历史 - net.minecraft.client.gui.screens.reporting.ReportPlayerScreen

1.21.11

名称

grp

gxj

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gjx

grp

字段

Screen: u, lastScreen, field_46047, parent, f_291648_

Screen: t, lastScreen, field_46047, parent, f_291648_

ReportingContext: v, context, field_46048, context, f_291107_

ReportingContext: u, context, field_46048, context, f_291107_

PlayerEntry: w, player, field_46049, selectedPlayer, f_290733_

PlayerEntry: v, player, field_46049, selectedPlayer, f_290733_

LinearLayout: x, layout, field_46050, layout, f_291097_

LinearLayout: w, layout, field_46050, layout, f_291097_

构造函数

方法

void (): aV_, init, method_25426, init, m_7856_

void (): bg_, init, method_25426, init, m_7856_

void (): aP_, onClose, method_25419, close, m_7379_

void (): aX_, onClose, method_25419, close, m_7379_

1.21.8

名称

gjw

gjx

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ged

gjw

字段

Component: s, REPORT_NAME, field_46045, NAME_TYPE_TEXT, f_291064_

Component: e, REPORT_NAME, field_46045, NAME_TYPE_TEXT, f_291064_

int: u, SPACING, field_46046, field_46046, f_291277_

int: f, SPACING, field_46046, field_46046, f_291277_

Screen: v, lastScreen, field_46047, parent, f_291648_

Screen: u, lastScreen, field_46047, parent, f_291648_

ReportingContext: w, context, field_46048, context, f_291107_

ReportingContext: v, context, field_46048, context, f_291107_

PlayerEntry: x, player, field_46049, selectedPlayer, f_290733_

PlayerEntry: w, player, field_46049, selectedPlayer, f_290733_

LinearLayout: y, layout, field_46050, layout, f_291097_

LinearLayout: x, layout, field_46050, layout, f_291097_

构造函数

方法

void (): aO_, init, method_25426, init, m_7856_

void (): aV_, init, method_25426, init, m_7856_

void (): aL_, onClose, method_25419, close, m_7379_

void (): aP_, onClose, method_25419, close, m_7379_

1.21.5

名称

fyx

ged

字段

构造函数

方法

void (): aR_, init, method_25426, init, m_7856_

void (): aO_, init, method_25426, init, m_7856_

void (): aO_, onClose, method_25419, close, m_7379_

void (): aL_, onClose, method_25419, close, m_7379_

1.21.4

名称

fyj

fyx

字段

构造函数

方法

void (): aT_, init, method_25426, init, m_7856_

void (): aR_, init, method_25426, init, m_7856_

void (): aP_, onClose, method_25419, close, m_7379_

void (): aO_, onClose, method_25419, close, m_7379_

1.21.3

名称

fsp

fyj

字段

Component: r, REPORT_SKIN, field_46044, SKIN_TYPE_TEXT, f_291321_

Component: d, REPORT_SKIN, field_46044, SKIN_TYPE_TEXT, f_291321_

构造函数

方法

void (): c, repositionElements, method_48640, initTabNavigation, m_267719_

void (): c, repositionElements, method_48640, refreshWidgetPositions, m_267719_

void (): d, onClose, method_25419, close, m_7379_

void (): aP_, onClose, method_25419, close, m_7379_

1.21.1

名称

字段

构造函数

方法

1.21

名称

frh

fsp

字段

Component: d, REPORT_SKIN, field_46044, SKIN_TYPE_TEXT, f_291321_

Component: r, REPORT_SKIN, field_46044, SKIN_TYPE_TEXT, f_291321_

Component: r, REPORT_NAME, field_46045, NAME_TYPE_TEXT, f_291064_

Component: s, REPORT_NAME, field_46045, NAME_TYPE_TEXT, f_291064_

int: s, SPACING, field_46046, field_46046, f_291277_

int: u, SPACING, field_46046, field_46046, f_291277_

Screen: u, lastScreen, field_46047, parent, f_291648_

Screen: v, lastScreen, field_46047, parent, f_291648_

ReportingContext: v, context, field_46048, context, f_291107_

ReportingContext: w, context, field_46048, context, f_291107_

PlayerEntry: w, player, field_46049, selectedPlayer, f_290733_

PlayerEntry: x, player, field_46049, selectedPlayer, f_290733_

LinearLayout: x, layout, field_46050, layout, f_291097_

LinearLayout: y, layout, field_46050, layout, f_291097_

构造函数

方法

void (): aM_, init, method_25426, init, m_7856_

void (): aT_, init, method_25426, init, m_7856_

1.20.6

名称

fhe

frh

字段

Component: k, REPORT_SKIN, field_46044, SKIN_TYPE_TEXT, f_291321_

Component: d, REPORT_SKIN, field_46044, SKIN_TYPE_TEXT, f_291321_

Component: l, REPORT_NAME, field_46045, NAME_TYPE_TEXT, f_291064_

Component: r, REPORT_NAME, field_46045, NAME_TYPE_TEXT, f_291064_

int: m, SPACING, field_46046, field_46046, f_291277_

int: s, SPACING, field_46046, field_46046, f_291277_

Screen: n, lastScreen, field_46047, parent, f_291648_

Screen: u, lastScreen, field_46047, parent, f_291648_

ReportingContext: o, context, field_46048, context, f_291107_

ReportingContext: v, context, field_46048, context, f_291107_

PlayerEntry: p, player, field_46049, selectedPlayer, f_290733_

PlayerEntry: w, player, field_46049, selectedPlayer, f_290733_

LinearLayout: q, layout, field_46050, layout, f_291097_

LinearLayout: x, layout, field_46050, layout, f_291097_

构造函数

方法

Component (): h, getNarrationMessage, method_25435, getNarratedTitle, m_142562_

Component (): i, getNarrationMessage, method_25435, getNarratedTitle, m_142562_

void (): aN_, init, method_25426, init, m_7856_

void (): aM_, init, method_25426, init, m_7856_

void (): aE_, onClose, method_25419, close, m_7379_

void (): d, onClose, method_25419, close, m_7379_

1.20.4

名称

fcl

fhe

字段

构造函数

方法

Component (): g, getNarrationMessage, method_25435, getNarratedTitle, m_142562_

Component (): h, getNarrationMessage, method_25435, getNarratedTitle, m_142562_

void (): aH_, init, method_25426, init, m_7856_

void (): aN_, init, method_25426, init, m_7856_

void (): b, repositionElements, method_48640, initTabNavigation, m_267719_

void (): c, repositionElements, method_48640, initTabNavigation, m_267719_

void (): az_, onClose, method_25419, close, m_7379_

void (): aE_, onClose, method_25419, close, m_7379_

1.20.2

名称

fcl

net.minecraft.client.gui.screens.reporting.ReportPlayerScreen

net.minecraft.class_8770

net.minecraft.client.gui.screen.report.AbuseReportTypeScreen

net.minecraft.src.C_290209_

字段

Component: a, TITLE, field_46041, TITLE_TEXT, f_291176_

Component: b, MESSAGE, field_46042, MESSAGE_TEXT, f_291817_

Component: c, REPORT_CHAT, field_46043, CHAT_TYPE_TEXT, f_291608_

Component: k, REPORT_SKIN, field_46044, SKIN_TYPE_TEXT, f_291321_

Component: l, REPORT_NAME, field_46045, NAME_TYPE_TEXT, f_291064_

int: m, SPACING, field_46046, field_46046, f_291277_

Screen: n, lastScreen, field_46047, parent, f_291648_

ReportingContext: o, context, field_46048, context, f_291107_

PlayerEntry: p, player, field_46049, selectedPlayer, f_290733_

LinearLayout: q, layout, field_46050, layout, f_291097_

构造函数

(Screen, ReportingContext, PlayerEntry)

方法

Component (): g, getNarrationMessage, method_25435, getNarratedTitle, m_142562_

void (): aH_, init, method_25426, init, m_7856_

void (): b, repositionElements, method_48640, initTabNavigation, m_267719_

void (): az_, onClose, method_25419, close, m_7379_