历史 - net.minecraft.world.entity.animal.wolf.WolfSoundVariants

1.21.11

名称

cuc

cxw

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cpl

cuc

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cmz

cpl

字段

构造函数

方法

1.21.5

名称

cmz

net.minecraft.world.entity.animal.wolf.WolfSoundVariants

net.minecraft.class_10824

net.minecraft.entity.passive.WolfSoundVariants

net.minecraft.src.C_379211_

net.minecraft.world.entity.animal.wolf.WolfSoundVariants

字段

ResourceKey<WolfSoundVariant>: a, CLASSIC, field_57080, CLASSIC, f_381631_

ResourceKey<WolfSoundVariant>: b, PUGLIN, field_57081, PUGLIN, f_380554_

ResourceKey<WolfSoundVariant>: c, SAD, field_57082, SAD, f_381194_

ResourceKey<WolfSoundVariant>: d, ANGRY, field_57083, ANGRY, f_381079_

ResourceKey<WolfSoundVariant>: e, GRUMPY, field_57084, GRUMPY, f_379889_

ResourceKey<WolfSoundVariant>: f, BIG, field_57085, BIG, f_380411_

ResourceKey<WolfSoundVariant>: g, CUTE, field_57086, CUTE, f_382272_

构造函数

()

方法

ResourceKey<WolfSoundVariant> (WolfSoundVariants$SoundSet): a, createKey, method_68135, of, m_386143_

void (BootstrapContext<WolfSoundVariant>): a, bootstrap, method_68137, bootstrap, m_387865_

void (BootstrapContext<WolfSoundVariant>, ResourceKey<WolfSoundVariant>, WolfSoundVariants$SoundSet): a, register, method_68138, register, m_387227_

Holder<WolfSoundVariant> (RegistryAccess, RandomSource): a, pickRandomSoundVariant, method_68136, select, m_387601_