历史 - net.minecraft.world.entity.ai.goal.TemptGoal

1.21.11

名称

cnb

cpy

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

ciq

cnb

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cgj

ciq

字段

PathfinderMob: a, mob, field_6616, mob, f_25924_

double: e, speedModifier, field_6615, speed, f_25927_

double: b, speedModifier, field_6615, speed, f_25927_

double: f, px, field_6614, lastPlayerX, f_25928_

double: g, px, field_6614, lastPlayerX, f_25928_

double: g, py, field_6611, lastPlayerY, f_25929_

double: h, py, field_6611, lastPlayerY, f_25929_

double: h, pz, field_6621, lastPlayerZ, f_25930_

double: i, pz, field_6621, lastPlayerZ, f_25930_

double: i, pRotX, field_6619, lastPlayerPitch, f_25931_

double: j, pRotX, field_6619, lastPlayerPitch, f_25931_

double: j, pRotY, field_6618, lastPlayerYaw, f_25932_

double: k, pRotY, field_6618, lastPlayerYaw, f_25932_

Player: b, player, field_6617, closestPlayer, f_25925_

Player: c, player, field_6617, closestPlayer, f_25925_

int: k, calmDown, field_6612, cooldown, f_25933_

int: l, calmDown, field_6612, cooldown, f_25933_

boolean: l, isRunning, field_6613, active, f_25934_

boolean: m, isRunning, field_6613, active, f_25934_

boolean: n, canScare, field_6620, canBeScared, f_25936_

boolean: o, canScare, field_6620, canBeScared, f_25936_

TargetingConditions: c, TEMPT_TARGETING, field_18090, TEMPTING_ENTITY_PREDICATE, f_348491_

TargetingConditions: d, TEMPT_TARGETING, field_18090, TEMPTING_ENTITY_PREDICATE, f_348491_

TargetingConditions: d, targetingConditions, field_28404, predicate, f_148137_

TargetingConditions: f, targetingConditions, field_28404, predicate, f_148137_

Predicate<ItemStack>: m, items, field_6622, foodPredicate, f_25935_

Predicate<ItemStack>: n, items, field_6622, temptItemPredicate, f_25935_

double: e, DEFAULT_STOP_DISTANCE, field_59677, DEFAULT_RANGE, f_399869_

Mob: a, mob, field_6616, mob, f_25924_

double: p, stopDistance, field_59678, range, f_399108_

构造函数

(PathfinderMob, double, Predicate<ItemStack>, boolean, double)

(Mob, double, Predicate<ItemStack>, boolean, double)

方法

boolean (): i, isRunning, method_6313, isActive, m_25955_

boolean (): k, isRunning, method_6313, isActive, m_25955_

void (): i, stopNavigation, method_70685, stopMoving, m_401493_

void (Player): a, navigateTowards, method_70684, startMovingTo, m_403711_

1.21.5

名称

cdo

cgj

字段

构造函数

方法

1.21.4

名称

cem

cdo

字段

构造函数

方法

1.21.3

名称

cbu

cem

字段

TargetingConditions: c, TEMP_TARGETING, field_18090, TEMPTING_ENTITY_PREDICATE, f_25926_

TargetingConditions: c, TEMPT_TARGETING, field_18090, TEMPTING_ENTITY_PREDICATE, f_348491_

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

cbx

cbu

字段

构造函数

方法

boolean (): a, canUse, method_6264, canStart, m_8036_

boolean (): b, canUse, method_6264, canStart, m_8036_

boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_

boolean (): c, canContinueToUse, method_6266, shouldContinue, m_8045_

void (): c, start, method_6269, start, m_8056_

void (): d, start, method_6269, start, m_8056_

void (): d, stop, method_6270, stop, m_8041_

void (): e, stop, method_6270, stop, m_8041_

void (): e, tick, method_6268, tick, m_8037_

void (): a, tick, method_6268, tick, m_8037_

1.20.6

名称

bup

cbx

字段

Ingredient: m, items, field_6622, food, f_25935_

Predicate<ItemStack>: m, items, field_6622, foodPredicate, f_25935_

构造函数

(PathfinderMob, double, Ingredient, boolean)

(PathfinderMob, double, Predicate<ItemStack>, boolean)

方法

1.20.4

名称

brj

bup

字段

构造函数

方法

1.20.2

名称

bod

brj

字段

构造函数

方法

1.20.1

名称

bob

bod

字段

构造函数

方法

1.19.4

名称

bmg

bob

字段

构造函数

方法

1.19.3

名称

bjw

bmg

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

biz

bjw

字段

构造函数

方法

1.19

名称

bfa

biz

字段

构造函数

方法

1.18.2

名称

bei

bfa

字段

构造函数

方法

boolean (): g, canScare, method_16081, canBeScared, m_7497_

boolean (): h, canScare, method_16081, canBeScared, m_7497_

1.18.1

名称

字段

构造函数

方法

1.18

名称

baw

bei

字段

构造函数

方法

boolean (): h, isRunning, method_6313, isActive, m_25955_

boolean (): i, isRunning, method_6313, isActive, m_25955_

1.17.1

名称

bav

baw

字段

构造函数

方法

1.17

名称

axf

bav

net.minecraft.entity.ai.goal.TemptGoal

net.minecraft.src.C_728_

net.minecraft.server.v1_16_R3.PathfinderGoalTempt

net.minecraft.world.entity.ai.goal.PathfinderGoalTempt

字段

PathfinderMob: a, mob, field_6616, mob, field_75284_a

PathfinderMob: a, mob, field_6616, mob, f_25924_

double: d, speedModifier, field_6615, speed, field_75282_b

double: e, speedModifier, field_6615, speed, f_25927_

double: e, px, field_6614, lastPlayerX, field_75283_c

double: f, px, field_6614, lastPlayerX, f_25928_

double: f, py, field_6611, lastPlayerY, field_75280_d

double: g, py, field_6611, lastPlayerY, f_25929_

double: g, pz, field_6621, lastPlayerZ, field_75281_e

double: h, pz, field_6621, lastPlayerZ, f_25930_

double: h, pRotX, field_6619, lastPlayerPitch, field_75278_f

double: i, pRotX, field_6619, lastPlayerPitch, f_25931_

double: i, pRotY, field_6618, lastPlayerYaw, field_75279_g

double: j, pRotY, field_6618, lastPlayerYaw, f_25932_

Player: b, player, field_6617, closestPlayer, field_75289_h, target

Player: b, player, field_6617, closestPlayer, f_25925_

int: j, calmDown, field_6612, cooldown, field_75290_i

int: k, calmDown, field_6612, cooldown, f_25933_

boolean: k, isRunning, field_6613, active, field_75287_j

boolean: l, isRunning, field_6613, active, f_25934_

boolean: m, canScare, field_6620, canBeScared, field_75285_l

boolean: n, canScare, field_6620, canBeScared, f_25936_

Ingredient: l, items, field_6622, food, field_151484_k

Ingredient: m, items, field_6622, food, f_25935_

TargetingConditions: c, TEMP_TARGETING, field_18090, TEMPTING_ENTITY_PREDICATE, field_220762_c

TargetingConditions: c, TEMP_TARGETING, field_18090, TEMPTING_ENTITY_PREDICATE, f_25926_

TargetingConditions: d, targetingConditions, field_28404, predicate, f_148137_

构造函数

(PathfinderMob, double, boolean, Ingredient)

方法

boolean (): a, canUse, method_6264, canStart, func_75250_a

boolean (): a, canUse, method_6264, canStart, m_8036_

boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b

boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_

void (): c, start, method_6269, start, func_75249_e

void (): c, start, method_6269, start, m_8056_

void (): d, stop, method_6270, stop, func_75251_c

void (): d, stop, method_6270, stop, m_8041_

void (): e, tick, method_6268, tick, func_75246_d

void (): e, tick, method_6268, tick, m_8037_

boolean (): h, isRunning, method_6313, isActive, func_75277_f

boolean (): h, isRunning, method_6313, isActive, m_25955_

boolean (ItemStack): a, shouldFollowItem, method_6312, isTemptedBy, func_188508_a

boolean (): g, canScare, method_16081, canBeScared, func_220761_g

boolean (): g, canScare, method_16081, canBeScared, m_7497_

boolean (LivingEntity): a, shouldFollow, method_6312, isTemptedBy, m_148138_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

axc

axf

net.minecraft.server.v1_16_R2.PathfinderGoalTempt

net.minecraft.server.v1_16_R3.PathfinderGoalTempt

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

avr

axc

net.minecraft.server.v1_16_R1.PathfinderGoalTempt

net.minecraft.server.v1_16_R2.PathfinderGoalTempt

字段

构造函数

方法

1.16.1

名称

aqp

avr

net.minecraft.server.v1_15_R1.PathfinderGoalTempt

net.minecraft.server.v1_16_R1.PathfinderGoalTempt

字段

构造函数

方法

boolean (ItemStack): a, shouldFollowItem, method_6312, isTempedBy, func_188508_a

boolean (ItemStack): a, shouldFollowItem, method_6312, isTemptedBy, func_188508_a

1.15.2

名称

aqm

aqp

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

aon

aqm

net.minecraft.server.v1_14_R1.PathfinderGoalTempt

net.minecraft.server.v1_15_R1.PathfinderGoalTempt

字段

构造函数

方法

1.14.4

名称

aoi

aon

net.minecraft.world.entity.ai.goal.TemptGoal

字段

EntityCreature: a, field_6616, mob, field_75284_a

PathfinderMob: a, mob, field_6616, mob, field_75284_a

double: d, field_6615, speed, field_75282_b

double: d, speedModifier, field_6615, speed, field_75282_b

double: e, field_6614, lastPlayerX, field_75283_c

double: e, px, field_6614, lastPlayerX, field_75283_c

double: f, field_6611, lastPlayerY, field_75280_d

double: f, py, field_6611, lastPlayerY, field_75280_d

double: g, field_6621, lastPlayerZ, field_75281_e

double: g, pz, field_6621, lastPlayerZ, field_75281_e

double: h, field_6619, lastPlayerPitch, field_75278_f

double: h, pRotX, field_6619, lastPlayerPitch, field_75278_f

double: i, field_6618, lastPlayerYaw, field_75279_g

double: i, pRotY, field_6618, lastPlayerYaw, field_75279_g

EntityHuman: b, field_6617, closestPlayer, field_75289_h, target

Player: b, player, field_6617, closestPlayer, field_75289_h, target

int: j, field_6612, cooldown, field_75290_i

int: j, calmDown, field_6612, cooldown, field_75290_i

boolean: k, field_6613, active, field_75287_j

boolean: k, isRunning, field_6613, active, field_75287_j

boolean: m, field_6620, canBeScared, field_75285_l

boolean: m, canScare, field_6620, canBeScared, field_75285_l

RecipeItemStack: l, field_6622, food, field_151484_k

Ingredient: l, items, field_6622, food, field_151484_k

PathfinderTargetCondition: c, field_18090, TEMPTING_ENTITY_PREDICATE, field_220762_c

TargetingConditions: c, TEMP_TARGETING, field_18090, TEMPTING_ENTITY_PREDICATE, field_220762_c

构造函数

方法

boolean (): a, method_6264, canStart, func_75250_a

boolean (): a, canUse, method_6264, canStart, func_75250_a

boolean (): b, method_6266, shouldContinue, func_75253_b

boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b

void (): c, method_6269, start, func_75249_e

void (): c, start, method_6269, start, func_75249_e

void (): d, method_6270, stop, func_75251_c

void (): d, stop, method_6270, stop, func_75251_c

void (): e, method_6268, tick, func_75246_d

void (): e, tick, method_6268, tick, func_75246_d

boolean (): h, method_6313, isActive, func_75277_f

boolean (): h, isRunning, method_6313, isActive, func_75277_f

boolean (ItemStack): a, method_6312, isTempedBy, func_188508_a

boolean (ItemStack): a, shouldFollowItem, method_6312, isTempedBy, func_188508_a

boolean (): g, method_16081, canBeScared, func_220761_g

boolean (): g, canScare, method_16081, canBeScared, func_220761_g

1.14.3

名称

aog

aoi

net.minecraft.entity.ai.goal.TemptGoal

字段

EntityCreature: a, field_6616, field_75284_a

EntityCreature: a, field_6616, mob, field_75284_a

double: d, field_6615, field_75282_b

double: d, field_6615, speed, field_75282_b

double: e, field_6614, field_75283_c

double: e, field_6614, lastPlayerX, field_75283_c

double: f, field_6611, field_75280_d

double: f, field_6611, lastPlayerY, field_75280_d

double: g, field_6621, field_75281_e

double: g, field_6621, lastPlayerZ, field_75281_e

double: h, field_6619, field_75278_f

double: h, field_6619, lastPlayerPitch, field_75278_f

double: i, field_6618, field_75279_g

double: i, field_6618, lastPlayerYaw, field_75279_g

EntityHuman: b, field_6617, field_75289_h, target

EntityHuman: b, field_6617, closestPlayer, field_75289_h, target

int: j, field_6612, field_75290_i

int: j, field_6612, cooldown, field_75290_i

boolean: k, field_6613, field_75287_j

boolean: k, field_6613, active, field_75287_j

boolean: m, field_6620, field_75285_l

boolean: m, field_6620, canBeScared, field_75285_l

RecipeItemStack: l, field_6622, field_151484_k

RecipeItemStack: l, field_6622, food, field_151484_k

PathfinderTargetCondition: c, field_18090, field_220762_c

PathfinderTargetCondition: c, field_18090, TEMPTING_ENTITY_PREDICATE, field_220762_c

构造函数

方法

boolean (): a, method_6264, func_75250_a

boolean (): a, method_6264, canStart, func_75250_a

boolean (): b, method_6266, func_75253_b

boolean (): b, method_6266, shouldContinue, func_75253_b

void (): c, method_6269, func_75249_e

void (): c, method_6269, start, func_75249_e

void (): d, method_6270, func_75251_c

void (): d, method_6270, stop, func_75251_c

void (): e, method_6268, func_75246_d

void (): e, method_6268, tick, func_75246_d

boolean (): h, method_6313, func_75277_f

boolean (): h, method_6313, isActive, func_75277_f

boolean (ItemStack): a, method_6312, func_188508_a

boolean (ItemStack): a, method_6312, isTempedBy, func_188508_a

boolean (): g, method_16081, func_220761_g

boolean (): g, method_16081, canBeScared, func_220761_g

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

aof

aog

字段

构造函数

方法

1.14

名称

aic

aof

net.minecraft.class_1391

net.minecraft.entity.ai.EntityAITempt

net.minecraft.entity.ai.goal.TemptGoal

net.minecraft.server.v1_13_R2.PathfinderGoalTempt

net.minecraft.server.v1_14_R1.PathfinderGoalTempt

字段

EntityCreature: a, field_75284_a

EntityCreature: a, field_6616, field_75284_a

double: b, field_75282_b

double: d, field_6615, field_75282_b

double: c, field_75283_c

double: e, field_6614, field_75283_c

double: d, field_75280_d

double: f, field_6611, field_75280_d

double: e, field_75281_e

double: g, field_6621, field_75281_e

double: f, field_75278_f

double: h, field_6619, field_75278_f

double: g, field_75279_g

double: i, field_6618, field_75279_g

EntityHuman: h, field_75289_h, target

EntityHuman: b, field_6617, field_75289_h, target

int: i, field_75290_i

int: j, field_6612, field_75290_i

boolean: j, field_75287_j

boolean: k, field_6613, field_75287_j

boolean: l, field_75285_l

boolean: m, field_6620, field_75285_l

RecipeItemStack: k, field_151484_k

RecipeItemStack: l, field_6622, field_151484_k

PathfinderTargetCondition: c, field_18090, field_220762_c

构造函数

方法

boolean (): a, func_75250_a

boolean (): a, method_6264, func_75250_a

boolean (): b, func_75253_b

boolean (): b, method_6266, func_75253_b

void (): c, func_75249_e

void (): c, method_6269, func_75249_e

void (): d, func_75251_c

void (): d, method_6270, func_75251_c

void (): e, func_75246_d

void (): e, method_6268, func_75246_d

boolean (): g, func_75277_f

boolean (): h, method_6313, func_75277_f

boolean (ItemStack): a, func_188508_a

boolean (ItemStack): a, method_6312, func_188508_a

boolean (): g, method_16081, func_220761_g

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

ahz

aic

net.minecraft.server.v1_13_R1.PathfinderGoalTempt

net.minecraft.server.v1_13_R2.PathfinderGoalTempt

字段

构造函数

方法

1.13

名称

yl

ahz

net.minecraft.server.v1_12_R1.PathfinderGoalTempt

net.minecraft.server.v1_13_R1.PathfinderGoalTempt

字段

Set<Item>: k, field_151484_k

RecipeItemStack: k, field_151484_k

构造函数

(EntityCreature, double, Item, boolean)

(EntityCreature, double, boolean, Set<Item>)

(EntityCreature, double, RecipeItemStack, boolean)

(EntityCreature, double, boolean, RecipeItemStack)

方法

boolean (): f, func_75277_f

boolean (): g, func_75277_f

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

yj

yl

字段

构造函数

方法

1.12

名称

vo

yj

net.minecraft.server.v1_11_R1.PathfinderGoalTempt

net.minecraft.server.v1_12_R1.PathfinderGoalTempt

字段

EntityHuman: h, field_75289_h

EntityHuman: h, field_75289_h, target

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

vn

vo

字段

构造函数

方法

1.11

名称

uv

vn

net.minecraft.server.v1_10_R1.PathfinderGoalTempt

net.minecraft.server.v1_11_R1.PathfinderGoalTempt

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

up

uv

net.minecraft.server.v1_9_R2.PathfinderGoalTempt

net.minecraft.server.v1_10_R1.PathfinderGoalTempt

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.PathfinderGoalTempt

net.minecraft.server.v1_9_R2.PathfinderGoalTempt

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

sh

up

net.minecraft.server.v1_8_R3.PathfinderGoalTempt

net.minecraft.server.v1_9_R1.PathfinderGoalTempt

字段

Item: k, field_151484_k

boolean: m, field_75286_m

Set<Item>: k, field_151484_k

构造函数

(EntityCreature, double, boolean, Set<Item>)

方法

boolean (ItemStack): a, func_188508_a

1.8.8

名称

sh

net.minecraft.entity.ai.EntityAITempt

net.minecraft.server.v1_8_R3.PathfinderGoalTempt

字段

EntityCreature: a, field_75284_a

double: b, field_75282_b

double: c, field_75283_c

double: d, field_75280_d

double: e, field_75281_e

double: f, field_75278_f

double: g, field_75279_g

EntityHuman: h, field_75289_h

int: i, field_75290_i

boolean: j, field_75287_j

Item: k, field_151484_k

boolean: l, field_75285_l

boolean: m, field_75286_m

构造函数

(EntityCreature, double, Item, boolean)

方法

boolean (): a, func_75250_a

boolean (): b, func_75253_b

void (): c, func_75249_e

void (): d, func_75251_c

void (): e, func_75246_d

boolean (): f, func_75277_f