历史 - net.minecraft.client.multiplayer.ClientChunkCache$Storage

1.21.11

名称

gzh$a

hhz$a

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

grg$a

gzh$a

字段

构造函数

方法

1.21.8

名称

grf$a

grg$a

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

glk$a

grf$a

字段

构造函数

方法

1.21.5

名称

gfw$a

glk$a

字段

构造函数

方法

1.21.4

名称

gfg$a

gfw$a

字段

构造函数

方法

void (LevelChunk): c, refreshEmptySections, method_65523, refreshSections, m_373001_

1.21.3

名称

fzb$a

gfg$a

字段

int: c, chunkRadius, field_16253, radius, f_104467_

int: d, chunkRadius, field_16253, radius, f_104467_

int: d, viewRange, field_16252, diameter, f_104468_

int: e, viewRange, field_16252, diameter, f_104468_

int: e, viewCenterX, field_19204, centerChunkX, f_104469_

int: f, viewCenterX, field_19204, centerChunkX, f_104469_

int: f, viewCenterZ, field_19205, centerChunkZ, f_104470_

int: g, viewCenterZ, field_19205, centerChunkZ, f_104470_

int: g, chunkCount, field_19143, loadedChunkCount, f_104471_

int: h, chunkCount, field_19143, loadedChunkCount, f_104471_

it.unimi.dsi.fastutil.longs.LongOpenHashSet: c, loadedEmptySections, field_53836, activeSections, f_348382_

构造函数

方法

LevelChunk (int, LevelChunk, LevelChunk): a, replace, method_20183, compareAndSet, m_104487_

void (int, LevelChunk): b, drop, method_62893, unloadChunk, m_352529_

void (int, int, int, boolean): a, onSectionEmptinessChanged, method_62891, onSectionStatusChanged, m_355457_

void (LevelChunk): a, dropEmptySections, method_62892, unloadChunkSections, m_353185_

void (LevelChunk): b, addEmptySections, method_62894, loadChunkSections, m_355175_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fxt$a

fzb$a

字段

构造函数

方法

1.20.6

名称

fno$a

fxt$a

字段

构造函数

方法

1.20.4

名称

fit$a

fno$a

字段

构造函数

方法

1.20.2

名称

feu$a

fit$a

字段

构造函数

方法

1.20.1

名称

fdh$a

feu$a

字段

构造函数

方法

1.19.4

名称

eyx$a

fdh$a

字段

构造函数

方法

1.19.3

名称

eut$a

eyx$a

字段

构造函数

方法

1.19.2

名称

net.minecraft.src.C_3897_

net.minecraft.src.C_3895_$C_3897_

字段

构造函数

方法

1.19.1

名称

etk$a

eut$a

字段

构造函数

方法

1.19

名称

emq$a

etk$a

net.minecraft.src.C_3895_$C_3897_

net.minecraft.src.C_3897_

字段

构造函数

方法

1.18.2

名称

elj$a

emq$a

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ejg$a

elj$a

字段

构造函数

方法

1.17.1

名称

ejf$a

ejg$a

字段

构造函数

方法

1.17

名称

dwr$a

ejf$a

net.minecraft.client.multiplayer.ClientChunkProvider$ChunkArray

net.minecraft.src.C_3895_$C_3897_

字段

AtomicReferenceArray<LevelChunk>: b, chunks, field_16251, chunks, field_217195_b

AtomicReferenceArray<LevelChunk>: b, chunks, field_16251, chunks, f_104466_

int: c, chunkRadius, field_16253, radius, field_217196_c

int: c, chunkRadius, field_16253, radius, f_104467_

int: d, viewRange, field_16252, diameter, field_217197_d

int: d, viewRange, field_16252, diameter, f_104468_

int: e, viewCenterX, field_19204, centerChunkX, field_217198_e

int: e, viewCenterX, field_19204, centerChunkX, f_104469_

int: f, viewCenterZ, field_19205, centerChunkZ, field_217199_f

int: f, viewCenterZ, field_19205, centerChunkZ, f_104470_

int: g, chunkCount, field_19143, loadedChunkCount, field_217200_g

int: g, chunkCount, field_19143, loadedChunkCount, f_104471_

构造函数

方法

int (int, int): a, getIndex, method_16027, getIndex, func_217191_a

int (int, int): a, getIndex, method_16027, getIndex, m_104481_

void (int, LevelChunk): a, replace, method_16031, set, func_217181_a

void (int, LevelChunk): a, replace, method_16031, set, m_104484_

LevelChunk (int, LevelChunk, LevelChunk): a, replace, method_20183, compareAndSet, func_217190_a

LevelChunk (int, LevelChunk, LevelChunk): a, replace, method_20183, compareAndSet, m_104487_

boolean (int, int): b, inRange, method_16034, isInRadius, func_217183_b

boolean (int, int): b, inRange, method_16034, isInRadius, m_104500_

LevelChunk (int): a, getChunk, method_16033, getChunk, func_217192_a

LevelChunk (int): a, getChunk, method_16033, getChunk, m_104479_

void (String): a, dumpChunks, method_35751, writePositions, m_171622_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

dwj$a

dwr$a

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dyk$a

dwj$a

字段

构造函数

方法

1.16.1

名称

dnm$a

dyk$a

字段

构造函数

方法

1.15.2

名称

dnj$a

dnm$a

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dka$a

dnj$a

字段

int: c, chunkRadius, field_16253, loadDistance, field_217196_c

int: c, chunkRadius, field_16253, radius, field_217196_c

int: d, viewRange, field_16252, loadDiameter, field_217197_d

int: d, viewRange, field_16252, diameter, field_217197_d

int: g, chunkCount, field_19143, field_217200_g

int: g, chunkCount, field_19143, loadedChunkCount, field_217200_g

构造函数

方法

int (int, int): a, getIndex, method_16027, index, func_217191_a

int (int, int): a, getIndex, method_16027, getIndex, func_217191_a

void (int, LevelChunk): a, replace, method_16031, unload, func_217181_a

void (int, LevelChunk): a, replace, method_16031, set, func_217181_a

LevelChunk (int, LevelChunk, LevelChunk): a, replace, method_20183, func_217190_a

LevelChunk (int, LevelChunk, LevelChunk): a, replace, method_20183, compareAndSet, func_217190_a

boolean (int, int): b, inRange, method_16034, hasChunk, func_217183_b

boolean (int, int): b, inRange, method_16034, isInRadius, func_217183_b

1.14.4

名称

dhm$a

dka$a

net.minecraft.client.multiplayer.ClientChunkCache$Storage

字段

AtomicReferenceArray<Chunk>: b, field_16251, chunks, field_217195_b

AtomicReferenceArray<LevelChunk>: b, chunks, field_16251, chunks, field_217195_b

int: c, field_16253, loadDistance, field_217196_c

int: c, chunkRadius, field_16253, loadDistance, field_217196_c

int: d, field_16252, loadDiameter, field_217197_d

int: d, viewRange, field_16252, loadDiameter, field_217197_d

int: e, field_19204, centerChunkX, field_217198_e

int: e, viewCenterX, field_19204, centerChunkX, field_217198_e

int: f, field_19205, centerChunkZ, field_217199_f

int: f, viewCenterZ, field_19205, centerChunkZ, field_217199_f

int: g, field_19143, field_19143, field_217200_g

int: g, chunkCount, field_19143, field_217200_g

构造函数

方法

int (int, int): a, method_16027, index, func_217191_a

int (int, int): a, getIndex, method_16027, index, func_217191_a

void (int, Chunk): a, method_16031, unload, func_217181_a

void (int, LevelChunk): a, replace, method_16031, unload, func_217181_a

Chunk (int, Chunk, Chunk): a, method_20183, method_20183, func_217190_a

LevelChunk (int, LevelChunk, LevelChunk): a, replace, method_20183, func_217190_a

boolean (int, int): b, method_16034, hasChunk, func_217183_b

boolean (int, int): b, inRange, method_16034, hasChunk, func_217183_b

Chunk (int): a, method_16033, getChunk, func_217192_a

LevelChunk (int): a, getChunk, method_16033, getChunk, func_217192_a

1.14.3

名称

dhi$a

dhm$a

net.minecraft.client.world.ClientChunkManager$ClientChunkMap

字段

AtomicReferenceArray<Chunk>: b, field_16251, field_217195_b

AtomicReferenceArray<Chunk>: b, field_16251, chunks, field_217195_b

int: c, field_16253, field_217196_c

int: c, field_16253, loadDistance, field_217196_c

int: d, field_16252, field_217197_d

int: d, field_16252, loadDiameter, field_217197_d

int: e, field_19204, field_217198_e

int: e, field_19204, centerChunkX, field_217198_e

int: f, field_19205, field_217199_f

int: f, field_19205, centerChunkZ, field_217199_f

int: g, field_19143, field_217200_g

int: g, field_19143, field_19143, field_217200_g

构造函数

方法

int (int, int): a, method_16027, func_217191_a

int (int, int): a, method_16027, index, func_217191_a

void (int, Chunk): a, method_16031, func_217181_a

void (int, Chunk): a, method_16031, unload, func_217181_a

Chunk (int, Chunk, Chunk): a, method_20183, func_217190_a

Chunk (int, Chunk, Chunk): a, method_20183, method_20183, func_217190_a

boolean (int, int): b, method_16034, func_217183_b

boolean (int, int): b, method_16034, hasChunk, func_217183_b

Chunk (int): a, method_16033, func_217192_a

Chunk (int): a, method_16033, getChunk, func_217192_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dhg$a

dhi$a

字段

构造函数

方法

1.14

名称

dhg$a

net.minecraft.class_631$class_3681

net.minecraft.client.multiplayer.ClientChunkProvider$ChunkArray

字段

AtomicReferenceArray<Chunk>: b, field_16251, field_217195_b

int: c, field_16253, field_217196_c

int: d, field_16252, field_217197_d

int: e, field_19204, field_217198_e

int: f, field_19205, field_217199_f

int: g, field_19143, field_217200_g

构造函数

(ClientChunkProvider, int)

方法

int (int, int): a, method_16027, func_217191_a

void (int, Chunk): a, method_16031, func_217181_a

Chunk (int, Chunk, Chunk): a, method_20183, func_217190_a

boolean (int, int): b, method_16034, func_217183_b

Chunk (int): a, method_16033, func_217192_a