历史 - net.minecraft.world.item.MaceItem
1.21.11
名称
dib
dmf
字段
构造函数
方法
DamageSource (LivingEntity): a, getDamageSource, method_64193, getDamageSource, m_354152_
DamageSource (LivingEntity): a, getItemDamageSource, method_64193, getDamageSource, m_356606_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ddh
dib
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
daw
ddh
字段
构造函数
方法
1.21.5
名称
cxc
daw
字段
float: m, SMASH_ATTACK_HEAVY_THRESHOLD, field_50141, HEAVY_SMASH_SOUND_FALL_DISTANCE_THRESHOLD, f_315869_
float: o, SMASH_ATTACK_HEAVY_THRESHOLD, field_50141, HEAVY_SMASH_SOUND_FALL_DISTANCE_THRESHOLD, f_315869_
float: n, SMASH_ATTACK_KNOCKBACK_POWER, field_50000, KNOCKBACK_POWER, f_315270_
float: p, SMASH_ATTACK_KNOCKBACK_POWER, field_50000, KNOCKBACK_POWER, f_315270_
构造函数
方法
ItemAttributeModifiers (): b, createAttributes, method_59532, createAttributeModifiers, m_320958_
ItemAttributeModifiers (): a, createAttributes, method_59532, createAttributeModifiers, m_320958_
Tool (): c, createToolProperties, method_58412, createToolComponent, m_324286_
Tool (): b, createToolProperties, method_58412, createToolComponent, m_324286_
boolean (BlockState, Level, BlockPos, Player): a, canAttackBlock, method_7885, canMine, m_6777_
boolean (ItemStack, LivingEntity, LivingEntity): a, hurtEnemy, method_7873, postHit, m_7579_
void (ItemStack, LivingEntity, LivingEntity): a, hurtEnemy, method_7873, postHit, m_7579_
1.21.4
名称
cyb
cxc
字段
构造函数
方法
1.21.3
名称
cvb
cyb
字段
float: j, DEFAULT_ATTACK_SPEED, field_49825, ATTACK_SPEED_MODIFIER_VALUE, f_314059_
float: d, DEFAULT_ATTACK_SPEED, field_49825, ATTACK_SPEED_MODIFIER_VALUE, f_314059_
float: k, SMASH_ATTACK_HEAVY_THRESHOLD, field_50141, field_50141, f_315869_
float: m, SMASH_ATTACK_HEAVY_THRESHOLD, field_50141, HEAVY_SMASH_SOUND_FALL_DISTANCE_THRESHOLD, f_315869_
float: l, SMASH_ATTACK_KNOCKBACK_POWER, field_50000, KNOCKBACK_POWER, f_315270_
float: n, SMASH_ATTACK_KNOCKBACK_POWER, field_50000, KNOCKBACK_POWER, f_315270_
构造函数
方法
ItemAttributeModifiers (): h, createAttributes, method_59532, createAttributeModifiers, m_320958_
ItemAttributeModifiers (): b, createAttributes, method_59532, createAttributeModifiers, m_320958_
Tool (): k, createToolProperties, method_58412, createToolComponent, m_324286_
Tool (): c, createToolProperties, method_58412, createToolComponent, m_324286_
int (): g, getEnchantmentValue, method_7837, getEnchantability, m_6473_
boolean (ItemStack, ItemStack): a, isValidRepairItem, method_7878, canRepair, m_6832_
void (Level, Player, Entity): a, knockback, method_58411, knockbackNearbyEntities, m_322114_
Predicate<LivingEntity> (Player, Entity): a, knockbackPredicate, method_58660, getKnockbackPredicate, m_321647_
double (Player, LivingEntity, Vec3): a, getKnockbackPower, method_58662, getKnockback, m_320432_
boolean (LivingEntity): a, canSmashAttack, method_58659, shouldDealAdditionalDamage, m_320829_
boolean (LivingEntity): b, canSmashAttack, method_58659, shouldDealAdditionalDamage, m_320829_
Vec3 (ServerPlayer): a, calculateImpactPosition, method_61658, getCurrentExplosionImpactPos, m_351688_
void (Level, Entity, Entity): a, knockback, method_58411, knockbackNearbyEntities, m_322114_
Predicate<LivingEntity> (Entity, Entity): a, knockbackPredicate, method_58660, getKnockbackPredicate, m_321647_
double (Entity, LivingEntity, Vec3): a, getKnockbackPower, method_58662, getKnockback, m_320432_
DamageSource (LivingEntity): a, getDamageSource, method_64193, getDamageSource, m_354152_
1.21.1
名称
字段
构造函数
方法
1.21
名称
cuy
cvb
字段
int: b, DEFAULT_ATTACK_DAMAGE, field_49824, ATTACK_DAMAGE_MODIFIER_VALUE, f_315599_
int: c, DEFAULT_ATTACK_DAMAGE, field_49824, ATTACK_DAMAGE_MODIFIER_VALUE, f_315599_
float: c, DEFAULT_ATTACK_SPEED, field_49825, ATTACK_SPEED_MODIFIER_VALUE, f_314059_
float: j, DEFAULT_ATTACK_SPEED, field_49825, ATTACK_SPEED_MODIFIER_VALUE, f_314059_
float: j, SMASH_ATTACK_FALL_THRESHOLD, field_49823, MINING_SPEED_MULTIPLIER, f_314421_
float: a, SMASH_ATTACK_FALL_THRESHOLD, field_49823, MINING_SPEED_MULTIPLIER, f_314421_
float: a, SMASH_ATTACK_KNOCKBACK_RADIUS, field_49999, KNOCKBACK_RANGE, f_315457_
float: b, SMASH_ATTACK_KNOCKBACK_RADIUS, field_49999, KNOCKBACK_RANGE, f_315457_
float: m, SMASH_ATTACK_FALL_DISTANCE_MULTIPLIER, field_50142, FALL_DISTANCE_MULTIPLIER, f_316474_
构造函数
方法
float (Player, float): a, getAttackDamageBonus, method_58403, getBonusAttackDamage, m_319585_
boolean (Player): a, canSmashAttack, method_58659, shouldDealAdditionalDamage, m_320829_
void (ItemStack, LivingEntity, LivingEntity): b, postHurtEnemy, method_59978, postDamageEntity, m_338515_
float (Entity, float, DamageSource): a, getAttackDamageBonus, method_58403, getBonusAttackDamage, m_319585_
boolean (LivingEntity): a, canSmashAttack, method_58659, shouldDealAdditionalDamage, m_320829_
1.20.6
名称
cuy
net.minecraft.world.item.MaceItem
net.minecraft.class_9362
net.minecraft.item.MaceItem
net.minecraft.src.C_313549_
net.minecraft.world.item.MaceItem
字段
int: b, DEFAULT_ATTACK_DAMAGE, field_49824, ATTACK_DAMAGE_MODIFIER_VALUE, f_315599_
float: c, DEFAULT_ATTACK_SPEED, field_49825, ATTACK_SPEED_MODIFIER_VALUE, f_314059_
float: j, SMASH_ATTACK_FALL_THRESHOLD, field_49823, MINING_SPEED_MULTIPLIER, f_314421_
float: k, SMASH_ATTACK_HEAVY_THRESHOLD, field_50141, field_50141, f_315869_
float: a, SMASH_ATTACK_KNOCKBACK_RADIUS, field_49999, KNOCKBACK_RANGE, f_315457_
float: l, SMASH_ATTACK_KNOCKBACK_POWER, field_50000, KNOCKBACK_POWER, f_315270_
float: m, SMASH_ATTACK_FALL_DISTANCE_MULTIPLIER, field_50142, FALL_DISTANCE_MULTIPLIER, f_316474_
构造函数
方法
ItemAttributeModifiers (): h, createAttributes, method_59532, createAttributeModifiers, m_320958_
Tool (): k, createToolProperties, method_58412, createToolComponent, m_324286_
boolean (BlockState, Level, BlockPos, Player): a, canAttackBlock, method_7885, canMine, m_6777_
int (): g, getEnchantmentValue, method_7837, getEnchantability, m_6473_
boolean (ItemStack, LivingEntity, LivingEntity): a, hurtEnemy, method_7873, postHit, m_7579_
boolean (ItemStack, ItemStack): a, isValidRepairItem, method_7878, canRepair, m_6832_
float (Player, float): a, getAttackDamageBonus, method_58403, getBonusAttackDamage, m_319585_
void (Level, Player, Entity): a, knockback, method_58411, knockbackNearbyEntities, m_322114_
Predicate<LivingEntity> (Player, Entity): a, knockbackPredicate, method_58660, getKnockbackPredicate, m_321647_
double (Player, LivingEntity, Vec3): a, getKnockbackPower, method_58662, getKnockback, m_320432_
boolean (Player): a, canSmashAttack, method_58659, shouldDealAdditionalDamage, m_320829_