历史 - net.minecraft.client.renderer.Octree$Branch

1.21.11

名称

hfx$b

hoo$b

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gxo$b

hfx$b

字段

构造函数

方法

1.21.8

名称

gxn$b

gxo$b

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gro$b

gxn$b

字段

构造函数

方法

1.21.5

名称

gma$b

gro$b

字段

构造函数

方法

1.21.4

名称

glm$b

gma$b

字段

构造函数

方法

1.21.3

名称

glm$b

net.minecraft.client.renderer.Octree$Branch

net.minecraft.class_10143$class_10145

net.minecraft.client.render.chunk.Octree$Branch

net.minecraft.src.C_346176_$C_345822_

字段

Octree$Node[]: b, nodes, field_53917, children, f_348047_

BoundingBox: c, boundingBox, field_53918, box, f_347593_

int: d, bbCenterX, field_53919, centerX, f_346486_

int: e, bbCenterY, field_53920, centerY, f_348259_

int: f, bbCenterZ, field_53921, centerZ, f_346522_

Octree$AxisSorting: g, sorting, field_53922, axisOrder, f_348777_

boolean: h, cameraXDiffNegative, field_53923, easternSide, f_348090_

boolean: i, cameraYDiffNegative, field_53924, topSide, f_346404_

boolean: j, cameraZDiffNegative, field_53925, southernSide, f_346910_

构造函数

(Octree, BoundingBox)

方法

boolean (SectionRenderDispatcher$RenderSection): a, add, method_62918, add, m_354055_

int (Octree$AxisSorting, boolean, boolean, boolean): a, getNodeIndex, method_62916, getIndex, m_354906_

boolean (): c, areChildrenLeaves, method_62921, areChildrenLeaves, m_356531_

BoundingBox (boolean, boolean, boolean): a, createChildBoundingBox, method_62919, getChildBox, m_353488_

void (Octree$OctreeVisitor, boolean, Frustum, int, int, boolean): a, visitNodes, method_62917, visit, m_352187_

SectionRenderDispatcher$RenderSection (): a, getSection, method_62915, getBuiltChunk, m_353678_

AABB (): b, getAABB, method_62920, getBoundingBox, m_352585_