历史 - net.minecraft.client.gui.screens.options.LanguageSelectScreen$LanguageSelectionList$Entry
1.21.11
名称
gqe$a$a
gvy$a$a
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gim$a$a
gqe$a$a
字段
long: d, lastClickTime, field_44921, clickTime, f_337659_
构造函数
方法
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_
void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_
void (GuiGraphics, int, int, boolean, float): a, renderContent, method_25343, render, m_6311_
boolean (KeyEvent): a, keyPressed, method_25404, keyPressed, m_7933_
boolean (MouseButtonEvent, boolean): a, mouseClicked, method_25402, mouseClicked, m_6375_
1.21.8
名称
gil$a$a
gim$a$a
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gcs$a$a
gil$a$a
字段
构造函数
方法
1.21.5
名称
fxm$a$a
gcs$a$a
字段
构造函数
方法
1.21.4
名称
fwy$a$a
fxm$a$a
字段
构造函数
方法
1.21.3
名称
frd$a$a
fwy$a$a
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
fmo$a$a
frd$a$a
net.minecraft.client.gui.screens.LanguageSelectScreen$LanguageSelectionList$Entry
net.minecraft.client.gui.screens.options.LanguageSelectScreen$LanguageSelectionList$Entry
net.minecraft.src.C_3561_$C_3562_$C_3563_
net.minecraft.src.C_336602_$C_336476_$C_336592_
字段
String: b, code, field_41846, languageCode, f_263697_
String: b, code, field_41846, languageCode, f_337298_
Component: c, language, field_18743, languageDefinition, f_96116_
Component: c, language, field_18743, languageDefinition, f_336816_
long: d, lastClickTime, field_44921, clickTime, f_287791_
long: d, lastClickTime, field_44921, clickTime, f_337659_
构造函数
方法
void (): b, select, method_19381, onPressed, m_96120_
void (): b, select, method_19381, onPressed, m_340030_
1.20.6
名称
fck$a$a
fmo$a$a
字段
构造函数
方法
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_
1.20.4
名称
ext$a$a
fck$a$a
字段
构造函数
方法
1.20.2
名称
eua$a$a
ext$a$a
字段
构造函数
方法
1.20.1
名称
esn$a$a
eua$a$a
字段
long: d, lastClickTime, field_44921, clickTime, f_287791_
构造函数
方法
void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
1.19.4
名称
eol$a$a
esn$a$a
字段
LanguageInfo: b, language, field_18743, languageDefinition, f_96116_
String: b, code, field_41846, languageCode, f_263697_
Component: c, language, field_18743, languageDefinition, f_96116_
构造函数
(LanguageSelectScreen$LanguageSelectionList, LanguageInfo)
(LanguageSelectScreen$LanguageSelectionList, String, LanguageInfo)
方法
void (): a, select, method_19381, onPressed, m_96120_
void (): b, select, method_19381, onPressed, m_96120_
Component (): b, getNarration, method_37006, getNarration, m_142172_
Component (): a, getNarration, method_37006, getNarration, m_142172_
1.19.3
名称
ekw$a$a
eol$a$a
字段
构造函数
方法
1.19.2
名称
net.minecraft.src.C_3563_
net.minecraft.src.C_3561_$C_3562_$C_3563_
字段
构造函数
方法
1.19.1
名称
ejt$a$a
ekw$a$a
字段
构造函数
方法
1.19
名称
edh$a$a
ejt$a$a
net.minecraft.src.C_3561_$C_3562_$C_3563_
net.minecraft.src.C_3563_
字段
构造函数
方法
1.18.2
名称
ecc$a$a
edh$a$a
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
eac$a$a
ecc$a$a
字段
构造函数
方法
void (): b, select, method_19381, onPressed, m_96120_
void (): a, select, method_19381, onPressed, m_96120_
Component (): a, getNarration, method_37006, getNarration, m_142172_
Component (): b, getNarration, method_37006, getNarration, m_142172_
1.17.1
名称
eab$a$a
eac$a$a
字段
构造函数
方法
Component (): a, getNarration, method_37006, method_37006, m_142172_
Component (): a, getNarration, method_37006, getNarration, m_142172_
1.17
名称
dof$a$a
eab$a$a
net.minecraft.client.gui.screen.LanguageScreen$List$LanguageEntry
net.minecraft.src.C_3561_$C_3562_$C_3563_
字段
LanguageInfo: b, language, field_18743, languageDefinition, field_214398_b
LanguageInfo: b, language, field_18743, languageDefinition, f_96116_
构造函数
方法
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, func_231044_a_
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_
void (): a, select, method_19381, onPressed, func_214395_a
void (): b, select, method_19381, onPressed, m_96120_
void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, func_230432_a_
void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
Component (): a, getNarration, method_37006, method_37006, m_142172_
1.16.5
名称
net.minecraft.client.gui.screen.options.LanguageOptionsScreen$LanguageSelectionListWidget$LanguageEntry
net.minecraft.client.gui.screen.option.LanguageOptionsScreen$LanguageSelectionListWidget$LanguageEntry
字段
构造函数
方法
1.16.4
名称
doc$a$a
dof$a$a
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dqd$a$a
doc$a$a
字段
构造函数
方法
1.16.1
名称
dfo$a$a
dqd$a$a
字段
构造函数
方法
void (int, int, int, int, int, int, int, boolean, float): render, render, render, render, render
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, func_231044_a_
void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, func_230432_a_
1.15.2
名称
dfm$a$a
dfo$a$a
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dbz$a$a
dfm$a$a
字段
构造函数
方法
1.14.4
名称
czl$a$a
dbz$a$a
net.minecraft.client.gui.screens.LanguageSelectScreen$LanguageSelectionList$Entry
net.minecraft.client.gui.screen.LanguageOptionsScreen$LanguageSelectionListWidget$LanguageEntry
net.minecraft.client.gui.screen.options.LanguageOptionsScreen$LanguageSelectionListWidget$LanguageEntry
字段
LanguageDefinition: b, field_18743, languageDefinition, field_214398_b
Language: b, language, field_18743, languageDefinition, field_214398_b
构造函数
方法
void (int, int, int, int, int, int, int, boolean, float): render, render, render, render
void (int, int, int, int, int, int, int, boolean, float): render, render, render, render, render
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked, mouseClicked
void (): a, method_19381, onPressed, func_214395_a
void (): a, select, method_19381, onPressed, func_214395_a
1.14.3
名称
czh$a$a
czl$a$a
net.minecraft.client.gui.screen.LanguageOptionsScreen$LanguageSelectionListWidget$LanguageEntry
字段
Language: b, field_18743, field_214398_b
LanguageDefinition: b, field_18743, languageDefinition, field_214398_b
构造函数
方法
void (int, int, int, int, int, int, int, boolean, float): render, render
void (int, int, int, int, int, int, int, boolean, float): render, render, render, render
boolean (double, double, int): mouseClicked, mouseClicked
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked
void (): a, method_19381, func_214395_a
void (): a, method_19381, onPressed, func_214395_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
czf$a$a
czh$a$a
字段
构造函数
方法
1.14
名称
czf$a$a
net.minecraft.class_426$class_4195$class_4194
net.minecraft.client.gui.screen.LanguageScreen$List$LanguageEntry
字段
Language: b, field_18743, field_214398_b
构造函数
(LanguageScreen$List, Language)
方法
void (int, int, int, int, int, int, int, boolean, float): render, render
boolean (double, double, int): mouseClicked, mouseClicked
void (): a, method_19381, func_214395_a