历史 - net.minecraft.client.gui.screens.options.LanguageSelectScreen$LanguageSelectionList$Entry

1.21.11

名称

gqe$a$a

gvy$a$a

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gim$a$a

gqe$a$a

字段

long: d, lastClickTime, field_44921, clickTime, f_337659_

构造函数

方法

boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_

void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_

boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_

void (GuiGraphics, int, int, boolean, float): a, renderContent, method_25343, render, m_6311_

boolean (KeyEvent): a, keyPressed, method_25404, keyPressed, m_7933_

boolean (MouseButtonEvent, boolean): a, mouseClicked, method_25402, mouseClicked, m_6375_

1.21.8

名称

gil$a$a

gim$a$a

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gcs$a$a

gil$a$a

字段

构造函数

方法

1.21.5

名称

fxm$a$a

gcs$a$a

字段

构造函数

方法

1.21.4

名称

fwy$a$a

fxm$a$a

字段

构造函数

方法

1.21.3

名称

frd$a$a

fwy$a$a

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

fmo$a$a

frd$a$a

net.minecraft.client.gui.screens.LanguageSelectScreen$LanguageSelectionList$Entry

net.minecraft.client.gui.screens.options.LanguageSelectScreen$LanguageSelectionList$Entry

net.minecraft.src.C_3561_$C_3562_$C_3563_

net.minecraft.src.C_336602_$C_336476_$C_336592_

字段

String: b, code, field_41846, languageCode, f_263697_

String: b, code, field_41846, languageCode, f_337298_

Component: c, language, field_18743, languageDefinition, f_96116_

Component: c, language, field_18743, languageDefinition, f_336816_

long: d, lastClickTime, field_44921, clickTime, f_287791_

long: d, lastClickTime, field_44921, clickTime, f_337659_

构造函数

方法

void (): b, select, method_19381, onPressed, m_96120_

void (): b, select, method_19381, onPressed, m_340030_

1.20.6

名称

fck$a$a

fmo$a$a

字段

构造函数

方法

boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_

1.20.4

名称

ext$a$a

fck$a$a

字段

构造函数

方法

1.20.2

名称

eua$a$a

ext$a$a

字段

构造函数

方法

1.20.1

名称

esn$a$a

eua$a$a

字段

long: d, lastClickTime, field_44921, clickTime, f_287791_

构造函数

方法

void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_

void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_

1.19.4

名称

eol$a$a

esn$a$a

字段

LanguageInfo: b, language, field_18743, languageDefinition, f_96116_

String: b, code, field_41846, languageCode, f_263697_

Component: c, language, field_18743, languageDefinition, f_96116_

构造函数

(LanguageSelectScreen$LanguageSelectionList, LanguageInfo)

(LanguageSelectScreen$LanguageSelectionList, String, LanguageInfo)

方法

void (): a, select, method_19381, onPressed, m_96120_

void (): b, select, method_19381, onPressed, m_96120_

Component (): b, getNarration, method_37006, getNarration, m_142172_

Component (): a, getNarration, method_37006, getNarration, m_142172_

1.19.3

名称

ekw$a$a

eol$a$a

字段

构造函数

方法

1.19.2

名称

net.minecraft.src.C_3563_

net.minecraft.src.C_3561_$C_3562_$C_3563_

字段

构造函数

方法

1.19.1

名称

ejt$a$a

ekw$a$a

字段

构造函数

方法

1.19

名称

edh$a$a

ejt$a$a

net.minecraft.src.C_3561_$C_3562_$C_3563_

net.minecraft.src.C_3563_

字段

构造函数

方法

1.18.2

名称

ecc$a$a

edh$a$a

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

eac$a$a

ecc$a$a

字段

构造函数

方法

void (): b, select, method_19381, onPressed, m_96120_

void (): a, select, method_19381, onPressed, m_96120_

Component (): a, getNarration, method_37006, getNarration, m_142172_

Component (): b, getNarration, method_37006, getNarration, m_142172_

1.17.1

名称

eab$a$a

eac$a$a

字段

构造函数

方法

Component (): a, getNarration, method_37006, method_37006, m_142172_

Component (): a, getNarration, method_37006, getNarration, m_142172_

1.17

名称

dof$a$a

eab$a$a

net.minecraft.client.gui.screen.LanguageScreen$List$LanguageEntry

net.minecraft.src.C_3561_$C_3562_$C_3563_

字段

LanguageInfo: b, language, field_18743, languageDefinition, field_214398_b

LanguageInfo: b, language, field_18743, languageDefinition, f_96116_

构造函数

方法

boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, func_231044_a_

boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_

void (): a, select, method_19381, onPressed, func_214395_a

void (): b, select, method_19381, onPressed, m_96120_

void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, func_230432_a_

void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_

Component (): a, getNarration, method_37006, method_37006, m_142172_

1.16.5

名称

net.minecraft.client.gui.screen.options.LanguageOptionsScreen$LanguageSelectionListWidget$LanguageEntry

net.minecraft.client.gui.screen.option.LanguageOptionsScreen$LanguageSelectionListWidget$LanguageEntry

字段

构造函数

方法

1.16.4

名称

doc$a$a

dof$a$a

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dqd$a$a

doc$a$a

字段

构造函数

方法

1.16.1

名称

dfo$a$a

dqd$a$a

字段

构造函数

方法

void (int, int, int, int, int, int, int, boolean, float): render, render, render, render, render

boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked, mouseClicked

boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, func_231044_a_

void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, func_230432_a_

1.15.2

名称

dfm$a$a

dfo$a$a

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dbz$a$a

dfm$a$a

字段

构造函数

方法

1.14.4

名称

czl$a$a

dbz$a$a

net.minecraft.client.gui.screens.LanguageSelectScreen$LanguageSelectionList$Entry

net.minecraft.client.gui.screen.LanguageOptionsScreen$LanguageSelectionListWidget$LanguageEntry

net.minecraft.client.gui.screen.options.LanguageOptionsScreen$LanguageSelectionListWidget$LanguageEntry

字段

LanguageDefinition: b, field_18743, languageDefinition, field_214398_b

Language: b, language, field_18743, languageDefinition, field_214398_b

构造函数

方法

void (int, int, int, int, int, int, int, boolean, float): render, render, render, render

void (int, int, int, int, int, int, int, boolean, float): render, render, render, render, render

boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked

boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked, mouseClicked

void (): a, method_19381, onPressed, func_214395_a

void (): a, select, method_19381, onPressed, func_214395_a

1.14.3

名称

czh$a$a

czl$a$a

net.minecraft.client.gui.screen.LanguageOptionsScreen$LanguageSelectionListWidget$LanguageEntry

字段

Language: b, field_18743, field_214398_b

LanguageDefinition: b, field_18743, languageDefinition, field_214398_b

构造函数

方法

void (int, int, int, int, int, int, int, boolean, float): render, render

void (int, int, int, int, int, int, int, boolean, float): render, render, render, render

boolean (double, double, int): mouseClicked, mouseClicked

boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked

void (): a, method_19381, func_214395_a

void (): a, method_19381, onPressed, func_214395_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

czf$a$a

czh$a$a

字段

构造函数

方法

1.14

名称

czf$a$a

net.minecraft.class_426$class_4195$class_4194

net.minecraft.client.gui.screen.LanguageScreen$List$LanguageEntry

字段

Language: b, field_18743, field_214398_b

构造函数

(LanguageScreen$List, Language)

方法

void (int, int, int, int, int, int, int, boolean, float): render, render

boolean (double, double, int): mouseClicked, mouseClicked

void (): a, method_19381, func_214395_a