历史 - com.mojang.blaze3d.platform.GlStateManager$RenderMode
1.14.3
名称
com.mojang.blaze3d.platform.GlStateManager$p
com.mojang.blaze3d.platform.GlStateManager$class_1032
com.mojang.blaze3d.platform.GlStateManager$RenderMode
com.mojang.blaze3d.platform.GlStateManager$Profile
字段
GlStateManager$RenderMode: a, field_5127, DEFAULT, DEFAULT
GlStateManager$RenderMode: b, field_5128, PLAYER_SKIN, PLAYER_SKIN
GlStateManager$RenderMode: c, field_5125, TRANSPARENT_MODEL, TRANSPARENT_MODEL
构造函数
()
方法
GlStateManager$RenderMode[] (): values, values, values, values, values
GlStateManager$RenderMode (String): valueOf, valueOf, valueOf, valueOf, valueOf
void (): a, method_4472, begin, func_187373_a
void (): b, method_4473, end, func_187374_b