历史 - net.minecraft.client.gui.components.MultiLineLabel$2

1.21.11

名称

gej$2

gjy$2

字段

构造函数

()

()

方法

int (GuiGraphics, MultiLineLabel$Align, int, int, int, boolean, int): a, render, method_73212, draw, m_94387_

Style (MultiLineLabel$Align, int, int, int, double, double): a, getStyle, method_72103, getStyleAt, m_415300_

int (TextAlignment, int, int, int, ActiveTextCollector): a, visitLines, method_75816, draw, m_94387_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fyi$2

gej$2

字段

构造函数

方法

int (): a, getLineCount, method_30887, count, m_5770_

int (): a, getLineCount, method_30887, getLineCount, m_5770_

int (GuiGraphics, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, m_6516_

void (GuiGraphics, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_

void (GuiGraphics, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_

void (GuiGraphics, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6508_

Style (int, int, int, double, double): a, getStyleAtCentered, method_72103, getStyleAtCentered, m_401434_

Style (int, int, int, double, double): b, getStyleAtLeftAligned, method_72104, getStyleAtLeftAligned, m_401988_

int (GuiGraphics, MultiLineLabel$Align, int, int, int, boolean, int): a, render, method_73212, draw, m_94387_

Style (MultiLineLabel$Align, int, int, int, double, double): a, getStyle, method_72103, getStyleAt, m_415300_

1.21.8

名称

fyh$2

fyi$2

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fur$2

fyh$2

字段

构造函数

方法

Style (int, int, int, double, double): a, getStyleAtCentered, method_72103, getStyleAtCentered, m_401434_

Style (int, int, int, double, double): b, getStyleAtLeftAligned, method_72104, getStyleAtLeftAligned, m_401988_

1.21.5

名称

fpn$2

fur$2

字段

构造函数

方法

1.21.4

名称

foz$2

fpn$2

字段

构造函数

方法

1.21.3

名称

fjf$2

foz$2

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

fhz$2

fjf$2

字段

int: d, width, field_39338, maxWidth, f_232519_

List<MultiLineLabel$TextAndWidth>: f, cachedTextAndWidth, field_52298, lines, f_337163_

Language: g, splitWithLanguage, field_52299, language, f_337284_

构造函数

()

()

方法

int (GuiGraphics, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_

int (GuiGraphics, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_

int (GuiGraphics, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6508_

void (GuiGraphics, int, int, int, int, int): a, renderBackgroundCentered, method_41154, fillBackground, m_207298_

void (GuiGraphics, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_

void (GuiGraphics, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_

void (GuiGraphics, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6508_

List<MultiLineLabel$TextAndWidth> (): c, getSplitMessage, method_61134, getLines, m_340624_

1.20.6

名称

exz$2

fhz$2

字段

构造函数

方法

1.20.4

名称

etj$2

exz$2

字段

构造函数

方法

1.20.2

名称

epz$2

etj$2

字段

构造函数

方法

1.20.1

名称

eos$2

epz$2

字段

构造函数

方法

int (PoseStack, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_

int (PoseStack, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_

int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6516_

int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, m_6508_

void (PoseStack, int, int, int, int, int): a, renderBackgroundCentered, method_41154, fillBackground, m_207298_

int (GuiGraphics, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_

int (GuiGraphics, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_

int (GuiGraphics, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6508_

int (GuiGraphics, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, m_6516_

void (GuiGraphics, int, int, int, int, int): a, renderBackgroundCentered, method_41154, fillBackground, m_207298_

1.19.4

名称

elq$2

eos$2

字段

构造函数

方法

1.19.3

名称

eic$2

elq$2

字段

构造函数

方法

1.19.2

名称

net.minecraft.src.C_3472_

net.minecraft.src.C_3470_$C_3472_

字段

构造函数

方法

1.19.1

名称

ehe$2

eic$2

字段

构造函数

方法

1.19

名称

eaq$2

ehe$2

net.minecraft.src.C_3470_$2

net.minecraft.src.C_3472_

字段

int: d, width, field_39338, maxWidth, f_232519_

构造函数

()

()

方法

int (): b, getWidth, method_44048, getMaxWidth, m_214161_

1.18.2

名称

dzm$2

eaq$2

字段

构造函数

方法

void (PoseStack, int, int, int, int, int): a, renderBackgroundCentered, method_41154, fillBackground, m_207298_

1.18.1

名称

字段

构造函数

方法

1.18

名称

dxm$2

dzm$2

字段

构造函数

方法

1.17.1

名称

dxl$2

dxm$2

字段

构造函数

方法

1.17

名称

dlu$2

dxl$2

net.minecraft.client.gui.IBidiRenderer$2

net.minecraft.src.C_3470_$2

字段

构造函数

方法

int (PoseStack, int, int): a, renderCentered, method_30888, drawCenterWithShadow, func_241863_a

int (PoseStack, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_

int (PoseStack, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, func_241864_a

int (PoseStack, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_

int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, func_241865_b

int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6516_

int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, func_241866_c

int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, m_6508_

int (): a, getLineCount, method_30887, count, func_241862_a

int (): a, getLineCount, method_30887, count, m_5770_

1.16.5

名称

net.minecraft.class_5489$2

net.minecraft.client.font.MultilineText$2

字段

构造函数

方法

int (PoseStack, int, int): a, renderCentered, method_30888, method_30888, func_241863_a

int (PoseStack, int, int): a, renderCentered, method_30888, drawCenterWithShadow, func_241863_a

int (PoseStack, int, int, int, int): a, renderCentered, method_30889, method_30889, func_241864_a

int (PoseStack, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, func_241864_a

int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, method_30893, func_241865_b

int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, func_241865_b

int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, method_30896, func_241866_c

int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, func_241866_c

int (): a, getLineCount, method_30887, method_30887, func_241862_a

int (): a, getLineCount, method_30887, count, func_241862_a

1.16.4

名称

dlr$2

dlu$2

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dlr$2

net.minecraft.client.gui.components.MultiLineLabel$2

net.minecraft.class_5489$2

net.minecraft.class_5489$2

net.minecraft.client.gui.IBidiRenderer$2

字段

构造函数

(Font, List)

方法

int (PoseStack, int, int): a, renderCentered, method_30888, method_30888, func_241863_a

int (PoseStack, int, int, int, int): a, renderCentered, method_30889, method_30889, func_241864_a

int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, method_30893, func_241865_b

int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, method_30896, func_241866_c

int (): a, getLineCount, method_30887, method_30887, func_241862_a