历史 - net.minecraft.client.multiplayer.ClientChunkCache$Storage
1.21.11
名称
gzh$a
hhz$a
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
grg$a
gzh$a
字段
构造函数
方法
1.21.8
名称
grf$a
grg$a
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
glk$a
grf$a
字段
构造函数
方法
1.21.5
名称
gfw$a
glk$a
字段
构造函数
方法
1.21.4
名称
gfg$a
gfw$a
字段
构造函数
方法
void (LevelChunk): c, refreshEmptySections, method_65523, refreshSections, m_373001_
1.21.3
名称
fzb$a
gfg$a
字段
int: c, chunkRadius, field_16253, radius, f_104467_
int: d, chunkRadius, field_16253, radius, f_104467_
int: d, viewRange, field_16252, diameter, f_104468_
int: e, viewRange, field_16252, diameter, f_104468_
int: e, viewCenterX, field_19204, centerChunkX, f_104469_
int: f, viewCenterX, field_19204, centerChunkX, f_104469_
int: f, viewCenterZ, field_19205, centerChunkZ, f_104470_
int: g, viewCenterZ, field_19205, centerChunkZ, f_104470_
int: g, chunkCount, field_19143, loadedChunkCount, f_104471_
int: h, chunkCount, field_19143, loadedChunkCount, f_104471_
it.unimi.dsi.fastutil.longs.LongOpenHashSet: c, loadedEmptySections, field_53836, activeSections, f_348382_
构造函数
方法
LevelChunk (int, LevelChunk, LevelChunk): a, replace, method_20183, compareAndSet, m_104487_
void (int, LevelChunk): b, drop, method_62893, unloadChunk, m_352529_
void (int, int, int, boolean): a, onSectionEmptinessChanged, method_62891, onSectionStatusChanged, m_355457_
void (LevelChunk): a, dropEmptySections, method_62892, unloadChunkSections, m_353185_
void (LevelChunk): b, addEmptySections, method_62894, loadChunkSections, m_355175_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fxt$a
fzb$a
字段
构造函数
方法
1.20.6
名称
fno$a
fxt$a
字段
构造函数
方法
1.20.4
名称
fit$a
fno$a
字段
构造函数
方法
1.20.2
名称
feu$a
fit$a
字段
构造函数
方法
1.20.1
名称
fdh$a
feu$a
字段
构造函数
方法
1.19.4
名称
eyx$a
fdh$a
字段
构造函数
方法
1.19.3
名称
eut$a
eyx$a
字段
构造函数
方法
1.19.2
名称
net.minecraft.src.C_3897_
net.minecraft.src.C_3895_$C_3897_
字段
构造函数
方法
1.19.1
名称
etk$a
eut$a
字段
构造函数
方法
1.19
名称
emq$a
etk$a
net.minecraft.src.C_3895_$C_3897_
net.minecraft.src.C_3897_
字段
构造函数
方法
1.18.2
名称
elj$a
emq$a
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ejg$a
elj$a
字段
构造函数
方法
1.17.1
名称
ejf$a
ejg$a
字段
构造函数
方法
1.17
名称
dwr$a
ejf$a
net.minecraft.client.multiplayer.ClientChunkProvider$ChunkArray
net.minecraft.src.C_3895_$C_3897_
字段
AtomicReferenceArray<LevelChunk>: b, chunks, field_16251, chunks, field_217195_b
AtomicReferenceArray<LevelChunk>: b, chunks, field_16251, chunks, f_104466_
int: c, chunkRadius, field_16253, radius, field_217196_c
int: c, chunkRadius, field_16253, radius, f_104467_
int: d, viewRange, field_16252, diameter, field_217197_d
int: d, viewRange, field_16252, diameter, f_104468_
int: e, viewCenterX, field_19204, centerChunkX, field_217198_e
int: e, viewCenterX, field_19204, centerChunkX, f_104469_
int: f, viewCenterZ, field_19205, centerChunkZ, field_217199_f
int: f, viewCenterZ, field_19205, centerChunkZ, f_104470_
int: g, chunkCount, field_19143, loadedChunkCount, field_217200_g
int: g, chunkCount, field_19143, loadedChunkCount, f_104471_
构造函数
方法
int (int, int): a, getIndex, method_16027, getIndex, func_217191_a
int (int, int): a, getIndex, method_16027, getIndex, m_104481_
void (int, LevelChunk): a, replace, method_16031, set, func_217181_a
void (int, LevelChunk): a, replace, method_16031, set, m_104484_
LevelChunk (int, LevelChunk, LevelChunk): a, replace, method_20183, compareAndSet, func_217190_a
LevelChunk (int, LevelChunk, LevelChunk): a, replace, method_20183, compareAndSet, m_104487_
boolean (int, int): b, inRange, method_16034, isInRadius, func_217183_b
boolean (int, int): b, inRange, method_16034, isInRadius, m_104500_
LevelChunk (int): a, getChunk, method_16033, getChunk, func_217192_a
LevelChunk (int): a, getChunk, method_16033, getChunk, m_104479_
void (String): a, dumpChunks, method_35751, writePositions, m_171622_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dwj$a
dwr$a
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dyk$a
dwj$a
字段
构造函数
方法
1.16.1
名称
dnm$a
dyk$a
字段
构造函数
方法
1.15.2
名称
dnj$a
dnm$a
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dka$a
dnj$a
字段
int: c, chunkRadius, field_16253, loadDistance, field_217196_c
int: c, chunkRadius, field_16253, radius, field_217196_c
int: d, viewRange, field_16252, loadDiameter, field_217197_d
int: d, viewRange, field_16252, diameter, field_217197_d
int: g, chunkCount, field_19143, field_217200_g
int: g, chunkCount, field_19143, loadedChunkCount, field_217200_g
构造函数
方法
int (int, int): a, getIndex, method_16027, index, func_217191_a
int (int, int): a, getIndex, method_16027, getIndex, func_217191_a
void (int, LevelChunk): a, replace, method_16031, unload, func_217181_a
void (int, LevelChunk): a, replace, method_16031, set, func_217181_a
LevelChunk (int, LevelChunk, LevelChunk): a, replace, method_20183, func_217190_a
LevelChunk (int, LevelChunk, LevelChunk): a, replace, method_20183, compareAndSet, func_217190_a
boolean (int, int): b, inRange, method_16034, hasChunk, func_217183_b
boolean (int, int): b, inRange, method_16034, isInRadius, func_217183_b
1.14.4
名称
dhm$a
dka$a
net.minecraft.client.multiplayer.ClientChunkCache$Storage
字段
AtomicReferenceArray<Chunk>: b, field_16251, chunks, field_217195_b
AtomicReferenceArray<LevelChunk>: b, chunks, field_16251, chunks, field_217195_b
int: c, field_16253, loadDistance, field_217196_c
int: c, chunkRadius, field_16253, loadDistance, field_217196_c
int: d, field_16252, loadDiameter, field_217197_d
int: d, viewRange, field_16252, loadDiameter, field_217197_d
int: e, field_19204, centerChunkX, field_217198_e
int: e, viewCenterX, field_19204, centerChunkX, field_217198_e
int: f, field_19205, centerChunkZ, field_217199_f
int: f, viewCenterZ, field_19205, centerChunkZ, field_217199_f
int: g, field_19143, field_19143, field_217200_g
int: g, chunkCount, field_19143, field_217200_g
构造函数
方法
int (int, int): a, method_16027, index, func_217191_a
int (int, int): a, getIndex, method_16027, index, func_217191_a
void (int, Chunk): a, method_16031, unload, func_217181_a
void (int, LevelChunk): a, replace, method_16031, unload, func_217181_a
Chunk (int, Chunk, Chunk): a, method_20183, method_20183, func_217190_a
LevelChunk (int, LevelChunk, LevelChunk): a, replace, method_20183, func_217190_a
boolean (int, int): b, method_16034, hasChunk, func_217183_b
boolean (int, int): b, inRange, method_16034, hasChunk, func_217183_b
Chunk (int): a, method_16033, getChunk, func_217192_a
LevelChunk (int): a, getChunk, method_16033, getChunk, func_217192_a
1.14.3
名称
dhi$a
dhm$a
net.minecraft.client.world.ClientChunkManager$ClientChunkMap
字段
AtomicReferenceArray<Chunk>: b, field_16251, field_217195_b
AtomicReferenceArray<Chunk>: b, field_16251, chunks, field_217195_b
int: c, field_16253, field_217196_c
int: c, field_16253, loadDistance, field_217196_c
int: d, field_16252, field_217197_d
int: d, field_16252, loadDiameter, field_217197_d
int: e, field_19204, field_217198_e
int: e, field_19204, centerChunkX, field_217198_e
int: f, field_19205, field_217199_f
int: f, field_19205, centerChunkZ, field_217199_f
int: g, field_19143, field_217200_g
int: g, field_19143, field_19143, field_217200_g
构造函数
方法
int (int, int): a, method_16027, func_217191_a
int (int, int): a, method_16027, index, func_217191_a
void (int, Chunk): a, method_16031, func_217181_a
void (int, Chunk): a, method_16031, unload, func_217181_a
Chunk (int, Chunk, Chunk): a, method_20183, func_217190_a
Chunk (int, Chunk, Chunk): a, method_20183, method_20183, func_217190_a
boolean (int, int): b, method_16034, func_217183_b
boolean (int, int): b, method_16034, hasChunk, func_217183_b
Chunk (int): a, method_16033, func_217192_a
Chunk (int): a, method_16033, getChunk, func_217192_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dhg$a
dhi$a
字段
构造函数
方法
1.14
名称
dhg$a
net.minecraft.class_631$class_3681
net.minecraft.client.multiplayer.ClientChunkProvider$ChunkArray
字段
AtomicReferenceArray<Chunk>: b, field_16251, field_217195_b
int: c, field_16253, field_217196_c
int: d, field_16252, field_217197_d
int: e, field_19204, field_217198_e
int: f, field_19205, field_217199_f
int: g, field_19143, field_217200_g
构造函数
(ClientChunkProvider, int)
方法
int (int, int): a, method_16027, func_217191_a
void (int, Chunk): a, method_16031, func_217181_a
Chunk (int, Chunk, Chunk): a, method_20183, func_217190_a
boolean (int, int): b, method_16034, func_217183_b
Chunk (int): a, method_16033, func_217192_a