历史 - net.minecraft.client.server.IntegratedServer
1.21.11
名称
igy
iqa
字段
List<SimpleGizmoCollector$GizmoInstance>: w, latestTicksGizmos, field_63623, gizmoEntries, f_435694_
SimpleGizmoCollector: x, gizmoCollector, field_63624, gizmoCollector, f_436286_
构造函数
方法
boolean (): p, isEpollEnabled, method_3759, isUsingNativeTransport, m_6994_
boolean (): p, useNativeTransport, method_3759, isUsingNativeTransport, m_139693_
void (): z, stopServer, method_3782, shutdown, m_7041_
void (): x, stopServer, method_3782, shutdown, m_7041_
boolean (): s, isPublished, method_3860, isRemote, m_6992_
boolean (): q, isPublished, method_3860, isRemote, m_6992_
int (): k, operatorUserPermissionLevel, method_3798, getOpPermissionLevel, m_120061_
int (): W, getPort, method_3756, getServerPort, m_7010_
int (): V, getPort, method_3756, getServerPort, m_7010_
int (): l, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, m_7034_
boolean (): bd, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
boolean (): aZ, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
void (): b, tickPaused, method_36439, incrementTotalWorldTimeStat, m_174968_
void (): h, tickPaused, method_36439, incrementTotalWorldTimeStat, m_174968_
GameType (): bj, getForcedGameType, method_3761, getForcedGameMode, m_142359_
GameType (): bf, getForcedGameType, method_3761, getForcedGameMode, m_142359_
ModCheck (): U, getModdedStatus, method_24307, getModStatus, m_183471_
ModCheck (): T, getModdedStatus, method_24307, getModStatus, m_183471_
boolean (): J, isPaused, method_54809, isPaused, m_305863_
boolean (): I, isPaused, method_54809, isPaused, m_305863_
void (): d, warnOnLowDiskSpace, method_57823, checkLowDiskSpaceWarning, m_321341_
void (): j, warnOnLowDiskSpace, method_57823, checkLowDiskSpaceWarning, m_321341_
Path (): I, getServerDirectory, method_3831, getRunDirectory, m_6237_
Path (): G, getServerDirectory, method_3831, getRunDirectory, m_6237_
GlobalPos (): x, selectLevelLoadFocusPos, method_73041, getSpawnPos, m_415295_
GlobalPos (): v, selectLevelLoadFocusPos, method_73041, getSpawnPos, m_415295_
int (): t, getMaxPlayers, method_3802, getMaxPlayerCount, m_293928_
int (): r, getMaxPlayers, method_3802, getMaxPlayerCount, m_293928_
void (boolean): b, processPacketsAndTick, method_76677, processPacketsAndTick, m_441433_
LevelBasedPermissionSet (): k, operatorUserPermissions, method_74994, getOpPermissionLevel, m_439622_
LevelBasedPermissionSet (): b, getFunctionCompilationPermissions, method_75490, getFunctionPermissions, m_439327_
Collection<SimpleGizmoCollector$GizmoInstance> (): d, getPerTickGizmos, method_75491, getGizmoEntries, m_439532_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hwf
igy
字段
Minecraft: n, minecraft, field_5518, client, f_120015_
Minecraft: p, minecraft, field_5518, client, f_120015_
boolean: o, paused, field_5524, paused, f_120016_
boolean: q, paused, field_5524, paused, f_120016_
int: p, publishedPort, field_5522, lanPort, f_120017_
int: r, publishedPort, field_5522, lanPort, f_120017_
UUID: s, uuid, field_5521, localPlayerUuid, f_120019_
UUID: u, uuid, field_5521, localPlayerUuid, f_120019_
LanServerPinger: r, lanPinger, field_5519, lanPinger, f_120018_
LanServerPinger: t, lanPinger, field_5519, lanPinger, f_120018_
GameType: q, publishedGameType, field_28075, forcedGameMode, f_174966_
GameType: s, publishedGameType, field_28075, forcedGameMode, f_174966_
int: m, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_
int: o, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_
int: t, previousSimulationDistance, field_34965, simulationDistance, f_194467_
int: v, previousSimulationDistance, field_34965, simulationDistance, f_194467_
org.slf4j.Logger: l, LOGGER, field_5520, LOGGER, f_120014_
org.slf4j.Logger: n, LOGGER, field_5520, LOGGER, f_120014_
int: m, MAX_PLAYERS, field_62489, field_62489, f_413163_
构造函数
(Thread, Minecraft, LevelStorageSource$LevelStorageAccess, PackRepository, WorldStem, Services, ChunkProgressListenerFactory)
(Thread, Minecraft, LevelStorageSource$LevelStorageAccess, PackRepository, WorldStem, Services, LevelLoadListener)
方法
void (): v, stopServer, method_3782, shutdown, m_7041_
void (): z, stopServer, method_3782, shutdown, m_7041_
boolean (): r, isPublished, method_3860, isRemote, m_6992_
boolean (): s, isPublished, method_3860, isRemote, m_6992_
boolean (): q, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, m_6993_
int (): k, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, m_7022_
int (): k, operatorUserPermissionLevel, method_3798, getOpPermissionLevel, m_120061_
int (): S, getPort, method_3756, getServerPort, m_7010_
int (): W, getPort, method_3756, getServerPort, m_7010_
boolean (com.mojang.authlib.GameProfile): a, isSingleplayerOwner, method_19466, isHost, m_7779_
int (int): b, getScaledTrackingDistance, method_27903, adjustTrackingDistance, m_7186_
int (int): c, getScaledTrackingDistance, method_27903, adjustTrackingDistance, m_7186_
boolean (): aX, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
boolean (): bd, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
GameType (): bd, getForcedGameType, method_3761, getForcedGameMode, m_142359_
GameType (): bj, getForcedGameType, method_3761, getForcedGameMode, m_142359_
ModCheck (): Q, getModdedStatus, method_24307, getModStatus, m_183471_
ModCheck (): U, getModdedStatus, method_24307, getModStatus, m_183471_
boolean (): E, isPaused, method_54809, isPaused, m_305863_
boolean (): J, isPaused, method_54809, isPaused, m_305863_
Path (): D, getServerDirectory, method_3831, getRunDirectory, m_6237_
Path (): I, getServerDirectory, method_3831, getRunDirectory, m_6237_
boolean (NameAndId): a, isSingleplayerOwner, method_19466, isHost, m_7779_
GlobalPos (): x, selectLevelLoadFocusPos, method_73041, getSpawnPos, m_415295_
int (): t, getMaxPlayers, method_3802, getMaxPlayerCount, m_293928_
1.21.8
名称
hwe
hwf
字段
构造函数
方法
1.21.7
名称
hwd
hwe
字段
构造函数
方法
1.21.6
名称
hpb
hwd
字段
构造函数
方法
1.21.5
名称
hje
hpb
字段
构造函数
方法
1.21.4
名称
hfw
hje
字段
构造函数
方法
1.21.3
名称
guo
hfw
字段
Minecraft: m, minecraft, field_5518, client, f_120015_
Minecraft: n, minecraft, field_5518, client, f_120015_
boolean: n, paused, field_5524, paused, f_120016_
boolean: o, paused, field_5524, paused, f_120016_
int: o, publishedPort, field_5522, lanPort, f_120017_
int: p, publishedPort, field_5522, lanPort, f_120017_
UUID: r, uuid, field_5521, localPlayerUuid, f_120019_
UUID: s, uuid, field_5521, localPlayerUuid, f_120019_
LanServerPinger: q, lanPinger, field_5519, lanPinger, f_120018_
LanServerPinger: r, lanPinger, field_5519, lanPinger, f_120018_
GameType: p, publishedGameType, field_28075, forcedGameMode, f_174966_
GameType: q, publishedGameType, field_28075, forcedGameMode, f_174966_
int: l, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_
int: m, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_
int: s, previousSimulationDistance, field_34965, simulationDistance, f_194467_
int: t, previousSimulationDistance, field_34965, simulationDistance, f_194467_
org.slf4j.Logger: k, LOGGER, field_5520, LOGGER, f_120014_
org.slf4j.Logger: l, LOGGER, field_5520, LOGGER, f_120014_
构造函数
方法
boolean (): M_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
boolean (): c, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
int (): R, getPort, method_3756, getServerPort, m_7010_
int (): S, getPort, method_3756, getServerPort, m_7010_
boolean (): aZ, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
boolean (): aX, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
GameType (): bf, getForcedGameType, method_3761, getForcedGameMode, m_142359_
GameType (): bd, getForcedGameType, method_3761, getForcedGameMode, m_142359_
ModCheck (): P, getModdedStatus, method_24307, getModStatus, m_183471_
ModCheck (): Q, getModdedStatus, method_24307, getModStatus, m_183471_
void (): c, warnOnLowDiskSpace, method_57823, checkLowDiskSpaceWarning, m_321341_
void (): d, warnOnLowDiskSpace, method_57823, checkLowDiskSpaceWarning, m_321341_
1.21.1
名称
字段
构造函数
方法
1.21
名称
gtg
guo
字段
构造函数
方法
File (): C, getServerDirectory, method_3831, getRunDirectory, m_6237_
boolean (): U_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
boolean (): M_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
boolean (): D, isPaused, method_54809, isPaused, m_305863_
boolean (): E, isPaused, method_54809, isPaused, m_305863_
void (ChunkPos): a, reportChunkLoadFailure, method_57821, onChunkLoadFailure, m_293783_
void (ChunkPos): b, reportChunkSaveFailure, method_57822, onChunkSaveFailure, m_322794_
Path (): D, getServerDirectory, method_3831, getRunDirectory, m_6237_
void (Throwable, RegionStorageInfo, ChunkPos): a, reportChunkLoadFailure, method_57821, onChunkLoadFailure, m_293783_
void (Throwable, RegionStorageInfo, ChunkPos): b, reportChunkSaveFailure, method_57822, onChunkSaveFailure, m_322794_
1.20.6
名称
gir
gtg
字段
Minecraft: n, minecraft, field_5518, client, f_120015_
Minecraft: m, minecraft, field_5518, client, f_120015_
boolean: o, paused, field_5524, paused, f_120016_
boolean: n, paused, field_5524, paused, f_120016_
int: p, publishedPort, field_5522, lanPort, f_120017_
int: o, publishedPort, field_5522, lanPort, f_120017_
UUID: s, uuid, field_5521, localPlayerUuid, f_120019_
UUID: r, uuid, field_5521, localPlayerUuid, f_120019_
LanServerPinger: r, lanPinger, field_5519, lanPinger, f_120018_
LanServerPinger: q, lanPinger, field_5519, lanPinger, f_120018_
GameType: q, publishedGameType, field_28075, forcedGameMode, f_174966_
GameType: p, publishedGameType, field_28075, forcedGameMode, f_174966_
int: m, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_
int: l, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_
int: t, previousSimulationDistance, field_34965, simulationDistance, f_194467_
int: s, previousSimulationDistance, field_34965, simulationDistance, f_194467_
org.slf4j.Logger: l, LOGGER, field_5520, LOGGER, f_120014_
org.slf4j.Logger: k, LOGGER, field_5520, LOGGER, f_120014_
构造函数
方法
File (): z, getServerDirectory, method_3831, getRunDirectory, m_6237_
File (): C, getServerDirectory, method_3831, getRunDirectory, m_6237_
boolean (): l, isDedicatedServer, method_3816, isDedicated, m_6982_
boolean (): n, isDedicatedServer, method_3816, isDedicated, m_6982_
boolean (): n, isEpollEnabled, method_3759, isUsingNativeTransport, m_6994_
boolean (): p, isEpollEnabled, method_3759, isUsingNativeTransport, m_6994_
void (): t, stopServer, method_3782, shutdown, m_7041_
void (): v, stopServer, method_3782, shutdown, m_7041_
boolean (): p, isPublished, method_3860, isRemote, m_6992_
boolean (): r, isPublished, method_3860, isRemote, m_6992_
boolean (): o, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, m_6993_
boolean (): q, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, m_6993_
int (): i, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, m_7022_
int (): k, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, m_7022_
boolean (): k, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, m_6983_
boolean (): m, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, m_6983_
boolean (): W_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
boolean (): U_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
int (): O, getPort, method_3756, getServerPort, m_7010_
int (): R, getPort, method_3756, getServerPort, m_7010_
int (): j, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, m_7034_
int (): l, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, m_7034_
boolean (): aW, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
boolean (): aZ, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
int (): m, getRateLimitPacketsPerSecond, method_30612, getRateLimit, m_7032_
int (): o, getRateLimitPacketsPerSecond, method_30612, getRateLimit, m_7032_
void (): a, tickPaused, method_36439, incrementTotalWorldTimeStat, m_174968_
void (): b, tickPaused, method_36439, incrementTotalWorldTimeStat, m_174968_
GameType (): bb, getForcedGameType, method_3761, getForcedGameMode, m_142359_
GameType (): bf, getForcedGameType, method_3761, getForcedGameMode, m_142359_
ModCheck (): M, getModdedStatus, method_24307, getModStatus, m_183471_
ModCheck (): P, getModdedStatus, method_24307, getModStatus, m_183471_
void (long): a, logTickTime, method_53620, tickTickLog, m_293783_
boolean (): A, isPaused, method_54809, isPaused, m_305863_
boolean (): D, isPaused, method_54809, isPaused, m_305863_
LocalSampleLogger (): a, getTickTimeLogger, method_56881, getDebugSampleLog, m_318596_
boolean (): g, isTickTimeLoggingEnabled, method_56626, shouldPushTickTimeLog, m_319241_
boolean (boolean, boolean, boolean): b, saveEverything, method_39218, saveAll, m_195514_
void (): c, warnOnLowDiskSpace, method_57823, checkLowDiskSpaceWarning, m_321341_
void (ChunkPos): a, reportChunkLoadFailure, method_57821, onChunkLoadFailure, m_293783_
void (ChunkPos): b, reportChunkSaveFailure, method_57822, onChunkSaveFailure, m_322794_
1.20.4
名称
gdd
gir
字段
Minecraft: p, minecraft, field_5518, client, f_120015_
Minecraft: n, minecraft, field_5518, client, f_120015_
boolean: q, paused, field_5524, paused, f_120016_
boolean: o, paused, field_5524, paused, f_120016_
int: r, publishedPort, field_5522, lanPort, f_120017_
int: p, publishedPort, field_5522, lanPort, f_120017_
UUID: u, uuid, field_5521, localPlayerUuid, f_120019_
UUID: s, uuid, field_5521, localPlayerUuid, f_120019_
LanServerPinger: t, lanPinger, field_5519, lanPinger, f_120018_
LanServerPinger: r, lanPinger, field_5519, lanPinger, f_120018_
GameType: s, publishedGameType, field_28075, forcedGameMode, f_174966_
GameType: q, publishedGameType, field_28075, forcedGameMode, f_174966_
int: o, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_
int: m, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_
int: v, previousSimulationDistance, field_34965, simulationDistance, f_194467_
int: t, previousSimulationDistance, field_34965, simulationDistance, f_194467_
org.slf4j.Logger: n, LOGGER, field_5520, LOGGER, f_120014_
org.slf4j.Logger: l, LOGGER, field_5520, LOGGER, f_120014_
构造函数
方法
boolean (): T_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
boolean (): W_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
int (): M, getPort, method_3756, getServerPort, m_7010_
int (): O, getPort, method_3756, getServerPort, m_7010_
boolean (): aR, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
boolean (): aW, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
GameType (): aW, getForcedGameType, method_3761, getForcedGameMode, m_142359_
GameType (): bb, getForcedGameType, method_3761, getForcedGameMode, m_142359_
ModCheck (): K, getModdedStatus, method_24307, getModStatus, m_183471_
ModCheck (): M, getModdedStatus, method_24307, getModStatus, m_183471_
boolean (): A, isPaused, method_54809, isPaused, m_305863_
1.20.2
名称
fyp
gdd
字段
构造函数
方法
boolean (): N_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
boolean (): T_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
boolean (): aS, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
boolean (): aR, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
GameType (): aX, getForcedGameType, method_3761, getForcedGameMode, m_142359_
GameType (): aW, getForcedGameType, method_3761, getForcedGameMode, m_142359_
void (long): a, logTickTime, method_53620, tickTickLog, m_293783_
1.20.1
名称
fww
fyp
字段
构造函数
方法
boolean (): M_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
boolean (): N_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
boolean (): aU, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
boolean (): aS, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
GameType (): aZ, getForcedGameType, method_3761, getForcedGameMode, m_142359_
GameType (): aX, getForcedGameType, method_3761, getForcedGameMode, m_142359_
1.19.4
名称
fse
fww
字段
构造函数
方法
boolean (): G_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
boolean (): M_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
int (): L, getPort, method_3756, getServerPort, m_7010_
int (): M, getPort, method_3756, getServerPort, m_7010_
boolean (): aT, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
boolean (): aU, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
GameType (): aY, getForcedGameType, method_3761, getForcedGameMode, m_142359_
GameType (): aZ, getForcedGameType, method_3761, getForcedGameMode, m_142359_
ModCheck (): J, getModdedStatus, method_24307, getModStatus, m_183471_
ModCheck (): K, getModdedStatus, method_24307, getModStatus, m_183471_
1.19.3
名称
fnm
fse
字段
构造函数
方法
boolean (): k, isDedicatedServer, method_3816, isDedicated, m_6982_
boolean (): l, isDedicatedServer, method_3816, isDedicated, m_6982_
boolean (): m, isEpollEnabled, method_3759, isUsingNativeTransport, m_6994_
boolean (): n, isEpollEnabled, method_3759, isUsingNativeTransport, m_6994_
void (): s, stopServer, method_3782, shutdown, m_7041_
void (): t, stopServer, method_3782, shutdown, m_7041_
boolean (): o, isPublished, method_3860, isRemote, m_6992_
boolean (): p, isPublished, method_3860, isRemote, m_6992_
boolean (): n, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, m_6993_
boolean (): o, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, m_6993_
int (): h, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, m_7022_
int (): i, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, m_7022_
boolean (): j, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, m_6983_
boolean (): k, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, m_6983_
int (): i, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, m_7034_
int (): j, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, m_7034_
boolean (): aU, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
boolean (): aT, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
int (): l, getRateLimitPacketsPerSecond, method_30612, getRateLimit, m_7032_
int (): m, getRateLimitPacketsPerSecond, method_30612, getRateLimit, m_7032_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
flo
fnm
字段
构造函数
方法
1.19
名称
fec
flo
字段
Minecraft: s, minecraft, field_5518, client, f_120015_
Minecraft: p, minecraft, field_5518, client, f_120015_
boolean: t, paused, field_5524, paused, f_120016_
boolean: q, paused, field_5524, paused, f_120016_
int: u, publishedPort, field_5522, lanPort, f_120017_
int: r, publishedPort, field_5522, lanPort, f_120017_
UUID: x, uuid, field_5521, localPlayerUuid, f_120019_
UUID: u, uuid, field_5521, localPlayerUuid, f_120019_
LanServerPinger: w, lanPinger, field_5519, lanPinger, f_120018_
LanServerPinger: t, lanPinger, field_5519, lanPinger, f_120018_
GameType: v, publishedGameType, field_28075, forcedGameMode, f_174966_
GameType: s, publishedGameType, field_28075, forcedGameMode, f_174966_
int: r, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_
int: o, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_
int: y, previousSimulationDistance, field_34965, simulationDistance, f_194467_
int: v, previousSimulationDistance, field_34965, simulationDistance, f_194467_
org.slf4j.Logger: q, LOGGER, field_5520, LOGGER, f_120014_
org.slf4j.Logger: n, LOGGER, field_5520, LOGGER, f_120014_
构造函数
(Thread, Minecraft, LevelStorageSource$LevelStorageAccess, PackRepository, WorldStem, com.mojang.authlib.minecraft.MinecraftSessionService, com.mojang.authlib.GameProfileRepository, GameProfileCache, ChunkProgressListenerFactory)
(Thread, Minecraft, LevelStorageSource$LevelStorageAccess, PackRepository, WorldStem, Services, ChunkProgressListenerFactory)
方法
File (): A, getServerDirectory, method_3831, getRunDirectory, m_6237_
File (): z, getServerDirectory, method_3831, getRunDirectory, m_6237_
void (): t, stopServer, method_3782, shutdown, m_7041_
void (): s, stopServer, method_3782, shutdown, m_7041_
int (): M, getPort, method_3756, getServerPort, m_7010_
int (): L, getPort, method_3756, getServerPort, m_7010_
boolean (): aR, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
boolean (): aU, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
GameType (): aW, getForcedGameType, method_3761, getForcedGameMode, m_142359_
GameType (): aY, getForcedGameType, method_3761, getForcedGameMode, m_142359_
ModCheck (): K, getModdedStatus, method_24307, getModStatus, m_183471_
ModCheck (): J, getModdedStatus, method_24307, getModStatus, m_183471_
1.18.2
名称
fcv
fec
字段
org.apache.logging.log4j.Logger: r, LOGGER, field_5520, LOGGER, f_120014_
Minecraft: t, minecraft, field_5518, client, f_120015_
Minecraft: s, minecraft, field_5518, client, f_120015_
boolean: u, paused, field_5524, paused, f_120016_
boolean: t, paused, field_5524, paused, f_120016_
int: v, publishedPort, field_5522, lanPort, f_120017_
int: u, publishedPort, field_5522, lanPort, f_120017_
UUID: y, uuid, field_5521, localPlayerUuid, f_120019_
UUID: x, uuid, field_5521, localPlayerUuid, f_120019_
LanServerPinger: x, lanPinger, field_5519, lanPinger, f_120018_
LanServerPinger: w, lanPinger, field_5519, lanPinger, f_120018_
GameType: w, publishedGameType, field_28075, forcedGameMode, f_174966_
GameType: v, publishedGameType, field_28075, forcedGameMode, f_174966_
int: s, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_
int: r, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_
int: z, previousSimulationDistance, field_34965, simulationDistance, f_194467_
int: y, previousSimulationDistance, field_34965, simulationDistance, f_194467_
org.slf4j.Logger: q, LOGGER, field_5520, LOGGER, f_120014_
构造函数
(Thread, Minecraft, RegistryAccess$RegistryHolder, LevelStorageSource$LevelStorageAccess, PackRepository, ServerResources, WorldData, com.mojang.authlib.minecraft.MinecraftSessionService, com.mojang.authlib.GameProfileRepository, GameProfileCache, ChunkProgressListenerFactory)
(Thread, Minecraft, LevelStorageSource$LevelStorageAccess, PackRepository, WorldStem, com.mojang.authlib.minecraft.MinecraftSessionService, com.mojang.authlib.GameProfileRepository, GameProfileCache, ChunkProgressListenerFactory)
方法
boolean (): F_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
boolean (): G_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
boolean (): aS, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
boolean (): aR, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
GameType (): aX, getForcedGameType, method_3761, getForcedGameMode, m_142359_
GameType (): aW, getForcedGameType, method_3761, getForcedGameMode, m_142359_
1.18.1
名称
字段
构造函数
方法
1.18
名称
faq
fcv
字段
org.apache.logging.log4j.Logger: q, LOGGER, field_5520, LOGGER, f_120014_
org.apache.logging.log4j.Logger: r, LOGGER, field_5520, LOGGER, f_120014_
Minecraft: r, minecraft, field_5518, client, f_120015_
Minecraft: t, minecraft, field_5518, client, f_120015_
boolean: s, paused, field_5524, paused, f_120016_
boolean: u, paused, field_5524, paused, f_120016_
int: t, publishedPort, field_5522, lanPort, f_120017_
int: v, publishedPort, field_5522, lanPort, f_120017_
UUID: w, uuid, field_5521, localPlayerUuid, f_120019_
UUID: y, uuid, field_5521, localPlayerUuid, f_120019_
LanServerPinger: v, lanPinger, field_5519, lanPinger, f_120018_
LanServerPinger: x, lanPinger, field_5519, lanPinger, f_120018_
int: p, CLIENT_VIEW_DISTANCE_OFFSET, field_33015, field_33015, f_174965_
GameType: u, publishedGameType, field_28075, forcedGameMode, f_174966_
GameType: w, publishedGameType, field_28075, forcedGameMode, f_174966_
int: s, MIN_SIM_DISTANCE, field_34964, field_34964, f_194466_
int: z, previousSimulationDistance, field_34965, simulationDistance, f_194467_
构造函数
方法
boolean (): e, initServer, method_3823, setupServer, m_7038_, init
boolean (): e, initServer, method_3823, setupServer, m_7038_
File (): B, getServerDirectory, method_3831, getRunDirectory, m_6237_
File (): A, getServerDirectory, method_3831, getRunDirectory, m_6237_
void (Snooper): a, populateSnooper, method_5495, addSnooperInfo, m_7108_
void (): u, stopServer, method_3782, shutdown, m_7041_, stop
void (): t, stopServer, method_3782, shutdown, m_7041_
boolean (): n, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, m_6993_, getEnableCommandBlock
boolean (): n, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, m_6993_
boolean (): E_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_, shouldBroadcastCommands
boolean (): F_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_
int (): M, getPort, method_3756, getServerPort, m_7010_, getPort
int (): M, getPort, method_3756, getServerPort, m_7010_
void (boolean): a, halt, method_3747, stop, m_7570_, safeShutdown
void (boolean): a, halt, method_3747, stop, m_7570_
Optional<String> (): p, getModdedStatus, method_24307, getModdedStatusMessage, m_6730_, getModded
boolean (): aT, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_, isSyncChunkWrites
boolean (): aS, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_
boolean (): U, isSnooperEnabled, method_35033, isSnooperEnabled, m_142725_
GameType (): aY, getForcedGameType, method_3761, getForcedGameMode, m_142359_
GameType (): aX, getForcedGameType, method_3761, getForcedGameMode, m_142359_
ModCheck (): K, getModdedStatus, method_24307, getModStatus, m_183471_
1.17.1
名称
fap
faq
字段
构造函数
方法
File (): C, getServerDirectory, method_3831, getRunDirectory, m_6237_
File (): B, getServerDirectory, method_3831, getRunDirectory, m_6237_
int (): N, getPort, method_3756, getServerPort, m_7010_, getPort
int (): M, getPort, method_3756, getServerPort, m_7010_, getPort
boolean (): aU, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_, isSyncChunkWrites
boolean (): aT, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_, isSyncChunkWrites
SystemReport (SystemReport): a, fillServerSystemReport, method_3859, populateCrashReport, m_142424_
SystemReport (SystemReport): a, fillServerSystemReport, method_3859, addExtraSystemDetails, m_142424_
boolean (): V, isSnooperEnabled, method_35033, isSnooperEnabled, m_142725_
boolean (): U, isSnooperEnabled, method_35033, isSnooperEnabled, m_142725_
GameType (): aZ, getForcedGameType, method_3761, getForcedGameMode, m_142359_
GameType (): aY, getForcedGameType, method_3761, getForcedGameMode, m_142359_
1.17
名称
eng
fap
net.minecraft.server.integrated.IntegratedServer
net.minecraft.src.C_4585_
字段
org.apache.logging.log4j.Logger: a, LOGGER, field_5520, LOGGER, field_147148_h
org.apache.logging.log4j.Logger: q, LOGGER, field_5520, LOGGER, f_120014_
Minecraft: j, minecraft, field_5518, client, field_71349_l
Minecraft: r, minecraft, field_5518, client, f_120015_
boolean: k, paused, field_5524, paused, field_71348_o
boolean: s, paused, field_5524, paused, f_120016_
int: l, publishedPort, field_5522, lanPort, field_195580_l
int: t, publishedPort, field_5522, lanPort, f_120017_
UUID: n, uuid, field_5521, localPlayerUuid, field_211528_n
UUID: w, uuid, field_5521, localPlayerUuid, f_120019_
LanServerPinger: m, lanPinger, field_5519, lanPinger, field_71345_q
LanServerPinger: v, lanPinger, field_5519, lanPinger, f_120018_
int: p, CLIENT_VIEW_DISTANCE_OFFSET, field_33015, field_33015, f_174965_
GameType: u, publishedGameType, field_28075, forcedGameMode, f_174966_
构造函数
方法
boolean (): d, initServer, method_3823, setupServer, func_71197_b, init
boolean (): e, initServer, method_3823, setupServer, m_7038_, init
File (): B, getServerDirectory, method_3831, getRunDirectory, func_71238_n
File (): C, getServerDirectory, method_3831, getRunDirectory, m_6237_
boolean (): j, isDedicatedServer, method_3816, isDedicated, func_71262_S
boolean (): k, isDedicatedServer, method_3816, isDedicated, m_6982_
boolean (): l, isEpollEnabled, method_3759, isUsingNativeTransport, func_181035_ah
boolean (): m, isEpollEnabled, method_3759, isUsingNativeTransport, m_6994_
void (CrashReport): a, onServerCrash, method_3744, setCrashReport, func_71228_a
void (CrashReport): a, onServerCrash, method_3744, setCrashReport, m_7268_
CrashReport (CrashReport): b, fillReport, method_3859, populateCrashReport, func_71230_b
void (Snooper): a, populateSnooper, method_5495, addSnooperInfo, func_70000_a
void (Snooper): a, populateSnooper, method_5495, addSnooperInfo, m_7108_
void (): t, stopServer, method_3782, shutdown, func_71260_j, stop
void (): u, stopServer, method_3782, shutdown, m_7041_, stop
boolean (): n, isPublished, method_3860, isRemote, func_71344_c
boolean (): o, isPublished, method_3860, isRemote, m_6992_
boolean (): m, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock
boolean (): n, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, m_6993_, getEnableCommandBlock
int (): g, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, func_110455_j
int (): h, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, m_7022_
void (GameType): a, setDefaultGameType, method_3838, setDefaultGameMode, func_71235_a
void (GameType): a, setDefaultGameType, method_3838, setDefaultGameMode, m_7835_
boolean (): i, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, func_195569_l
boolean (): j, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, m_6983_
boolean (): R_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands
boolean (): E_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, m_6102_, shouldBroadcastCommands
boolean (GameType, boolean, int): a, publishServer, method_3763, openToLan, func_195565_a
boolean (GameType, boolean, int): a, publishServer, method_3763, openToLan, m_7386_
int (): M, getPort, method_3756, getServerPort, func_71215_F, getPort
int (): N, getPort, method_3756, getServerPort, m_7010_, getPort
void (UUID): a, setUUID, method_4817, setLocalPlayerUuid, func_211527_b
void (UUID): a, setUUID, method_4817, setLocalPlayerUuid, m_120046_
void (BooleanSupplier): a, tickServer, method_3748, tick, func_71217_p
void (BooleanSupplier): a, tickServer, method_3748, tick, m_5705_
void (boolean): a, halt, method_3747, stop, func_71263_m, safeShutdown
void (boolean): a, halt, method_3747, stop, m_7570_, safeShutdown
boolean (com.mojang.authlib.GameProfile): a, isSingleplayerOwner, method_19466, isHost, func_213199_b
boolean (com.mojang.authlib.GameProfile): a, isSingleplayerOwner, method_19466, isHost, m_7779_
int (): h, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, func_223707_k
int (): i, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, m_7034_
Optional<String> (): o, getModdedStatus, method_24307, getModdedStatusMessage, func_230045_q_, getModded
Optional<String> (): p, getModdedStatus, method_24307, getModdedStatusMessage, m_6730_, getModded
int (int): b, getScaledTrackingDistance, method_27903, adjustTrackingDistance, func_230512_b_
int (int): b, getScaledTrackingDistance, method_27903, adjustTrackingDistance, m_7186_
boolean (): aV, forceSynchronousWrites, method_27051, syncChunkWrites, func_230540_aS_, isSyncChunkWrites
boolean (): aU, forceSynchronousWrites, method_27051, syncChunkWrites, m_6365_, isSyncChunkWrites
int (): k, getRateLimitPacketsPerSecond, method_30612, getRateLimit, func_241871_k
int (): l, getRateLimitPacketsPerSecond, method_30612, getRateLimit, m_7032_
void (): a, tickPaused, method_36439, incrementTotalWorldTimeStat, m_174968_
SystemReport (SystemReport): a, fillServerSystemReport, method_3859, populateCrashReport, m_142424_
boolean (): V, isSnooperEnabled, method_35033, isSnooperEnabled, m_142725_
GameType (): aZ, getForcedGameType, method_3761, getForcedGameMode, m_142359_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
emy
eng
字段
构造函数
方法
boolean (): aU, forceSynchronousWrites, method_27051, syncChunkWrites, func_230540_aS_, isSyncChunkWrites
boolean (): aV, forceSynchronousWrites, method_27051, syncChunkWrites, func_230540_aS_, isSyncChunkWrites
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
eoz
emy
字段
构造函数
方法
File (): A, getServerDirectory, method_3831, getRunDirectory, func_71238_n
File (): B, getServerDirectory, method_3831, getRunDirectory, func_71238_n
boolean (): k, isEpollEnabled, method_3759, isUsingNativeTransport, func_181035_ah
boolean (): l, isEpollEnabled, method_3759, isUsingNativeTransport, func_181035_ah
void (): s, stopServer, method_3782, shutdown, func_71260_j, stop
void (): t, stopServer, method_3782, shutdown, func_71260_j, stop
boolean (): m, isPublished, method_3860, isRemote, func_71344_c
boolean (): n, isPublished, method_3860, isRemote, func_71344_c
boolean (): l, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock
boolean (): m, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock
boolean (): S_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands
boolean (): R_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands
int (): L, getPort, method_3756, getServerPort, func_71215_F, getPort
int (): M, getPort, method_3756, getServerPort, func_71215_F, getPort
Optional<String> (): n, getModdedStatus, method_24307, getModdedStatusMessage, func_230045_q_, getModded
Optional<String> (): o, getModdedStatus, method_24307, getModdedStatusMessage, func_230045_q_, getModded
boolean (): aT, forceSynchronousWrites, method_27051, syncChunkWrites, func_230540_aS_, isSyncChunkWrites
boolean (): aU, forceSynchronousWrites, method_27051, syncChunkWrites, func_230540_aS_, isSyncChunkWrites
int (): k, getRateLimitPacketsPerSecond, method_30612, getRateLimit, func_241871_k
1.16.1
名称
edm
eoz
字段
Minecraft: h, minecraft, field_5518, client, field_71349_l
Minecraft: j, minecraft, field_5518, client, field_71349_l
LevelSettings: i, settings, field_5523, levelInfo, field_71350_m
boolean: j, paused, field_5524, paused, field_71348_o
boolean: k, paused, field_5524, paused, field_71348_o
int: k, publishedPort, field_5522, lanPort, field_195580_l
int: l, publishedPort, field_5522, lanPort, field_195580_l
UUID: m, uuid, field_5521, localPlayerUuid, field_211528_n
UUID: n, uuid, field_5521, localPlayerUuid, field_211528_n
LanServerPinger: l, lanPinger, field_5519, lanPinger, field_71345_q
LanServerPinger: m, lanPinger, field_5519, lanPinger, field_71345_q
构造函数
(Minecraft, String, String, LevelSettings, com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService, com.mojang.authlib.minecraft.MinecraftSessionService, com.mojang.authlib.GameProfileRepository, GameProfileCache, ChunkProgressListenerFactory)
(Thread, Minecraft, RegistryAccess$RegistryHolder, LevelStorageSource$LevelStorageAccess, PackRepository<Pack>, ServerResources, WorldData, com.mojang.authlib.minecraft.MinecraftSessionService, com.mojang.authlib.GameProfileRepository, GameProfileCache, ChunkProgressListenerFactory)
方法
boolean (): f, canGenerateStructures, method_3792, shouldGenerateStructures, func_71225_e, getGenerateStructures
Difficulty (): h, getDefaultDifficulty, method_3722, getDefaultDifficulty, func_147135_j, getDifficulty
boolean (): i, isHardcore, method_3754, isHardcore, func_71199_h, isHardcore
File (): z, getServerDirectory, method_3831, getRunDirectory, func_71238_n
File (): A, getServerDirectory, method_3831, getRunDirectory, func_71238_n
boolean (): m, isDedicatedServer, method_3816, isDedicated, func_71262_S
boolean (): j, isDedicatedServer, method_3816, isDedicated, func_71262_S
boolean (): n, isEpollEnabled, method_3759, isUsingNativeTransport, func_181035_ah
boolean (): k, isEpollEnabled, method_3759, isUsingNativeTransport, func_181035_ah
boolean (): p, isPublished, method_3860, isRemote, func_71344_c
boolean (): m, isPublished, method_3860, isRemote, func_71344_c
boolean (): o, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock
boolean (): l, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock
int (): j, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, func_110455_j
int (): g, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, func_110455_j
GameType (): g, getDefaultGameType, method_3790, getDefaultGameMode, func_71265_f, getGamemode
void (GameType): a, setDefaultGameMode, method_3838, setDefaultGameMode, func_71235_a, setGamemode
void (GameType): a, setDefaultGameType, method_3838, setDefaultGameMode, func_71235_a
void (String, String, long, LevelType, com.google.gson.JsonElement): a, loadLevel, method_3735, loadWorld, func_71247_a
boolean (): l, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, func_195569_l
boolean (): i, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, func_195569_l
boolean (): I_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands
boolean (): S_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands
int (): M, getPort, method_3756, getServerPort, func_71215_F, getPort
int (): L, getPort, method_3756, getServerPort, func_71215_F, getPort
void (UUID): b, setUUID, method_4817, setLocalPlayerUuid, func_211527_b
void (UUID): a, setUUID, method_4817, setLocalPlayerUuid, func_211527_b
boolean (com.mojang.authlib.GameProfile): a, isSingleplayerOwner, method_19466, isOwner, func_213199_b
boolean (com.mojang.authlib.GameProfile): a, isSingleplayerOwner, method_19466, isHost, func_213199_b
int (): k, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, func_223707_k
int (): h, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, func_223707_k
Optional<String> (): q, getModdedStatus, method_24307, func_230045_q_
Optional<String> (): n, getModdedStatus, method_24307, getModdedStatusMessage, func_230045_q_, getModded
int (int): b, getScaledTrackingDistance, method_27903, adjustTrackingDistance, func_230512_b_
boolean (): aT, forceSynchronousWrites, method_27051, syncChunkWrites, func_230540_aS_, isSyncChunkWrites
1.15.2
名称
edj
edm
字段
boolean: j, paused, field_5524, field_71348_o
boolean: j, paused, field_5524, paused, field_71348_o
构造函数
方法
File (): y, getServerDirectory, method_3831, getRunDirectory, func_71238_n
File (): z, getServerDirectory, method_3831, getRunDirectory, func_71238_n
void (): r, stopServer, method_3782, shutdown, func_71260_j, stop
void (): s, stopServer, method_3782, shutdown, func_71260_j, stop
int (): L, getPort, method_3756, getServerPort, func_71215_F, getPort
int (): M, getPort, method_3756, getServerPort, func_71215_F, getPort
Optional<String> (): q, getModdedStatus, method_24307, func_230045_q_
1.15.1
名称
字段
构造函数
方法
1.15
名称
eac
edj
字段
构造函数
方法
File (): t, getServerDirectory, method_3831, getRunDirectory, func_71238_n
File (): y, getServerDirectory, method_3831, getRunDirectory, func_71238_n
boolean (): S, isDedicatedServer, method_3816, isDedicated, func_71262_S
boolean (): m, isDedicatedServer, method_3816, isDedicated, func_71262_S
boolean (): X, isEpollEnabled, method_3759, isUsingNativeTransport, func_181035_ah
boolean (): n, isEpollEnabled, method_3759, isUsingNativeTransport, func_181035_ah
void (): m, stopServer, method_3782, shutdown, func_71260_j, stop
void (): r, stopServer, method_3782, shutdown, func_71260_j, stop
boolean (): af, isPublished, method_3860, isRemote, func_71344_c
boolean (): p, isPublished, method_3860, isRemote, func_71344_c
boolean (): aa, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock
boolean (): o, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock
boolean (): H_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands
boolean (): I_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands
int (): H, getPort, method_3756, getServerPort, func_71215_F, getPort
int (): L, getPort, method_3756, getServerPort, func_71215_F, getPort
boolean (com.mojang.authlib.GameProfile): b, isSingleplayerOwner, method_19466, isOwner, func_213199_b
boolean (com.mojang.authlib.GameProfile): a, isSingleplayerOwner, method_19466, isOwner, func_213199_b
int (): k, getFunctionCompilationLevel, method_21714, func_223707_k
int (): k, getFunctionCompilationLevel, method_21714, getFunctionPermissionLevel, func_223707_k
1.14.4
名称
dxo
eac
net.minecraft.client.server.IntegratedServer
字段
org.apache.logging.log4j.Logger: a, field_5520, LOGGER, field_147148_h
org.apache.logging.log4j.Logger: a, LOGGER, field_5520, LOGGER, field_147148_h
MinecraftClient: h, field_5518, client, field_71349_l
Minecraft: h, minecraft, field_5518, client, field_71349_l
WorldSettings: i, field_5523, levelInfo, field_71350_m
LevelSettings: i, settings, field_5523, levelInfo, field_71350_m
boolean: j, field_5524, field_5524, field_71348_o
boolean: j, paused, field_5524, field_71348_o
int: k, field_5522, lanPort, field_195580_l
int: k, publishedPort, field_5522, lanPort, field_195580_l
UUID: m, field_5521, localPlayerUuid, field_211528_n
UUID: m, uuid, field_5521, localPlayerUuid, field_211528_n
LanServerPinger: l, field_5519, lanPinger, field_71345_q
LanServerPinger: l, lanPinger, field_5519, lanPinger, field_71345_q
构造函数
方法
boolean (): d, method_3823, setupServer, func_71197_b, init
boolean (): d, initServer, method_3823, setupServer, func_71197_b, init
boolean (): f, method_3792, shouldGenerateStructures, func_71225_e, getGenerateStructures
boolean (): f, canGenerateStructures, method_3792, shouldGenerateStructures, func_71225_e, getGenerateStructures
EnumDifficulty (): h, method_3722, getDefaultDifficulty, func_147135_j, getDifficulty
Difficulty (): h, getDefaultDifficulty, method_3722, getDefaultDifficulty, func_147135_j, getDifficulty
boolean (): i, method_3754, isHardcore, func_71199_h, isHardcore
boolean (): i, isHardcore, method_3754, isHardcore, func_71199_h, isHardcore
File (): s, method_3831, getRunDirectory, func_71238_n
File (): t, getServerDirectory, method_3831, getRunDirectory, func_71238_n
boolean (): R, method_3816, isDedicated, func_71262_S
boolean (): S, isDedicatedServer, method_3816, isDedicated, func_71262_S
boolean (): W, method_3759, isUsingNativeTransport, func_181035_ah
boolean (): X, isEpollEnabled, method_3759, isUsingNativeTransport, func_181035_ah
void (CrashReport): a, method_3744, setCrashReport, func_71228_a
void (CrashReport): a, onServerCrash, method_3744, setCrashReport, func_71228_a
CrashReport (CrashReport): b, method_3859, populateCrashReport, func_71230_b
CrashReport (CrashReport): b, fillReport, method_3859, populateCrashReport, func_71230_b
void (MojangStatisticsGenerator): a, method_5495, addSnooperInfo, func_70000_a
void (Snooper): a, populateSnooper, method_5495, addSnooperInfo, func_70000_a
void (): l, method_3782, shutdown, func_71260_j, stop
void (): m, stopServer, method_3782, shutdown, func_71260_j, stop
boolean (): ae, method_3860, isRemote, func_71344_c
boolean (): af, isPublished, method_3860, isRemote, func_71344_c
boolean (): Z, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock
boolean (): aa, isCommandBlockEnabled, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock
int (): j, method_3798, getOpPermissionLevel, func_110455_j
int (): j, getOperatorUserPermissionLevel, method_3798, getOpPermissionLevel, func_110455_j
EnumGamemode (): g, method_3790, getDefaultGameMode, func_71265_f, getGamemode
GameType (): g, getDefaultGameType, method_3790, getDefaultGameMode, func_71265_f, getGamemode
void (EnumGamemode): a, method_3838, setDefaultGameMode, func_71235_a, setGamemode
void (GameType): a, setDefaultGameMode, method_3838, setDefaultGameMode, func_71235_a, setGamemode
void (String, String, long, WorldType, com.google.gson.JsonElement): a, method_3735, loadWorld, func_71247_a
void (String, String, long, LevelType, com.google.gson.JsonElement): a, loadLevel, method_3735, loadWorld, func_71247_a
boolean (): k, method_3732, shouldBroadcastRconToOps, func_195569_l
boolean (): l, shouldRconBroadcast, method_3732, shouldBroadcastRconToOps, func_195569_l
boolean (): H_, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands
boolean (): H_, shouldInformAdmins, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands
boolean (EnumGamemode, boolean, int): a, method_3763, openToLan, func_195565_a
boolean (GameType, boolean, int): a, publishServer, method_3763, openToLan, func_195565_a
int (): G, method_3756, getServerPort, func_71215_F, getPort
int (): H, getPort, method_3756, getServerPort, func_71215_F, getPort
void (UUID): b, method_4817, setLocalPlayerUuid, func_211527_b
void (UUID): b, setUUID, method_4817, setLocalPlayerUuid, func_211527_b
void (BooleanSupplier): a, method_3748, tick, func_71217_p
void (BooleanSupplier): a, tickServer, method_3748, tick, func_71217_p
void (boolean): a, method_3747, stop, func_71263_m, safeShutdown
void (boolean): a, halt, method_3747, stop, func_71263_m, safeShutdown
boolean (com.mojang.authlib.GameProfile): b, method_19466, isOwner, func_213199_b
boolean (com.mojang.authlib.GameProfile): b, isSingleplayerOwner, method_19466, isOwner, func_213199_b
int (): k, getFunctionCompilationLevel, method_21714, func_223707_k
1.14.3
名称
dxk
dxo
net.minecraft.server.integrated.IntegratedServer
字段
org.apache.logging.log4j.Logger: a, field_5520, field_147148_h
org.apache.logging.log4j.Logger: a, field_5520, LOGGER, field_147148_h
Minecraft: i, field_5518, field_71349_l
MinecraftClient: h, field_5518, client, field_71349_l
WorldSettings: j, field_5523, field_71350_m
WorldSettings: i, field_5523, levelInfo, field_71350_m
boolean: k, field_5524, field_71348_o
boolean: j, field_5524, field_5524, field_71348_o
int: l, field_5522, field_195580_l
int: k, field_5522, lanPort, field_195580_l
UUID: n, field_5521, field_211528_n
UUID: m, field_5521, localPlayerUuid, field_211528_n
LanServerPingThread: m, field_5519, field_71345_q
LanServerPinger: l, field_5519, lanPinger, field_71345_q
构造函数
方法
boolean (): d, method_3823, func_71197_b, init
boolean (): d, method_3823, setupServer, func_71197_b, init
boolean (): f, method_3792, func_71225_e, getGenerateStructures
boolean (): f, method_3792, shouldGenerateStructures, func_71225_e, getGenerateStructures
EnumDifficulty (): h, method_3722, func_147135_j, getDifficulty
EnumDifficulty (): h, method_3722, getDefaultDifficulty, func_147135_j, getDifficulty
boolean (): i, method_3754, func_71199_h, isHardcore
boolean (): i, method_3754, isHardcore, func_71199_h, isHardcore
File (): s, method_3831, func_71238_n
File (): s, method_3831, getRunDirectory, func_71238_n
boolean (): R, method_3816, func_71262_S
boolean (): R, method_3816, isDedicated, func_71262_S
boolean (): W, method_3759, func_181035_ah
boolean (): W, method_3759, isUsingNativeTransport, func_181035_ah
void (CrashReport): a, method_3744, func_71228_a
void (CrashReport): a, method_3744, setCrashReport, func_71228_a
CrashReport (CrashReport): b, method_3859, func_71230_b
CrashReport (CrashReport): b, method_3859, populateCrashReport, func_71230_b
void (MojangStatisticsGenerator): a, method_5495, func_70000_a
void (MojangStatisticsGenerator): a, method_5495, addSnooperInfo, func_70000_a
void (): l, method_3782, func_71260_j, stop
void (): l, method_3782, shutdown, func_71260_j, stop
boolean (): ae, method_3860, func_71344_c
boolean (): ae, method_3860, isRemote, func_71344_c
boolean (): Z, method_3812, func_82356_Z, getEnableCommandBlock
boolean (): Z, method_3812, areCommandBlocksEnabled, func_82356_Z, getEnableCommandBlock
int (): j, method_3798, func_110455_j
int (): j, method_3798, getOpPermissionLevel, func_110455_j
EnumGamemode (): g, method_3790, func_71265_f, getGamemode
EnumGamemode (): g, method_3790, getDefaultGameMode, func_71265_f, getGamemode
void (EnumGamemode): a, method_3838, func_71235_a, setGamemode
void (EnumGamemode): a, method_3838, setDefaultGameMode, func_71235_a, setGamemode
void (String, String, long, WorldType, com.google.gson.JsonElement): a, method_3735, func_71247_a
void (String, String, long, WorldType, com.google.gson.JsonElement): a, method_3735, loadWorld, func_71247_a
boolean (): k, method_3732, func_195569_l
boolean (): k, method_3732, shouldBroadcastRconToOps, func_195569_l
boolean (): H_, method_9201, func_195041_r_, shouldBroadcastCommands
boolean (): H_, method_9201, shouldBroadcastConsoleToOps, func_195041_r_, shouldBroadcastCommands
boolean (EnumGamemode, boolean, int): a, method_3763, func_195565_a
boolean (EnumGamemode, boolean, int): a, method_3763, openToLan, func_195565_a
int (): G, method_3756, func_71215_F, getPort
int (): G, method_3756, getServerPort, func_71215_F, getPort
void (UUID): b, method_4817, func_211527_b
void (UUID): b, method_4817, setLocalPlayerUuid, func_211527_b
void (BooleanSupplier): a, method_3748, func_71217_p
void (BooleanSupplier): a, method_3748, tick, func_71217_p
void (boolean): a, method_3747, func_71263_m, safeShutdown
void (boolean): a, method_3747, stop, func_71263_m, safeShutdown
boolean (com.mojang.authlib.GameProfile): b, method_19466, func_213199_b
boolean (com.mojang.authlib.GameProfile): b, method_19466, isOwner, func_213199_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dxh
dxk
字段
构造函数
方法
1.14
名称
dgh
dxh
net.minecraft.class_1132
字段
org.apache.logging.log4j.Logger: g, field_147148_h
org.apache.logging.log4j.Logger: a, field_5520, field_147148_h
Minecraft: h, field_71349_l
Minecraft: i, field_5518, field_71349_l
WorldSettings: i, field_71350_m
WorldSettings: j, field_5523, field_71350_m
boolean: j, field_71348_o
boolean: k, field_5524, field_71348_o
ThreadLanServerPing: l, field_71345_q
int: k, field_195580_l
int: l, field_5522, field_195580_l
UUID: m, field_211528_n
UUID: n, field_5521, field_211528_n
LanServerPingThread: m, field_5519, field_71345_q
构造函数
(Minecraft, String, String, WorldSettings, com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService, com.mojang.authlib.minecraft.MinecraftSessionService, com.mojang.authlib.GameProfileRepository, UserCache)
(Minecraft, String, String, WorldSettings, com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService, com.mojang.authlib.minecraft.MinecraftSessionService, com.mojang.authlib.GameProfileRepository, UserCache, WorldLoadListenerFactory)
方法
boolean (): d, func_71197_b, init
boolean (): d, method_3823, func_71197_b, init
boolean (): f, func_71225_e, getGenerateStructures
boolean (): f, method_3792, func_71225_e, getGenerateStructures
EnumDifficulty (): h, func_147135_j, getDifficulty
EnumDifficulty (): h, method_3722, func_147135_j, getDifficulty
boolean (): i, func_71199_h, isHardcore
boolean (): i, method_3754, func_71199_h, isHardcore
File (): s, func_71238_n
File (): s, method_3831, func_71238_n
boolean (): Q, func_71262_S
boolean (): R, method_3816, func_71262_S
boolean (): V, func_181035_ah
boolean (): W, method_3759, func_181035_ah
void (CrashReport): a, func_71228_a
void (CrashReport): a, method_3744, func_71228_a
CrashReport (CrashReport): b, func_71230_b
CrashReport (CrashReport): b, method_3859, func_71230_b
void (EnumDifficulty): a, func_147139_a
void (MojangStatisticsGenerator): a, func_70000_a
void (MojangStatisticsGenerator): a, method_5495, func_70000_a
boolean (): P, func_70002_Q, getSnooperEnabled
void (): h_, func_71260_j, stop
void (): l, method_3782, func_71260_j, stop
void (): p, func_71263_m, safeShutdown
boolean (): ad, func_71344_c
boolean (): ae, method_3860, func_71344_c
boolean (): Y, func_82356_Z, getEnableCommandBlock
boolean (): Z, method_3812, func_82356_Z, getEnableCommandBlock
int (): j, func_110455_j
int (): j, method_3798, func_110455_j
EnumGamemode (): g, func_71265_f, getGamemode
EnumGamemode (): g, method_3790, func_71265_f, getGamemode
void (EnumGamemode): a, func_71235_a, setGamemode
void (EnumGamemode): a, method_3838, func_71235_a, setGamemode
void (String, String, long, WorldType, com.google.gson.JsonElement): a, func_71247_a
void (String, String, long, WorldType, com.google.gson.JsonElement): a, method_3735, func_71247_a
boolean (): k, func_195569_l
boolean (): k, method_3732, func_195569_l
boolean (): B_, func_195041_r_
boolean (): H_, method_9201, func_195041_r_, shouldBroadcastCommands
boolean (EnumGamemode, boolean, int): a, func_195565_a
boolean (EnumGamemode, boolean, int): a, method_3763, func_195565_a
int (): F, func_71215_F, getPort
int (): G, method_3756, func_71215_F, getPort
void (UUID): b, func_211527_b
void (UUID): b, method_4817, func_211527_b
void (BooleanSupplier): a, func_71217_p
void (BooleanSupplier): a, method_3748, func_71217_p
void (boolean): a, method_3747, func_71263_m, safeShutdown
boolean (com.mojang.authlib.GameProfile): b, method_19466, func_213199_b
1.13.2
名称
dgg
dgh
字段
构造函数
方法
int (): F, func_71215_F
int (): F, func_71215_F, getPort
1.13.1
名称
dfx
dgg
字段
org.apache.logging.log4j.Logger: h, field_147148_h
org.apache.logging.log4j.Logger: g, field_147148_h
Minecraft: i, field_71349_l
Minecraft: h, field_71349_l
WorldSettings: j, field_71350_m
WorldSettings: i, field_71350_m
boolean: k, field_71348_o
boolean: j, field_71348_o
ThreadLanServerPing: m, field_71345_q
ThreadLanServerPing: l, field_71345_q
int: l, field_195580_l
int: k, field_195580_l
UUID: n, field_211528_n
UUID: m, field_211528_n
构造函数
方法
void (): v, func_71217_p
boolean (): g, func_71225_e, getGenerateStructures
boolean (): f, func_71225_e, getGenerateStructures
EnumDifficulty (): i, func_147135_j, getDifficulty
EnumDifficulty (): h, func_147135_j, getDifficulty
boolean (): j, func_71199_h, isHardcore
boolean (): i, func_71199_h, isHardcore
File (): t, func_71238_n
File (): s, func_71238_n
boolean (): S, func_71262_S
boolean (): Q, func_71262_S
boolean (): X, func_181035_ah
boolean (): V, func_181035_ah
boolean (): R, func_70002_Q, getSnooperEnabled
boolean (): P, func_70002_Q, getSnooperEnabled
void (): q, func_71263_m, safeShutdown
void (): p, func_71263_m, safeShutdown
boolean (): af, func_71344_c
boolean (): ad, func_71344_c
boolean (): aa, func_82356_Z, getEnableCommandBlock
boolean (): Y, func_82356_Z, getEnableCommandBlock
int (): k, func_110455_j
int (): j, func_110455_j
EnumGamemode (): h, func_71265_f, getGamemode
EnumGamemode (): g, func_71265_f, getGamemode
boolean (): l, func_195569_l
boolean (): k, func_195569_l
int (): H, func_71215_F
int (): F, func_71215_F
void (BooleanSupplier): a, func_71217_p
1.13
名称
chd
dfx
字段
org.apache.logging.log4j.Logger: k, field_147148_h
org.apache.logging.log4j.Logger: h, field_147148_h
Minecraft: l, field_71349_l
Minecraft: i, field_71349_l
WorldSettings: m, field_71350_m
WorldSettings: j, field_71350_m
boolean: n, field_71348_o
boolean: k, field_71348_o
boolean: o, field_71346_p
ThreadLanServerPing: p, field_71345_q
ThreadLanServerPing: m, field_71345_q
int: l, field_195580_l
UUID: n, field_211528_n
构造函数
方法
CommandDispatcher (): i, func_175582_h
void (String, String, long, WorldType, String): a, func_71247_a
boolean (): j, func_71197_b, init
boolean (): d, func_71197_b, init
void (): C, func_71217_p
void (): v, func_71217_p
boolean (): m, func_71225_e, getGenerateStructures
boolean (): g, func_71225_e, getGenerateStructures
EnumDifficulty (): o, func_147135_j, getDifficulty
EnumDifficulty (): i, func_147135_j, getDifficulty
boolean (): p, func_71199_h, isHardcore
boolean (): j, func_71199_h, isHardcore
boolean (): r, func_181034_q
boolean (): s, func_183002_r
File (): A, func_71238_n
File (): t, func_71238_n
boolean (): aa, func_71262_S
boolean (): S, func_71262_S
boolean (): af, func_181035_ah
boolean (): X, func_181035_ah
boolean (): Z, func_70002_Q, getSnooperEnabled
boolean (): R, func_70002_Q, getSnooperEnabled
void (): u, func_71260_j, stop
void (): h_, func_71260_j, stop
void (): x, func_71263_m, safeShutdown
void (): q, func_71263_m, safeShutdown
boolean (): a, func_71344_c
boolean (): af, func_71344_c
boolean (): ai, func_82356_Z, getEnableCommandBlock
boolean (): aa, func_82356_Z, getEnableCommandBlock
int (): q, func_110455_j
int (): k, func_110455_j
void (boolean): a, func_71267_a, saveChunks
EnumGamemode (): n, func_71265_f, getGamemode
EnumGamemode (): h, func_71265_f, getGamemode
String (EnumGamemode, boolean): a, func_71206_a
void (String, String, long, WorldType, com.google.gson.JsonElement): a, func_71247_a
boolean (): l, func_195569_l
boolean (): B_, func_195041_r_
boolean (EnumGamemode, boolean, int): a, func_195565_a
int (): H, func_71215_F
void (UUID): b, func_211527_b
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
chb
chd
字段
构造函数
方法
1.12
名称
cch
chb
字段
构造函数
方法
void (): b, func_184116_b
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
cce
cch
字段
构造函数
方法
1.11
名称
bzl
cce
字段
构造函数
方法
boolean (): ae, func_181035_ah
boolean (): af, func_181035_ah
boolean (): ah, func_82356_Z, getEnableCommandBlock
boolean (): ai, func_82356_Z, getEnableCommandBlock
1.10.2
名称
字段
构造函数
方法
1.10
名称
byl
bzl
字段
构造函数
方法
WorldSettings$EnumGamemode (): n, func_71265_f, getGamemode
String (WorldSettings$EnumGamemode, boolean): a, func_71206_a
void (WorldSettings$EnumGamemode): a, func_71235_a, setGamemode
EnumGamemode (): n, func_71265_f, getGamemode
String (EnumGamemode, boolean): a, func_71206_a
void (EnumGamemode): a, func_71235_a, setGamemode
1.9.4
名称
字段
构造函数
方法
1.9.2
名称
byn
byl
字段
构造函数
方法
1.9
名称
bpo
byn
字段
构造函数
(Minecraft, String, String, WorldSettings)
(Minecraft, String, String, WorldSettings, com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService, com.mojang.authlib.minecraft.MinecraftSessionService, com.mojang.authlib.GameProfileRepository, UserCache)
方法
CommandDispatcher (): h, func_175582_h
CommandDispatcher (): i, func_175582_h
boolean (): i, func_71197_b, init
boolean (): j, func_71197_b, init
void (): A, func_71217_p
void (): C, func_71217_p
boolean (): l, func_71225_e, getGenerateStructures
boolean (): m, func_71225_e, getGenerateStructures
WorldSettings$EnumGamemode (): m, func_71265_f, getGamemode
WorldSettings$EnumGamemode (): n, func_71265_f, getGamemode
EnumDifficulty (): n, func_147135_j, getDifficulty
EnumDifficulty (): o, func_147135_j, getDifficulty
boolean (): o, func_71199_h, isHardcore
boolean (): p, func_71199_h, isHardcore
boolean (): q, func_181034_q
boolean (): r, func_181034_q
boolean (): r, func_183002_r
boolean (): s, func_183002_r
File (): y, func_71238_n
File (): A, func_71238_n
boolean (): ae, func_71262_S
boolean (): aa, func_71262_S
boolean (): ai, func_181035_ah
boolean (): ae, func_181035_ah
boolean (): ad, func_70002_Q, getSnooperEnabled
boolean (): Z, func_70002_Q, getSnooperEnabled
void (): t, func_71260_j, stop
void (): u, func_71260_j, stop
void (): w, func_71263_m, safeShutdown
void (): x, func_71263_m, safeShutdown
void (): a, func_175592_a
boolean (): b, func_71344_c
boolean (): a, func_71344_c
boolean (): al, func_82356_Z, getEnableCommandBlock
boolean (): ah, func_82356_Z, getEnableCommandBlock
int (): p, func_110455_j
int (): q, func_110455_j
void (boolean): a, func_71267_a, saveChunks
void (): b, func_184116_b
1.8.8
名称
bpo
net.minecraft.server.integrated.IntegratedServer
字段
org.apache.logging.log4j.Logger: k, field_147148_h
Minecraft: l, field_71349_l
WorldSettings: m, field_71350_m
boolean: n, field_71348_o
boolean: o, field_71346_p
ThreadLanServerPing: p, field_71345_q
构造函数
(Minecraft, String, String, WorldSettings)
方法
CommandDispatcher (): h, func_175582_h
void (String, String, long, WorldType, String): a, func_71247_a
boolean (): i, func_71197_b, init
void (): A, func_71217_p
boolean (): l, func_71225_e, getGenerateStructures
WorldSettings$EnumGamemode (): m, func_71265_f, getGamemode
EnumDifficulty (): n, func_147135_j, getDifficulty
boolean (): o, func_71199_h, isHardcore
boolean (): q, func_181034_q
boolean (): r, func_183002_r
File (): y, func_71238_n
boolean (): ae, func_71262_S
boolean (): ai, func_181035_ah
void (CrashReport): a, func_71228_a
CrashReport (CrashReport): b, func_71230_b
void (EnumDifficulty): a, func_147139_a
void (MojangStatisticsGenerator): a, func_70000_a
boolean (): ad, func_70002_Q, getSnooperEnabled
String (WorldSettings$EnumGamemode, boolean): a, func_71206_a
void (): t, func_71260_j, stop
void (): w, func_71263_m, safeShutdown
void (): a, func_175592_a
boolean (): b, func_71344_c
void (WorldSettings$EnumGamemode): a, func_71235_a, setGamemode
boolean (): al, func_82356_Z, getEnableCommandBlock
int (): p, func_110455_j