历史 - net.minecraft.world.entity.ai.goal.TemptGoal
1.21.11
名称
cnb
cpy
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ciq
cnb
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cgj
ciq
字段
PathfinderMob: a, mob, field_6616, mob, f_25924_
double: e, speedModifier, field_6615, speed, f_25927_
double: b, speedModifier, field_6615, speed, f_25927_
double: f, px, field_6614, lastPlayerX, f_25928_
double: g, px, field_6614, lastPlayerX, f_25928_
double: g, py, field_6611, lastPlayerY, f_25929_
double: h, py, field_6611, lastPlayerY, f_25929_
double: h, pz, field_6621, lastPlayerZ, f_25930_
double: i, pz, field_6621, lastPlayerZ, f_25930_
double: i, pRotX, field_6619, lastPlayerPitch, f_25931_
double: j, pRotX, field_6619, lastPlayerPitch, f_25931_
double: j, pRotY, field_6618, lastPlayerYaw, f_25932_
double: k, pRotY, field_6618, lastPlayerYaw, f_25932_
Player: b, player, field_6617, closestPlayer, f_25925_
Player: c, player, field_6617, closestPlayer, f_25925_
int: k, calmDown, field_6612, cooldown, f_25933_
int: l, calmDown, field_6612, cooldown, f_25933_
boolean: l, isRunning, field_6613, active, f_25934_
boolean: m, isRunning, field_6613, active, f_25934_
boolean: n, canScare, field_6620, canBeScared, f_25936_
boolean: o, canScare, field_6620, canBeScared, f_25936_
TargetingConditions: c, TEMPT_TARGETING, field_18090, TEMPTING_ENTITY_PREDICATE, f_348491_
TargetingConditions: d, TEMPT_TARGETING, field_18090, TEMPTING_ENTITY_PREDICATE, f_348491_
TargetingConditions: d, targetingConditions, field_28404, predicate, f_148137_
TargetingConditions: f, targetingConditions, field_28404, predicate, f_148137_
Predicate<ItemStack>: m, items, field_6622, foodPredicate, f_25935_
Predicate<ItemStack>: n, items, field_6622, temptItemPredicate, f_25935_
double: e, DEFAULT_STOP_DISTANCE, field_59677, DEFAULT_RANGE, f_399869_
Mob: a, mob, field_6616, mob, f_25924_
double: p, stopDistance, field_59678, range, f_399108_
构造函数
(PathfinderMob, double, Predicate<ItemStack>, boolean, double)
(Mob, double, Predicate<ItemStack>, boolean, double)
方法
boolean (): i, isRunning, method_6313, isActive, m_25955_
boolean (): k, isRunning, method_6313, isActive, m_25955_
void (): i, stopNavigation, method_70685, stopMoving, m_401493_
void (Player): a, navigateTowards, method_70684, startMovingTo, m_403711_
1.21.5
名称
cdo
cgj
字段
构造函数
方法
1.21.4
名称
cem
cdo
字段
构造函数
方法
1.21.3
名称
cbu
cem
字段
TargetingConditions: c, TEMP_TARGETING, field_18090, TEMPTING_ENTITY_PREDICATE, f_25926_
TargetingConditions: c, TEMPT_TARGETING, field_18090, TEMPTING_ENTITY_PREDICATE, f_348491_
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
cbx
cbu
字段
构造函数
方法
boolean (): a, canUse, method_6264, canStart, m_8036_
boolean (): b, canUse, method_6264, canStart, m_8036_
boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_
boolean (): c, canContinueToUse, method_6266, shouldContinue, m_8045_
void (): c, start, method_6269, start, m_8056_
void (): d, start, method_6269, start, m_8056_
void (): d, stop, method_6270, stop, m_8041_
void (): e, stop, method_6270, stop, m_8041_
void (): e, tick, method_6268, tick, m_8037_
void (): a, tick, method_6268, tick, m_8037_
1.20.6
名称
bup
cbx
字段
Ingredient: m, items, field_6622, food, f_25935_
Predicate<ItemStack>: m, items, field_6622, foodPredicate, f_25935_
构造函数
(PathfinderMob, double, Ingredient, boolean)
(PathfinderMob, double, Predicate<ItemStack>, boolean)
方法
1.20.4
名称
brj
bup
字段
构造函数
方法
1.20.2
名称
bod
brj
字段
构造函数
方法
1.20.1
名称
bob
bod
字段
构造函数
方法
1.19.4
名称
bmg
bob
字段
构造函数
方法
1.19.3
名称
bjw
bmg
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
biz
bjw
字段
构造函数
方法
1.19
名称
bfa
biz
字段
构造函数
方法
1.18.2
名称
bei
bfa
字段
构造函数
方法
boolean (): g, canScare, method_16081, canBeScared, m_7497_
boolean (): h, canScare, method_16081, canBeScared, m_7497_
1.18.1
名称
字段
构造函数
方法
1.18
名称
baw
bei
字段
构造函数
方法
boolean (): h, isRunning, method_6313, isActive, m_25955_
boolean (): i, isRunning, method_6313, isActive, m_25955_
1.17.1
名称
bav
baw
字段
构造函数
方法
1.17
名称
axf
bav
net.minecraft.entity.ai.goal.TemptGoal
net.minecraft.src.C_728_
net.minecraft.server.v1_16_R3.PathfinderGoalTempt
net.minecraft.world.entity.ai.goal.PathfinderGoalTempt
字段
PathfinderMob: a, mob, field_6616, mob, field_75284_a
PathfinderMob: a, mob, field_6616, mob, f_25924_
double: d, speedModifier, field_6615, speed, field_75282_b
double: e, speedModifier, field_6615, speed, f_25927_
double: e, px, field_6614, lastPlayerX, field_75283_c
double: f, px, field_6614, lastPlayerX, f_25928_
double: f, py, field_6611, lastPlayerY, field_75280_d
double: g, py, field_6611, lastPlayerY, f_25929_
double: g, pz, field_6621, lastPlayerZ, field_75281_e
double: h, pz, field_6621, lastPlayerZ, f_25930_
double: h, pRotX, field_6619, lastPlayerPitch, field_75278_f
double: i, pRotX, field_6619, lastPlayerPitch, f_25931_
double: i, pRotY, field_6618, lastPlayerYaw, field_75279_g
double: j, pRotY, field_6618, lastPlayerYaw, f_25932_
Player: b, player, field_6617, closestPlayer, field_75289_h, target
Player: b, player, field_6617, closestPlayer, f_25925_
int: j, calmDown, field_6612, cooldown, field_75290_i
int: k, calmDown, field_6612, cooldown, f_25933_
boolean: k, isRunning, field_6613, active, field_75287_j
boolean: l, isRunning, field_6613, active, f_25934_
boolean: m, canScare, field_6620, canBeScared, field_75285_l
boolean: n, canScare, field_6620, canBeScared, f_25936_
Ingredient: l, items, field_6622, food, field_151484_k
Ingredient: m, items, field_6622, food, f_25935_
TargetingConditions: c, TEMP_TARGETING, field_18090, TEMPTING_ENTITY_PREDICATE, field_220762_c
TargetingConditions: c, TEMP_TARGETING, field_18090, TEMPTING_ENTITY_PREDICATE, f_25926_
TargetingConditions: d, targetingConditions, field_28404, predicate, f_148137_
构造函数
(PathfinderMob, double, boolean, Ingredient)
方法
boolean (): a, canUse, method_6264, canStart, func_75250_a
boolean (): a, canUse, method_6264, canStart, m_8036_
boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b
boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_
void (): c, start, method_6269, start, func_75249_e
void (): c, start, method_6269, start, m_8056_
void (): d, stop, method_6270, stop, func_75251_c
void (): d, stop, method_6270, stop, m_8041_
void (): e, tick, method_6268, tick, func_75246_d
void (): e, tick, method_6268, tick, m_8037_
boolean (): h, isRunning, method_6313, isActive, func_75277_f
boolean (): h, isRunning, method_6313, isActive, m_25955_
boolean (ItemStack): a, shouldFollowItem, method_6312, isTemptedBy, func_188508_a
boolean (): g, canScare, method_16081, canBeScared, func_220761_g
boolean (): g, canScare, method_16081, canBeScared, m_7497_
boolean (LivingEntity): a, shouldFollow, method_6312, isTemptedBy, m_148138_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
axc
axf
net.minecraft.server.v1_16_R2.PathfinderGoalTempt
net.minecraft.server.v1_16_R3.PathfinderGoalTempt
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
avr
axc
net.minecraft.server.v1_16_R1.PathfinderGoalTempt
net.minecraft.server.v1_16_R2.PathfinderGoalTempt
字段
构造函数
方法
1.16.1
名称
aqp
avr
net.minecraft.server.v1_15_R1.PathfinderGoalTempt
net.minecraft.server.v1_16_R1.PathfinderGoalTempt
字段
构造函数
方法
boolean (ItemStack): a, shouldFollowItem, method_6312, isTempedBy, func_188508_a
boolean (ItemStack): a, shouldFollowItem, method_6312, isTemptedBy, func_188508_a
1.15.2
名称
aqm
aqp
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
aon
aqm
net.minecraft.server.v1_14_R1.PathfinderGoalTempt
net.minecraft.server.v1_15_R1.PathfinderGoalTempt
字段
构造函数
方法
1.14.4
名称
aoi
aon
net.minecraft.world.entity.ai.goal.TemptGoal
字段
EntityCreature: a, field_6616, mob, field_75284_a
PathfinderMob: a, mob, field_6616, mob, field_75284_a
double: d, field_6615, speed, field_75282_b
double: d, speedModifier, field_6615, speed, field_75282_b
double: e, field_6614, lastPlayerX, field_75283_c
double: e, px, field_6614, lastPlayerX, field_75283_c
double: f, field_6611, lastPlayerY, field_75280_d
double: f, py, field_6611, lastPlayerY, field_75280_d
double: g, field_6621, lastPlayerZ, field_75281_e
double: g, pz, field_6621, lastPlayerZ, field_75281_e
double: h, field_6619, lastPlayerPitch, field_75278_f
double: h, pRotX, field_6619, lastPlayerPitch, field_75278_f
double: i, field_6618, lastPlayerYaw, field_75279_g
double: i, pRotY, field_6618, lastPlayerYaw, field_75279_g
EntityHuman: b, field_6617, closestPlayer, field_75289_h, target
Player: b, player, field_6617, closestPlayer, field_75289_h, target
int: j, field_6612, cooldown, field_75290_i
int: j, calmDown, field_6612, cooldown, field_75290_i
boolean: k, field_6613, active, field_75287_j
boolean: k, isRunning, field_6613, active, field_75287_j
boolean: m, field_6620, canBeScared, field_75285_l
boolean: m, canScare, field_6620, canBeScared, field_75285_l
RecipeItemStack: l, field_6622, food, field_151484_k
Ingredient: l, items, field_6622, food, field_151484_k
PathfinderTargetCondition: c, field_18090, TEMPTING_ENTITY_PREDICATE, field_220762_c
TargetingConditions: c, TEMP_TARGETING, field_18090, TEMPTING_ENTITY_PREDICATE, field_220762_c
构造函数
方法
boolean (): a, method_6264, canStart, func_75250_a
boolean (): a, canUse, method_6264, canStart, func_75250_a
boolean (): b, method_6266, shouldContinue, func_75253_b
boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b
void (): c, method_6269, start, func_75249_e
void (): c, start, method_6269, start, func_75249_e
void (): d, method_6270, stop, func_75251_c
void (): d, stop, method_6270, stop, func_75251_c
void (): e, method_6268, tick, func_75246_d
void (): e, tick, method_6268, tick, func_75246_d
boolean (): h, method_6313, isActive, func_75277_f
boolean (): h, isRunning, method_6313, isActive, func_75277_f
boolean (ItemStack): a, method_6312, isTempedBy, func_188508_a
boolean (ItemStack): a, shouldFollowItem, method_6312, isTempedBy, func_188508_a
boolean (): g, method_16081, canBeScared, func_220761_g
boolean (): g, canScare, method_16081, canBeScared, func_220761_g
1.14.3
名称
aog
aoi
net.minecraft.entity.ai.goal.TemptGoal
字段
EntityCreature: a, field_6616, field_75284_a
EntityCreature: a, field_6616, mob, field_75284_a
double: d, field_6615, field_75282_b
double: d, field_6615, speed, field_75282_b
double: e, field_6614, field_75283_c
double: e, field_6614, lastPlayerX, field_75283_c
double: f, field_6611, field_75280_d
double: f, field_6611, lastPlayerY, field_75280_d
double: g, field_6621, field_75281_e
double: g, field_6621, lastPlayerZ, field_75281_e
double: h, field_6619, field_75278_f
double: h, field_6619, lastPlayerPitch, field_75278_f
double: i, field_6618, field_75279_g
double: i, field_6618, lastPlayerYaw, field_75279_g
EntityHuman: b, field_6617, field_75289_h, target
EntityHuman: b, field_6617, closestPlayer, field_75289_h, target
int: j, field_6612, field_75290_i
int: j, field_6612, cooldown, field_75290_i
boolean: k, field_6613, field_75287_j
boolean: k, field_6613, active, field_75287_j
boolean: m, field_6620, field_75285_l
boolean: m, field_6620, canBeScared, field_75285_l
RecipeItemStack: l, field_6622, field_151484_k
RecipeItemStack: l, field_6622, food, field_151484_k
PathfinderTargetCondition: c, field_18090, field_220762_c
PathfinderTargetCondition: c, field_18090, TEMPTING_ENTITY_PREDICATE, field_220762_c
构造函数
方法
boolean (): a, method_6264, func_75250_a
boolean (): a, method_6264, canStart, func_75250_a
boolean (): b, method_6266, func_75253_b
boolean (): b, method_6266, shouldContinue, func_75253_b
void (): c, method_6269, func_75249_e
void (): c, method_6269, start, func_75249_e
void (): d, method_6270, func_75251_c
void (): d, method_6270, stop, func_75251_c
void (): e, method_6268, func_75246_d
void (): e, method_6268, tick, func_75246_d
boolean (): h, method_6313, func_75277_f
boolean (): h, method_6313, isActive, func_75277_f
boolean (ItemStack): a, method_6312, func_188508_a
boolean (ItemStack): a, method_6312, isTempedBy, func_188508_a
boolean (): g, method_16081, func_220761_g
boolean (): g, method_16081, canBeScared, func_220761_g
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
aof
aog
字段
构造函数
方法
1.14
名称
aic
aof
net.minecraft.class_1391
net.minecraft.entity.ai.EntityAITempt
net.minecraft.entity.ai.goal.TemptGoal
net.minecraft.server.v1_13_R2.PathfinderGoalTempt
net.minecraft.server.v1_14_R1.PathfinderGoalTempt
字段
EntityCreature: a, field_75284_a
EntityCreature: a, field_6616, field_75284_a
double: b, field_75282_b
double: d, field_6615, field_75282_b
double: c, field_75283_c
double: e, field_6614, field_75283_c
double: d, field_75280_d
double: f, field_6611, field_75280_d
double: e, field_75281_e
double: g, field_6621, field_75281_e
double: f, field_75278_f
double: h, field_6619, field_75278_f
double: g, field_75279_g
double: i, field_6618, field_75279_g
EntityHuman: h, field_75289_h, target
EntityHuman: b, field_6617, field_75289_h, target
int: i, field_75290_i
int: j, field_6612, field_75290_i
boolean: j, field_75287_j
boolean: k, field_6613, field_75287_j
boolean: l, field_75285_l
boolean: m, field_6620, field_75285_l
RecipeItemStack: k, field_151484_k
RecipeItemStack: l, field_6622, field_151484_k
PathfinderTargetCondition: c, field_18090, field_220762_c
构造函数
方法
boolean (): a, func_75250_a
boolean (): a, method_6264, func_75250_a
boolean (): b, func_75253_b
boolean (): b, method_6266, func_75253_b
void (): c, func_75249_e
void (): c, method_6269, func_75249_e
void (): d, func_75251_c
void (): d, method_6270, func_75251_c
void (): e, func_75246_d
void (): e, method_6268, func_75246_d
boolean (): g, func_75277_f
boolean (): h, method_6313, func_75277_f
boolean (ItemStack): a, func_188508_a
boolean (ItemStack): a, method_6312, func_188508_a
boolean (): g, method_16081, func_220761_g
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
ahz
aic
net.minecraft.server.v1_13_R1.PathfinderGoalTempt
net.minecraft.server.v1_13_R2.PathfinderGoalTempt
字段
构造函数
方法
1.13
名称
yl
ahz
net.minecraft.server.v1_12_R1.PathfinderGoalTempt
net.minecraft.server.v1_13_R1.PathfinderGoalTempt
字段
RecipeItemStack: k, field_151484_k
构造函数
(EntityCreature, double, Item, boolean)
(EntityCreature, double, boolean, Set<Item>)
(EntityCreature, double, RecipeItemStack, boolean)
(EntityCreature, double, boolean, RecipeItemStack)
方法
boolean (): f, func_75277_f
boolean (): g, func_75277_f
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
yj
yl
字段
构造函数
方法
1.12
名称
vo
yj
net.minecraft.server.v1_11_R1.PathfinderGoalTempt
net.minecraft.server.v1_12_R1.PathfinderGoalTempt
字段
EntityHuman: h, field_75289_h
EntityHuman: h, field_75289_h, target
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
vn
vo
字段
构造函数
方法
1.11
名称
uv
vn
net.minecraft.server.v1_10_R1.PathfinderGoalTempt
net.minecraft.server.v1_11_R1.PathfinderGoalTempt
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
up
uv
net.minecraft.server.v1_9_R2.PathfinderGoalTempt
net.minecraft.server.v1_10_R1.PathfinderGoalTempt
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.PathfinderGoalTempt
net.minecraft.server.v1_9_R2.PathfinderGoalTempt
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
sh
up
net.minecraft.server.v1_8_R3.PathfinderGoalTempt
net.minecraft.server.v1_9_R1.PathfinderGoalTempt
字段
Item: k, field_151484_k
boolean: m, field_75286_m
构造函数
(EntityCreature, double, boolean, Set<Item>)
方法
boolean (ItemStack): a, func_188508_a
1.8.8
名称
sh
net.minecraft.entity.ai.EntityAITempt
net.minecraft.server.v1_8_R3.PathfinderGoalTempt
字段
EntityCreature: a, field_75284_a
double: b, field_75282_b
double: c, field_75283_c
double: d, field_75280_d
double: e, field_75281_e
double: f, field_75278_f
double: g, field_75279_g
EntityHuman: h, field_75289_h
int: i, field_75290_i
boolean: j, field_75287_j
Item: k, field_151484_k
boolean: l, field_75285_l
boolean: m, field_75286_m
构造函数
(EntityCreature, double, Item, boolean)
方法
boolean (): a, func_75250_a
boolean (): b, func_75253_b
void (): c, func_75249_e
void (): d, func_75251_c
void (): e, func_75246_d
boolean (): f, func_75277_f