历史 - net.minecraft.client.gui.components.MultiLineLabel$2
1.21.11
名称
gej$2
gjy$2
字段
构造函数
()
()
方法
int (GuiGraphics, MultiLineLabel$Align, int, int, int, boolean, int): a, render, method_73212, draw, m_94387_
Style (MultiLineLabel$Align, int, int, int, double, double): a, getStyle, method_72103, getStyleAt, m_415300_
int (TextAlignment, int, int, int, ActiveTextCollector): a, visitLines, method_75816, draw, m_94387_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fyi$2
gej$2
字段
构造函数
方法
int (): a, getLineCount, method_30887, count, m_5770_
int (): a, getLineCount, method_30887, getLineCount, m_5770_
int (GuiGraphics, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, m_6516_
void (GuiGraphics, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
void (GuiGraphics, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
void (GuiGraphics, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6508_
Style (int, int, int, double, double): a, getStyleAtCentered, method_72103, getStyleAtCentered, m_401434_
Style (int, int, int, double, double): b, getStyleAtLeftAligned, method_72104, getStyleAtLeftAligned, m_401988_
int (GuiGraphics, MultiLineLabel$Align, int, int, int, boolean, int): a, render, method_73212, draw, m_94387_
Style (MultiLineLabel$Align, int, int, int, double, double): a, getStyle, method_72103, getStyleAt, m_415300_
1.21.8
名称
fyh$2
fyi$2
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fur$2
fyh$2
字段
构造函数
方法
Style (int, int, int, double, double): a, getStyleAtCentered, method_72103, getStyleAtCentered, m_401434_
Style (int, int, int, double, double): b, getStyleAtLeftAligned, method_72104, getStyleAtLeftAligned, m_401988_
1.21.5
名称
fpn$2
fur$2
字段
构造函数
方法
1.21.4
名称
foz$2
fpn$2
字段
构造函数
方法
1.21.3
名称
fjf$2
foz$2
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
fhz$2
fjf$2
字段
int: d, width, field_39338, maxWidth, f_232519_
List<MultiLineLabel$TextAndWidth>: f, cachedTextAndWidth, field_52298, lines, f_337163_
Language: g, splitWithLanguage, field_52299, language, f_337284_
构造函数
()
()
方法
int (GuiGraphics, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
int (GuiGraphics, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
int (GuiGraphics, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6508_
void (GuiGraphics, int, int, int, int, int): a, renderBackgroundCentered, method_41154, fillBackground, m_207298_
void (GuiGraphics, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
void (GuiGraphics, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
void (GuiGraphics, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6508_
List<MultiLineLabel$TextAndWidth> (): c, getSplitMessage, method_61134, getLines, m_340624_
1.20.6
名称
exz$2
fhz$2
字段
构造函数
方法
1.20.4
名称
etj$2
exz$2
字段
构造函数
方法
1.20.2
名称
epz$2
etj$2
字段
构造函数
方法
1.20.1
名称
eos$2
epz$2
字段
构造函数
方法
int (PoseStack, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6516_
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, m_6508_
void (PoseStack, int, int, int, int, int): a, renderBackgroundCentered, method_41154, fillBackground, m_207298_
int (GuiGraphics, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
int (GuiGraphics, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
int (GuiGraphics, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6508_
int (GuiGraphics, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, m_6516_
void (GuiGraphics, int, int, int, int, int): a, renderBackgroundCentered, method_41154, fillBackground, m_207298_
1.19.4
名称
elq$2
eos$2
字段
构造函数
方法
1.19.3
名称
eic$2
elq$2
字段
构造函数
方法
1.19.2
名称
net.minecraft.src.C_3472_
net.minecraft.src.C_3470_$C_3472_
字段
构造函数
方法
1.19.1
名称
ehe$2
eic$2
字段
构造函数
方法
1.19
名称
eaq$2
ehe$2
net.minecraft.src.C_3470_$2
net.minecraft.src.C_3472_
字段
int: d, width, field_39338, maxWidth, f_232519_
构造函数
()
()
方法
int (): b, getWidth, method_44048, getMaxWidth, m_214161_
1.18.2
名称
dzm$2
eaq$2
字段
构造函数
方法
void (PoseStack, int, int, int, int, int): a, renderBackgroundCentered, method_41154, fillBackground, m_207298_
1.18.1
名称
字段
构造函数
方法
1.18
名称
dxm$2
dzm$2
字段
构造函数
方法
1.17.1
名称
dxl$2
dxm$2
字段
构造函数
方法
1.17
名称
dlu$2
dxl$2
net.minecraft.client.gui.IBidiRenderer$2
net.minecraft.src.C_3470_$2
字段
构造函数
方法
int (PoseStack, int, int): a, renderCentered, method_30888, drawCenterWithShadow, func_241863_a
int (PoseStack, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, func_241864_a
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, func_241865_b
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6516_
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, func_241866_c
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, m_6508_
int (): a, getLineCount, method_30887, count, func_241862_a
int (): a, getLineCount, method_30887, count, m_5770_
1.16.5
名称
net.minecraft.class_5489$2
net.minecraft.client.font.MultilineText$2
字段
构造函数
方法
int (PoseStack, int, int): a, renderCentered, method_30888, method_30888, func_241863_a
int (PoseStack, int, int): a, renderCentered, method_30888, drawCenterWithShadow, func_241863_a
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, method_30889, func_241864_a
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, func_241864_a
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, method_30893, func_241865_b
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, func_241865_b
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, method_30896, func_241866_c
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, func_241866_c
int (): a, getLineCount, method_30887, method_30887, func_241862_a
int (): a, getLineCount, method_30887, count, func_241862_a
1.16.4
名称
dlr$2
dlu$2
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dlr$2
net.minecraft.client.gui.components.MultiLineLabel$2
net.minecraft.class_5489$2
net.minecraft.class_5489$2
net.minecraft.client.gui.IBidiRenderer$2
字段
构造函数
方法
int (PoseStack, int, int): a, renderCentered, method_30888, method_30888, func_241863_a
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, method_30889, func_241864_a
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, method_30893, func_241865_b
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, method_30896, func_241866_c
int (): a, getLineCount, method_30887, method_30887, func_241862_a