历史 - net.minecraft.client.audio.PositionedSound
1.13
名称
cgj
dfb
字段
SoundEventAccessor: l, field_184369_l
SoundEventAccessor: m, field_184369_l
boolean: l, field_204201_l
构造函数
方法
int (): f, func_147652_d
int (): e, func_147652_d
float (): g, func_147653_e
float (): f, func_147653_e
float (): h, func_147655_f
float (): g, func_147655_f
float (): i, func_147649_g
float (): h, func_147649_g
float (): j, func_147654_h
float (): i, func_147654_h
float (): k, func_147651_i
float (): j, func_147651_i
ISound$AttenuationType (): l, func_147656_j
ISound$AttenuationType (): k, func_147656_j
boolean (): l, func_204200_l
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
cgh
cgj
字段
构造函数
方法
1.12
名称
cbs
cgh
字段
构造函数
方法
int (): e, func_147652_d
int (): f, func_147652_d
float (): f, func_147653_e
float (): g, func_147653_e
float (): g, func_147655_f
float (): h, func_147655_f
float (): h, func_147649_g
float (): i, func_147649_g
float (): i, func_147654_h
float (): j, func_147654_h
float (): j, func_147651_i
float (): k, func_147651_i
ISound$AttenuationType (): k, func_147656_j
ISound$AttenuationType (): l, func_147656_j
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
cbp
cbs
字段
构造函数
方法
1.11
名称
byw
cbp
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
bxw
byw
字段
构造函数
方法
boolean (): e, func_147657_c
boolean (): d, func_147657_c
int (): f, func_147652_d
int (): e, func_147652_d
float (): g, func_147653_e
float (): f, func_147653_e
float (): h, func_147655_f
float (): g, func_147655_f
float (): i, func_147649_g
float (): h, func_147649_g
float (): j, func_147654_h
float (): i, func_147654_h
float (): k, func_147651_i
float (): j, func_147651_i
ISound$AttenuationType (): l, func_147656_j
ISound$AttenuationType (): k, func_147656_j
SoundCategory (): d, func_184365_d
SoundCategory (): c, func_184365_d
1.9.4
名称
字段
构造函数
方法
1.9.2
名称
bxz
bxw
字段
构造函数
方法
1.9
名称
bpa
bxz
字段
MinecraftKey: a, field_147664_a
MinecraftKey: c, field_147664_a
float: b, field_147662_b
float: d, field_147662_b
float: c, field_147663_c
float: e, field_147663_c
float: d, field_147660_d
float: f, field_147660_d
float: e, field_147661_e
float: g, field_147661_e
float: f, field_147658_f
float: h, field_147658_f
boolean: g, field_147659_g
boolean: i, field_147659_g
int: h, field_147665_h
int: j, field_147665_h
ISound$AttenuationType: i, field_147666_i
ISound$AttenuationType: k, field_147666_i
Sound: a, field_184367_a
SoundEventAccessor: l, field_184369_l
SoundCategory: b, field_184368_b
构造函数
方法
boolean (): b, func_147657_c
boolean (): e, func_147657_c
int (): d, func_147652_d
int (): f, func_147652_d
float (): e, func_147653_e
float (): g, func_147653_e
float (): f, func_147655_f
float (): h, func_147655_f
float (): g, func_147649_g
float (): i, func_147649_g
float (): h, func_147654_h
float (): j, func_147654_h
float (): i, func_147651_i
float (): k, func_147651_i
ISound$AttenuationType (): j, func_147656_j
ISound$AttenuationType (): l, func_147656_j
SoundEventAccessor (SoundHandler): a, func_184366_a
Sound (): b, func_184364_b
SoundCategory (): d, func_184365_d
1.8.8
名称
bpa
net.minecraft.client.audio.PositionedSound
字段
MinecraftKey: a, field_147664_a
float: b, field_147662_b
float: c, field_147663_c
float: d, field_147660_d
float: e, field_147661_e
float: f, field_147658_f
boolean: g, field_147659_g
int: h, field_147665_h
ISound$AttenuationType: i, field_147666_i
构造函数
方法
MinecraftKey (): a, func_147650_b
boolean (): b, func_147657_c
int (): d, func_147652_d
float (): e, func_147653_e
float (): f, func_147655_f
float (): g, func_147649_g
float (): h, func_147654_h
float (): i, func_147651_i
ISound$AttenuationType (): j, func_147656_j