历史 - net.minecraft.world.entity.animal.wolf.WolfSoundVariants
1.21.11
名称
cuc
cxw
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cpl
cuc
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cmz
cpl
字段
构造函数
方法
1.21.5
名称
cmz
net.minecraft.world.entity.animal.wolf.WolfSoundVariants
net.minecraft.class_10824
net.minecraft.entity.passive.WolfSoundVariants
net.minecraft.src.C_379211_
net.minecraft.world.entity.animal.wolf.WolfSoundVariants
字段
ResourceKey<WolfSoundVariant>: a, CLASSIC, field_57080, CLASSIC, f_381631_
ResourceKey<WolfSoundVariant>: b, PUGLIN, field_57081, PUGLIN, f_380554_
ResourceKey<WolfSoundVariant>: c, SAD, field_57082, SAD, f_381194_
ResourceKey<WolfSoundVariant>: d, ANGRY, field_57083, ANGRY, f_381079_
ResourceKey<WolfSoundVariant>: e, GRUMPY, field_57084, GRUMPY, f_379889_
ResourceKey<WolfSoundVariant>: f, BIG, field_57085, BIG, f_380411_
ResourceKey<WolfSoundVariant>: g, CUTE, field_57086, CUTE, f_382272_
构造函数
()
方法
ResourceKey<WolfSoundVariant> (WolfSoundVariants$SoundSet): a, createKey, method_68135, of, m_386143_
void (BootstrapContext<WolfSoundVariant>): a, bootstrap, method_68137, bootstrap, m_387865_
void (BootstrapContext<WolfSoundVariant>, ResourceKey<WolfSoundVariant>, WolfSoundVariants$SoundSet): a, register, method_68138, register, m_387227_
Holder<WolfSoundVariant> (RegistryAccess, RandomSource): a, pickRandomSoundVariant, method_68136, select, m_387601_