历史 - net.minecraft.world.inventory.GrindstoneMenu
1.21.11
名称
deg
dij
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
czm
deg
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cxb
czm
字段
构造函数
方法
1.21.5
名称
ctd
cxb
字段
构造函数
方法
ItemStack (ItemStack): c, removeNonCursesFrom, method_16693, grind, m_323249_
ItemStack (ItemStack): b, removeNonCursesFrom, method_16693, grind, m_323249_
1.21.4
名称
cuc
ctd
字段
构造函数
方法
1.21.3
名称
cqt
cuc
字段
Container: s, resultSlots, field_16773, result, f_39559_
Container: u, resultSlots, field_16773, result, f_39559_
Container: t, repairSlots, field_16772, input, f_39560_
Container: v, repairSlots, field_16772, input, f_39560_
ContainerLevelAccess: u, access, field_16775, context, f_39561_
ContainerLevelAccess: w, access, field_16775, context, f_39561_
int: k, MAX_NAME_LENGTH, field_30793, field_30793, f_150565_
int: m, MAX_NAME_LENGTH, field_30793, field_30793, f_150565_
int: l, INPUT_SLOT, field_30794, INPUT_1_ID, f_150566_
int: n, INPUT_SLOT, field_30794, INPUT_1_ID, f_150566_
int: m, ADDITIONAL_SLOT, field_30795, INPUT_2_ID, f_150567_
int: o, ADDITIONAL_SLOT, field_30795, INPUT_2_ID, f_150567_
int: n, RESULT_SLOT, field_30796, OUTPUT_ID, f_150568_
int: p, RESULT_SLOT, field_30796, OUTPUT_ID, f_150568_
int: o, INV_SLOT_START, field_30797, INVENTORY_START, f_150569_
int: q, INV_SLOT_START, field_30797, INVENTORY_START, f_150569_
int: p, INV_SLOT_END, field_30798, INVENTORY_END, f_150570_
int: r, INV_SLOT_END, field_30798, INVENTORY_END, f_150570_
int: q, USE_ROW_SLOT_START, field_30799, HOTBAR_START, f_150571_
int: s, USE_ROW_SLOT_START, field_30799, HOTBAR_START, f_150571_
int: r, USE_ROW_SLOT_END, field_30800, HOTBAR_END, f_150572_
int: t, USE_ROW_SLOT_END, field_30800, HOTBAR_END, f_150572_
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
cqu
cqt
字段
构造函数
方法
void (Player): b, removed, method_7595, onClosed, m_6877_
void (Player): a, removed, method_7595, onClosed, m_6877_
boolean (Player): a, stillValid, method_7597, canUse, m_6875_
boolean (Player): b, stillValid, method_7597, canUse, m_6875_
ItemStack (Player, int): a, quickMoveStack, method_7601, quickMove, m_7648_
ItemStack (Player, int): b, quickMoveStack, method_7601, quickMove, m_7648_
1.20.6
名称
ciz
cqu
字段
构造函数
方法
ItemStack (ItemStack, ItemStack): a, mergeEnchants, method_20268, transferEnchantments, m_39590_
ItemStack (ItemStack, int, int): a, removeNonCurses, method_16693, grind, m_39579_
ItemStack (ItemStack, ItemStack): a, computeResult, method_58070, getOutputStack, m_321447_
ItemStack (ItemStack, ItemStack): b, mergeItems, method_58074, combineItems, m_323116_
void (ItemStack, ItemStack): c, mergeEnchantsFrom, method_20268, transferEnchantments, m_323158_
ItemStack (ItemStack): c, removeNonCursesFrom, method_16693, grind, m_323249_
1.20.4
名称
cfh
ciz
字段
构造函数
方法
1.20.2
名称
ccb
cfh
字段
构造函数
方法
1.20.1
名称
cbz
ccb
字段
int: l, INPUT_SLOT, field_30794, field_30794, f_150566_
int: l, INPUT_SLOT, field_30794, INPUT_1_ID, f_150566_
int: m, ADDITIONAL_SLOT, field_30795, field_30795, f_150567_
int: m, ADDITIONAL_SLOT, field_30795, INPUT_2_ID, f_150567_
int: n, RESULT_SLOT, field_30796, field_30796, f_150568_
int: n, RESULT_SLOT, field_30796, OUTPUT_ID, f_150568_
int: o, INV_SLOT_START, field_30797, field_30797, f_150569_
int: o, INV_SLOT_START, field_30797, INVENTORY_START, f_150569_
int: p, INV_SLOT_END, field_30798, field_30798, f_150570_
int: p, INV_SLOT_END, field_30798, INVENTORY_END, f_150570_
int: q, USE_ROW_SLOT_START, field_30799, field_30799, f_150571_
int: q, USE_ROW_SLOT_START, field_30799, HOTBAR_START, f_150571_
int: r, USE_ROW_SLOT_END, field_30800, field_30800, f_150572_
int: r, USE_ROW_SLOT_END, field_30800, HOTBAR_END, f_150572_
构造函数
方法
1.19.4
名称
cac
cbz
字段
构造函数
方法
void (Player): b, removed, method_7595, close, m_6877_
void (Player): b, removed, method_7595, onClosed, m_6877_
1.19.3
名称
bxi
cac
字段
构造函数
方法
ItemStack (Player, int): a, quickMoveStack, method_7601, transferSlot, m_7648_
ItemStack (Player, int): a, quickMoveStack, method_7601, quickMove, m_7648_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bwl
bxi
字段
构造函数
方法
1.19
名称
brl
bwl
字段
构造函数
方法
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_
ItemStack (Player, int): a, quickMoveStack, method_7601, transferSlot, m_7648_
1.18.2
名称
bqt
brl
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bng
bqt
字段
构造函数
方法
boolean (Player): a, stillValid, method_7597, canUse, m_6875_, canUse
boolean (Player): a, stillValid, method_7597, canUse, m_6875_
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_, shiftClick
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_
1.17.1
名称
bnf
bng
字段
构造函数
方法
void (): i, createResult, method_16695, updateResult, m_39593_
void (): l, createResult, method_16695, updateResult, m_39593_
1.17
名称
biw
bnf
net.minecraft.inventory.container.GrindstoneContainer
net.minecraft.src.C_1265_
net.minecraft.server.v1_16_R3.ContainerGrindstone
net.minecraft.world.inventory.ContainerGrindstone
字段
Container: c, resultSlots, field_16773, result, field_217013_c, resultInventory
Container: s, resultSlots, field_16773, result, f_39559_
Container: d, repairSlots, field_16772, input, field_217014_d, craftInventory
Container: t, repairSlots, field_16772, input, f_39560_
ContainerLevelAccess: e, access, field_16775, context, field_217015_e, containerAccess
ContainerLevelAccess: u, access, field_16775, context, f_39561_
int: k, MAX_NAME_LENGTH, field_30793, field_30793, f_150565_
int: l, INPUT_SLOT, field_30794, field_30794, f_150566_
int: m, ADDITIONAL_SLOT, field_30795, field_30795, f_150567_
int: n, RESULT_SLOT, field_30796, field_30796, f_150568_
int: o, INV_SLOT_START, field_30797, field_30797, f_150569_
int: p, INV_SLOT_END, field_30798, field_30798, f_150570_
int: q, USE_ROW_SLOT_START, field_30799, field_30799, f_150571_
int: r, USE_ROW_SLOT_END, field_30800, field_30800, f_150572_
构造函数
方法
void (Container): a, slotsChanged, method_7609, onContentChanged, func_75130_a
void (Container): a, slotsChanged, method_7609, onContentChanged, m_6199_
void (): e, createResult, method_16695, updateResult, func_217010_e
void (): i, createResult, method_16695, updateResult, m_39593_
ItemStack (ItemStack, ItemStack): b, mergeEnchants, method_20268, transferEnchantments, func_217011_b
ItemStack (ItemStack, ItemStack): a, mergeEnchants, method_20268, transferEnchantments, m_39590_
ItemStack (ItemStack, int, int): a, removeNonCurses, method_16693, grind, func_217007_a
ItemStack (ItemStack, int, int): a, removeNonCurses, method_16693, grind, m_39579_
void (Player): b, removed, method_7595, close, func_75134_a
void (Player): b, removed, method_7595, close, m_6877_
boolean (Player): a, stillValid, method_7597, canUse, func_75145_c, canUse
boolean (Player): a, stillValid, method_7597, canUse, m_6875_, canUse
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, func_82846_b, shiftClick
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_, shiftClick
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
bit
biw
net.minecraft.server.v1_16_R2.ContainerGrindstone
net.minecraft.server.v1_16_R3.ContainerGrindstone
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bhc
bit
net.minecraft.server.v1_16_R1.ContainerGrindstone
net.minecraft.server.v1_16_R2.ContainerGrindstone
字段
构造函数
方法
1.16.1
名称
bbh
bhc
net.minecraft.container.GrindstoneContainer
net.minecraft.screen.GrindstoneScreenHandler
net.minecraft.server.v1_15_R1.ContainerGrindstone
net.minecraft.server.v1_16_R1.ContainerGrindstone
字段
Container: c, resultSlots, field_16773, resultInventory, field_217013_c, resultInventory
Container: c, resultSlots, field_16773, result, field_217013_c, resultInventory
Container: d, repairSlots, field_16772, craftingInventory, field_217014_d, craftInventory
Container: d, repairSlots, field_16772, input, field_217014_d, craftInventory
构造函数
方法
1.15.2
名称
bbe
bbh
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
aze
bbe
net.minecraft.server.v1_14_R1.ContainerGrindstone
net.minecraft.server.v1_15_R1.ContainerGrindstone
字段
构造函数
方法
1.14.4
名称
ayz
aze
net.minecraft.world.inventory.GrindstoneMenu
字段
IInventory: c, field_16773, resultInventory, field_217013_c, resultInventory
Container: c, resultSlots, field_16773, resultInventory, field_217013_c, resultInventory
IInventory: d, field_16772, craftingInventory, field_217014_d, craftInventory
Container: d, repairSlots, field_16772, craftingInventory, field_217014_d, craftInventory
ContainerAccess: e, field_16775, context, field_217015_e, containerAccess
ContainerLevelAccess: e, access, field_16775, context, field_217015_e, containerAccess
构造函数
方法
void (IInventory): a, method_7609, onContentChanged, func_75130_a
void (Container): a, slotsChanged, method_7609, onContentChanged, func_75130_a
void (): e, method_16695, updateResult, func_217010_e
void (): e, createResult, method_16695, updateResult, func_217010_e
ItemStack (ItemStack, ItemStack): b, method_20268, transferEnchantments, func_217011_b
ItemStack (ItemStack, ItemStack): b, mergeEnchants, method_20268, transferEnchantments, func_217011_b
ItemStack (ItemStack, int, int): a, method_16693, grind, func_217007_a
ItemStack (ItemStack, int, int): a, removeNonCurses, method_16693, grind, func_217007_a
void (EntityHuman): b, method_7595, close, func_75134_a
void (Player): b, removed, method_7595, close, func_75134_a
boolean (EntityHuman): a, method_7597, canUse, func_75145_c, canUse
boolean (Player): a, stillValid, method_7597, canUse, func_75145_c, canUse
ItemStack (EntityHuman, int): b, method_7601, transferSlot, func_82846_b, shiftClick
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, func_82846_b, shiftClick
1.14.3
名称
ayw
ayz
net.minecraft.container.GrindstoneContainer
字段
IInventory: c, field_16773, field_217013_c, resultInventory
IInventory: c, field_16773, resultInventory, field_217013_c, resultInventory
IInventory: d, field_16772, field_217014_d, craftInventory
IInventory: d, field_16772, craftingInventory, field_217014_d, craftInventory
ContainerAccess: e, field_16775, field_217015_e, containerAccess
ContainerAccess: e, field_16775, context, field_217015_e, containerAccess
构造函数
方法
void (IInventory): a, method_7609, func_75130_a
void (IInventory): a, method_7609, onContentChanged, func_75130_a
void (): e, method_16695, func_217010_e
void (): e, method_16695, updateResult, func_217010_e
ItemStack (ItemStack, ItemStack): b, method_20268, func_217011_b
ItemStack (ItemStack, ItemStack): b, method_20268, transferEnchantments, func_217011_b
ItemStack (ItemStack, int, int): a, method_16693, func_217007_a
ItemStack (ItemStack, int, int): a, method_16693, grind, func_217007_a
void (EntityHuman): b, method_7595, func_75134_a
void (EntityHuman): b, method_7595, close, func_75134_a
boolean (EntityHuman): a, method_7597, func_75145_c, canUse
boolean (EntityHuman): a, method_7597, canUse, func_75145_c, canUse
ItemStack (EntityHuman, int): b, method_7601, func_82846_b, shiftClick
ItemStack (EntityHuman, int): b, method_7601, transferSlot, func_82846_b, shiftClick
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
ayv
ayw
字段
构造函数
方法
1.14
名称
ayv
net.minecraft.class_3803
net.minecraft.inventory.container.GrindstoneContainer
net.minecraft.server.v1_14_R1.ContainerGrindstone
字段
IInventory: c, field_16773, field_217013_c, resultInventory
IInventory: d, field_16772, field_217014_d, craftInventory
ContainerAccess: e, field_16775, field_217015_e, containerAccess
构造函数
(int, PlayerInventory)
(int, PlayerInventory, ContainerAccess)
方法
void (IInventory): a, method_7609, func_75130_a
void (): e, method_16695, func_217010_e
ItemStack (ItemStack, ItemStack): b, method_20268, func_217011_b
ItemStack (ItemStack, int, int): a, method_16693, func_217007_a
void (EntityHuman): b, method_7595, func_75134_a
boolean (EntityHuman): a, method_7597, func_75145_c, canUse
ItemStack (EntityHuman, int): b, method_7601, func_82846_b, shiftClick