历史 - net.minecraft.world.scores.Team$Visibility
1.21.11
名称
fpp$b
fut$b
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fjz$b
fpp$b
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fhj$b
fjz$b
字段
构造函数
方法
1.21.5
名称
fci$b
fhj$b
字段
String: e, name, field_1445, name, f_83567_
String: g, name, field_1445, name, f_83567_
int: f, id, field_1441, value, f_83568_
int: h, id, field_1441, index, f_83568_
Map<String, Team$Visibility>: g, BY_NAME, field_1447, VISIBILITY_RULES, f_83569_
com.mojang.serialization.Codec<Team$Visibility>: e, CODEC, field_56489, CODEC, f_382322_
IntFunction<Team$Visibility>: i, BY_ID, field_56491, INDEX_MAPPER, f_379484_
StreamCodec<io.netty.buffer.ByteBuf, Team$Visibility>: f, STREAM_CODEC, field_56490, PACKET_CODEC, f_381659_
构造函数
方法
Team$Visibility (String): a, byName, method_1213, getRule, m_83579_
Component (): b, getDisplayName, method_1214, getDisplayName, m_83581_
Component (): a, getDisplayName, method_1214, getDisplayName, m_83581_
String[] (): a, getAllNames, method_35595, getKeys, m_166105_
String (): c, getSerializedName, method_15434, asString, m_7912_
1.21.4
名称
fdf$b
fci$b
字段
构造函数
方法
1.21.3
名称
eyi$b
fdf$b
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ewz$b
eyi$b
字段
构造函数
方法
1.20.6
名称
emz$b
ewz$b
字段
构造函数
方法
1.20.4
名称
eio$b
emz$b
字段
构造函数
方法
1.20.2
名称
efi$b
eio$b
字段
构造函数
方法
1.20.1
名称
eee$b
efi$b
字段
构造函数
方法
1.19.4
名称
ebe$b
eee$b
字段
构造函数
方法
1.19.3
名称
dxq$b
ebe$b
字段
构造函数
方法
1.19.2
名称
net.minecraft.src.C_3080_
net.minecraft.src.C_3078_$C_3080_
字段
构造函数
方法
1.19.1
名称
dwt$b
dxq$b
net.minecraft.world.scores.ScoreboardTeamBase$EnumNameTagVisibility
字段
构造函数
方法
1.19
名称
dqo$b
dwt$b
net.minecraft.src.C_3078_$C_3080_
net.minecraft.src.C_3080_
net.minecraft.world.scores.ScoreboardTeamBase$EnumNameTagVisibility
字段
构造函数
方法
1.18.2
名称
dpm$b
dqo$b
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
doa$b
dpm$b
字段
构造函数
方法
Component (): b, getDisplayName, method_1214, getTranslationKey, m_83581_
Component (): b, getDisplayName, method_1214, getDisplayName, m_83581_
String[] (): a, getAllNames, method_35595, method_35595, m_166105_
String[] (): a, getAllNames, method_35595, getKeys, m_166105_
1.17.1
名称
字段
构造函数
方法
1.17
名称
ddp$b
doa$b
net.minecraft.scoreboard.Team$Visible
net.minecraft.src.C_3078_$C_3080_
net.minecraft.server.v1_16_R3.ScoreboardTeamBase$EnumNameTagVisibility
net.minecraft.world.scores.ScoreboardTeamBase$EnumNameTagVisibility
字段
Team$Visibility: a, ALWAYS, field_1442, ALWAYS, ALWAYS, ALWAYS
Team$Visibility: a, ALWAYS, field_1442, ALWAYS, ALWAYS
Team$Visibility: b, NEVER, field_1443, NEVER, NEVER, NEVER
Team$Visibility: b, NEVER, field_1443, NEVER, NEVER
Team$Visibility: c, HIDE_FOR_OTHER_TEAMS, field_1444, HIDE_FOR_OTHER_TEAMS, HIDE_FOR_OTHER_TEAMS, HIDE_FOR_OTHER_TEAMS
Team$Visibility: c, HIDE_FOR_OTHER_TEAMS, field_1444, HIDE_FOR_OTHER_TEAMS, HIDE_FOR_OTHER_TEAMS
Team$Visibility: d, HIDE_FOR_OWN_TEAM, field_1446, HIDE_FOR_OWN_TEAM, HIDE_FOR_OWN_TEAM, HIDE_FOR_OWN_TEAM
Team$Visibility: d, HIDE_FOR_OWN_TEAM, field_1446, HIDE_FOR_OWN_TEAM, HIDE_FOR_OWN_TEAM
String: e, name, field_1445, name, field_178830_e
String: e, name, field_1445, name, f_83567_
int: f, id, field_1441, value, field_178827_f
int: f, id, field_1441, value, f_83568_
Map<String, Team$Visibility>: g, BY_NAME, field_1447, VISIBILITY_RULES, field_186697_g
Map<String, Team$Visibility>: g, BY_NAME, field_1447, VISIBILITY_RULES, f_83569_
构造函数
方法
Team$Visibility (String): a, byName, method_1213, getRule, func_178824_a
Team$Visibility (String): a, byName, method_1213, getRule, m_83579_
Component (): b, getDisplayName, method_1214, getTranslationKey, func_197910_b
Component (): b, getDisplayName, method_1214, getTranslationKey, m_83581_
String[] (): a, getAllNames, method_35595, method_35595, m_166105_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
ddm$b
ddp$b
net.minecraft.server.v1_16_R2.ScoreboardTeamBase$EnumNameTagVisibility
net.minecraft.server.v1_16_R3.ScoreboardTeamBase$EnumNameTagVisibility
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dfo$b
ddm$b
net.minecraft.server.v1_16_R1.ScoreboardTeamBase$EnumNameTagVisibility
net.minecraft.server.v1_16_R2.ScoreboardTeamBase$EnumNameTagVisibility
字段
构造函数
方法
1.16.1
名称
cwn$b
dfo$b
net.minecraft.server.v1_15_R1.ScoreboardTeamBase$EnumNameTagVisibility
net.minecraft.server.v1_16_R1.ScoreboardTeamBase$EnumNameTagVisibility
字段
构造函数
方法
1.15.2
名称
cwk$b
cwn$b
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ctk$b
cwk$b
net.minecraft.server.v1_14_R1.ScoreboardTeamBase$EnumNameTagVisibility
net.minecraft.server.v1_15_R1.ScoreboardTeamBase$EnumNameTagVisibility
字段
构造函数
方法
1.14.4
名称
ctd$b
ctk$b
net.minecraft.world.scores.Team$Visibility
字段
ScoreboardTeamBase$EnumNameTagVisibility: a, field_1442, ALWAYS, ALWAYS, ALWAYS
Team$Visibility: a, ALWAYS, field_1442, ALWAYS, ALWAYS, ALWAYS
ScoreboardTeamBase$EnumNameTagVisibility: b, field_1443, NEVER, NEVER, NEVER
Team$Visibility: b, NEVER, field_1443, NEVER, NEVER, NEVER
ScoreboardTeamBase$EnumNameTagVisibility: c, field_1444, HIDE_FOR_OTHER_TEAMS, HIDE_FOR_OTHER_TEAMS, HIDE_FOR_OTHER_TEAMS
Team$Visibility: c, HIDE_FOR_OTHER_TEAMS, field_1444, HIDE_FOR_OTHER_TEAMS, HIDE_FOR_OTHER_TEAMS, HIDE_FOR_OTHER_TEAMS
ScoreboardTeamBase$EnumNameTagVisibility: d, field_1446, HIDE_FOR_OWN_TEAM, HIDE_FOR_OWN_TEAM, HIDE_FOR_OWN_TEAM
Team$Visibility: d, HIDE_FOR_OWN_TEAM, field_1446, HIDE_FOR_OWN_TEAM, HIDE_FOR_OWN_TEAM, HIDE_FOR_OWN_TEAM
String: e, field_1445, name, field_178830_e
String: e, name, field_1445, name, field_178830_e
int: f, field_1441, value, field_178827_f
int: f, id, field_1441, value, field_178827_f
Map<String, ScoreboardTeamBase$EnumNameTagVisibility>: g, field_1447, VISIBILITY_RULES, field_186697_g
Map<String, Team$Visibility>: g, BY_NAME, field_1447, VISIBILITY_RULES, field_186697_g
构造函数
方法
ScoreboardTeamBase$EnumNameTagVisibility[] (): values, values, values, values, values
Team$Visibility[] (): values, values, values, values, values, values
ScoreboardTeamBase$EnumNameTagVisibility (String): valueOf, valueOf, valueOf, valueOf, valueOf
Team$Visibility (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
ScoreboardTeamBase$EnumNameTagVisibility (String): a, method_1213, getRule, func_178824_a
Team$Visibility (String): a, byName, method_1213, getRule, func_178824_a
IChatBaseComponent (): b, method_1214, getTranslationKey, func_197910_b
Component (): b, getDisplayName, method_1214, getTranslationKey, func_197910_b
1.14.3
名称
csz$b
ctd$b
net.minecraft.scoreboard.AbstractTeam$VisibilityRule
字段
ScoreboardTeamBase$EnumNameTagVisibility: a, field_1442, ALWAYS, ALWAYS
ScoreboardTeamBase$EnumNameTagVisibility: a, field_1442, ALWAYS, ALWAYS, ALWAYS
ScoreboardTeamBase$EnumNameTagVisibility: b, field_1443, NEVER, NEVER
ScoreboardTeamBase$EnumNameTagVisibility: b, field_1443, NEVER, NEVER, NEVER
ScoreboardTeamBase$EnumNameTagVisibility: c, field_1444, HIDE_FOR_OTHER_TEAMS, HIDE_FOR_OTHER_TEAMS
ScoreboardTeamBase$EnumNameTagVisibility: c, field_1444, HIDE_FOR_OTHER_TEAMS, HIDE_FOR_OTHER_TEAMS, HIDE_FOR_OTHER_TEAMS
ScoreboardTeamBase$EnumNameTagVisibility: d, field_1446, HIDE_FOR_OWN_TEAM, HIDE_FOR_OWN_TEAM
ScoreboardTeamBase$EnumNameTagVisibility: d, field_1446, HIDE_FOR_OWN_TEAM, HIDE_FOR_OWN_TEAM, HIDE_FOR_OWN_TEAM
String: e, field_1445, field_178830_e
String: e, field_1445, name, field_178830_e
int: f, field_1441, field_178827_f
int: f, field_1441, value, field_178827_f
Map<String, ScoreboardTeamBase$EnumNameTagVisibility>: g, field_1447, field_186697_g
Map<String, ScoreboardTeamBase$EnumNameTagVisibility>: g, field_1447, VISIBILITY_RULES, field_186697_g
构造函数
方法
ScoreboardTeamBase$EnumNameTagVisibility (String): a, method_1213, func_178824_a
ScoreboardTeamBase$EnumNameTagVisibility (String): a, method_1213, getRule, func_178824_a
IChatBaseComponent (): b, method_1214, func_197910_b
IChatBaseComponent (): b, method_1214, getTranslationKey, func_197910_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
csx$b
csz$b
字段
构造函数
方法
1.14
名称
cfe$b
csx$b
net.minecraft.class_270$class_272
net.minecraft.scoreboard.Team$EnumVisible
net.minecraft.scoreboard.Team$Visible
net.minecraft.server.v1_13_R2.ScoreboardTeamBase$EnumNameTagVisibility
net.minecraft.server.v1_14_R1.ScoreboardTeamBase$EnumNameTagVisibility
字段
ScoreboardTeamBase$EnumNameTagVisibility: a, ALWAYS, ALWAYS
ScoreboardTeamBase$EnumNameTagVisibility: a, field_1442, ALWAYS, ALWAYS
ScoreboardTeamBase$EnumNameTagVisibility: b, NEVER, NEVER
ScoreboardTeamBase$EnumNameTagVisibility: b, field_1443, NEVER, NEVER
ScoreboardTeamBase$EnumNameTagVisibility: c, HIDE_FOR_OTHER_TEAMS, HIDE_FOR_OTHER_TEAMS
ScoreboardTeamBase$EnumNameTagVisibility: c, field_1444, HIDE_FOR_OTHER_TEAMS, HIDE_FOR_OTHER_TEAMS
ScoreboardTeamBase$EnumNameTagVisibility: d, HIDE_FOR_OWN_TEAM, HIDE_FOR_OWN_TEAM
ScoreboardTeamBase$EnumNameTagVisibility: d, field_1446, HIDE_FOR_OWN_TEAM, HIDE_FOR_OWN_TEAM
String: e, field_178830_e
String: e, field_1445, field_178830_e
int: f, field_178827_f
int: f, field_1441, field_178827_f
Map<String, ScoreboardTeamBase$EnumNameTagVisibility>: g, field_186697_g
Map<String, ScoreboardTeamBase$EnumNameTagVisibility>: g, field_1447, field_186697_g
构造函数
方法
ScoreboardTeamBase$EnumNameTagVisibility[] (): values, values, values
ScoreboardTeamBase$EnumNameTagVisibility[] (): values, values, values, values, values
ScoreboardTeamBase$EnumNameTagVisibility (String): valueOf, valueOf, valueOf
ScoreboardTeamBase$EnumNameTagVisibility (String): valueOf, valueOf, valueOf, valueOf, valueOf
ScoreboardTeamBase$EnumNameTagVisibility (String): a, func_178824_a
ScoreboardTeamBase$EnumNameTagVisibility (String): a, method_1213, func_178824_a
IChatBaseComponent (): b, func_197910_b
IChatBaseComponent (): b, method_1214, func_197910_b
1.13.2
名称
cfd$b
cfe$b
字段
构造函数
方法
1.13.1
名称
cet$b
cfd$b
net.minecraft.server.v1_13_R1.ScoreboardTeamBase$EnumNameTagVisibility
net.minecraft.server.v1_13_R2.ScoreboardTeamBase$EnumNameTagVisibility
字段
构造函数
方法
1.13
名称
bhm$b
cet$b
net.minecraft.server.v1_12_R1.ScoreboardTeamBase$EnumNameTagVisibility
net.minecraft.server.v1_13_R1.ScoreboardTeamBase$EnumNameTagVisibility
字段
构造函数
方法
String[] (): a, func_178825_a
IChatBaseComponent (): b, func_197910_b
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
bhk$b
bhm$b
字段
构造函数
方法
1.12
名称
bee$b
bhk$b
net.minecraft.server.v1_11_R1.ScoreboardTeamBase$EnumNameTagVisibility
net.minecraft.server.v1_12_R1.ScoreboardTeamBase$EnumNameTagVisibility
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
bec$b
bee$b
字段
构造函数
方法
1.11
名称
bcj$b
bec$b
net.minecraft.server.v1_10_R1.ScoreboardTeamBase$EnumNameTagVisibility
net.minecraft.server.v1_11_R1.ScoreboardTeamBase$EnumNameTagVisibility
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
bbp$b
bcj$b
net.minecraft.server.v1_9_R2.ScoreboardTeamBase$EnumNameTagVisibility
net.minecraft.server.v1_10_R1.ScoreboardTeamBase$EnumNameTagVisibility
字段
构造函数
方法
1.9.4
名称
bbo$b
bbp$b
net.minecraft.server.v1_9_R1.ScoreboardTeamBase$EnumNameTagVisibility
net.minecraft.server.v1_9_R2.ScoreboardTeamBase$EnumNameTagVisibility
字段
构造函数
方法
1.9.2
名称
bbr$b
bbo$b
字段
构造函数
方法
1.9
名称
auq$a
bbr$b
net.minecraft.server.v1_8_R3.ScoreboardTeamBase$EnumNameTagVisibility
net.minecraft.server.v1_9_R1.ScoreboardTeamBase$EnumNameTagVisibility
字段
Map<String, ScoreboardTeamBase$EnumNameTagVisibility>: g, field_178828_g
Map<String, ScoreboardTeamBase$EnumNameTagVisibility>: g, field_186697_g
构造函数
方法
1.8.8
名称
auq$a
net.minecraft.scoreboard.Team$EnumVisible
net.minecraft.server.v1_8_R3.ScoreboardTeamBase$EnumNameTagVisibility
字段
ScoreboardTeamBase$EnumNameTagVisibility: a, ALWAYS, ALWAYS
ScoreboardTeamBase$EnumNameTagVisibility: b, NEVER, NEVER
ScoreboardTeamBase$EnumNameTagVisibility: c, HIDE_FOR_OTHER_TEAMS, HIDE_FOR_OTHER_TEAMS
ScoreboardTeamBase$EnumNameTagVisibility: d, HIDE_FOR_OWN_TEAM, HIDE_FOR_OWN_TEAM
Map<String, ScoreboardTeamBase$EnumNameTagVisibility>: g, field_178828_g
String: e, field_178830_e
int: f, field_178827_f
构造函数
(String, int)
方法
ScoreboardTeamBase$EnumNameTagVisibility[] (): values, values, values
ScoreboardTeamBase$EnumNameTagVisibility (String): valueOf, valueOf, valueOf
String[] (): a, func_178825_a
ScoreboardTeamBase$EnumNameTagVisibility (String): a, func_178824_a