历史 - com.mojang.blaze3d.platform.GlStateManager$RenderMode

1.14.3

名称

com.mojang.blaze3d.platform.GlStateManager$p

com.mojang.blaze3d.platform.GlStateManager$class_1032

com.mojang.blaze3d.platform.GlStateManager$RenderMode

com.mojang.blaze3d.platform.GlStateManager$Profile

字段

GlStateManager$RenderMode: a, field_5127, DEFAULT, DEFAULT

GlStateManager$RenderMode: b, field_5128, PLAYER_SKIN, PLAYER_SKIN

GlStateManager$RenderMode: c, field_5125, TRANSPARENT_MODEL, TRANSPARENT_MODEL

构造函数

()

方法

GlStateManager$RenderMode[] (): values, values, values, values, values

GlStateManager$RenderMode (String): valueOf, valueOf, valueOf, valueOf, valueOf

void (): a, method_4472, begin, func_187373_a

void (): b, method_4473, end, func_187374_b