历史 - net.minecraft.client.server.IntegratedServer

1.21.11

名称

igy

iqa

字段

List<SimpleGizmoCollector$GizmoInstance>: w, latestTicksGizmos, field_63623, gizmoEntries, f_435694_

SimpleGizmoCollector: x, gizmoCollector, field_63624, gizmoCollector, f_436286_

构造函数

方法

boolean (): p, isEpollEnabled, method_3759, isUsingNativeTransport, m_6994_

boolean (): p, useNativeTransport, method_3759, isUsingNativeTransport, m_139693_

void (): z, stopServer, method_3782, shutdown, m_7041_

void (): x, stopServer, method_3782, shutdown, m_7041_

boolean (): s, isPublished, method_3860, isRemote, m_6992_

boolean (): q, isPublished, method_3860, isRemote, m_6992_

int (): k, operatorUserPermissionLevel, method_3798, getOpPermissionLevel, m_120061_

int (): W, getPort, method_3756, getServerPort, m_7010_

int (): V, getPort, method_3756, getServerPort, m_7010_

int (): l, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, m_7034_

boolean (): bd, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

boolean (): aZ, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

void (): b, tickPaused, method_36439, incrementTotalWorldTimeStat, m_174968_

void (): h, tickPaused, method_36439, incrementTotalWorldTimeStat, m_174968_

GameType (): bj, getForcedGameType, method_3761, getForcedGameMode, m_142359_

GameType (): bf, getForcedGameType, method_3761, getForcedGameMode, m_142359_

ModCheck (): U, getModdedStatus, method_24307, getModStatus, m_183471_

ModCheck (): T, getModdedStatus, method_24307, getModStatus, m_183471_

boolean (): J, isPaused, method_54809, isPaused, m_305863_

boolean (): I, isPaused, method_54809, isPaused, m_305863_

void (): d, warnOnLowDiskSpace, method_57823, checkLowDiskSpaceWarning, m_321341_

void (): j, warnOnLowDiskSpace, method_57823, checkLowDiskSpaceWarning, m_321341_

Path (): I, getServerDirectory, method_3831, getRunDirectory, m_6237_

Path (): G, getServerDirectory, method_3831, getRunDirectory, m_6237_

GlobalPos (): x, selectLevelLoadFocusPos, method_73041, getSpawnPos, m_415295_

GlobalPos (): v, selectLevelLoadFocusPos, method_73041, getSpawnPos, m_415295_

int (): t, getMaxPlayers, method_3802, getMaxPlayerCount, m_293928_

int (): r, getMaxPlayers, method_3802, getMaxPlayerCount, m_293928_

void (boolean): b, processPacketsAndTick, method_76677, processPacketsAndTick, m_441433_

LevelBasedPermissionSet (): k, operatorUserPermissions, method_74994, getOpPermissionLevel, m_439622_

LevelBasedPermissionSet (): b, getFunctionCompilationPermissions, method_75490, getFunctionPermissions, m_439327_

Collection<SimpleGizmoCollector$GizmoInstance> (): d, getPerTickGizmos, method_75491, getGizmoEntries, m_439532_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hwf

igy

字段

Minecraft: n, minecraft, field_5518, client, f_120015_

Minecraft: p, minecraft, field_5518, client, f_120015_

boolean: o, paused, field_5524, paused, f_120016_

boolean: q, paused, field_5524, paused, f_120016_

int: p, publishedPort, field_5522, lanPort, f_120017_

int: r, publishedPort, field_5522, lanPort, f_120017_

UUID: s, uuid, field_5521, localPlayerUuid, f_120019_

UUID: u, uuid, field_5521, localPlayerUuid, f_120019_

LanServerPinger: r, lanPinger, field_5519, lanPinger, f_120018_

LanServerPinger: t, lanPinger, field_5519, lanPinger, f_120018_

GameType: q, publishedGameType, field_28075, forcedGameMode, f_174966_

GameType: s, publishedGameType, field_28075, forcedGameMode, f_174966_

int: m, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_

int: o, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_

int: t, previousSimulationDistance, field_34965, simulationDistance, f_194467_

int: v, previousSimulationDistance, field_34965, simulationDistance, f_194467_

org.slf4j.Logger: l, LOGGER, field_5520, LOGGER, f_120014_

org.slf4j.Logger: n, LOGGER, field_5520, LOGGER, f_120014_

int: m, MAX_PLAYERS, field_62489, field_62489, f_413163_

构造函数

(Thread, Minecraft, LevelStorageSource$LevelStorageAccess, PackRepository, WorldStem, Services, ChunkProgressListenerFactory)

(Thread, Minecraft, LevelStorageSource$LevelStorageAccess, PackRepository, WorldStem, Services, LevelLoadListener)

方法

void (): v, stopServer, method_3782, shutdown, m_7041_

void (): z, stopServer, method_3782, shutdown, m_7041_

boolean (): r, isPublished, method_3860, isRemote, m_6992_

boolean (): s, isPublished, method_3860, isRemote, m_6992_

boolean (): q, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, m_6993_

int (): k, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, m_7022_

int (): k, operatorUserPermissionLevel, method_3798, getOpPermissionLevel, m_120061_

int (): S, getPort, method_3756, getServerPort, m_7010_

int (): W, getPort, method_3756, getServerPort, m_7010_

boolean (com.mojang.authlib.GameProfile): a, isSingleplayerOwner, method_19466, isHost, m_7779_

int (int): b, getScaledTrackingDistance, method_27903, adjustTrackingDistance, m_7186_

int (int): c, getScaledTrackingDistance, method_27903, adjustTrackingDistance, m_7186_

boolean (): aX, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

boolean (): bd, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

GameType (): bd, getForcedGameType, method_3761, getForcedGameMode, m_142359_

GameType (): bj, getForcedGameType, method_3761, getForcedGameMode, m_142359_

ModCheck (): Q, getModdedStatus, method_24307, getModStatus, m_183471_

ModCheck (): U, getModdedStatus, method_24307, getModStatus, m_183471_

boolean (): E, isPaused, method_54809, isPaused, m_305863_

boolean (): J, isPaused, method_54809, isPaused, m_305863_

Path (): D, getServerDirectory, method_3831, getRunDirectory, m_6237_

Path (): I, getServerDirectory, method_3831, getRunDirectory, m_6237_

boolean (NameAndId): a, isSingleplayerOwner, method_19466, isHost, m_7779_

GlobalPos (): x, selectLevelLoadFocusPos, method_73041, getSpawnPos, m_415295_

int (): t, getMaxPlayers, method_3802, getMaxPlayerCount, m_293928_

1.21.8

名称

hwe

hwf

字段

构造函数

方法

1.21.7

名称

hwd

hwe

字段

构造函数

方法

1.21.6

名称

hpb

hwd

字段

构造函数

方法

1.21.5

名称

hje

hpb

字段

构造函数

方法

1.21.4

名称

hfw

hje

字段

构造函数

方法

1.21.3

名称

guo

hfw

字段

Minecraft: m, minecraft, field_5518, client, f_120015_

Minecraft: n, minecraft, field_5518, client, f_120015_

boolean: n, paused, field_5524, paused, f_120016_

boolean: o, paused, field_5524, paused, f_120016_

int: o, publishedPort, field_5522, lanPort, f_120017_

int: p, publishedPort, field_5522, lanPort, f_120017_

UUID: r, uuid, field_5521, localPlayerUuid, f_120019_

UUID: s, uuid, field_5521, localPlayerUuid, f_120019_

LanServerPinger: q, lanPinger, field_5519, lanPinger, f_120018_

LanServerPinger: r, lanPinger, field_5519, lanPinger, f_120018_

GameType: p, publishedGameType, field_28075, forcedGameMode, f_174966_

GameType: q, publishedGameType, field_28075, forcedGameMode, f_174966_

int: l, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_

int: m, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_

int: s, previousSimulationDistance, field_34965, simulationDistance, f_194467_

int: t, previousSimulationDistance, field_34965, simulationDistance, f_194467_

org.slf4j.Logger: k, LOGGER, field_5520, LOGGER, f_120014_

org.slf4j.Logger: l, LOGGER, field_5520, LOGGER, f_120014_

构造函数

方法

boolean (): M_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

boolean (): c, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

int (): R, getPort, method_3756, getServerPort, m_7010_

int (): S, getPort, method_3756, getServerPort, m_7010_

boolean (): aZ, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

boolean (): aX, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

GameType (): bf, getForcedGameType, method_3761, getForcedGameMode, m_142359_

GameType (): bd, getForcedGameType, method_3761, getForcedGameMode, m_142359_

ModCheck (): P, getModdedStatus, method_24307, getModStatus, m_183471_

ModCheck (): Q, getModdedStatus, method_24307, getModStatus, m_183471_

void (): c, warnOnLowDiskSpace, method_57823, checkLowDiskSpaceWarning, m_321341_

void (): d, warnOnLowDiskSpace, method_57823, checkLowDiskSpaceWarning, m_321341_

1.21.1

名称

字段

构造函数

方法

1.21

名称

gtg

guo

字段

构造函数

方法

File (): C, getServerDirectory, method_3831, getRunDirectory, m_6237_

boolean (): U_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

boolean (): M_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

boolean (): D, isPaused, method_54809, isPaused, m_305863_

boolean (): E, isPaused, method_54809, isPaused, m_305863_

void (ChunkPos): a, reportChunkLoadFailure, method_57821, onChunkLoadFailure, m_293783_

void (ChunkPos): b, reportChunkSaveFailure, method_57822, onChunkSaveFailure, m_322794_

Path (): D, getServerDirectory, method_3831, getRunDirectory, m_6237_

void (Throwable, RegionStorageInfo, ChunkPos): a, reportChunkLoadFailure, method_57821, onChunkLoadFailure, m_293783_

void (Throwable, RegionStorageInfo, ChunkPos): b, reportChunkSaveFailure, method_57822, onChunkSaveFailure, m_322794_

1.20.6

名称

gir

gtg

字段

Minecraft: n, minecraft, field_5518, client, f_120015_

Minecraft: m, minecraft, field_5518, client, f_120015_

boolean: o, paused, field_5524, paused, f_120016_

boolean: n, paused, field_5524, paused, f_120016_

int: p, publishedPort, field_5522, lanPort, f_120017_

int: o, publishedPort, field_5522, lanPort, f_120017_

UUID: s, uuid, field_5521, localPlayerUuid, f_120019_

UUID: r, uuid, field_5521, localPlayerUuid, f_120019_

LanServerPinger: r, lanPinger, field_5519, lanPinger, f_120018_

LanServerPinger: q, lanPinger, field_5519, lanPinger, f_120018_

GameType: q, publishedGameType, field_28075, forcedGameMode, f_174966_

GameType: p, publishedGameType, field_28075, forcedGameMode, f_174966_

int: m, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_

int: l, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_

int: t, previousSimulationDistance, field_34965, simulationDistance, f_194467_

int: s, previousSimulationDistance, field_34965, simulationDistance, f_194467_

org.slf4j.Logger: l, LOGGER, field_5520, LOGGER, f_120014_

org.slf4j.Logger: k, LOGGER, field_5520, LOGGER, f_120014_

构造函数

方法

File (): z, getServerDirectory, method_3831, getRunDirectory, m_6237_

File (): C, getServerDirectory, method_3831, getRunDirectory, m_6237_

boolean (): l, isDedicatedServer, method_3816, isDedicated, m_6982_

boolean (): n, isDedicatedServer, method_3816, isDedicated, m_6982_

boolean (): n, isEpollEnabled, method_3759, isUsingNativeTransport, m_6994_

boolean (): p, isEpollEnabled, method_3759, isUsingNativeTransport, m_6994_

void (): t, stopServer, method_3782, shutdown, m_7041_

void (): v, stopServer, method_3782, shutdown, m_7041_

boolean (): p, isPublished, method_3860, isRemote, m_6992_

boolean (): r, isPublished, method_3860, isRemote, m_6992_

boolean (): o, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, m_6993_

boolean (): q, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, m_6993_

int (): i, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, m_7022_

int (): k, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, m_7022_

boolean (): k, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, m_6983_

boolean (): m, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, m_6983_

boolean (): W_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

boolean (): U_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

int (): O, getPort, method_3756, getServerPort, m_7010_

int (): R, getPort, method_3756, getServerPort, m_7010_

int (): j, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, m_7034_

int (): l, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, m_7034_

boolean (): aW, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

boolean (): aZ, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

int (): m, getRateLimitPacketsPerSecond, method_30612, getRateLimit, m_7032_

int (): o, getRateLimitPacketsPerSecond, method_30612, getRateLimit, m_7032_

void (): a, tickPaused, method_36439, incrementTotalWorldTimeStat, m_174968_

void (): b, tickPaused, method_36439, incrementTotalWorldTimeStat, m_174968_

GameType (): bb, getForcedGameType, method_3761, getForcedGameMode, m_142359_

GameType (): bf, getForcedGameType, method_3761, getForcedGameMode, m_142359_

ModCheck (): M, getModdedStatus, method_24307, getModStatus, m_183471_

ModCheck (): P, getModdedStatus, method_24307, getModStatus, m_183471_

void (long): a, logTickTime, method_53620, tickTickLog, m_293783_

boolean (): A, isPaused, method_54809, isPaused, m_305863_

boolean (): D, isPaused, method_54809, isPaused, m_305863_

LocalSampleLogger (): a, getTickTimeLogger, method_56881, getDebugSampleLog, m_318596_

boolean (): g, isTickTimeLoggingEnabled, method_56626, shouldPushTickTimeLog, m_319241_

boolean (boolean, boolean, boolean): b, saveEverything, method_39218, saveAll, m_195514_

void (): c, warnOnLowDiskSpace, method_57823, checkLowDiskSpaceWarning, m_321341_

void (ChunkPos): a, reportChunkLoadFailure, method_57821, onChunkLoadFailure, m_293783_

void (ChunkPos): b, reportChunkSaveFailure, method_57822, onChunkSaveFailure, m_322794_

1.20.4

名称

gdd

gir

字段

Minecraft: p, minecraft, field_5518, client, f_120015_

Minecraft: n, minecraft, field_5518, client, f_120015_

boolean: q, paused, field_5524, paused, f_120016_

boolean: o, paused, field_5524, paused, f_120016_

int: r, publishedPort, field_5522, lanPort, f_120017_

int: p, publishedPort, field_5522, lanPort, f_120017_

UUID: u, uuid, field_5521, localPlayerUuid, f_120019_

UUID: s, uuid, field_5521, localPlayerUuid, f_120019_

LanServerPinger: t, lanPinger, field_5519, lanPinger, f_120018_

LanServerPinger: r, lanPinger, field_5519, lanPinger, f_120018_

GameType: s, publishedGameType, field_28075, forcedGameMode, f_174966_

GameType: q, publishedGameType, field_28075, forcedGameMode, f_174966_

int: o, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_

int: m, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_

int: v, previousSimulationDistance, field_34965, simulationDistance, f_194467_

int: t, previousSimulationDistance, field_34965, simulationDistance, f_194467_

org.slf4j.Logger: n, LOGGER, field_5520, LOGGER, f_120014_

org.slf4j.Logger: l, LOGGER, field_5520, LOGGER, f_120014_

构造函数

方法

boolean (): T_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

boolean (): W_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

int (): M, getPort, method_3756, getServerPort, m_7010_

int (): O, getPort, method_3756, getServerPort, m_7010_

boolean (): aR, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

boolean (): aW, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

GameType (): aW, getForcedGameType, method_3761, getForcedGameMode, m_142359_

GameType (): bb, getForcedGameType, method_3761, getForcedGameMode, m_142359_

ModCheck (): K, getModdedStatus, method_24307, getModStatus, m_183471_

ModCheck (): M, getModdedStatus, method_24307, getModStatus, m_183471_

boolean (): A, isPaused, method_54809, isPaused, m_305863_

1.20.2

名称

fyp

gdd

字段

构造函数

方法

boolean (): N_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

boolean (): T_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

boolean (): aS, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

boolean (): aR, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

GameType (): aX, getForcedGameType, method_3761, getForcedGameMode, m_142359_

GameType (): aW, getForcedGameType, method_3761, getForcedGameMode, m_142359_

void (long): a, logTickTime, method_53620, tickTickLog, m_293783_

1.20.1

名称

fww

fyp

字段

构造函数

方法

boolean (): M_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

boolean (): N_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

boolean (): aU, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

boolean (): aS, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

GameType (): aZ, getForcedGameType, method_3761, getForcedGameMode, m_142359_

GameType (): aX, getForcedGameType, method_3761, getForcedGameMode, m_142359_

1.19.4

名称

fse

fww

字段

构造函数

方法

boolean (): G_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

boolean (): M_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

int (): L, getPort, method_3756, getServerPort, m_7010_

int (): M, getPort, method_3756, getServerPort, m_7010_

boolean (): aT, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

boolean (): aU, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

GameType (): aY, getForcedGameType, method_3761, getForcedGameMode, m_142359_

GameType (): aZ, getForcedGameType, method_3761, getForcedGameMode, m_142359_

ModCheck (): J, getModdedStatus, method_24307, getModStatus, m_183471_

ModCheck (): K, getModdedStatus, method_24307, getModStatus, m_183471_

1.19.3

名称

fnm

fse

字段

构造函数

方法

boolean (): k, isDedicatedServer, method_3816, isDedicated, m_6982_

boolean (): l, isDedicatedServer, method_3816, isDedicated, m_6982_

boolean (): m, isEpollEnabled, method_3759, isUsingNativeTransport, m_6994_

boolean (): n, isEpollEnabled, method_3759, isUsingNativeTransport, m_6994_

void (): s, stopServer, method_3782, shutdown, m_7041_

void (): t, stopServer, method_3782, shutdown, m_7041_

boolean (): o, isPublished, method_3860, isRemote, m_6992_

boolean (): p, isPublished, method_3860, isRemote, m_6992_

boolean (): n, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, m_6993_

boolean (): o, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, m_6993_

int (): h, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, m_7022_

int (): i, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, m_7022_

boolean (): j, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, m_6983_

boolean (): k, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, m_6983_

int (): i, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, m_7034_

int (): j, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, m_7034_

boolean (): aU, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

boolean (): aT, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

int (): l, getRateLimitPacketsPerSecond, method_30612, getRateLimit, m_7032_

int (): m, getRateLimitPacketsPerSecond, method_30612, getRateLimit, m_7032_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

flo

fnm

字段

构造函数

方法

1.19

名称

fec

flo

字段

Minecraft: s, minecraft, field_5518, client, f_120015_

Minecraft: p, minecraft, field_5518, client, f_120015_

boolean: t, paused, field_5524, paused, f_120016_

boolean: q, paused, field_5524, paused, f_120016_

int: u, publishedPort, field_5522, lanPort, f_120017_

int: r, publishedPort, field_5522, lanPort, f_120017_

UUID: x, uuid, field_5521, localPlayerUuid, f_120019_

UUID: u, uuid, field_5521, localPlayerUuid, f_120019_

LanServerPinger: w, lanPinger, field_5519, lanPinger, f_120018_

LanServerPinger: t, lanPinger, field_5519, lanPinger, f_120018_

GameType: v, publishedGameType, field_28075, forcedGameMode, f_174966_

GameType: s, publishedGameType, field_28075, forcedGameMode, f_174966_

int: r, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_

int: o, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_

int: y, previousSimulationDistance, field_34965, simulationDistance, f_194467_

int: v, previousSimulationDistance, field_34965, simulationDistance, f_194467_

org.slf4j.Logger: q, LOGGER, field_5520, LOGGER, f_120014_

org.slf4j.Logger: n, LOGGER, field_5520, LOGGER, f_120014_

构造函数

(Thread, Minecraft, LevelStorageSource$LevelStorageAccess, PackRepository, WorldStem, com.mojang.authlib.minecraft.MinecraftSessionService, com.mojang.authlib.GameProfileRepository, GameProfileCache, ChunkProgressListenerFactory)

(Thread, Minecraft, LevelStorageSource$LevelStorageAccess, PackRepository, WorldStem, Services, ChunkProgressListenerFactory)

方法

File (): A, getServerDirectory, method_3831, getRunDirectory, m_6237_

File (): z, getServerDirectory, method_3831, getRunDirectory, m_6237_

void (): t, stopServer, method_3782, shutdown, m_7041_

void (): s, stopServer, method_3782, shutdown, m_7041_

int (): M, getPort, method_3756, getServerPort, m_7010_

int (): L, getPort, method_3756, getServerPort, m_7010_

boolean (): aR, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

boolean (): aU, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

GameType (): aW, getForcedGameType, method_3761, getForcedGameMode, m_142359_

GameType (): aY, getForcedGameType, method_3761, getForcedGameMode, m_142359_

ModCheck (): K, getModdedStatus, method_24307, getModStatus, m_183471_

ModCheck (): J, getModdedStatus, method_24307, getModStatus, m_183471_

1.18.2

名称

fcv

fec

字段

org.apache.logging.log4j.Logger: r, LOGGER, field_5520, LOGGER, f_120014_

Minecraft: t, minecraft, field_5518, client, f_120015_

Minecraft: s, minecraft, field_5518, client, f_120015_

boolean: u, paused, field_5524, paused, f_120016_

boolean: t, paused, field_5524, paused, f_120016_

int: v, publishedPort, field_5522, lanPort, f_120017_

int: u, publishedPort, field_5522, lanPort, f_120017_

UUID: y, uuid, field_5521, localPlayerUuid, f_120019_

UUID: x, uuid, field_5521, localPlayerUuid, f_120019_

LanServerPinger: x, lanPinger, field_5519, lanPinger, f_120018_

LanServerPinger: w, lanPinger, field_5519, lanPinger, f_120018_

GameType: w, publishedGameType, field_28075, forcedGameMode, f_174966_

GameType: v, publishedGameType, field_28075, forcedGameMode, f_174966_

int: s, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_

int: r, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_

int: z, previousSimulationDistance, field_34965, simulationDistance, f_194467_

int: y, previousSimulationDistance, field_34965, simulationDistance, f_194467_

org.slf4j.Logger: q, LOGGER, field_5520, LOGGER, f_120014_

构造函数

(Thread, Minecraft, RegistryAccess$RegistryHolder, LevelStorageSource$LevelStorageAccess, PackRepository, ServerResources, WorldData, com.mojang.authlib.minecraft.MinecraftSessionService, com.mojang.authlib.GameProfileRepository, GameProfileCache, ChunkProgressListenerFactory)

(Thread, Minecraft, LevelStorageSource$LevelStorageAccess, PackRepository, WorldStem, com.mojang.authlib.minecraft.MinecraftSessionService, com.mojang.authlib.GameProfileRepository, GameProfileCache, ChunkProgressListenerFactory)

方法

boolean (): F_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

boolean (): G_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

boolean (): aS, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

boolean (): aR, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

GameType (): aX, getForcedGameType, method_3761, getForcedGameMode, m_142359_

GameType (): aW, getForcedGameType, method_3761, getForcedGameMode, m_142359_

1.18.1

名称

字段

构造函数

方法

1.18

名称

faq

fcv

字段

org.apache.logging.log4j.Logger: q, LOGGER, field_5520, LOGGER, f_120014_

org.apache.logging.log4j.Logger: r, LOGGER, field_5520, LOGGER, f_120014_

Minecraft: r, minecraft, field_5518, client, f_120015_

Minecraft: t, minecraft, field_5518, client, f_120015_

boolean: s, paused, field_5524, paused, f_120016_

boolean: u, paused, field_5524, paused, f_120016_

int: t, publishedPort, field_5522, lanPort, f_120017_

int: v, publishedPort, field_5522, lanPort, f_120017_

UUID: w, uuid, field_5521, localPlayerUuid, f_120019_

UUID: y, uuid, field_5521, localPlayerUuid, f_120019_

LanServerPinger: v, lanPinger, field_5519, lanPinger, f_120018_

LanServerPinger: x, lanPinger, field_5519, lanPinger, f_120018_

int: p, CLIENT_VIEW_DISTANCE_OFFSET, field_33015, field_33015, f_174965_

GameType: u, publishedGameType, field_28075, forcedGameMode, f_174966_

GameType: w, publishedGameType, field_28075, forcedGameMode, f_174966_

int: s, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_

int: z, previousSimulationDistance, field_34965, simulationDistance, f_194467_

构造函数

方法

boolean (): e, initServer, method_3823, setupServer, m_7038_, init

boolean (): e, initServer, method_3823, setupServer, m_7038_

File (): B, getServerDirectory, method_3831, getRunDirectory, m_6237_

File (): A, getServerDirectory, method_3831, getRunDirectory, m_6237_

void (Snooper): a, populateSnooper, method_5495, addSnooperInfo, m_7108_

void (): u, stopServer, method_3782, shutdown, m_7041_, stop

void (): t, stopServer, method_3782, shutdown, m_7041_

boolean (): n, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, m_6993_, getEnableCommandBlock

boolean (): n, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, m_6993_

boolean (): E_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_, shouldBroadcastCommands

boolean (): F_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_

int (): M, getPort, method_3756, getServerPort, m_7010_, getPort

int (): M, getPort, method_3756, getServerPort, m_7010_

void (boolean): a, halt, method_3747, stop, m_7570_, safeShutdown

void (boolean): a, halt, method_3747, stop, m_7570_

Optional<String> (): p, getModdedStatus, method_24307, getModdedStatusMessage, m_6730_, getModded

boolean (): aT, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_, isSyncChunkWrites

boolean (): aS, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_

boolean (): U, isSnooperEnabled, method_35033, isSnooperEnabled, m_142725_

GameType (): aY, getForcedGameType, method_3761, getForcedGameMode, m_142359_

GameType (): aX, getForcedGameType, method_3761, getForcedGameMode, m_142359_

ModCheck (): K, getModdedStatus, method_24307, getModStatus, m_183471_

1.17.1

名称

fap

faq

字段

构造函数

方法

File (): C, getServerDirectory, method_3831, getRunDirectory, m_6237_

File (): B, getServerDirectory, method_3831, getRunDirectory, m_6237_

int (): N, getPort, method_3756, getServerPort, m_7010_, getPort

int (): M, getPort, method_3756, getServerPort, m_7010_, getPort

boolean (): aU, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_, isSyncChunkWrites

boolean (): aT, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_, isSyncChunkWrites

SystemReport (SystemReport): a, fillServerSystemReport, method_3859, populateCrashReport, m_142424_

SystemReport (SystemReport): a, fillServerSystemReport, method_3859, addExtraSystemDetails, m_142424_

boolean (): V, isSnooperEnabled, method_35033, isSnooperEnabled, m_142725_

boolean (): U, isSnooperEnabled, method_35033, isSnooperEnabled, m_142725_

GameType (): aZ, getForcedGameType, method_3761, getForcedGameMode, m_142359_

GameType (): aY, getForcedGameType, method_3761, getForcedGameMode, m_142359_

1.17

名称

eng

fap

net.minecraft.server.integrated.IntegratedServer

net.minecraft.src.C_4585_

字段

org.apache.logging.log4j.Logger: a, LOGGER, field_5520, LOGGER, field_147148_h

org.apache.logging.log4j.Logger: q, LOGGER, field_5520, LOGGER, f_120014_

Minecraft: j, minecraft, field_5518, client, field_71349_l

Minecraft: r, minecraft, field_5518, client, f_120015_

boolean: k, paused, field_5524, paused, field_71348_o

boolean: s, paused, field_5524, paused, f_120016_

int: l, publishedPort, field_5522, lanPort, field_195580_l

int: t, publishedPort, field_5522, lanPort, f_120017_

UUID: n, uuid, field_5521, localPlayerUuid, field_211528_n

UUID: w, uuid, field_5521, localPlayerUuid, f_120019_

LanServerPinger: m, lanPinger, field_5519, lanPinger, field_71345_q

LanServerPinger: v, lanPinger, field_5519, lanPinger, f_120018_

int: p, CLIENT_VIEW_DISTANCE_OFFSET, field_33015, field_33015, f_174965_

GameType: u, publishedGameType, field_28075, forcedGameMode, f_174966_

构造函数

方法

boolean (): d, initServer, method_3823, setupServer, func_71197_b, init

boolean (): e, initServer, method_3823, setupServer, m_7038_, init

File (): B, getServerDirectory, method_3831, getRunDirectory, func_71238_n

File (): C, getServerDirectory, method_3831, getRunDirectory, m_6237_

boolean (): j, isDedicatedServer, method_3816, isDedicated, func_71262_S

boolean (): k, isDedicatedServer, method_3816, isDedicated, m_6982_

boolean (): l, isEpollEnabled, method_3759, isUsingNativeTransport, func_181035_ah

boolean (): m, isEpollEnabled, method_3759, isUsingNativeTransport, m_6994_

void (CrashReport): a, onServerCrash, method_3744, setCrashReport, func_71228_a

void (CrashReport): a, onServerCrash, method_3744, setCrashReport, m_7268_

CrashReport (CrashReport): b, fillReport, method_3859, populateCrashReport, func_71230_b

void (Snooper): a, populateSnooper, method_5495, addSnooperInfo, func_70000_a

void (Snooper): a, populateSnooper, method_5495, addSnooperInfo, m_7108_

void (): t, stopServer, method_3782, shutdown, func_71260_j, stop

void (): u, stopServer, method_3782, shutdown, m_7041_, stop

boolean (): n, isPublished, method_3860, isRemote, func_71344_c

boolean (): o, isPublished, method_3860, isRemote, m_6992_

boolean (): m, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock

boolean (): n, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, m_6993_, getEnableCommandBlock

int (): g, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, func_110455_j

int (): h, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, m_7022_

void (GameType): a, setDefaultGameType, method_3838, setDefaultGameMode, func_71235_a

void (GameType): a, setDefaultGameType, method_3838, setDefaultGameMode, m_7835_

boolean (): i, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, func_195569_l

boolean (): j, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, m_6983_

boolean (): R_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands

boolean (): E_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_, shouldBroadcastCommands

boolean (GameType, boolean, int): a, publishServer, method_3763, openToLan, func_195565_a

boolean (GameType, boolean, int): a, publishServer, method_3763, openToLan, m_7386_

int (): M, getPort, method_3756, getServerPort, func_71215_F, getPort

int (): N, getPort, method_3756, getServerPort, m_7010_, getPort

void (UUID): a, setUUID, method_4817, setLocalPlayerUuid, func_211527_b

void (UUID): a, setUUID, method_4817, setLocalPlayerUuid, m_120046_

void (BooleanSupplier): a, tickServer, method_3748, tick, func_71217_p

void (BooleanSupplier): a, tickServer, method_3748, tick, m_5705_

void (boolean): a, halt, method_3747, stop, func_71263_m, safeShutdown

void (boolean): a, halt, method_3747, stop, m_7570_, safeShutdown

boolean (com.mojang.authlib.GameProfile): a, isSingleplayerOwner, method_19466, isHost, func_213199_b

boolean (com.mojang.authlib.GameProfile): a, isSingleplayerOwner, method_19466, isHost, m_7779_

int (): h, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, func_223707_k

int (): i, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, m_7034_

Optional<String> (): o, getModdedStatus, method_24307, getModdedStatusMessage, func_230045_q_, getModded

Optional<String> (): p, getModdedStatus, method_24307, getModdedStatusMessage, m_6730_, getModded

int (int): b, getScaledTrackingDistance, method_27903, adjustTrackingDistance, func_230512_b_

int (int): b, getScaledTrackingDistance, method_27903, adjustTrackingDistance, m_7186_

boolean (): aV, forceSynchronousWrites, method_27051, syncChunkWrites, func_230540_aS_, isSyncChunkWrites

boolean (): aU, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_, isSyncChunkWrites

int (): k, getRateLimitPacketsPerSecond, method_30612, getRateLimit, func_241871_k

int (): l, getRateLimitPacketsPerSecond, method_30612, getRateLimit, m_7032_

void (): a, tickPaused, method_36439, incrementTotalWorldTimeStat, m_174968_

SystemReport (SystemReport): a, fillServerSystemReport, method_3859, populateCrashReport, m_142424_

boolean (): V, isSnooperEnabled, method_35033, isSnooperEnabled, m_142725_

GameType (): aZ, getForcedGameType, method_3761, getForcedGameMode, m_142359_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

emy

eng

字段

构造函数

方法

boolean (): aU, forceSynchronousWrites, method_27051, syncChunkWrites, func_230540_aS_, isSyncChunkWrites

boolean (): aV, forceSynchronousWrites, method_27051, syncChunkWrites, func_230540_aS_, isSyncChunkWrites

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

eoz

emy

字段

构造函数

方法

File (): A, getServerDirectory, method_3831, getRunDirectory, func_71238_n

File (): B, getServerDirectory, method_3831, getRunDirectory, func_71238_n

boolean (): k, isEpollEnabled, method_3759, isUsingNativeTransport, func_181035_ah

boolean (): l, isEpollEnabled, method_3759, isUsingNativeTransport, func_181035_ah

void (): s, stopServer, method_3782, shutdown, func_71260_j, stop

void (): t, stopServer, method_3782, shutdown, func_71260_j, stop

boolean (): m, isPublished, method_3860, isRemote, func_71344_c

boolean (): n, isPublished, method_3860, isRemote, func_71344_c

boolean (): l, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock

boolean (): m, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock

boolean (): S_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands

boolean (): R_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands

int (): L, getPort, method_3756, getServerPort, func_71215_F, getPort

int (): M, getPort, method_3756, getServerPort, func_71215_F, getPort

Optional<String> (): n, getModdedStatus, method_24307, getModdedStatusMessage, func_230045_q_, getModded

Optional<String> (): o, getModdedStatus, method_24307, getModdedStatusMessage, func_230045_q_, getModded

boolean (): aT, forceSynchronousWrites, method_27051, syncChunkWrites, func_230540_aS_, isSyncChunkWrites

boolean (): aU, forceSynchronousWrites, method_27051, syncChunkWrites, func_230540_aS_, isSyncChunkWrites

int (): k, getRateLimitPacketsPerSecond, method_30612, getRateLimit, func_241871_k

1.16.1

名称

edm

eoz

字段

Minecraft: h, minecraft, field_5518, client, field_71349_l

Minecraft: j, minecraft, field_5518, client, field_71349_l

LevelSettings: i, settings, field_5523, levelInfo, field_71350_m

boolean: j, paused, field_5524, paused, field_71348_o

boolean: k, paused, field_5524, paused, field_71348_o

int: k, publishedPort, field_5522, lanPort, field_195580_l

int: l, publishedPort, field_5522, lanPort, field_195580_l

UUID: m, uuid, field_5521, localPlayerUuid, field_211528_n

UUID: n, uuid, field_5521, localPlayerUuid, field_211528_n

LanServerPinger: l, lanPinger, field_5519, lanPinger, field_71345_q

LanServerPinger: m, lanPinger, field_5519, lanPinger, field_71345_q

构造函数

(Minecraft, String, String, LevelSettings, com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService, com.mojang.authlib.minecraft.MinecraftSessionService, com.mojang.authlib.GameProfileRepository, GameProfileCache, ChunkProgressListenerFactory)

(Thread, Minecraft, RegistryAccess$RegistryHolder, LevelStorageSource$LevelStorageAccess, PackRepository<Pack>, ServerResources, WorldData, com.mojang.authlib.minecraft.MinecraftSessionService, com.mojang.authlib.GameProfileRepository, GameProfileCache, ChunkProgressListenerFactory)

方法

boolean (): f, canGenerateStructures, method_3792, shouldGenerateStructures, func_71225_e, getGenerateStructures

Difficulty (): h, getDefaultDifficulty, method_3722, getDefaultDifficulty, func_147135_j, getDifficulty

boolean (): i, isHardcore, method_3754, isHardcore, func_71199_h, isHardcore

File (): z, getServerDirectory, method_3831, getRunDirectory, func_71238_n

File (): A, getServerDirectory, method_3831, getRunDirectory, func_71238_n

boolean (): m, isDedicatedServer, method_3816, isDedicated, func_71262_S

boolean (): j, isDedicatedServer, method_3816, isDedicated, func_71262_S

boolean (): n, isEpollEnabled, method_3759, isUsingNativeTransport, func_181035_ah

boolean (): k, isEpollEnabled, method_3759, isUsingNativeTransport, func_181035_ah

boolean (): p, isPublished, method_3860, isRemote, func_71344_c

boolean (): m, isPublished, method_3860, isRemote, func_71344_c

boolean (): o, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock

boolean (): l, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock

int (): j, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, func_110455_j

int (): g, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, func_110455_j

GameType (): g, getDefaultGameType, method_3790, getDefaultGameMode, func_71265_f, getGamemode

void (GameType): a, setDefaultGameMode, method_3838, setDefaultGameMode, func_71235_a, setGamemode

void (GameType): a, setDefaultGameType, method_3838, setDefaultGameMode, func_71235_a

void (String, String, long, LevelType, com.google.gson.JsonElement): a, loadLevel, method_3735, loadWorld, func_71247_a

boolean (): l, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, func_195569_l

boolean (): i, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, func_195569_l

boolean (): I_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands

boolean (): S_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands

int (): M, getPort, method_3756, getServerPort, func_71215_F, getPort

int (): L, getPort, method_3756, getServerPort, func_71215_F, getPort

void (UUID): b, setUUID, method_4817, setLocalPlayerUuid, func_211527_b

void (UUID): a, setUUID, method_4817, setLocalPlayerUuid, func_211527_b

boolean (com.mojang.authlib.GameProfile): a, isSingleplayerOwner, method_19466, isOwner, func_213199_b

boolean (com.mojang.authlib.GameProfile): a, isSingleplayerOwner, method_19466, isHost, func_213199_b

int (): k, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, func_223707_k

int (): h, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, func_223707_k

Optional<String> (): q, getModdedStatus, method_24307, func_230045_q_

Optional<String> (): n, getModdedStatus, method_24307, getModdedStatusMessage, func_230045_q_, getModded

int (int): b, getScaledTrackingDistance, method_27903, adjustTrackingDistance, func_230512_b_

boolean (): aT, forceSynchronousWrites, method_27051, syncChunkWrites, func_230540_aS_, isSyncChunkWrites

1.15.2

名称

edj

edm

字段

boolean: j, paused, field_5524, field_71348_o

boolean: j, paused, field_5524, paused, field_71348_o

构造函数

方法

File (): y, getServerDirectory, method_3831, getRunDirectory, func_71238_n

File (): z, getServerDirectory, method_3831, getRunDirectory, func_71238_n

void (): r, stopServer, method_3782, shutdown, func_71260_j, stop

void (): s, stopServer, method_3782, shutdown, func_71260_j, stop

int (): L, getPort, method_3756, getServerPort, func_71215_F, getPort

int (): M, getPort, method_3756, getServerPort, func_71215_F, getPort

Optional<String> (): q, getModdedStatus, method_24307, func_230045_q_

1.15.1

名称

字段

构造函数

方法

1.15

名称

eac

edj

字段

构造函数

方法

File (): t, getServerDirectory, method_3831, getRunDirectory, func_71238_n

File (): y, getServerDirectory, method_3831, getRunDirectory, func_71238_n

boolean (): S, isDedicatedServer, method_3816, isDedicated, func_71262_S

boolean (): m, isDedicatedServer, method_3816, isDedicated, func_71262_S

boolean (): X, isEpollEnabled, method_3759, isUsingNativeTransport, func_181035_ah

boolean (): n, isEpollEnabled, method_3759, isUsingNativeTransport, func_181035_ah

void (): m, stopServer, method_3782, shutdown, func_71260_j, stop

void (): r, stopServer, method_3782, shutdown, func_71260_j, stop

boolean (): af, isPublished, method_3860, isRemote, func_71344_c

boolean (): p, isPublished, method_3860, isRemote, func_71344_c

boolean (): aa, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock

boolean (): o, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock

boolean (): H_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands

boolean (): I_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands

int (): H, getPort, method_3756, getServerPort, func_71215_F, getPort

int (): L, getPort, method_3756, getServerPort, func_71215_F, getPort

boolean (com.mojang.authlib.GameProfile): b, isSingleplayerOwner, method_19466, isOwner, func_213199_b

boolean (com.mojang.authlib.GameProfile): a, isSingleplayerOwner, method_19466, isOwner, func_213199_b

int (): k, getFunctionCompilationLevel, method_21714, func_223707_k

int (): k, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, func_223707_k

1.14.4

名称

dxo

eac

net.minecraft.client.server.IntegratedServer

字段

org.apache.logging.log4j.Logger: a, field_5520, LOGGER, field_147148_h

org.apache.logging.log4j.Logger: a, LOGGER, field_5520, LOGGER, field_147148_h

MinecraftClient: h, field_5518, client, field_71349_l

Minecraft: h, minecraft, field_5518, client, field_71349_l

WorldSettings: i, field_5523, levelInfo, field_71350_m

LevelSettings: i, settings, field_5523, levelInfo, field_71350_m

boolean: j, field_5524, field_5524, field_71348_o

boolean: j, paused, field_5524, field_71348_o

int: k, field_5522, lanPort, field_195580_l

int: k, publishedPort, field_5522, lanPort, field_195580_l

UUID: m, field_5521, localPlayerUuid, field_211528_n

UUID: m, uuid, field_5521, localPlayerUuid, field_211528_n

LanServerPinger: l, field_5519, lanPinger, field_71345_q

LanServerPinger: l, lanPinger, field_5519, lanPinger, field_71345_q

构造函数

方法

boolean (): d, method_3823, setupServer, func_71197_b, init

boolean (): d, initServer, method_3823, setupServer, func_71197_b, init

boolean (): f, method_3792, shouldGenerateStructures, func_71225_e, getGenerateStructures

boolean (): f, canGenerateStructures, method_3792, shouldGenerateStructures, func_71225_e, getGenerateStructures

EnumDifficulty (): h, method_3722, getDefaultDifficulty, func_147135_j, getDifficulty

Difficulty (): h, getDefaultDifficulty, method_3722, getDefaultDifficulty, func_147135_j, getDifficulty

boolean (): i, method_3754, isHardcore, func_71199_h, isHardcore

boolean (): i, isHardcore, method_3754, isHardcore, func_71199_h, isHardcore

File (): s, method_3831, getRunDirectory, func_71238_n

File (): t, getServerDirectory, method_3831, getRunDirectory, func_71238_n

boolean (): R, method_3816, isDedicated, func_71262_S

boolean (): S, isDedicatedServer, method_3816, isDedicated, func_71262_S

boolean (): W, method_3759, isUsingNativeTransport, func_181035_ah

boolean (): X, isEpollEnabled, method_3759, isUsingNativeTransport, func_181035_ah

void (CrashReport): a, method_3744, setCrashReport, func_71228_a

void (CrashReport): a, onServerCrash, method_3744, setCrashReport, func_71228_a

CrashReport (CrashReport): b, method_3859, populateCrashReport, func_71230_b

CrashReport (CrashReport): b, fillReport, method_3859, populateCrashReport, func_71230_b

void (MojangStatisticsGenerator): a, method_5495, addSnooperInfo, func_70000_a

void (Snooper): a, populateSnooper, method_5495, addSnooperInfo, func_70000_a

void (): l, method_3782, shutdown, func_71260_j, stop

void (): m, stopServer, method_3782, shutdown, func_71260_j, stop

boolean (): ae, method_3860, isRemote, func_71344_c

boolean (): af, isPublished, method_3860, isRemote, func_71344_c

boolean (): Z, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock

boolean (): aa, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock

int (): j, method_3798, getOpPermissionLevel, func_110455_j

int (): j, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, func_110455_j

EnumGamemode (): g, method_3790, getDefaultGameMode, func_71265_f, getGamemode

GameType (): g, getDefaultGameType, method_3790, getDefaultGameMode, func_71265_f, getGamemode

void (EnumGamemode): a, method_3838, setDefaultGameMode, func_71235_a, setGamemode

void (GameType): a, setDefaultGameMode, method_3838, setDefaultGameMode, func_71235_a, setGamemode

void (String, String, long, WorldType, com.google.gson.JsonElement): a, method_3735, loadWorld, func_71247_a

void (String, String, long, LevelType, com.google.gson.JsonElement): a, loadLevel, method_3735, loadWorld, func_71247_a

boolean (): k, method_3732, shouldBroadcastRconToOps, func_195569_l

boolean (): l, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, func_195569_l

boolean (): H_, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands

boolean (): H_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands

boolean (EnumGamemode, boolean, int): a, method_3763, openToLan, func_195565_a

boolean (GameType, boolean, int): a, publishServer, method_3763, openToLan, func_195565_a

int (): G, method_3756, getServerPort, func_71215_F, getPort

int (): H, getPort, method_3756, getServerPort, func_71215_F, getPort

void (UUID): b, method_4817, setLocalPlayerUuid, func_211527_b

void (UUID): b, setUUID, method_4817, setLocalPlayerUuid, func_211527_b

void (BooleanSupplier): a, method_3748, tick, func_71217_p

void (BooleanSupplier): a, tickServer, method_3748, tick, func_71217_p

void (boolean): a, method_3747, stop, func_71263_m, safeShutdown

void (boolean): a, halt, method_3747, stop, func_71263_m, safeShutdown

boolean (com.mojang.authlib.GameProfile): b, method_19466, isOwner, func_213199_b

boolean (com.mojang.authlib.GameProfile): b, isSingleplayerOwner, method_19466, isOwner, func_213199_b

int (): k, getFunctionCompilationLevel, method_21714, func_223707_k

1.14.3

名称

dxk

dxo

net.minecraft.server.integrated.IntegratedServer

字段

org.apache.logging.log4j.Logger: a, field_5520, field_147148_h

org.apache.logging.log4j.Logger: a, field_5520, LOGGER, field_147148_h

Minecraft: i, field_5518, field_71349_l

MinecraftClient: h, field_5518, client, field_71349_l

WorldSettings: j, field_5523, field_71350_m

WorldSettings: i, field_5523, levelInfo, field_71350_m

boolean: k, field_5524, field_71348_o

boolean: j, field_5524, field_5524, field_71348_o

int: l, field_5522, field_195580_l

int: k, field_5522, lanPort, field_195580_l

UUID: n, field_5521, field_211528_n

UUID: m, field_5521, localPlayerUuid, field_211528_n

LanServerPingThread: m, field_5519, field_71345_q

LanServerPinger: l, field_5519, lanPinger, field_71345_q

构造函数

方法

boolean (): d, method_3823, func_71197_b, init

boolean (): d, method_3823, setupServer, func_71197_b, init

boolean (): f, method_3792, func_71225_e, getGenerateStructures

boolean (): f, method_3792, shouldGenerateStructures, func_71225_e, getGenerateStructures

EnumDifficulty (): h, method_3722, func_147135_j, getDifficulty

EnumDifficulty (): h, method_3722, getDefaultDifficulty, func_147135_j, getDifficulty

boolean (): i, method_3754, func_71199_h, isHardcore

boolean (): i, method_3754, isHardcore, func_71199_h, isHardcore

File (): s, method_3831, func_71238_n

File (): s, method_3831, getRunDirectory, func_71238_n

boolean (): R, method_3816, func_71262_S

boolean (): R, method_3816, isDedicated, func_71262_S

boolean (): W, method_3759, func_181035_ah

boolean (): W, method_3759, isUsingNativeTransport, func_181035_ah

void (CrashReport): a, method_3744, func_71228_a

void (CrashReport): a, method_3744, setCrashReport, func_71228_a

CrashReport (CrashReport): b, method_3859, func_71230_b

CrashReport (CrashReport): b, method_3859, populateCrashReport, func_71230_b

void (MojangStatisticsGenerator): a, method_5495, func_70000_a

void (MojangStatisticsGenerator): a, method_5495, addSnooperInfo, func_70000_a

void (): l, method_3782, func_71260_j, stop

void (): l, method_3782, shutdown, func_71260_j, stop

boolean (): ae, method_3860, func_71344_c

boolean (): ae, method_3860, isRemote, func_71344_c

boolean (): Z, method_3812, func_82356_Z, getEnableCommandBlock

boolean (): Z, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock

int (): j, method_3798, func_110455_j

int (): j, method_3798, getOpPermissionLevel, func_110455_j

EnumGamemode (): g, method_3790, func_71265_f, getGamemode

EnumGamemode (): g, method_3790, getDefaultGameMode, func_71265_f, getGamemode

void (EnumGamemode): a, method_3838, func_71235_a, setGamemode

void (EnumGamemode): a, method_3838, setDefaultGameMode, func_71235_a, setGamemode

void (String, String, long, WorldType, com.google.gson.JsonElement): a, method_3735, func_71247_a

void (String, String, long, WorldType, com.google.gson.JsonElement): a, method_3735, loadWorld, func_71247_a

boolean (): k, method_3732, func_195569_l

boolean (): k, method_3732, shouldBroadcastRconToOps, func_195569_l

boolean (): H_, method_9201, func_195041_r_, shouldBroadcastCommands

boolean (): H_, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands

boolean (EnumGamemode, boolean, int): a, method_3763, func_195565_a

boolean (EnumGamemode, boolean, int): a, method_3763, openToLan, func_195565_a

int (): G, method_3756, func_71215_F, getPort

int (): G, method_3756, getServerPort, func_71215_F, getPort

void (UUID): b, method_4817, func_211527_b

void (UUID): b, method_4817, setLocalPlayerUuid, func_211527_b

void (BooleanSupplier): a, method_3748, func_71217_p

void (BooleanSupplier): a, method_3748, tick, func_71217_p

void (boolean): a, method_3747, func_71263_m, safeShutdown

void (boolean): a, method_3747, stop, func_71263_m, safeShutdown

boolean (com.mojang.authlib.GameProfile): b, method_19466, func_213199_b

boolean (com.mojang.authlib.GameProfile): b, method_19466, isOwner, func_213199_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dxh

dxk

字段

构造函数

方法

1.14

名称

dgh

dxh

net.minecraft.class_1132

字段

org.apache.logging.log4j.Logger: g, field_147148_h

org.apache.logging.log4j.Logger: a, field_5520, field_147148_h

Minecraft: h, field_71349_l

Minecraft: i, field_5518, field_71349_l

WorldSettings: i, field_71350_m

WorldSettings: j, field_5523, field_71350_m

boolean: j, field_71348_o

boolean: k, field_5524, field_71348_o

ThreadLanServerPing: l, field_71345_q

int: k, field_195580_l

int: l, field_5522, field_195580_l

UUID: m, field_211528_n

UUID: n, field_5521, field_211528_n

LanServerPingThread: m, field_5519, field_71345_q

构造函数

(Minecraft, String, String, WorldSettings, com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService, com.mojang.authlib.minecraft.MinecraftSessionService, com.mojang.authlib.GameProfileRepository, UserCache)

(Minecraft, String, String, WorldSettings, com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService, com.mojang.authlib.minecraft.MinecraftSessionService, com.mojang.authlib.GameProfileRepository, UserCache, WorldLoadListenerFactory)

方法

boolean (): d, func_71197_b, init

boolean (): d, method_3823, func_71197_b, init

boolean (): f, func_71225_e, getGenerateStructures

boolean (): f, method_3792, func_71225_e, getGenerateStructures

EnumDifficulty (): h, func_147135_j, getDifficulty

EnumDifficulty (): h, method_3722, func_147135_j, getDifficulty

boolean (): i, func_71199_h, isHardcore

boolean (): i, method_3754, func_71199_h, isHardcore

File (): s, func_71238_n

File (): s, method_3831, func_71238_n

boolean (): Q, func_71262_S

boolean (): R, method_3816, func_71262_S

boolean (): V, func_181035_ah

boolean (): W, method_3759, func_181035_ah

void (CrashReport): a, func_71228_a

void (CrashReport): a, method_3744, func_71228_a

CrashReport (CrashReport): b, func_71230_b

CrashReport (CrashReport): b, method_3859, func_71230_b

void (EnumDifficulty): a, func_147139_a

void (MojangStatisticsGenerator): a, func_70000_a

void (MojangStatisticsGenerator): a, method_5495, func_70000_a

boolean (): P, func_70002_Q, getSnooperEnabled

void (): h_, func_71260_j, stop

void (): l, method_3782, func_71260_j, stop

void (): p, func_71263_m, safeShutdown

boolean (): ad, func_71344_c

boolean (): ae, method_3860, func_71344_c

boolean (): Y, func_82356_Z, getEnableCommandBlock

boolean (): Z, method_3812, func_82356_Z, getEnableCommandBlock

int (): j, func_110455_j

int (): j, method_3798, func_110455_j

EnumGamemode (): g, func_71265_f, getGamemode

EnumGamemode (): g, method_3790, func_71265_f, getGamemode

void (EnumGamemode): a, func_71235_a, setGamemode

void (EnumGamemode): a, method_3838, func_71235_a, setGamemode

void (String, String, long, WorldType, com.google.gson.JsonElement): a, func_71247_a

void (String, String, long, WorldType, com.google.gson.JsonElement): a, method_3735, func_71247_a

boolean (): k, func_195569_l

boolean (): k, method_3732, func_195569_l

boolean (): B_, func_195041_r_

boolean (): H_, method_9201, func_195041_r_, shouldBroadcastCommands

boolean (EnumGamemode, boolean, int): a, func_195565_a

boolean (EnumGamemode, boolean, int): a, method_3763, func_195565_a

int (): F, func_71215_F, getPort

int (): G, method_3756, func_71215_F, getPort

void (UUID): b, func_211527_b

void (UUID): b, method_4817, func_211527_b

void (BooleanSupplier): a, func_71217_p

void (BooleanSupplier): a, method_3748, func_71217_p

void (boolean): a, method_3747, func_71263_m, safeShutdown

boolean (com.mojang.authlib.GameProfile): b, method_19466, func_213199_b

1.13.2

名称

dgg

dgh

字段

构造函数

方法

int (): F, func_71215_F

int (): F, func_71215_F, getPort

1.13.1

名称

dfx

dgg

字段

org.apache.logging.log4j.Logger: h, field_147148_h

org.apache.logging.log4j.Logger: g, field_147148_h

Minecraft: i, field_71349_l

Minecraft: h, field_71349_l

WorldSettings: j, field_71350_m

WorldSettings: i, field_71350_m

boolean: k, field_71348_o

boolean: j, field_71348_o

ThreadLanServerPing: m, field_71345_q

ThreadLanServerPing: l, field_71345_q

int: l, field_195580_l

int: k, field_195580_l

UUID: n, field_211528_n

UUID: m, field_211528_n

构造函数

方法

void (): v, func_71217_p

boolean (): g, func_71225_e, getGenerateStructures

boolean (): f, func_71225_e, getGenerateStructures

EnumDifficulty (): i, func_147135_j, getDifficulty

EnumDifficulty (): h, func_147135_j, getDifficulty

boolean (): j, func_71199_h, isHardcore

boolean (): i, func_71199_h, isHardcore

File (): t, func_71238_n

File (): s, func_71238_n

boolean (): S, func_71262_S

boolean (): Q, func_71262_S

boolean (): X, func_181035_ah

boolean (): V, func_181035_ah

boolean (): R, func_70002_Q, getSnooperEnabled

boolean (): P, func_70002_Q, getSnooperEnabled

void (): q, func_71263_m, safeShutdown

void (): p, func_71263_m, safeShutdown

boolean (): af, func_71344_c

boolean (): ad, func_71344_c

boolean (): aa, func_82356_Z, getEnableCommandBlock

boolean (): Y, func_82356_Z, getEnableCommandBlock

int (): k, func_110455_j

int (): j, func_110455_j

EnumGamemode (): h, func_71265_f, getGamemode

EnumGamemode (): g, func_71265_f, getGamemode

boolean (): l, func_195569_l

boolean (): k, func_195569_l

int (): H, func_71215_F

int (): F, func_71215_F

void (BooleanSupplier): a, func_71217_p

1.13

名称

chd

dfx

字段

org.apache.logging.log4j.Logger: k, field_147148_h

org.apache.logging.log4j.Logger: h, field_147148_h

Minecraft: l, field_71349_l

Minecraft: i, field_71349_l

WorldSettings: m, field_71350_m

WorldSettings: j, field_71350_m

boolean: n, field_71348_o

boolean: k, field_71348_o

boolean: o, field_71346_p

ThreadLanServerPing: p, field_71345_q

ThreadLanServerPing: m, field_71345_q

int: l, field_195580_l

UUID: n, field_211528_n

构造函数

方法

CommandDispatcher (): i, func_175582_h

void (String, String, long, WorldType, String): a, func_71247_a

boolean (): j, func_71197_b, init

boolean (): d, func_71197_b, init

void (): C, func_71217_p

void (): v, func_71217_p

boolean (): m, func_71225_e, getGenerateStructures

boolean (): g, func_71225_e, getGenerateStructures

EnumDifficulty (): o, func_147135_j, getDifficulty

EnumDifficulty (): i, func_147135_j, getDifficulty

boolean (): p, func_71199_h, isHardcore

boolean (): j, func_71199_h, isHardcore

boolean (): r, func_181034_q

boolean (): s, func_183002_r

File (): A, func_71238_n

File (): t, func_71238_n

boolean (): aa, func_71262_S

boolean (): S, func_71262_S

boolean (): af, func_181035_ah

boolean (): X, func_181035_ah

boolean (): Z, func_70002_Q, getSnooperEnabled

boolean (): R, func_70002_Q, getSnooperEnabled

void (): u, func_71260_j, stop

void (): h_, func_71260_j, stop

void (): x, func_71263_m, safeShutdown

void (): q, func_71263_m, safeShutdown

boolean (): a, func_71344_c

boolean (): af, func_71344_c

boolean (): ai, func_82356_Z, getEnableCommandBlock

boolean (): aa, func_82356_Z, getEnableCommandBlock

int (): q, func_110455_j

int (): k, func_110455_j

void (boolean): a, func_71267_a, saveChunks

EnumGamemode (): n, func_71265_f, getGamemode

EnumGamemode (): h, func_71265_f, getGamemode

String (EnumGamemode, boolean): a, func_71206_a

void (String, String, long, WorldType, com.google.gson.JsonElement): a, func_71247_a

boolean (): l, func_195569_l

boolean (): B_, func_195041_r_

boolean (EnumGamemode, boolean, int): a, func_195565_a

int (): H, func_71215_F

void (UUID): b, func_211527_b

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

chb

chd

字段

构造函数

方法

1.12

名称

cch

chb

字段

构造函数

方法

void (): b, func_184116_b

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

cce

cch

字段

构造函数

方法

1.11

名称

bzl

cce

字段

构造函数

方法

boolean (): ae, func_181035_ah

boolean (): af, func_181035_ah

boolean (): ah, func_82356_Z, getEnableCommandBlock

boolean (): ai, func_82356_Z, getEnableCommandBlock

1.10.2

名称

字段

构造函数

方法

1.10

名称

byl

bzl

字段

构造函数

方法

WorldSettings$EnumGamemode (): n, func_71265_f, getGamemode

String (WorldSettings$EnumGamemode, boolean): a, func_71206_a

void (WorldSettings$EnumGamemode): a, func_71235_a, setGamemode

EnumGamemode (): n, func_71265_f, getGamemode

String (EnumGamemode, boolean): a, func_71206_a

void (EnumGamemode): a, func_71235_a, setGamemode

1.9.4

名称

字段

构造函数

方法

1.9.2

名称

byn

byl

字段

构造函数

方法

1.9

名称

bpo

byn

字段

构造函数

(Minecraft)

(Minecraft, String, String, WorldSettings)

(Minecraft, String, String, WorldSettings, com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService, com.mojang.authlib.minecraft.MinecraftSessionService, com.mojang.authlib.GameProfileRepository, UserCache)

方法

CommandDispatcher (): h, func_175582_h

CommandDispatcher (): i, func_175582_h

boolean (): i, func_71197_b, init

boolean (): j, func_71197_b, init

void (): A, func_71217_p

void (): C, func_71217_p

boolean (): l, func_71225_e, getGenerateStructures

boolean (): m, func_71225_e, getGenerateStructures

WorldSettings$EnumGamemode (): m, func_71265_f, getGamemode

WorldSettings$EnumGamemode (): n, func_71265_f, getGamemode

EnumDifficulty (): n, func_147135_j, getDifficulty

EnumDifficulty (): o, func_147135_j, getDifficulty

boolean (): o, func_71199_h, isHardcore

boolean (): p, func_71199_h, isHardcore

boolean (): q, func_181034_q

boolean (): r, func_181034_q

boolean (): r, func_183002_r

boolean (): s, func_183002_r

File (): y, func_71238_n

File (): A, func_71238_n

boolean (): ae, func_71262_S

boolean (): aa, func_71262_S

boolean (): ai, func_181035_ah

boolean (): ae, func_181035_ah

boolean (): ad, func_70002_Q, getSnooperEnabled

boolean (): Z, func_70002_Q, getSnooperEnabled

void (): t, func_71260_j, stop

void (): u, func_71260_j, stop

void (): w, func_71263_m, safeShutdown

void (): x, func_71263_m, safeShutdown

void (): a, func_175592_a

boolean (): b, func_71344_c

boolean (): a, func_71344_c

boolean (): al, func_82356_Z, getEnableCommandBlock

boolean (): ah, func_82356_Z, getEnableCommandBlock

int (): p, func_110455_j

int (): q, func_110455_j

void (boolean): a, func_71267_a, saveChunks

void (): b, func_184116_b

1.8.8

名称

bpo

net.minecraft.server.integrated.IntegratedServer

字段

org.apache.logging.log4j.Logger: k, field_147148_h

Minecraft: l, field_71349_l

WorldSettings: m, field_71350_m

boolean: n, field_71348_o

boolean: o, field_71346_p

ThreadLanServerPing: p, field_71345_q

构造函数

(Minecraft)

(Minecraft, String, String, WorldSettings)

方法

CommandDispatcher (): h, func_175582_h

void (String, String, long, WorldType, String): a, func_71247_a

boolean (): i, func_71197_b, init

void (): A, func_71217_p

boolean (): l, func_71225_e, getGenerateStructures

WorldSettings$EnumGamemode (): m, func_71265_f, getGamemode

EnumDifficulty (): n, func_147135_j, getDifficulty

boolean (): o, func_71199_h, isHardcore

boolean (): q, func_181034_q

boolean (): r, func_183002_r

File (): y, func_71238_n

boolean (): ae, func_71262_S

boolean (): ai, func_181035_ah

void (CrashReport): a, func_71228_a

CrashReport (CrashReport): b, func_71230_b

void (EnumDifficulty): a, func_147139_a

void (MojangStatisticsGenerator): a, func_70000_a

boolean (): ad, func_70002_Q, getSnooperEnabled

String (WorldSettings$EnumGamemode, boolean): a, func_71206_a

void (): t, func_71260_j, stop

void (): w, func_71263_m, safeShutdown

void (): a, func_175592_a

boolean (): b, func_71344_c

void (WorldSettings$EnumGamemode): a, func_71235_a, setGamemode

boolean (): al, func_82356_Z, getEnableCommandBlock

int (): p, func_110455_j