历史 - net.minecraft.world.level.levelgen.feature.BuriedTreasureFeature$BuriedTreasureStart
1.17.1
名称
crl$a
crm$a
字段
构造函数
方法
1.17
名称
cit$a
crl$a
net.minecraft.world.gen.feature.structure.BuriedTreasureStructure$Start
net.minecraft.src.C_2224_$C_2225_
net.minecraft.server.v1_16_R3.WorldGenBuriedTreasure$a
net.minecraft.world.level.levelgen.feature.WorldGenBuriedTreasure$a
字段
构造函数
(StructureFeature<ProbabilityFeatureConfiguration>, int, int, BoundingBox, int, long)
(StructureFeature<ProbabilityFeatureConfiguration>, ChunkPos, int, long)
方法
BlockPos (): a, getLocatePos, method_14962, getBlockPos, func_204294_a
BlockPos (): a, getLocatePos, method_14962, getBlockPos, m_7148_
void (RegistryAccess, ChunkGenerator, StructureManager, int, int, Biome, ProbabilityFeatureConfiguration): a, generatePieces, method_28620, init, func_230364_a_
void (RegistryAccess, ChunkGenerator, StructureManager, ChunkPos, Biome, ProbabilityFeatureConfiguration, LevelHeightAccessor): a, generatePieces, method_28620, init, m_142743_
1.16.5
名称
字段
构造函数
方法
BlockPos (): a, getLocatePos, method_14962, getPos, func_204294_a
BlockPos (): a, getLocatePos, method_14962, getBlockPos, func_204294_a
1.16.4
名称
ciq$a
cit$a
net.minecraft.server.v1_16_R2.WorldGenBuriedTreasure$a
net.minecraft.server.v1_16_R3.WorldGenBuriedTreasure$a
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cjz$a
ciq$a
net.minecraft.server.v1_16_R1.WorldGenBuriedTreasure$a
net.minecraft.server.v1_16_R2.WorldGenBuriedTreasure$a
字段
构造函数
方法
void (ChunkGenerator, StructureManager, int, int, Biome, BuriedTreasureConfiguration): a, generatePieces, method_28620, init, func_230364_a_
void (RegistryAccess, ChunkGenerator, StructureManager, int, int, Biome, ProbabilityFeatureConfiguration): a, generatePieces, method_28620, init, func_230364_a_
1.16.1
名称
cda$a
cjz$a
net.minecraft.server.v1_15_R1.WorldGenBuriedTreasure$a
net.minecraft.server.v1_16_R1.WorldGenBuriedTreasure$a
字段
构造函数
方法
void (ChunkGenerator<?>, StructureManager, int, int, Biome): a, generatePieces, method_16655, initialize, func_214625_a
void (ChunkGenerator, StructureManager, int, int, Biome, BuriedTreasureConfiguration): a, generatePieces, method_28620, init, func_230364_a_
1.15.2
名称
ccx$a
cda$a
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
caf$a
ccx$a
net.minecraft.server.v1_14_R1.WorldGenBuriedTreasure$a
net.minecraft.server.v1_15_R1.WorldGenBuriedTreasure$a
字段
构造函数
(StructureFeature<?>, int, int, Biome, BoundingBox, int, long)
(StructureFeature<?>, int, int, BoundingBox, int, long)
方法
1.14.4
名称
caa$a
caf$a
net.minecraft.world.level.levelgen.feature.BuriedTreasureFeature$BuriedTreasureStart
字段
构造函数
方法
BlockPosition (): a, method_14962, getPos, func_204294_a
BlockPos (): a, getLocatePos, method_14962, getPos, func_204294_a
void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, initialize, func_214625_a
void (ChunkGenerator<?>, StructureManager, int, int, Biome): a, generatePieces, method_16655, initialize, func_214625_a
1.14.3
名称
bzw$a
caa$a
net.minecraft.world.gen.feature.BuriedTreasureFeature$Start
字段
构造函数
方法
BlockPosition (): a, method_14962, func_204294_a
BlockPosition (): a, method_14962, getPos, func_204294_a
void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, func_214625_a
void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, initialize, func_214625_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bzv$a
bzw$a
字段
构造函数
方法
1.14
名称
bpi$a
bzv$a
net.minecraft.class_2956$class_2957
net.minecraft.server.v1_13_R2.WorldGenBuriedTreasure$a
net.minecraft.server.v1_14_R1.WorldGenBuriedTreasure$a
字段
构造函数
()
(GeneratorAccess, ChunkGenerator<?>, SeededRandom, int, int, BiomeBase)
(StructureGenerator<?>, int, int, BiomeBase, StructureBoundingBox, int, long)
方法
BlockPosition (): a, func_204294_a
BlockPosition (): a, method_14962, func_204294_a
void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, func_214625_a
1.13.2
名称
bph$a
bpi$a
字段
构造函数
方法
1.13.1
名称
boz$a
bph$a
net.minecraft.server.v1_13_R1.WorldGenBuriedTreasure$a
net.minecraft.server.v1_13_R2.WorldGenBuriedTreasure$a
字段
构造函数
方法
1.13
名称
boz$a
net.minecraft.world.gen.feature.structure.BuriedTreasureStructure$Start
net.minecraft.server.v1_13_R1.WorldGenBuriedTreasure$a
字段
构造函数
()
(GeneratorAccess, ChunkGenerator<?>, SeededRandom, int, int, BiomeBase)
方法
BlockPosition (): a, func_204294_a