历史 - net.minecraft.client.gui.components.events.ContainerEventHandler
1.21.11
名称
ggv
gml
字段
构造函数
方法
boolean (MouseButtonEvent): a, mouseReleased, method_25406, mouseReleased, m_6348_
boolean (MouseButtonEvent): b, mouseReleased, method_25406, mouseReleased, m_6348_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fzm
ggv
字段
构造函数
方法
List<? extends GuiEventListener> (): aH_, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): aJ_, children, method_25396, children, m_6702_
Optional<GuiEventListener> (double, double): d, getChildAt, method_19355, hoveredElement, m_94729_
Optional<GuiEventListener> (double, double): c, getChildAt, method_19355, hoveredElement, m_94729_
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_
boolean (double, double, int): b, mouseReleased, method_25406, mouseReleased, m_6348_
boolean (double, double, int, double, double): a, mouseDragged, method_25403, mouseDragged, m_7979_
boolean (): aK_, isDragging, method_25397, isDragging, m_7282_
boolean (): aN_, isDragging, method_25397, isDragging, m_7282_
void (boolean): b_, setDragging, method_25398, setDragging, m_7897_
void (boolean): c_, setDragging, method_25398, setDragging, m_7897_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_
boolean (int, int, int): c, keyReleased, method_16803, keyReleased, m_7920_
boolean (char, int): a, charTyped, method_25400, charTyped, m_5534_
GuiEventListener (): aL_, getFocused, method_25399, getFocused, m_7222_
GuiEventListener (): aO_, getFocused, method_25399, getFocused, m_7222_
void (boolean): a, setFocused, method_25365, setFocused, m_93692_
void (boolean): b, setFocused, method_25365, setFocused, m_93692_
boolean (): aM_, isFocused, method_25370, isFocused, m_93696_
boolean (): aP_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aN_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aQ_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
boolean (MouseButtonEvent, boolean): a, mouseClicked, method_25402, mouseClicked, m_6375_
boolean (MouseButtonEvent): a, mouseReleased, method_25406, mouseReleased, m_6348_
boolean (MouseButtonEvent, double, double): a, mouseDragged, method_25403, mouseDragged, m_7979_
boolean (KeyEvent): a, keyPressed, method_25404, keyPressed, m_7933_
boolean (KeyEvent): b, keyReleased, method_16803, keyReleased, m_7920_
boolean (CharacterEvent): a, charTyped, method_25400, charTyped, m_94121_
1.21.8
名称
fzl
fzm
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fvu
fzl
字段
构造函数
方法
List<? extends GuiEventListener> (): aE_, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): aH_, children, method_25396, children, m_6702_
boolean (): aH_, isDragging, method_25397, isDragging, m_7282_
boolean (): aK_, isDragging, method_25397, isDragging, m_7282_
GuiEventListener (): aI_, getFocused, method_25399, getFocused, m_7222_
GuiEventListener (): aL_, getFocused, method_25399, getFocused, m_7222_
boolean (): aJ_, isFocused, method_25370, isFocused, m_93696_
boolean (): aM_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aK_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aN_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
1.21.5
名称
fqq
fvu
字段
构造函数
方法
List<? extends GuiEventListener> (): aH_, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): aE_, children, method_25396, children, m_6702_
boolean (): aK_, isDragging, method_25397, isDragging, m_7282_
boolean (): aH_, isDragging, method_25397, isDragging, m_7282_
GuiEventListener (): aL_, getFocused, method_25399, getFocused, m_7222_
GuiEventListener (): aI_, getFocused, method_25399, getFocused, m_7222_
boolean (): aM_, isFocused, method_25370, isFocused, m_93696_
boolean (): aJ_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aN_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aK_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
1.21.4
名称
fqc
fqq
字段
构造函数
方法
List<? extends GuiEventListener> (): aI_, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): aH_, children, method_25396, children, m_6702_
Optional<GuiEventListener> (double, double): b_, getChildAt, method_19355, hoveredElement, m_94729_
Optional<GuiEventListener> (double, double): d, getChildAt, method_19355, hoveredElement, m_94729_
boolean (): aL_, isDragging, method_25397, isDragging, m_7282_
boolean (): aK_, isDragging, method_25397, isDragging, m_7282_
GuiEventListener (): aM_, getFocused, method_25399, getFocused, m_7222_
GuiEventListener (): aL_, getFocused, method_25399, getFocused, m_7222_
boolean (): aN_, isFocused, method_25370, isFocused, m_93696_
boolean (): aM_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aO_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aN_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
1.21.3
名称
fkh
fqc
字段
构造函数
方法
List<? extends GuiEventListener> (): aK_, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): aI_, children, method_25396, children, m_6702_
boolean (): aM_, isDragging, method_25397, isDragging, m_7282_
boolean (): aL_, isDragging, method_25397, isDragging, m_7282_
GuiEventListener (): aN_, getFocused, method_25399, getFocused, m_7222_
GuiEventListener (): aM_, getFocused, method_25399, getFocused, m_7222_
boolean (): aO_, isFocused, method_25370, isFocused, m_93696_
boolean (): aN_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aP_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aO_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fjb
fkh
字段
构造函数
方法
List<? extends GuiEventListener> (): aD_, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): aK_, children, method_25396, children, m_6702_
boolean (): aF_, isDragging, method_25397, isDragging, m_7282_
boolean (): aM_, isDragging, method_25397, isDragging, m_7282_
void (boolean): b, setDragging, method_25398, setDragging, m_7897_
void (boolean): b_, setDragging, method_25398, setDragging, m_7897_
GuiEventListener (): aG_, getFocused, method_25399, getFocused, m_7222_
GuiEventListener (): aN_, getFocused, method_25399, getFocused, m_7222_
boolean (): aH_, isFocused, method_25370, isFocused, m_93696_
boolean (): aO_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aI_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aP_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
1.20.6
名称
eza
fjb
字段
构造函数
方法
List<? extends GuiEventListener> (): l, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): aD_, children, method_25396, children, m_6702_
boolean (): aG_, isDragging, method_25397, isDragging, m_7282_
boolean (): aF_, isDragging, method_25397, isDragging, m_7282_
boolean (int, int, int): b, keyReleased, method_16803, keyReleased, m_7920_
boolean (int, int, int): c, keyReleased, method_16803, keyReleased, m_7920_
GuiEventListener (): aH_, getFocused, method_25399, getFocused, m_7222_
GuiEventListener (): aG_, getFocused, method_25399, getFocused, m_7222_
void (GuiEventListener): b, magicalSpecialHackyFocus, method_20086, focusOn, m_94725_
boolean (): aI_, isFocused, method_25370, isFocused, m_93696_
boolean (): aH_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aJ_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aI_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
1.20.4
名称
euj
eza
字段
构造函数
方法
List<? extends GuiEventListener> (): i, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): l, children, method_25396, children, m_6702_
Optional<GuiEventListener> (double, double): d, getChildAt, method_19355, hoveredElement, m_94729_
Optional<GuiEventListener> (double, double): b_, getChildAt, method_19355, hoveredElement, m_94729_
boolean (): aB_, isDragging, method_25397, isDragging, m_7282_
boolean (): aG_, isDragging, method_25397, isDragging, m_7282_
GuiEventListener (): t, getFocused, method_25399, getFocused, m_7222_
GuiEventListener (): aH_, getFocused, method_25399, getFocused, m_7222_
void (boolean): b_, setFocused, method_25365, setFocused, m_93692_
void (boolean): a, setFocused, method_25365, setFocused, m_93692_
boolean (): aC_, isFocused, method_25370, isFocused, m_93696_
boolean (): aI_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aF_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aJ_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
1.20.2
名称
eqs
euj
字段
构造函数
方法
boolean (): aA_, isDragging, method_25397, isDragging, m_7282_
boolean (): aB_, isDragging, method_25397, isDragging, m_7282_
void (boolean): c_, setDragging, method_25398, setDragging, m_7897_
void (boolean): b, setDragging, method_25398, setDragging, m_7897_
boolean (double, double, double): a, mouseScrolled, method_25401, mouseScrolled, m_6050_
boolean (): aB_, isFocused, method_25370, isFocused, m_93696_
boolean (): aC_, isFocused, method_25370, isFocused, m_93696_
boolean (double, double, double, double): a, mouseScrolled, method_25401, mouseScrolled, m_6050_
1.20.1
名称
epk
eqs
字段
构造函数
方法
boolean (): aC_, isDragging, method_25397, isDragging, m_7282_
boolean (): aA_, isDragging, method_25397, isDragging, m_7282_
GuiEventListener (): v, getFocused, method_25399, getFocused, m_7222_
GuiEventListener (): t, getFocused, method_25399, getFocused, m_7222_
boolean (): aD_, isFocused, method_25370, isFocused, m_93696_
boolean (): aB_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aE_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aF_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
1.19.4
名称
emf
epk
字段
构造函数
方法
List<? extends GuiEventListener> (): ak_, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): i, children, method_25396, children, m_6702_
Optional<GuiEventListener> (double, double): e, getChildAt, method_19355, hoveredElement, m_94729_
Optional<GuiEventListener> (double, double): d, getChildAt, method_19355, hoveredElement, m_94729_
boolean (): al_, isDragging, method_25397, isDragging, m_7282_
boolean (): aC_, isDragging, method_25397, isDragging, m_7282_
void (boolean): b_, setDragging, method_25398, setDragging, m_7897_
void (boolean): c_, setDragging, method_25398, setDragging, m_7897_
GuiEventListener (): am_, getFocused, method_25399, getFocused, m_7222_
GuiEventListener (): v, getFocused, method_25399, getFocused, m_7222_
void (GuiEventListener): b, setInitialFocus, method_20085, setInitialFocus, m_94718_
void (GuiEventListener): c, magicalSpecialHackyFocus, method_20086, focusOn, m_94725_
void (GuiEventListener): b, magicalSpecialHackyFocus, method_20086, focusOn, m_94725_
boolean (boolean): b, changeFocus, method_25407, changeFocus, m_5755_
void (boolean): b_, setFocused, method_25365, setFocused, m_93692_
boolean (): aD_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aE_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (FocusNavigationEvent): a, nextFocusPath, method_48205, getNavigationPath, m_264064_
ComponentPath (FocusNavigationEvent$TabNavigation): a, handleTabNavigation, method_48215, computeNavigationPath, m_264559_
ComponentPath (FocusNavigationEvent$ArrowNavigation): a, handleArrowNavigation, method_48214, computeNavigationPath, m_264187_
ComponentPath (ScreenRectangle, ScreenDirection, GuiEventListener, FocusNavigationEvent): a, nextFocusPathInDirection, method_48217, computeChildPath, m_264458_
ComponentPath (ScreenRectangle, ScreenDirection, GuiEventListener, FocusNavigationEvent): b, nextFocusPathVaguelyInDirection, method_48220, computeInitialChildPath, m_264486_
1.19.3
名称
eiq
emf
字段
构造函数
方法
List<? extends GuiEventListener> (): i, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): ak_, children, method_25396, children, m_6702_
Optional<GuiEventListener> (double, double): d, getChildAt, method_19355, hoveredElement, m_94729_
Optional<GuiEventListener> (double, double): e, getChildAt, method_19355, hoveredElement, m_94729_
boolean (): ah_, isDragging, method_25397, isDragging, m_7282_
boolean (): al_, isDragging, method_25397, isDragging, m_7282_
GuiEventListener (): v, getFocused, method_25399, getFocused, m_7222_
GuiEventListener (): am_, getFocused, method_25399, getFocused, m_7222_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
ehp
eiq
字段
构造函数
方法
boolean (double, double, int): c, mouseReleased, method_25406, mouseReleased, m_6348_
boolean (double, double, int): b, mouseReleased, method_25406, mouseReleased, m_6348_
boolean (): aj_, isDragging, method_25397, isDragging, m_7282_
boolean (): ah_, isDragging, method_25397, isDragging, m_7282_
GuiEventListener (): u, getFocused, method_25399, getFocused, m_7222_
GuiEventListener (): v, getFocused, method_25399, getFocused, m_7222_
1.19
名称
ebc
ehp
字段
构造函数
方法
boolean (): ak_, isDragging, method_25397, isDragging, m_7282_
boolean (): aj_, isDragging, method_25397, isDragging, m_7282_
1.18.2
名称
dzx
ebc
字段
构造函数
方法
boolean (): ai_, isDragging, method_25397, isDragging, m_7282_
boolean (): ak_, isDragging, method_25397, isDragging, m_7282_
1.18.1
名称
字段
构造函数
方法
1.18
名称
dxx
dzx
字段
构造函数
方法
List<? extends GuiEventListener> (): j, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): i, children, method_25396, children, m_6702_
boolean (): aj_, isDragging, method_25397, isDragging, m_7282_
boolean (): ai_, isDragging, method_25397, isDragging, m_7282_
GuiEventListener (): v, getFocused, method_25399, getFocused, m_7222_
GuiEventListener (): u, getFocused, method_25399, getFocused, m_7222_
1.17.1
名称
dxw
dxx
字段
构造函数
方法
1.17
名称
dmh
dxw
net.minecraft.client.gui.INestedGuiEventHandler
net.minecraft.src.C_3494_
字段
构造函数
方法
List<? extends GuiEventListener> (): au_, children, method_25396, children, func_231039_at__
List<? extends GuiEventListener> (): j, children, method_25396, children, m_6702_
Optional<GuiEventListener> (double, double): d, getChildAt, method_19355, hoveredElement, func_212930_a
Optional<GuiEventListener> (double, double): d, getChildAt, method_19355, hoveredElement, m_94729_
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, func_231044_a_
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_
boolean (double, double, int): c, mouseReleased, method_25406, mouseReleased, func_231048_c_
boolean (double, double, int): c, mouseReleased, method_25406, mouseReleased, m_6348_
boolean (double, double, int, double, double): a, mouseDragged, method_25403, mouseDragged, func_231045_a_
boolean (double, double, int, double, double): a, mouseDragged, method_25403, mouseDragged, m_7979_
boolean (): av_, isDragging, method_25397, isDragging, func_231041_ay__
boolean (): aj_, isDragging, method_25397, isDragging, m_7282_
void (boolean): b_, setDragging, method_25398, setDragging, func_231037_b__
void (boolean): b_, setDragging, method_25398, setDragging, m_7897_
boolean (double, double, double): a, mouseScrolled, method_25401, mouseScrolled, func_231043_a_
boolean (double, double, double): a, mouseScrolled, method_25401, mouseScrolled, m_6050_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, func_231046_a_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_
boolean (int, int, int): b, keyReleased, method_16803, keyReleased, func_223281_a_
boolean (int, int, int): b, keyReleased, method_16803, keyReleased, m_7920_
boolean (char, int): a, charTyped, method_25400, charTyped, func_231042_a_
boolean (char, int): a, charTyped, method_25400, charTyped, m_5534_
GuiEventListener (): aw_, getFocused, method_25399, getFocused, func_241217_q_
GuiEventListener (): v, getFocused, method_25399, getFocused, m_7222_
void (GuiEventListener): a, setFocused, method_25395, setFocused, func_231035_a_
void (GuiEventListener): a, setFocused, method_25395, setFocused, m_7522_
void (GuiEventListener): b, setInitialFocus, method_20085, setInitialFocus, func_212928_a
void (GuiEventListener): b, setInitialFocus, method_20085, setInitialFocus, m_94718_
void (GuiEventListener): c, magicalSpecialHackyFocus, method_20086, focusOn, func_212932_b
void (GuiEventListener): c, magicalSpecialHackyFocus, method_20086, focusOn, m_94725_
boolean (boolean): c_, changeFocus, method_25407, changeFocus, func_231049_c__
boolean (boolean): b, changeFocus, method_25407, changeFocus, m_5755_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dme
dmh
字段
构造函数
方法
List<? extends GuiEventListener> (): av_, children, method_25396, children, func_231039_at__
List<? extends GuiEventListener> (): au_, children, method_25396, children, func_231039_at__
boolean (): ax_, isDragging, method_25397, isDragging, func_231041_ay__
boolean (): av_, isDragging, method_25397, isDragging, func_231041_ay__
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
doe
dme
字段
构造函数
方法
boolean (): aw_, isDragging, method_25397, isDragging, func_231041_ay__
boolean (): ax_, isDragging, method_25397, isDragging, func_231041_ay__
GuiEventListener (): r, getFocused, method_25399, getFocused, func_241217_q_
GuiEventListener (): aw_, getFocused, method_25399, getFocused, func_241217_q_
1.16.1
名称
ddr
doe
字段
构造函数
方法
List<? extends GuiEventListener> (): children, children, children, children
List<? extends GuiEventListener> (): av_, children, method_25396, children, func_231039_at__
Optional<GuiEventListener> (double, double): a, getChildAt, method_19355, hoveredElement, func_212930_a
Optional<GuiEventListener> (double, double): d, getChildAt, method_19355, hoveredElement, func_212930_a
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, func_231044_a_
boolean (double, double, int): mouseReleased, mouseReleased, mouseReleased, mouseReleased, mouseReleased
boolean (double, double, int): c, mouseReleased, method_25406, mouseReleased, func_231048_c_
boolean (double, double, int, double, double): mouseDragged, mouseDragged, mouseDragged, mouseDragged, mouseDragged
boolean (double, double, int, double, double): a, mouseDragged, method_25403, mouseDragged, func_231045_a_
boolean (): isDragging, isDragging, isDragging, isDragging
boolean (): aw_, isDragging, method_25397, isDragging, func_231041_ay__
void (boolean): setDragging, setDragging, setDragging, setDragging, setDragging
void (boolean): b_, setDragging, method_25398, setDragging, func_231037_b__
boolean (double, double, double): mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled
boolean (double, double, double): a, mouseScrolled, method_25401, mouseScrolled, func_231043_a_
boolean (int, int, int): keyPressed, keyPressed, keyPressed, keyPressed, keyPressed
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, func_231046_a_
boolean (int, int, int): a, keyReleased, method_16803, keyReleased, func_223281_a_
boolean (int, int, int): b, keyReleased, method_16803, keyReleased, func_223281_a_
boolean (char, int): charTyped, charTyped, charTyped, charTyped, charTyped
boolean (char, int): a, charTyped, method_25400, charTyped, func_231042_a_
GuiEventListener (): getFocused, getFocused, getFocused, getFocused
GuiEventListener (): r, getFocused, method_25399, getFocused, func_241217_q_
void (GuiEventListener): setFocused, setFocused, setFocused, setFocused, setFocused
void (GuiEventListener): a, setFocused, method_25395, setFocused, func_231035_a_
void (GuiEventListener): a, setInitialFocus, method_20085, setInitialFocus, func_212928_a
void (GuiEventListener): b, setInitialFocus, method_20085, setInitialFocus, func_212928_a
void (GuiEventListener): b, magicalSpecialHackyFocus, method_20086, focusOn, func_212932_b
void (GuiEventListener): c, magicalSpecialHackyFocus, method_20086, focusOn, func_212932_b
boolean (boolean): changeFocus, changeFocus, changeFocus, changeFocus, changeFocus
boolean (boolean): c_, changeFocus, method_25407, changeFocus, func_231049_c__
1.15.2
名称
ddp
ddr
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dad
ddp
字段
构造函数
方法
1.14.4
名称
cxp
dad
net.minecraft.client.gui.components.events.ContainerEventHandler
字段
构造函数
方法
List<? extends Element> (): children, children, children, children
List<? extends GuiEventListener> (): children, children, children, children
Optional<Element> (double, double): a, method_19355, hoveredElement, func_212930_a
Optional<GuiEventListener> (double, double): a, getChildAt, method_19355, hoveredElement, func_212930_a
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (double, double, int): mouseReleased, mouseReleased, mouseReleased, mouseReleased
boolean (double, double, int): mouseReleased, mouseReleased, mouseReleased, mouseReleased, mouseReleased
boolean (double, double, int, double, double): mouseDragged, mouseDragged, mouseDragged, mouseDragged
boolean (double, double, int, double, double): mouseDragged, mouseDragged, mouseDragged, mouseDragged, mouseDragged
boolean (): isDragging, isDragging, isDragging, isDragging
boolean (): isDragging, isDragging, isDragging, isDragging
void (boolean): setDragging, setDragging, setDragging, setDragging
void (boolean): setDragging, setDragging, setDragging, setDragging, setDragging
boolean (double, double, double): mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled
boolean (double, double, double): mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled
boolean (int, int, int): keyPressed, keyPressed, keyPressed, keyPressed
boolean (int, int, int): keyPressed, keyPressed, keyPressed, keyPressed, keyPressed
boolean (int, int, int): a, method_16803, keyReleased, func_223281_a_
boolean (int, int, int): a, keyReleased, method_16803, keyReleased, func_223281_a_
boolean (char, int): charTyped, charTyped, charTyped, charTyped
boolean (char, int): charTyped, charTyped, charTyped, charTyped, charTyped
Element (): getFocused, getFocused, getFocused, getFocused
GuiEventListener (): getFocused, getFocused, getFocused, getFocused
void (Element): setFocused, setFocused, setFocused, setFocused
void (GuiEventListener): setFocused, setFocused, setFocused, setFocused, setFocused
void (Element): a, method_20085, setInitialFocus, func_212928_a
void (GuiEventListener): a, setInitialFocus, method_20085, setInitialFocus, func_212928_a
void (Element): b, method_20086, focusOn, func_212932_b
void (GuiEventListener): b, magicalSpecialHackyFocus, method_20086, focusOn, func_212932_b
boolean (boolean): changeFocus, changeFocus, changeFocus, changeFocus
boolean (boolean): changeFocus, changeFocus, changeFocus, changeFocus, changeFocus
1.14.3
名称
cxl
cxp
net.minecraft.client.gui.ParentElement
字段
构造函数
方法
List<? extends IGuiEventListener> (): children, children
List<? extends Element> (): children, children, children, children
Optional<IGuiEventListener> (double, double): a, method_19355, func_212930_a
Optional<Element> (double, double): a, method_19355, hoveredElement, func_212930_a
boolean (double, double, int): mouseClicked, mouseClicked
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (double, double, int): mouseReleased, mouseReleased
boolean (double, double, int): mouseReleased, mouseReleased, mouseReleased, mouseReleased
boolean (double, double, int, double, double): mouseDragged, mouseDragged
boolean (double, double, int, double, double): mouseDragged, mouseDragged, mouseDragged, mouseDragged
boolean (): isDragging, isDragging
boolean (): isDragging, isDragging, isDragging, isDragging
void (boolean): setDragging, setDragging
void (boolean): setDragging, setDragging, setDragging, setDragging
boolean (double, double, double): mouseScrolled, mouseScrolled
boolean (double, double, double): mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled
boolean (int, int, int): keyPressed, keyPressed
boolean (int, int, int): keyPressed, keyPressed, keyPressed, keyPressed
boolean (int, int, int): a, method_16803, keyReleased
boolean (int, int, int): a, method_16803, keyReleased, func_223281_a_
boolean (char, int): charTyped, charTyped
boolean (char, int): charTyped, charTyped, charTyped, charTyped
IGuiEventListener (): getFocused, getFocused
Element (): getFocused, getFocused, getFocused, getFocused
void (IGuiEventListener): setFocused, setFocused
void (Element): setFocused, setFocused, setFocused, setFocused
void (IGuiEventListener): a, method_20085, func_212928_a
void (Element): a, method_20085, setInitialFocus, func_212928_a
void (IGuiEventListener): b, method_20086, func_212932_b
void (Element): b, method_20086, focusOn, func_212932_b
boolean (boolean): changeFocus, changeFocus
boolean (boolean): changeFocus, changeFocus, changeFocus, changeFocus
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cxj
cxl
字段
构造函数
方法
1.14
名称
cxj
net.minecraft.class_4069
net.minecraft.client.gui.INestedGuiEventHandler
字段
构造函数
方法
List<? extends IGuiEventListener> (): children, children
Optional<IGuiEventListener> (double, double): a, method_19355, func_212930_a
boolean (double, double, int): mouseClicked, mouseClicked
boolean (double, double, int): mouseReleased, mouseReleased
boolean (double, double, int, double, double): mouseDragged, mouseDragged
boolean (): isDragging, isDragging
void (boolean): setDragging, setDragging
boolean (double, double, double): mouseScrolled, mouseScrolled
boolean (int, int, int): keyPressed, keyPressed
boolean (int, int, int): a, method_16803, keyReleased
boolean (char, int): charTyped, charTyped
IGuiEventListener (): getFocused, getFocused
void (IGuiEventListener): setFocused, setFocused
void (IGuiEventListener): a, method_20085, func_212928_a
void (IGuiEventListener): b, method_20086, func_212932_b
boolean (boolean): changeFocus, changeFocus