历史 - net.minecraft.client.gui.screens.multiplayer.SafetyScreen
1.21.11
名称
gpw
gvq
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gie
gpw
字段
构造函数
方法
Layout (): l, addFooterButtons, method_57750, getLayout, m_207212_
Layout (): o, addFooterButtons, method_57750, getLayout, m_207212_
void (): aP_, onClose, method_25419, close, m_7379_
void (): aX_, onClose, method_25419, close, m_7379_
1.21.8
名称
gid
gie
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gcj
gid
字段
Screen: u, previous, field_39354, parent, f_232850_
Screen: f, previous, field_39354, parent, f_232850_
Component: s, NARRATION, field_21846, NARRATED_TEXT, f_99738_
Component: e, NARRATION, field_21846, NARRATED_TEXT, f_99738_
构造函数
方法
Layout (): m, addFooterButtons, method_57750, getLayout, m_207212_
Layout (): l, addFooterButtons, method_57750, getLayout, m_207212_
void (): aL_, onClose, method_25419, close, m_7379_
void (): aP_, onClose, method_25419, close, m_7379_
1.21.5
名称
fxd
gcj
字段
构造函数
方法
void (): aO_, onClose, method_25419, close, m_7379_
void (): aL_, onClose, method_25419, close, m_7379_
1.21.4
名称
fwp
fxd
字段
构造函数
方法
Layout (): l, addFooterButtons, method_57750, getLayout, m_207212_
Layout (): m, addFooterButtons, method_57750, getLayout, m_207212_
void (): aP_, onClose, method_25419, close, m_7379_
void (): aO_, onClose, method_25419, close, m_7379_
1.21.3
名称
fqu
fwp
字段
Component: r, CHECK, field_21845, CHECK_MESSAGE, f_99737_
Component: d, CHECK, field_21845, CHECK_MESSAGE, f_99737_
构造函数
方法
Layout (): m, addFooterButtons, method_57750, getLayout, m_207212_
Layout (): l, addFooterButtons, method_57750, getLayout, m_207212_
void (): d, onClose, method_25419, close, m_7379_
void (): aP_, onClose, method_25419, close, m_7379_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fqe
fqu
字段
Screen: s, previous, field_39354, parent, f_232850_
Screen: u, previous, field_39354, parent, f_232850_
Component: d, CHECK, field_21845, CHECK_MESSAGE, f_99737_
Component: r, CHECK, field_21845, CHECK_MESSAGE, f_99737_
Component: r, NARRATION, field_21846, NARRATED_TEXT, f_99738_
Component: s, NARRATION, field_21846, NARRATED_TEXT, f_99738_
构造函数
方法
1.20.6
名称
fgb
fqe
字段
Screen: m, previous, field_39354, parent, f_232850_
Screen: s, previous, field_39354, parent, f_232850_
Component: k, CHECK, field_21845, CHECK_MESSAGE, f_99737_
Component: d, CHECK, field_21845, CHECK_MESSAGE, f_99737_
Component: l, NARRATION, field_21846, NARRATED_TEXT, f_99738_
Component: r, NARRATION, field_21846, NARRATED_TEXT, f_99738_
构造函数
方法
void (int): a, initButtons, method_41160, initButtons, m_207212_
Layout (): m, addFooterButtons, method_57750, getLayout, m_207212_
void (): d, onClose, method_25419, close, m_7379_
1.20.4
名称
fbi
fgb
字段
构造函数
方法
1.20.2
名称
exp
fbi
字段
构造函数
方法
1.20.1
名称
ewc
exp
字段
Screen: q, previous, field_39354, parent, f_232850_
Screen: m, previous, field_39354, parent, f_232850_
Component: o, CHECK, field_21845, CHECK_MESSAGE, f_99737_
Component: k, CHECK, field_21845, CHECK_MESSAGE, f_99737_
Component: p, NARRATION, field_21846, NARRATED_TEXT, f_99738_
Component: l, NARRATION, field_21846, NARRATED_TEXT, f_99738_
构造函数
方法
1.19.4
名称
erx
ewc
字段
Screen: p, previous, field_39354, parent, f_232850_
Screen: q, previous, field_39354, parent, f_232850_
Component: n, CHECK, field_21845, CHECK_MESSAGE, f_99737_
Component: o, CHECK, field_21845, CHECK_MESSAGE, f_99737_
Component: o, NARRATION, field_21846, NARRATED_TEXT, f_99738_
Component: p, NARRATION, field_21846, NARRATED_TEXT, f_99738_
构造函数
方法
1.19.3
名称
eod
erx
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
ena
eod
字段
构造函数
方法
1.19
名称
egm
ena
字段
Screen: p, previous, field_39354, parent, f_232850_
Component: c, TITLE, field_21843, HEADER, f_99735_
Component: b, TITLE, field_21843, HEADER, f_99735_
Component: n, CONTENT, field_21844, MESSAGE, f_99736_
Component: c, CONTENT, field_21844, MESSAGE, f_99736_
Component: o, CHECK, field_21845, CHECK_MESSAGE, f_99737_
Component: n, CHECK, field_21845, CHECK_MESSAGE, f_99737_
Component: p, NARRATION, field_21846, NARRATED_TEXT, f_99738_
Component: o, NARRATION, field_21846, NARRATED_TEXT, f_99738_
构造函数
方法
1.18.2
名称
efg
egm
字段
Screen: a, previous, field_21842, parent, f_99734_
Component: b, TITLE, field_21843, HEADER, f_99735_
Component: c, TITLE, field_21843, HEADER, f_99735_
Component: c, CONTENT, field_21844, MESSAGE, f_99736_
Component: n, CONTENT, field_21844, MESSAGE, f_99736_
Component: n, CHECK, field_21845, CHECK_MESSAGE, f_99737_
Component: o, CHECK, field_21845, CHECK_MESSAGE, f_99737_
Component: o, NARRATION, field_21846, PROCEED_TEXT, f_99738_
Component: p, NARRATION, field_21846, NARRATED_TEXT, f_99738_
Checkbox: p, stopShowing, field_21848, checkbox, f_99739_
MultiLineLabel: q, message, field_21849, lines, f_99740_
构造函数
方法
void (): b, init, method_25426, init, m_7856_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
Component (): ae_, getNarrationMessage, method_25435, getNarratedTitle, m_142562_
void (int): a, initButtons, method_41160, initButtons, m_207212_
1.18.1
名称
字段
构造函数
方法
1.18
名称
edd
efg
字段
构造函数
方法
Component (): af_, getNarrationMessage, method_25435, getNarratedTitle, m_142562_
Component (): ae_, getNarrationMessage, method_25435, getNarratedTitle, m_142562_
1.17.1
名称
edc
edd
字段
构造函数
方法
1.17
名称
drd
edc
net.minecraft.client.gui.screen.MultiplayerWarningScreen
net.minecraft.src.C_3695_
字段
Screen: a, previous, field_21842, parent, field_230156_a_
Screen: a, previous, field_21842, parent, f_99734_
Component: b, TITLE, field_21843, HEADER, field_230157_b_
Component: b, TITLE, field_21843, HEADER, f_99735_
Component: c, CONTENT, field_21844, MESSAGE, field_230158_c_
Component: c, CONTENT, field_21844, MESSAGE, f_99736_
Component: p, CHECK, field_21845, CHECK_MESSAGE, field_230159_d_
Component: n, CHECK, field_21845, CHECK_MESSAGE, f_99737_
Component: q, NARRATION, field_21846, PROCEED_TEXT, field_238858_q_
Component: o, NARRATION, field_21846, PROCEED_TEXT, f_99738_
Checkbox: r, stopShowing, field_21848, checkbox, field_230162_g_
Checkbox: p, stopShowing, field_21848, checkbox, f_99739_
MultiLineLabel: s, message, field_21849, lines, field_243364_s
MultiLineLabel: q, message, field_21849, lines, f_99740_
构造函数
方法
void (): b, init, method_25426, init, func_231160_c_
void (): b, init, method_25426, init, m_7856_
String (): ax_, getNarrationMessage, method_25435, getNarrationMessage, func_231167_h_
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
Component (): af_, getNarrationMessage, method_25435, getNarratedTitle, m_142562_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dra
drd
字段
构造函数
方法
String (): as_, getNarrationMessage, method_25435, getNarrationMessage, func_231167_h_
String (): ax_, getNarrationMessage, method_25435, getNarrationMessage, func_231167_h_
1.16.3
名称
字段
Component: b, TITLE, field_21843, header, field_230157_b_
Component: b, TITLE, field_21843, HEADER, field_230157_b_
Component: c, CONTENT, field_21844, message, field_230158_c_
Component: c, CONTENT, field_21844, MESSAGE, field_230158_c_
Component: p, CHECK, field_21845, checkMessage, field_230159_d_
Component: p, CHECK, field_21845, CHECK_MESSAGE, field_230159_d_
Component: q, NARRATION, field_21846, proceedText, field_238858_q_
Component: q, NARRATION, field_21846, PROCEED_TEXT, field_238858_q_
构造函数
方法
1.16.2
名称
dtb
dra
字段
List<FormattedText>: s, lines, field_21849, lines, field_230163_h_
MultiLineLabel: s, message, field_21849, lines, field_243364_s
构造函数
方法
1.16.1
名称
dih
dtb
字段
Component: b, title, field_21843, header, field_230157_b_
Component: b, TITLE, field_21843, header, field_230157_b_
Component: c, content, field_21844, message, field_230158_c_
Component: c, CONTENT, field_21844, message, field_230158_c_
Component: d, check, field_21845, checkMessage, field_230159_d_
Component: p, CHECK, field_21845, checkMessage, field_230159_d_
Component: e, proceed, field_21846, proceedText, field_230160_e_
Component: q, NARRATION, field_21846, proceedText, field_238858_q_
Component: f, back, field_21847, backText, field_230161_f_
Checkbox: g, stopShowing, field_21848, checkbox, field_230162_g_
Checkbox: r, stopShowing, field_21848, checkbox, field_230162_g_
List<String>: h, lines, field_21849, lines, field_230163_h_
List<FormattedText>: s, lines, field_21849, lines, field_230163_h_
构造函数
方法
void (): init, init, init, init
void (): b, init, method_25426, init, func_231160_c_
String (): getNarrationMessage, getNarrationMessage, getNarrationMessage, getNarrationMessage
String (): as_, getNarrationMessage, method_25435, getNarrationMessage, func_231167_h_
void (int, int, float): render, render, render, render, render
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
1.15.2
名称
dih
net.minecraft.client.gui.screens.multiplayer.SafetyScreen
net.minecraft.class_4749
net.minecraft.client.gui.screen.multiplayer.MultiplayerWarningScreen
net.minecraft.client.gui.screen.MultiplayerWarningScreen
字段
Screen: a, previous, field_21842, parent, field_230156_a_
Component: b, title, field_21843, header, field_230157_b_
Component: c, content, field_21844, message, field_230158_c_
Component: d, check, field_21845, checkMessage, field_230159_d_
Component: e, proceed, field_21846, proceedText, field_230160_e_
Component: f, back, field_21847, backText, field_230161_f_
Checkbox: g, stopShowing, field_21848, checkbox, field_230162_g_
List<String>: h, lines, field_21849, lines, field_230163_h_
构造函数
(Screen)
方法
void (): init, init, init, init
String (): getNarrationMessage, getNarrationMessage, getNarrationMessage, getNarrationMessage
void (int, int, float): render, render, render, render, render