历史 - net.minecraft.world.level.levelgen.feature.trunkplacers.FancyTrunkPlacer

1.21.11

名称

eye

fdf

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

esp

eye

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

eqe

esp

字段

构造函数

方法

1.21.5

名称

ele

eqe

字段

构造函数

方法

1.21.4

名称

emb

ele

字段

构造函数

方法

1.21.3

名称

ehh

emb

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

egd

ehh

字段

构造函数

方法

1.20.6

名称

dwx

egd

字段

com.mojang.serialization.Codec<FancyTrunkPlacer>: a, CODEC, field_24967, CODEC, f_70091_

com.mojang.serialization.MapCodec<FancyTrunkPlacer>: a, CODEC, field_24967, CODEC, f_70091_

构造函数

方法

1.20.4

名称

dsz

dwx

字段

构造函数

方法

1.20.2

名称

dpr

dsz

字段

构造函数

方法

1.20.1

名称

dpg

dpr

字段

构造函数

方法

1.19.4

名称

dmg

dpg

字段

构造函数

方法

1.19.3

名称

dit

dmg

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dhw

dit

net.minecraft.world.level.levelgen.feature.trunkplacers.TrunkPlacerFancy

字段

构造函数

方法

1.19

名称

dct

dhw

net.minecraft.world.level.levelgen.feature.trunkplacers.TrunkPlacerFancy

字段

构造函数

方法

List<FoliagePlacer$FoliageAttachment> (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, int, BlockPos, TreeConfiguration): a, placeTrunk, method_26991, generate, m_142625_

boolean (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, BlockPos, BlockPos, boolean, TreeConfiguration): a, makeLimb, method_27393, makeOrCheckBranch, m_161815_

void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, int, BlockPos, List<FancyTrunkPlacer$FoliageCoords>, TreeConfiguration): a, makeBranches, method_27392, makeBranches, m_161807_

List<FoliagePlacer$FoliageAttachment> (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, int, BlockPos, TreeConfiguration): a, placeTrunk, method_26991, generate, m_213934_

boolean (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, BlockPos, BlockPos, boolean, TreeConfiguration): a, makeLimb, method_27393, makeOrCheckBranch, m_226107_

void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, int, BlockPos, List<FancyTrunkPlacer$FoliageCoords>, TreeConfiguration): a, makeBranches, method_27392, makeBranches, m_226099_

1.18.2

名称

dcm

dct

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cyo

dcm

字段

构造函数

方法

1.17.1

名称

cyn

cyo

字段

构造函数

方法

1.17

名称

cow

cyn

net.minecraft.world.gen.trunkplacer.FancyTrunkPlacer

net.minecraft.src.C_2420_

net.minecraft.server.v1_16_R3.TrunkPlacerFancy

net.minecraft.world.level.levelgen.feature.trunkplacers.TrunkPlacerFancy

字段

com.mojang.serialization.Codec<FancyTrunkPlacer>: a, CODEC, field_24967, CODEC, field_236884_a_

com.mojang.serialization.Codec<FancyTrunkPlacer>: a, CODEC, field_24967, CODEC, f_70091_

double: b, TRUNK_HEIGHT_SCALE, field_31524, field_31524, f_161796_

double: h, CLUSTER_DENSITY_MAGIC, field_31525, field_31525, f_161797_

double: i, BRANCH_SLOPE, field_31526, field_31526, f_161798_

double: j, BRANCH_LENGTH_MAGIC, field_31527, field_31527, f_161799_

构造函数

方法

TrunkPlacerType<?> (): a, type, method_28903, getType, func_230381_a_

TrunkPlacerType<?> (): a, type, method_28903, getType, m_7362_

List<FoliagePlacer$FoliageAttachment> (LevelSimulatedRW, Random, int, BlockPos, Set<BlockPos>, BoundingBox, TreeConfiguration): a, placeTrunk, method_26991, generate, func_230382_a_

boolean (LevelSimulatedRW, Random, BlockPos, BlockPos, boolean, Set<BlockPos>, BoundingBox, TreeConfiguration): a, makeLimb, method_27393, makeOrCheckBranch, func_236887_a_

int (BlockPos): a, getSteps, method_27394, getLongestSide, func_236888_a_

int (BlockPos): a, getSteps, method_27394, getLongestSide, m_70127_

Direction$Axis (BlockPos, BlockPos): a, getLogAxis, method_27395, getLogAxis, func_236889_a_

Direction$Axis (BlockPos, BlockPos): a, getLogAxis, method_27395, getLogAxis, m_70129_

boolean (int, int): a, trimBranches, method_27391, isHighEnough, func_236885_a_

boolean (int, int): a, trimBranches, method_27391, isHighEnough, m_70098_

void (LevelSimulatedRW, Random, int, BlockPos, List<FancyTrunkPlacer$FoliageCoords>, Set<BlockPos>, BoundingBox, TreeConfiguration): a, makeBranches, method_27392, makeBranches, func_236886_a_

float (int, int): b, treeShape, method_27396, shouldGenerateBranch, func_236890_b_

float (int, int): b, treeShape, method_27396, shouldGenerateBranch, m_70132_

List<FoliagePlacer$FoliageAttachment> (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, int, BlockPos, TreeConfiguration): a, placeTrunk, method_26991, generate, m_142625_

boolean (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, BlockPos, BlockPos, boolean, TreeConfiguration): a, makeLimb, method_27393, makeOrCheckBranch, m_161815_

void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, int, BlockPos, List<FancyTrunkPlacer$FoliageCoords>, TreeConfiguration): a, makeBranches, method_27392, makeBranches, m_161807_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cot

cow

net.minecraft.server.v1_16_R2.TrunkPlacerFancy

net.minecraft.server.v1_16_R3.TrunkPlacerFancy

字段

构造函数

方法

float (int, int): b, treeShape, method_27396, method_27396, func_236890_b_

float (int, int): b, treeShape, method_27396, shouldGenerateBranch, func_236890_b_

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cqr

cot

net.minecraft.server.v1_16_R1.TrunkPlacerFancy

net.minecraft.server.v1_16_R2.TrunkPlacerFancy

字段

构造函数

方法

1.16.1

名称

cqr

net.minecraft.world.level.levelgen.feature.trunkplacers.FancyTrunkPlacer

net.minecraft.class_5212

net.minecraft.world.gen.trunk.LargeOakTrunkPlacer

net.minecraft.world.gen.trunkplacer.FancyTrunkPlacer

net.minecraft.server.v1_16_R1.TrunkPlacerFancy

字段

com.mojang.serialization.Codec<FancyTrunkPlacer>: a, CODEC, field_24967, CODEC, field_236884_a_

构造函数

(int, int, int)

方法

TrunkPlacerType<?> (): a, type, method_28903, getType, func_230381_a_

List<FoliagePlacer$FoliageAttachment> (LevelSimulatedRW, Random, int, BlockPos, Set<BlockPos>, BoundingBox, TreeConfiguration): a, placeTrunk, method_26991, generate, func_230382_a_

boolean (LevelSimulatedRW, Random, BlockPos, BlockPos, boolean, Set<BlockPos>, BoundingBox, TreeConfiguration): a, makeLimb, method_27393, makeOrCheckBranch, func_236887_a_

int (BlockPos): a, getSteps, method_27394, getLongestSide, func_236888_a_

Direction$Axis (BlockPos, BlockPos): a, getLogAxis, method_27395, getLogAxis, func_236889_a_

boolean (int, int): a, trimBranches, method_27391, isHighEnough, func_236885_a_

void (LevelSimulatedRW, Random, int, BlockPos, List<FancyTrunkPlacer$FoliageCoords>, Set<BlockPos>, BoundingBox, TreeConfiguration): a, makeBranches, method_27392, makeBranches, func_236886_a_

float (int, int): b, treeShape, method_27396, method_27396, func_236890_b_