历史 - net.minecraft.client.renderer.entity.state.ArmorStandRenderState

1.21.11

名称

htn

ici

字段

boolean: j, showArms, field_53249, showArms, f_346453_

boolean: n, showArms, field_53249, showArms, f_346453_

boolean: k, showBasePlate, field_53250, showBasePlate, f_349336_

boolean: o, showBasePlate, field_53250, showBasePlate, f_349336_

Rotations: l, headPose, field_53251, headRotation, f_348772_

Rotations: p, headPose, field_53251, headRotation, f_348772_

Rotations: m, bodyPose, field_53252, bodyRotation, f_349028_

Rotations: q, bodyPose, field_53252, bodyRotation, f_349028_

Rotations: n, leftArmPose, field_53253, leftArmRotation, f_348404_

Rotations: r, leftArmPose, field_53253, leftArmRotation, f_348404_

Rotations: o, rightArmPose, field_53254, rightArmRotation, f_349292_

Rotations: s, rightArmPose, field_53254, rightArmRotation, f_349292_

Rotations: p, leftLegPose, field_53255, leftLegRotation, f_347450_

Rotations: t, leftLegPose, field_53255, leftLegRotation, f_347450_

Rotations: q, rightLegPose, field_53256, rightLegRotation, f_347722_

Rotations: u, rightLegPose, field_53256, rightLegRotation, f_347722_

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hjs

htn

字段

构造函数

方法

1.21.8

名称

hjr

hjs

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

hdh

hjr

字段

构造函数

方法

1.21.5

名称

gxr

hdh

字段

构造函数

方法

1.21.4

名称

gxb

gxr

字段

boolean: e, showArms, field_53249, showArms, f_346453_

boolean: j, showArms, field_53249, showArms, f_346453_

boolean: f, showBasePlate, field_53250, showBasePlate, f_349336_

boolean: k, showBasePlate, field_53250, showBasePlate, f_349336_

Rotations: g, headPose, field_53251, headRotation, f_348772_

Rotations: l, headPose, field_53251, headRotation, f_348772_

Rotations: h, bodyPose, field_53252, bodyRotation, f_349028_

Rotations: m, bodyPose, field_53252, bodyRotation, f_349028_

Rotations: i, leftArmPose, field_53253, leftArmRotation, f_348404_

Rotations: n, leftArmPose, field_53253, leftArmRotation, f_348404_

Rotations: j, rightArmPose, field_53254, rightArmRotation, f_349292_

Rotations: o, rightArmPose, field_53254, rightArmRotation, f_349292_

Rotations: k, leftLegPose, field_53255, leftLegRotation, f_347450_

Rotations: p, leftLegPose, field_53255, leftLegRotation, f_347450_

Rotations: l, rightLegPose, field_53256, rightLegRotation, f_347722_

Rotations: q, rightLegPose, field_53256, rightLegRotation, f_347722_

构造函数

方法

1.21.3

名称

gxb

net.minecraft.client.renderer.entity.state.ArmorStandRenderState

net.minecraft.class_9998

net.minecraft.client.render.entity.state.ArmorStandEntityRenderState

net.minecraft.src.C_345978_

字段

float: a, yRot, field_53245, yaw, f_348291_

float: b, wiggle, field_53246, timeSinceLastHit, f_349582_

boolean: c, isMarker, field_53247, marker, f_347689_

boolean: d, isSmall, field_53248, small, f_346619_

boolean: e, showArms, field_53249, showArms, f_346453_

boolean: f, showBasePlate, field_53250, showBasePlate, f_349336_

Rotations: g, headPose, field_53251, headRotation, f_348772_

Rotations: h, bodyPose, field_53252, bodyRotation, f_349028_

Rotations: i, leftArmPose, field_53253, leftArmRotation, f_348404_

Rotations: j, rightArmPose, field_53254, rightArmRotation, f_349292_

Rotations: k, leftLegPose, field_53255, leftLegRotation, f_347450_

Rotations: l, rightLegPose, field_53256, rightLegRotation, f_347722_

构造函数

()

方法