历史 - net.minecraft.world.inventory.GrindstoneMenu

1.21.11

名称

deg

dij

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

czm

deg

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cxb

czm

字段

构造函数

方法

1.21.5

名称

ctd

cxb

字段

构造函数

方法

ItemStack (ItemStack): c, removeNonCursesFrom, method_16693, grind, m_323249_

ItemStack (ItemStack): b, removeNonCursesFrom, method_16693, grind, m_323249_

1.21.4

名称

cuc

ctd

字段

构造函数

方法

1.21.3

名称

cqt

cuc

字段

Container: s, resultSlots, field_16773, result, f_39559_

Container: u, resultSlots, field_16773, result, f_39559_

Container: t, repairSlots, field_16772, input, f_39560_

Container: v, repairSlots, field_16772, input, f_39560_

ContainerLevelAccess: u, access, field_16775, context, f_39561_

ContainerLevelAccess: w, access, field_16775, context, f_39561_

int: k, MAX_NAME_LENGTH, field_30793, field_30793, f_150565_

int: m, MAX_NAME_LENGTH, field_30793, field_30793, f_150565_

int: l, INPUT_SLOT, field_30794, INPUT_1_ID, f_150566_

int: n, INPUT_SLOT, field_30794, INPUT_1_ID, f_150566_

int: m, ADDITIONAL_SLOT, field_30795, INPUT_2_ID, f_150567_

int: o, ADDITIONAL_SLOT, field_30795, INPUT_2_ID, f_150567_

int: n, RESULT_SLOT, field_30796, OUTPUT_ID, f_150568_

int: p, RESULT_SLOT, field_30796, OUTPUT_ID, f_150568_

int: o, INV_SLOT_START, field_30797, INVENTORY_START, f_150569_

int: q, INV_SLOT_START, field_30797, INVENTORY_START, f_150569_

int: p, INV_SLOT_END, field_30798, INVENTORY_END, f_150570_

int: r, INV_SLOT_END, field_30798, INVENTORY_END, f_150570_

int: q, USE_ROW_SLOT_START, field_30799, HOTBAR_START, f_150571_

int: s, USE_ROW_SLOT_START, field_30799, HOTBAR_START, f_150571_

int: r, USE_ROW_SLOT_END, field_30800, HOTBAR_END, f_150572_

int: t, USE_ROW_SLOT_END, field_30800, HOTBAR_END, f_150572_

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

cqu

cqt

字段

构造函数

方法

void (Player): b, removed, method_7595, onClosed, m_6877_

void (Player): a, removed, method_7595, onClosed, m_6877_

boolean (Player): a, stillValid, method_7597, canUse, m_6875_

boolean (Player): b, stillValid, method_7597, canUse, m_6875_

ItemStack (Player, int): a, quickMoveStack, method_7601, quickMove, m_7648_

ItemStack (Player, int): b, quickMoveStack, method_7601, quickMove, m_7648_

1.20.6

名称

ciz

cqu

字段

构造函数

方法

ItemStack (ItemStack, ItemStack): a, mergeEnchants, method_20268, transferEnchantments, m_39590_

ItemStack (ItemStack, int, int): a, removeNonCurses, method_16693, grind, m_39579_

ItemStack (ItemStack, ItemStack): a, computeResult, method_58070, getOutputStack, m_321447_

ItemStack (ItemStack, ItemStack): b, mergeItems, method_58074, combineItems, m_323116_

void (ItemStack, ItemStack): c, mergeEnchantsFrom, method_20268, transferEnchantments, m_323158_

ItemStack (ItemStack): c, removeNonCursesFrom, method_16693, grind, m_323249_

1.20.4

名称

cfh

ciz

字段

构造函数

方法

1.20.2

名称

ccb

cfh

字段

构造函数

方法

1.20.1

名称

cbz

ccb

字段

int: l, INPUT_SLOT, field_30794, field_30794, f_150566_

int: l, INPUT_SLOT, field_30794, INPUT_1_ID, f_150566_

int: m, ADDITIONAL_SLOT, field_30795, field_30795, f_150567_

int: m, ADDITIONAL_SLOT, field_30795, INPUT_2_ID, f_150567_

int: n, RESULT_SLOT, field_30796, field_30796, f_150568_

int: n, RESULT_SLOT, field_30796, OUTPUT_ID, f_150568_

int: o, INV_SLOT_START, field_30797, field_30797, f_150569_

int: o, INV_SLOT_START, field_30797, INVENTORY_START, f_150569_

int: p, INV_SLOT_END, field_30798, field_30798, f_150570_

int: p, INV_SLOT_END, field_30798, INVENTORY_END, f_150570_

int: q, USE_ROW_SLOT_START, field_30799, field_30799, f_150571_

int: q, USE_ROW_SLOT_START, field_30799, HOTBAR_START, f_150571_

int: r, USE_ROW_SLOT_END, field_30800, field_30800, f_150572_

int: r, USE_ROW_SLOT_END, field_30800, HOTBAR_END, f_150572_

构造函数

方法

1.19.4

名称

cac

cbz

字段

构造函数

方法

void (Player): b, removed, method_7595, close, m_6877_

void (Player): b, removed, method_7595, onClosed, m_6877_

1.19.3

名称

bxi

cac

字段

构造函数

方法

ItemStack (Player, int): a, quickMoveStack, method_7601, transferSlot, m_7648_

ItemStack (Player, int): a, quickMoveStack, method_7601, quickMove, m_7648_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

bwl

bxi

字段

构造函数

方法

1.19

名称

brl

bwl

字段

构造函数

方法

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_

ItemStack (Player, int): a, quickMoveStack, method_7601, transferSlot, m_7648_

1.18.2

名称

bqt

brl

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bng

bqt

字段

构造函数

方法

boolean (Player): a, stillValid, method_7597, canUse, m_6875_, canUse

boolean (Player): a, stillValid, method_7597, canUse, m_6875_

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_, shiftClick

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_

1.17.1

名称

bnf

bng

字段

构造函数

方法

void (): i, createResult, method_16695, updateResult, m_39593_

void (): l, createResult, method_16695, updateResult, m_39593_

1.17

名称

biw

bnf

net.minecraft.inventory.container.GrindstoneContainer

net.minecraft.src.C_1265_

net.minecraft.server.v1_16_R3.ContainerGrindstone

net.minecraft.world.inventory.ContainerGrindstone

字段

Container: c, resultSlots, field_16773, result, field_217013_c, resultInventory

Container: s, resultSlots, field_16773, result, f_39559_

Container: d, repairSlots, field_16772, input, field_217014_d, craftInventory

Container: t, repairSlots, field_16772, input, f_39560_

ContainerLevelAccess: e, access, field_16775, context, field_217015_e, containerAccess

ContainerLevelAccess: u, access, field_16775, context, f_39561_

int: k, MAX_NAME_LENGTH, field_30793, field_30793, f_150565_

int: l, INPUT_SLOT, field_30794, field_30794, f_150566_

int: m, ADDITIONAL_SLOT, field_30795, field_30795, f_150567_

int: n, RESULT_SLOT, field_30796, field_30796, f_150568_

int: o, INV_SLOT_START, field_30797, field_30797, f_150569_

int: p, INV_SLOT_END, field_30798, field_30798, f_150570_

int: q, USE_ROW_SLOT_START, field_30799, field_30799, f_150571_

int: r, USE_ROW_SLOT_END, field_30800, field_30800, f_150572_

构造函数

方法

void (Container): a, slotsChanged, method_7609, onContentChanged, func_75130_a

void (Container): a, slotsChanged, method_7609, onContentChanged, m_6199_

void (): e, createResult, method_16695, updateResult, func_217010_e

void (): i, createResult, method_16695, updateResult, m_39593_

ItemStack (ItemStack, ItemStack): b, mergeEnchants, method_20268, transferEnchantments, func_217011_b

ItemStack (ItemStack, ItemStack): a, mergeEnchants, method_20268, transferEnchantments, m_39590_

ItemStack (ItemStack, int, int): a, removeNonCurses, method_16693, grind, func_217007_a

ItemStack (ItemStack, int, int): a, removeNonCurses, method_16693, grind, m_39579_

void (Player): b, removed, method_7595, close, func_75134_a

void (Player): b, removed, method_7595, close, m_6877_

boolean (Player): a, stillValid, method_7597, canUse, func_75145_c, canUse

boolean (Player): a, stillValid, method_7597, canUse, m_6875_, canUse

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, func_82846_b, shiftClick

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_, shiftClick

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bit

biw

net.minecraft.server.v1_16_R2.ContainerGrindstone

net.minecraft.server.v1_16_R3.ContainerGrindstone

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bhc

bit

net.minecraft.server.v1_16_R1.ContainerGrindstone

net.minecraft.server.v1_16_R2.ContainerGrindstone

字段

构造函数

方法

1.16.1

名称

bbh

bhc

net.minecraft.container.GrindstoneContainer

net.minecraft.screen.GrindstoneScreenHandler

net.minecraft.server.v1_15_R1.ContainerGrindstone

net.minecraft.server.v1_16_R1.ContainerGrindstone

字段

Container: c, resultSlots, field_16773, resultInventory, field_217013_c, resultInventory

Container: c, resultSlots, field_16773, result, field_217013_c, resultInventory

Container: d, repairSlots, field_16772, craftingInventory, field_217014_d, craftInventory

Container: d, repairSlots, field_16772, input, field_217014_d, craftInventory

构造函数

方法

1.15.2

名称

bbe

bbh

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

aze

bbe

net.minecraft.server.v1_14_R1.ContainerGrindstone

net.minecraft.server.v1_15_R1.ContainerGrindstone

字段

构造函数

方法

1.14.4

名称

ayz

aze

net.minecraft.world.inventory.GrindstoneMenu

字段

IInventory: c, field_16773, resultInventory, field_217013_c, resultInventory

Container: c, resultSlots, field_16773, resultInventory, field_217013_c, resultInventory

IInventory: d, field_16772, craftingInventory, field_217014_d, craftInventory

Container: d, repairSlots, field_16772, craftingInventory, field_217014_d, craftInventory

ContainerAccess: e, field_16775, context, field_217015_e, containerAccess

ContainerLevelAccess: e, access, field_16775, context, field_217015_e, containerAccess

构造函数

方法

void (IInventory): a, method_7609, onContentChanged, func_75130_a

void (Container): a, slotsChanged, method_7609, onContentChanged, func_75130_a

void (): e, method_16695, updateResult, func_217010_e

void (): e, createResult, method_16695, updateResult, func_217010_e

ItemStack (ItemStack, ItemStack): b, method_20268, transferEnchantments, func_217011_b

ItemStack (ItemStack, ItemStack): b, mergeEnchants, method_20268, transferEnchantments, func_217011_b

ItemStack (ItemStack, int, int): a, method_16693, grind, func_217007_a

ItemStack (ItemStack, int, int): a, removeNonCurses, method_16693, grind, func_217007_a

void (EntityHuman): b, method_7595, close, func_75134_a

void (Player): b, removed, method_7595, close, func_75134_a

boolean (EntityHuman): a, method_7597, canUse, func_75145_c, canUse

boolean (Player): a, stillValid, method_7597, canUse, func_75145_c, canUse

ItemStack (EntityHuman, int): b, method_7601, transferSlot, func_82846_b, shiftClick

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, func_82846_b, shiftClick

1.14.3

名称

ayw

ayz

net.minecraft.container.GrindstoneContainer

字段

IInventory: c, field_16773, field_217013_c, resultInventory

IInventory: c, field_16773, resultInventory, field_217013_c, resultInventory

IInventory: d, field_16772, field_217014_d, craftInventory

IInventory: d, field_16772, craftingInventory, field_217014_d, craftInventory

ContainerAccess: e, field_16775, field_217015_e, containerAccess

ContainerAccess: e, field_16775, context, field_217015_e, containerAccess

构造函数

方法

void (IInventory): a, method_7609, func_75130_a

void (IInventory): a, method_7609, onContentChanged, func_75130_a

void (): e, method_16695, func_217010_e

void (): e, method_16695, updateResult, func_217010_e

ItemStack (ItemStack, ItemStack): b, method_20268, func_217011_b

ItemStack (ItemStack, ItemStack): b, method_20268, transferEnchantments, func_217011_b

ItemStack (ItemStack, int, int): a, method_16693, func_217007_a

ItemStack (ItemStack, int, int): a, method_16693, grind, func_217007_a

void (EntityHuman): b, method_7595, func_75134_a

void (EntityHuman): b, method_7595, close, func_75134_a

boolean (EntityHuman): a, method_7597, func_75145_c, canUse

boolean (EntityHuman): a, method_7597, canUse, func_75145_c, canUse

ItemStack (EntityHuman, int): b, method_7601, func_82846_b, shiftClick

ItemStack (EntityHuman, int): b, method_7601, transferSlot, func_82846_b, shiftClick

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

ayv

ayw

字段

构造函数

方法

1.14

名称

ayv

net.minecraft.class_3803

net.minecraft.inventory.container.GrindstoneContainer

net.minecraft.server.v1_14_R1.ContainerGrindstone

字段

IInventory: c, field_16773, field_217013_c, resultInventory

IInventory: d, field_16772, field_217014_d, craftInventory

ContainerAccess: e, field_16775, field_217015_e, containerAccess

构造函数

(int, PlayerInventory)

(int, PlayerInventory, ContainerAccess)

方法

void (IInventory): a, method_7609, func_75130_a

void (): e, method_16695, func_217010_e

ItemStack (ItemStack, ItemStack): b, method_20268, func_217011_b

ItemStack (ItemStack, int, int): a, method_16693, func_217007_a

void (EntityHuman): b, method_7595, func_75134_a

boolean (EntityHuman): a, method_7597, func_75145_c, canUse

ItemStack (EntityHuman, int): b, method_7601, func_82846_b, shiftClick