148602_b

void (SoundInstance): a, stop, method_19753, stop, func_148602_b

void (): c, method_4843, stopAll, func_148614_c

void (): c, stopAll, method_4843, stopAll, func_148614_c

void (ListenerSoundInstance): a, method_4855, registerListener, func_188774_a

void (SoundEventListener): a, addEventListener, method_4855, registerListener, func_188774_a

void (ListenerSoundInstance): b, method_4847, unregisterListener, func_188773_b

void (SoundEventListener): b, removeEventListener, method_4847, unregisterListener, func_188773_b

void (boolean): a, method_20185, tick, func_217921_a

void (boolean): a, tick, method_20185, tick, func_217921_a

void (): h, method_4857, tick, func_217927_h

void (): h, tickNonPaused, method_4857, tick, func_217927_h

boolean (SoundInstance): b, method_4835, isPlaying, func_217933_b

boolean (SoundInstance): b, isActive, method_4835, isPlaying, func_217933_b

void (SoundInstance): c, method_4854, play, func_148611_c

void (SoundInstance): c, play, method_4854, play, func_148611_c

void (Sound): a, method_4851, addPreloadedSound, func_204259_a

void (Sound): a, requestPreload, method_4851, addPreloadedSound, func_204259_a

float (SoundInstance): d, method_4849, getAdjustedPitch, func_188772_d

float (SoundInstance): d, calculatePitch, method_4849, getAdjustedPitch, func_188772_d

float (SoundInstance): e, method_4853, getAdjustedVolume, func_188770_e

float (SoundInstance): e, calculateVolume, method_4853, getAdjustedVolume, func_188770_e

void (): d, method_19761, pauseAll, func_148610_e

void (): d, pause, method_19761, pauseAll, func_148610_e

void (): e, method_19762, resumeAll, func_148604_f

void (): e, resume, method_19762, resumeAll, func_148604_f

void (SoundInstance, int): a, method_4852, play, func_148599_a

void (SoundInstance, int): a, playDelayed, method_4852, play, func_148599_a

void (Camera): a, method_4840, updateListenerPosition, func_217920_a

void (Camera): a, updateSource, method_4840, updateListenerPosition, func_217920_a

void (MinecraftKey, SoundCategory): a, method_4838, stopSounds, func_195855_a

void (ResourceLocation, SoundSource): a, stop, method_4838, stopSounds, func_195855_a

String (): f, method_20304, getDebugString, func_217932_f

String (): f, getDebugString, method_20304, getDebugString, func_217932_f

1.14.3

名称

dxu

dxy

net.minecraft.client.sound.SoundSystem

字段

org.apache.logging.log4j.Marker: a, field_5553, field_148623_a

org.apache.logging.log4j.Marker: a, field_5553, MARKER, field_148623_a

org.apache.logging.log4j.Logger: b, field_5559, field_148621_b

org.apache.logging.log4j.Logger: b, field_5559, LOGGER, field_148621_b

Set<MinecraftKey>: c, field_5561, field_188775_c

Set<MinecraftKey>: c, field_5561, unknownSounds, field_188775_c

SoundHandler: d, field_5552, field_148622_c

SoundManager: d, field_5552, loader, field_148622_c

GameSettings: e, field_5555, field_148619_d

GameOptions: e, field_5555, settings, field_148619_d

boolean: f, field_5563, field_148617_f

boolean: f, field_5563, started, field_148617_f

SoundSystem: g, field_18945, field_217937_g

SoundEngine: g, field_18945, soundEngine, field_217937_g

Listener: h, field_18946, field_217938_h

Listener: h, field_18946, listener, field_217938_h

AudioStreamManager: i, field_18947, field_217939_i

SoundLoader: i, field_18947, soundLoader, field_217939_i

SoundEngineExecutor: j, field_18948, field_217940_j

SoundExecutor: j, field_18948, taskQueue, field_217940_j

ChannelManager: k, field_18949, field_217941_k

Channel: k, field_18949, channel, field_217941_k

int: l, field_5550, field_148618_g

int: l, field_5550, ticks, field_148618_g

Map<ISound, ChannelManager$Entry>: m, field_18950, field_217942_m

Map<SoundInstance, Channel$SourceManager>: m, field_18950, sources, field_217942_m

com.google.common.collect.Multimap<SoundCategory, ISound>: n, field_18951, field_217943_n

com.google.common.collect.Multimap<SoundCategory, SoundInstance>: n, field_18951, sounds, field_217943_n

List<ITickableSound>: o, field_5557, field_148625_l

List<TickableSoundInstance>: o, field_5557, tickingSounds, field_148625_l

Map<ISound, Integer>: p, field_5566, field_148626_m

Map<SoundInstance, Integer>: p, field_5566, startTicks, field_148626_m

Map<ISound, Integer>: q, field_18952, field_148624_n

Map<SoundInstance, Integer>: q, field_18952, soundEndTicks, field_148624_n

List<ISoundEventListener>: r, field_5558, field_188777_o

List<ListenerSoundInstance>: r, field_5558, listeners, field_188777_o

List<Sound>: s, field_5551, field_204261_q

List<Sound>: s, field_5551, preloadedSounds, field_204261_q

构造函数

方法

void (): a, method_4837, func_148596_a

void (): a, method_4837, reloadSounds, func_148596_a

void (): g, method_4846, func_148608_i

void (): g, method_4846, start, func_148608_i

float (SoundCategory): a, method_4850, func_188769_a

float (SoundCategory): a, method_4850, getSoundVolume, func_188769_a

void (SoundCategory, float): a, method_4844, func_188771_a

void (SoundCategory, float): a, method_4844, updateSoundVolume, func_188771_a

void (): b, method_4856, func_148613_b

void (): b, method_4856, stop, func_148613_b

void (ISound): a, method_19753, func_148602_b

void (SoundInstance): a, method_19753, stop, func_148602_b

void (): c, method_4843, func_148614_c

void (): c, method_4843, stopAll, func_148614_c

void (ISoundEventListener): a, method_4855, func_188774_a

void (ListenerSoundInstance): a, method_4855, registerListener, func_188774_a

void (ISoundEventListener): b, method_4847, func_188773_b

void (ListenerSoundInstance): b, method_4847, unregisterListener, func_188773_b

void (boolean): a, method_20185, func_217921_a

void (boolean): a, method_20185, tick, func_217921_a

void (): h, method_4857, func_217927_h

void (): h, method_4857, tick, func_217927_h

boolean (ISound): b, method_4835, func_217933_b

boolean (SoundInstance): b, method_4835, isPlaying, func_217933_b

void (ISound): c, method_4854, func_148611_c

void (SoundInstance): c, method_4854, play, func_148611_c

void (Sound): a, method_4851, func_204259_a

void (Sound): a, method_4851, addPreloadedSound, func_204259_a

float (ISound): d, method_4849, func_188772_d

float (SoundInstance): d, method_4849, getAdjustedPitch, func_188772_d

float (ISound): e, method_4853, func_188770_e

float (SoundInstance): e, method_4853, getAdjustedVolume, func_188770_e

void (): d, method_19761, func_148610_e

void (): d, method_19761, pauseAll, func_148610_e

void (): e, method_19762, func_148604_f

void (): e, method_19762, resumeAll, func_148604_f

void (ISound, int): a, method_4852, func_148599_a

void (SoundInstance, int): a, method_4852, play, func_148599_a

void (ActiveRenderInfo): a, method_4840, func_217920_a

void (Camera): a, method_4840, updateListenerPosition, func_217920_a

void (MinecraftKey, SoundCategory): a, method_4838, func_195855_a

void (MinecraftKey, SoundCategory): a, method_4838, stopSounds, func_195855_a

String (): f, method_20304, func_217932_f

String (): f, method_20304, getDebugString, func_217932_f

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dxr

dxu

字段

构造函数

方法

1.14

名称

dxr

net.minecraft.class_1140

net.minecraft.client.audio.SoundEngine

字段

org.apache.logging.log4j.Marker: a, field_5553, field_148623_a

org.apache.logging.log4j.Logger: b, field_5559, field_148621_b

Set<MinecraftKey>: c, field_5561, field_188775_c

SoundHandler: d, field_5552, field_148622_c

GameSettings: e, field_5555, field_148619_d

boolean: f, field_5563, field_148617_f

SoundSystem: g, field_18945, field_217937_g

Listener: h, field_18946, field_217938_h

AudioStreamManager: i, field_18947, field_217939_i

SoundEngineExecutor: j, field_18948, field_217940_j

ChannelManager: k, field_18949, field_217941_k

int: l, field_5550, field_148618_g

Map<ISound, ChannelManager$Entry>: m, field_18950, field_217942_m

com.google.common.collect.Multimap<SoundCategory, ISound>: n, field_18951, field_217943_n

List<ITickableSound>: o, field_5557, field_148625_l

Map<ISound, Integer>: p, field_5566, field_148626_m

Map<ISound, Integer>: q, field_18952, field_148624_n

List<ISoundEventListener>: r, field_5558, field_188777_o

List<Sound>: s, field_5551, field_204261_q

构造函数

(SoundHandler, GameSettings, IResourceManager)

方法

void (): a, method_4837, func_148596_a

void (): g, method_4846, func_148608_i

float (SoundCategory): a, method_4850, func_188769_a

void (SoundCategory, float): a, method_4844, func_188771_a

void (): b, method_4856, func_148613_b

void (ISound): a, method_19753, func_148602_b

void (): c, method_4843, func_148614_c

void (ISoundEventListener): a, method_4855, func_188774_a

void (ISoundEventListener): b, method_4847, func_188773_b

void (boolean): a, method_20185, func_217921_a

void (): h, method_4857, func_217927_h

boolean (ISound): b, method_4835, func_217933_b

void (ISound): c, method_4854, func_148611_c

void (Sound): a, method_4851, func_204259_a

float (ISound): d, method_4849, func_188772_d

float (ISound): e, method_4853, func_188770_e

void (): d, method_19761, func_148610_e

void (): e, method_19762, func_148604_f

void (ISound, int): a, method_4852, func_148599_a

void (ActiveRenderInfo): a, method_4840, func_217920_a

void (MinecraftKey, SoundCategory): a, method_4838, func_195855_a

String (): f, method_20304, func_217932_f