历史 - net.minecraft.world.level.levelgen.structure.structures.MineshaftPieces$MineShaftRoom
1.21.11
名称
fcr$d
fhs$d
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
exc$d
fcr$d
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
eur$d
exc$d
字段
构造函数
方法
1.21.5
名称
epr$d
eur$d
字段
构造函数
方法
1.21.4
名称
eqo$d
epr$d
字段
构造函数
方法
1.21.3
名称
elv$d
eqo$d
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ekp$d
elv$d
字段
构造函数
方法
1.20.6
名称
ebj$d
ekp$d
字段
构造函数
方法
1.20.4
名称
dxe$d
ebj$d
字段
构造函数
方法
1.20.2
名称
dtw$d
dxe$d
字段
构造函数
方法
1.20.1
名称
dtl$d
dtw$d
字段
构造函数
方法
1.19.4
名称
dql$d
dtl$d
字段
构造函数
方法
1.19.3
名称
dmx$d
dql$d
字段
构造函数
方法
1.19.2
名称
net.minecraft.src.C_213203_
net.minecraft.src.C_213198_$C_213203_
字段
构造函数
方法
1.19.1
名称
dma$d
dmx$d
net.minecraft.world.level.levelgen.structure.structures.MineshaftPieces$d
字段
构造函数
方法
1.19
名称
dex$d
dma$d
net.minecraft.world.level.levelgen.structure.MineShaftPieces$MineShaftRoom
net.minecraft.world.level.levelgen.structure.structures.MineshaftPieces$MineShaftRoom
net.minecraft.src.C_2496_$C_2501_
net.minecraft.src.C_213203_
net.minecraft.world.level.levelgen.structure.WorldGenMineshaftPieces$WorldGenMineshaftRoom
字段
List<BoundingBox>: b, childEntranceBoxes, field_14422, entrances, f_71484_
List<BoundingBox>: b, childEntranceBoxes, field_14422, entrances, f_227900_
构造函数
(int, Random, int, int, MineshaftFeature$Type)
(int, RandomSource, int, int, MineshaftStructure$Type)
方法
void (StructurePiece, StructurePieceAccessor, Random): a, addChildren, method_14918, fillOpenings, m_142537_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_
void (StructurePiece, StructurePieceAccessor, RandomSource): a, addChildren, method_14918, fillOpenings, m_214092_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_
1.18.2
名称
deo$d
dex$d
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
day$d
deo$d
字段
构造函数
方法
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_
void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_
void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_183620_
1.17.1
名称
dax$d
day$d
字段
构造函数
方法
1.17
名称
crh$d
dax$d
net.minecraft.world.gen.feature.structure.MineshaftPieces$Room
net.minecraft.src.C_2496_$C_2501_
net.minecraft.server.v1_16_R3.WorldGenMineshaftPieces$WorldGenMineshaftRoom
net.minecraft.world.level.levelgen.structure.WorldGenMineshaftPieces$WorldGenMineshaftRoom
字段
List<BoundingBox>: b, childEntranceBoxes, field_14422, entrances, field_74949_a
List<BoundingBox>: b, childEntranceBoxes, field_14422, entrances, f_71484_
构造函数
(StructureManager, CompoundTag)
方法
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, func_74861_a
void (int, int, int): a, move, method_14922, translate, func_181138_a
void (int, int, int): a, move, method_14922, translate, m_6324_
void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_
void (StructurePiece, StructurePieceAccessor, Random): a, addChildren, method_14918, fillOpenings, m_142537_
void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cre$d
crh$d
net.minecraft.server.v1_16_R2.WorldGenMineshaftPieces$WorldGenMineshaftRoom
net.minecraft.server.v1_16_R3.WorldGenMineshaftPieces$WorldGenMineshaftRoom
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, func_74861_a
1.16.2
名称
ctk$d
cre$d
net.minecraft.server.v1_16_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom
net.minecraft.server.v1_16_R2.WorldGenMineshaftPieces$WorldGenMineshaftRoom
字段
构造函数
方法
1.16.1
名称
cli$d
ctk$d
net.minecraft.server.v1_15_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom
net.minecraft.server.v1_16_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom
字段
构造函数
方法
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, func_74861_a
boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_
1.15.2
名称
clf$d
cli$d
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cij$d
clf$d
net.minecraft.server.v1_14_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom
net.minecraft.server.v1_15_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom
字段
构造函数
方法
boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a
boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_
1.14.4
名称
cie$d
cij$d
net.minecraft.world.level.levelgen.structure.MineShaftPieces$MineShaftRoom
字段
List<StructureBoundingBox>: b, field_14422, entrances, field_74949_a
List<BoundingBox>: b, childEntranceBoxes, field_14422, entrances, field_74949_a
构造函数
方法
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, func_74861_a
void (int, int, int): a, method_14922, translate, func_181138_a
void (int, int, int): a, move, method_14922, translate, func_181138_a
void (NBTTagCompound): a, method_14943, toNbt, func_143011_b
void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, generate, func_74875_a
boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a
1.14.3
名称
cia$d
cie$d
net.minecraft.structure.MineshaftGenerator$MineshaftRoom
字段
List<StructureBoundingBox>: b, field_14422, field_74949_a
List<StructureBoundingBox>: b, field_14422, entrances, field_74949_a
构造函数
方法
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, func_74861_a
void (int, int, int): a, method_14922, func_181138_a
void (int, int, int): a, method_14922, translate, func_181138_a
void (NBTTagCompound): a, method_14943, func_143011_b
void (NBTTagCompound): a, method_14943, toNbt, func_143011_b
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, func_74875_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, generate, func_74875_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
chy$d
cia$d
字段
构造函数
方法
1.14
名称
bwq$d
chy$d
net.minecraft.class_3353$class_3357
net.minecraft.server.v1_13_R2.WorldGenMineshaftPieces$WorldGenMineshaftRoom
net.minecraft.server.v1_14_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom
字段
List<StructureBoundingBox>: b, field_74949_a
List<StructureBoundingBox>: b, field_14422, field_74949_a
构造函数
()
(DefinedStructureManager, NBTTagCompound)
方法
void (StructurePiece, List<StructurePiece>, Random): a, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, func_74861_a
void (int, int, int): a, func_181138_a
void (int, int, int): a, method_14922, func_181138_a
void (NBTTagCompound): a, func_143012_a
void (NBTTagCompound): a, method_14943, func_143011_b
void (NBTTagCompound, DefinedStructureManager): a, func_143011_b
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, func_74875_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, func_74875_a
1.13.2
名称
bwp$d
bwq$d
字段
构造函数
方法
1.13.1
名称
bwh$d
bwp$d
net.minecraft.server.v1_13_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom
net.minecraft.server.v1_13_R2.WorldGenMineshaftPieces$WorldGenMineshaftRoom
字段
构造函数
方法
1.13
名称
bbk$d
bwh$d
net.minecraft.world.gen.structure.StructureMineshaftPieces$Room
net.minecraft.world.gen.feature.structure.MineshaftPieces$Room
net.minecraft.server.v1_12_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom
net.minecraft.server.v1_13_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom
字段
构造函数
方法
boolean (World, Random, StructureBoundingBox): a, func_74875_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, func_74875_a
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
bbi$d
bbk$d
字段
构造函数
方法
1.12
名称
ayd$d
bbi$d
net.minecraft.server.v1_11_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom
net.minecraft.server.v1_12_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
ayb$d
ayd$d
字段
构造函数
方法
1.11
名称
awk$d
ayb$d
net.minecraft.server.v1_10_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom
net.minecraft.server.v1_11_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom
字段
构造函数
方法
void (NBTTagCompound): b, func_143011_b
void (NBTTagCompound, DefinedStructureManager): a, func_143011_b
1.10.2
名称
字段
构造函数
方法
1.10
名称
avt$c
awk$d
net.minecraft.server.v1_9_R2.WorldGenMineshaftPieces$WorldGenMineshaftRoom
net.minecraft.server.v1_10_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom
字段
List<StructureBoundingBox>: a, field_74949_a
List<StructureBoundingBox>: b, field_74949_a
构造函数
(int, Random, int, int)
(int, Random, int, int, WorldGenMineshaft$Type)
方法
1.9.4
名称
avs$c
avt$c
net.minecraft.server.v1_9_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom
net.minecraft.server.v1_9_R2.WorldGenMineshaftPieces$WorldGenMineshaftRoom
字段
构造函数
方法
1.9.2
名称
avt$c
avs$c
字段
构造函数
方法
1.9
名称
aqg$c
avt$c
net.minecraft.server.v1_8_R3.WorldGenMineshaftPieces$WorldGenMineshaftRoom
net.minecraft.server.v1_9_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom
字段
构造函数
方法
1.8.8
名称
aqg$c
net.minecraft.world.gen.structure.StructureMineshaftPieces$Room
net.minecraft.server.v1_8_R3.WorldGenMineshaftPieces$WorldGenMineshaftRoom
字段
List<StructureBoundingBox>: a, field_74949_a
构造函数
()
(int, Random, int, int)
方法
void (StructurePiece, List<StructurePiece>, Random): a, func_74861_a
boolean (World, Random, StructureBoundingBox): a, func_74875_a
void (int, int, int): a, func_181138_a
void (NBTTagCompound): a, func_143012_a
void (NBTTagCompound): b, func_143011_b