历史 - net.minecraft.world.inventory.LoomMenu
1.21.11
名称
den
diq
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
czt
den
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cxi
czt
字段
构造函数
方法
1.21.5
名称
ctk
cxi
字段
构造函数
方法
List<Holder<BannerPattern>> (ItemStack): c, getSelectablePatterns, method_43705, getPatternsFor, m_219993_
List<Holder<BannerPattern>> (ItemStack): b, getSelectablePatterns, method_43705, getPatternsFor, m_219993_
1.21.4
名称
cuj
ctk
字段
构造函数
方法
1.21.3
名称
cra
cuj
字段
ContainerLevelAccess: p, access, field_17316, context, f_39845_
ContainerLevelAccess: r, access, field_17316, context, f_39845_
DataSlot: q, selectedBannerPatternIndex, field_17317, selectedPattern, f_39846_
DataSlot: s, selectedBannerPatternIndex, field_17317, selectedPattern, f_39846_
Runnable: s, slotUpdateListener, field_17318, inventoryChangeListener, f_39847_
Runnable: u, slotUpdateListener, field_17318, inventoryChangeListener, f_39847_
Slot: u, bannerSlot, field_17319, bannerSlot, f_39848_
Slot: w, bannerSlot, field_17319, bannerSlot, f_39848_
Slot: v, dyeSlot, field_17320, dyeSlot, f_39849_
Slot: x, dyeSlot, field_17320, dyeSlot, f_39849_
Slot: w, patternSlot, field_17321, patternSlot, f_39850_
Slot: y, patternSlot, field_17321, patternSlot, f_39850_
Slot: x, resultSlot, field_17322, outputSlot, f_39851_
Slot: z, resultSlot, field_17322, outputSlot, f_39851_
Container: z, inputContainer, field_7850, input, f_39853_
Container: B, inputContainer, field_7850, input, f_39853_
Container: A, outputContainer, field_17323, output, f_39854_
Container: C, outputContainer, field_17323, output, f_39854_
long: y, lastSoundTime, field_20383, lastTakeResultTime, f_39852_
long: A, lastSoundTime, field_20383, lastTakeResultTime, f_39852_
int: l, INV_SLOT_START, field_30826, INVENTORY_START, f_150612_
int: n, INV_SLOT_START, field_30826, INVENTORY_START, f_150612_
int: m, INV_SLOT_END, field_30827, INVENTORY_END, f_150613_
int: o, INV_SLOT_END, field_30827, INVENTORY_END, f_150613_
int: n, USE_ROW_SLOT_START, field_30828, HOTBAR_START, f_150614_
int: p, USE_ROW_SLOT_START, field_30828, HOTBAR_START, f_150614_
int: o, USE_ROW_SLOT_END, field_30829, HOTBAR_END, f_150615_
int: q, USE_ROW_SLOT_END, field_30829, HOTBAR_END, f_150615_
int: k, PATTERN_NOT_SET, field_39120, NO_PATTERN, f_219989_
int: m, PATTERN_NOT_SET, field_39120, NO_PATTERN, f_219989_
List<Holder<BannerPattern>>: r, selectablePatterns, field_39121, bannerPatterns, f_219990_
List<Holder<BannerPattern>>: t, selectablePatterns, field_39121, bannerPatterns, f_219990_
HolderGetter<BannerPattern>: t, patternGetter, field_49741, bannerPatternLookup, f_316655_
HolderGetter<BannerPattern>: v, patternGetter, field_49741, bannerPatternLookup, f_316655_
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
crb
cra
字段
构造函数
方法
boolean (Player): a, stillValid, method_7597, canUse, m_6875_
boolean (Player): b, stillValid, method_7597, canUse, m_6875_
boolean (Player, int): b, clickMenuButton, method_7604, onButtonClick, m_6366_
boolean (Player, int): a, clickMenuButton, method_7604, onButtonClick, m_6366_
ItemStack (Player, int): a, quickMoveStack, method_7601, quickMove, m_7648_
ItemStack (Player, int): b, quickMoveStack, method_7601, quickMove, m_7648_
void (Player): b, removed, method_7595, onClosed, m_6877_
void (Player): a, removed, method_7595, onClosed, m_6877_
1.20.6
名称
cjg
crb
字段
Slot: t, bannerSlot, field_17319, bannerSlot, f_39848_
Slot: u, bannerSlot, field_17319, bannerSlot, f_39848_
Slot: u, dyeSlot, field_17320, dyeSlot, f_39849_
Slot: v, dyeSlot, field_17320, dyeSlot, f_39849_
Slot: v, patternSlot, field_17321, patternSlot, f_39850_
Slot: w, patternSlot, field_17321, patternSlot, f_39850_
Slot: w, resultSlot, field_17322, outputSlot, f_39851_
Slot: x, resultSlot, field_17322, outputSlot, f_39851_
Container: y, inputContainer, field_7850, input, f_39853_
Container: z, inputContainer, field_7850, input, f_39853_
Container: z, outputContainer, field_17323, output, f_39854_
Container: A, outputContainer, field_17323, output, f_39854_
long: x, lastSoundTime, field_20383, lastTakeResultTime, f_39852_
long: y, lastSoundTime, field_20383, lastTakeResultTime, f_39852_
HolderGetter<BannerPattern>: t, patternGetter, field_49741, bannerPatternLookup, f_316655_
构造函数
方法
1.20.4
名称
cfo
cjg
字段
构造函数
方法
1.20.2
名称
cci
cfo
字段
构造函数
方法
1.20.1
名称
cch
cci
字段
int: l, INV_SLOT_START, field_30826, field_30826, f_150612_
int: l, INV_SLOT_START, field_30826, INVENTORY_START, f_150612_
int: m, INV_SLOT_END, field_30827, field_30827, f_150613_
int: m, INV_SLOT_END, field_30827, INVENTORY_END, f_150613_
int: n, USE_ROW_SLOT_START, field_30828, field_30828, f_150614_
int: n, USE_ROW_SLOT_START, field_30828, HOTBAR_START, f_150614_
int: o, USE_ROW_SLOT_END, field_30829, field_30829, f_150615_
int: o, USE_ROW_SLOT_END, field_30829, HOTBAR_END, f_150615_
int: k, PATTERN_NOT_SET, field_39120, field_39120, f_219989_
int: k, PATTERN_NOT_SET, field_39120, NO_PATTERN, f_219989_
构造函数
方法
1.19.4
名称
cai
cch
字段
构造函数
方法
void (Player): b, removed, method_7595, close, m_6877_
void (Player): b, removed, method_7595, onClosed, m_6877_
1.19.3
名称
bxo
cai
字段
构造函数
方法
ItemStack (Player, int): a, quickMoveStack, method_7601, transferSlot, m_7648_
ItemStack (Player, int): a, quickMoveStack, method_7601, quickMove, m_7648_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bwr
bxo
字段
构造函数
方法
boolean (int): e, isValidPatternIndex, method_45016, isPatternIndexValid, m_242642_
1.19
名称
brr
bwr
字段
ContainerLevelAccess: o, access, field_17316, context, f_39845_
ContainerLevelAccess: p, access, field_17316, context, f_39845_
DataSlot: p, selectedBannerPatternIndex, field_17317, selectedPattern, f_39846_
DataSlot: q, selectedBannerPatternIndex, field_17317, selectedPattern, f_39846_
Runnable: q, slotUpdateListener, field_17318, inventoryChangeListener, f_39847_
Runnable: s, slotUpdateListener, field_17318, inventoryChangeListener, f_39847_
Slot: r, bannerSlot, field_17319, bannerSlot, f_39848_
Slot: t, bannerSlot, field_17319, bannerSlot, f_39848_
Slot: s, dyeSlot, field_17320, dyeSlot, f_39849_
Slot: u, dyeSlot, field_17320, dyeSlot, f_39849_
Slot: t, patternSlot, field_17321, patternSlot, f_39850_
Slot: v, patternSlot, field_17321, patternSlot, f_39850_
Slot: u, resultSlot, field_17322, outputSlot, f_39851_
Slot: w, resultSlot, field_17322, outputSlot, f_39851_
Container: w, inputContainer, field_7850, input, f_39853_
Container: y, inputContainer, field_7850, input, f_39853_
Container: x, outputContainer, field_17323, output, f_39854_
Container: z, outputContainer, field_17323, output, f_39854_
long: v, lastSoundTime, field_20383, lastTakeResultTime, f_39852_
long: x, lastSoundTime, field_20383, lastTakeResultTime, f_39852_
int: k, INV_SLOT_START, field_30826, field_30826, f_150612_
int: l, INV_SLOT_START, field_30826, field_30826, f_150612_
int: l, INV_SLOT_END, field_30827, field_30827, f_150613_
int: m, INV_SLOT_END, field_30827, field_30827, f_150613_
int: m, USE_ROW_SLOT_START, field_30828, field_30828, f_150614_
int: n, USE_ROW_SLOT_START, field_30828, field_30828, f_150614_
int: n, USE_ROW_SLOT_END, field_30829, field_30829, f_150615_
int: o, USE_ROW_SLOT_END, field_30829, field_30829, f_150615_
int: k, PATTERN_NOT_SET, field_39120, field_39120, f_219989_
List<Holder<BannerPattern>>: r, selectablePatterns, field_39121, bannerPatterns, f_219990_
构造函数
方法
boolean (Player, int): a, clickMenuButton, method_7604, onButtonClick, m_6366_
boolean (Player, int): b, clickMenuButton, method_7604, onButtonClick, m_6366_
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_
ItemStack (Player, int): a, quickMoveStack, method_7601, transferSlot, m_7648_
void (): q, setupResultSlot, method_7648, updateOutputSlot, m_39898_
int (): l, getSelectedBannerPatternIndex, method_7647, getSelectedPattern, m_39891_
int (): m, getSelectedBannerPatternIndex, method_7647, getSelectedPattern, m_39891_
Slot (): m, getBannerSlot, method_17428, getBannerSlot, m_39894_
Slot (): n, getBannerSlot, method_17428, getBannerSlot, m_39894_
Slot (): n, getDyeSlot, method_17429, getDyeSlot, m_39895_
Slot (): o, getDyeSlot, method_17429, getDyeSlot, m_39895_
Slot (): o, getPatternSlot, method_17430, getPatternSlot, m_39896_
Slot (): p, getPatternSlot, method_17430, getPatternSlot, m_39896_
Slot (): p, getResultSlot, method_17431, getOutputSlot, m_39897_
Slot (): q, getResultSlot, method_17431, getOutputSlot, m_39897_
List<Holder<BannerPattern>> (ItemStack): c, getSelectablePatterns, method_43705, getPatternsFor, m_219993_
List<Holder<BannerPattern>> (): l, getSelectablePatterns, method_43706, getBannerPatterns, m_219995_
void (Holder<BannerPattern>): a, setupResultSlot, method_7648, updateOutputSlot, m_219991_
1.18.2
名称
bqz
brr
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bnm
bqz
字段
构造函数
方法
boolean (Player): a, stillValid, method_7597, canUse, m_6875_, canUse
boolean (Player): a, stillValid, method_7597, canUse, m_6875_
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_, shiftClick
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_
1.17.1
名称
bnl
bnm
字段
构造函数
方法
void (): n, setupResultSlot, method_7648, updateOutputSlot, m_39898_
void (): q, setupResultSlot, method_7648, updateOutputSlot, m_39898_
int (): i, getSelectedBannerPatternIndex, method_7647, getSelectedPattern, m_39891_
int (): l, getSelectedBannerPatternIndex, method_7647, getSelectedPattern, m_39891_
Slot (): j, getBannerSlot, method_17428, getBannerSlot, m_39894_
Slot (): m, getBannerSlot, method_17428, getBannerSlot, m_39894_
Slot (): k, getDyeSlot, method_17429, getDyeSlot, m_39895_
Slot (): n, getDyeSlot, method_17429, getDyeSlot, m_39895_
Slot (): l, getPatternSlot, method_17430, getPatternSlot, m_39896_
Slot (): o, getPatternSlot, method_17430, getPatternSlot, m_39896_
Slot (): m, getResultSlot, method_17431, getOutputSlot, m_39897_
Slot (): p, getResultSlot, method_17431, getOutputSlot, m_39897_
1.17
名称
bjc
bnl
net.minecraft.inventory.container.LoomContainer
net.minecraft.src.C_1283_
net.minecraft.server.v1_16_R3.ContainerLoom
net.minecraft.world.inventory.ContainerLoom
字段
ContainerLevelAccess: c, access, field_17316, context, field_217033_c, containerAccess
ContainerLevelAccess: o, access, field_17316, context, f_39845_
DataSlot: d, selectedBannerPatternIndex, field_17317, selectedPattern, field_217034_d
DataSlot: p, selectedBannerPatternIndex, field_17317, selectedPattern, f_39846_
Runnable: e, slotUpdateListener, field_17318, inventoryChangeListener, field_217035_e
Runnable: q, slotUpdateListener, field_17318, inventoryChangeListener, f_39847_
Slot: f, bannerSlot, field_17319, bannerSlot, field_217036_f
Slot: r, bannerSlot, field_17319, bannerSlot, f_39848_
Slot: g, dyeSlot, field_17320, dyeSlot, field_217037_g
Slot: s, dyeSlot, field_17320, dyeSlot, f_39849_
Slot: h, patternSlot, field_17321, patternSlot, field_217038_h
Slot: t, patternSlot, field_17321, patternSlot, f_39850_
Slot: i, resultSlot, field_17322, outputSlot, field_217039_i
Slot: u, resultSlot, field_17322, outputSlot, f_39851_
Container: k, inputContainer, field_7850, input, field_217040_j, craftInventory
Container: w, inputContainer, field_7850, input, f_39853_
Container: l, outputContainer, field_17323, output, field_217041_k, resultInventory
Container: x, outputContainer, field_17323, output, f_39854_
long: j, lastSoundTime, field_20383, lastTakeResultTime, field_226622_j_
long: v, lastSoundTime, field_20383, lastTakeResultTime, f_39852_
int: k, INV_SLOT_START, field_30826, field_30826, f_150612_
int: l, INV_SLOT_END, field_30827, field_30827, f_150613_
int: m, USE_ROW_SLOT_START, field_30828, field_30828, f_150614_
int: n, USE_ROW_SLOT_END, field_30829, field_30829, f_150615_
构造函数
方法
boolean (Player): a, stillValid, method_7597, canUse, func_75145_c, canUse
boolean (Player): a, stillValid, method_7597, canUse, m_6875_, canUse
boolean (Player, int): a, clickMenuButton, method_7604, onButtonClick, func_75140_a
boolean (Player, int): a, clickMenuButton, method_7604, onButtonClick, m_6366_
void (Container): a, slotsChanged, method_7609, onContentChanged, func_75130_a
void (Container): a, slotsChanged, method_7609, onContentChanged, m_6199_
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, func_82846_b, shiftClick
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_, shiftClick
void (Player): b, removed, method_7595, close, func_75134_a
void (Player): b, removed, method_7595, close, m_6877_
void (): j, setupResultSlot, method_7648, updateOutputSlot, func_217031_j
void (): n, setupResultSlot, method_7648, updateOutputSlot, m_39898_
int (): e, getSelectedBannerPatternIndex, method_7647, getSelectedPattern, func_217023_e
int (): i, getSelectedBannerPatternIndex, method_7647, getSelectedPattern, m_39891_
void (Runnable): a, registerUpdateListener, method_17423, setInventoryChangeListener, func_217020_a
void (Runnable): a, registerUpdateListener, method_17423, setInventoryChangeListener, m_39878_
Slot (): f, getBannerSlot, method_17428, getBannerSlot, func_217024_f
Slot (): j, getBannerSlot, method_17428, getBannerSlot, m_39894_
Slot (): g, getDyeSlot, method_17429, getDyeSlot, func_217022_g
Slot (): k, getDyeSlot, method_17429, getDyeSlot, m_39895_
Slot (): h, getPatternSlot, method_17430, getPatternSlot, func_217025_h
Slot (): l, getPatternSlot, method_17430, getPatternSlot, m_39896_
Slot (): i, getResultSlot, method_17431, getOutputSlot, func_217026_i
Slot (): m, getResultSlot, method_17431, getOutputSlot, m_39897_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
biz
bjc
net.minecraft.server.v1_16_R2.ContainerLoom
net.minecraft.server.v1_16_R3.ContainerLoom
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bhi
biz
net.minecraft.server.v1_16_R1.ContainerLoom
net.minecraft.server.v1_16_R2.ContainerLoom
字段
构造函数
方法
1.16.1
名称
bbm
bhi
net.minecraft.container.LoomContainer
net.minecraft.screen.LoomScreenHandler
net.minecraft.server.v1_15_R1.ContainerLoom
net.minecraft.server.v1_16_R1.ContainerLoom
字段
Container: k, inputContainer, field_7850, inputInventory, field_217040_j, craftInventory
Container: k, inputContainer, field_7850, input, field_217040_j, craftInventory
Container: l, outputContainer, field_17323, outputInventory, field_217041_k, resultInventory
Container: l, outputContainer, field_17323, output, field_217041_k, resultInventory
构造函数
方法
1.15.2
名称
bbj
bbm
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
azj
bbj
net.minecraft.server.v1_14_R1.ContainerLoom
net.minecraft.server.v1_15_R1.ContainerLoom
字段
Container: j, inputContainer, field_7850, inputInventory, field_217040_j, craftInventory
Container: k, inputContainer, field_7850, inputInventory, field_217040_j, craftInventory
Container: k, outputContainer, field_17323, outputInventory, field_217041_k, resultInventory
Container: l, outputContainer, field_17323, outputInventory, field_217041_k, resultInventory
long: j, lastSoundTime, field_20383, lastTakeResultTime, field_226622_j_
构造函数
方法
1.14.4
名称
aze
azj
net.minecraft.world.inventory.LoomMenu
字段
ContainerAccess: c, field_17316, context, field_217033_c, containerAccess
ContainerLevelAccess: c, access, field_17316, context, field_217033_c, containerAccess
ContainerProperty: d, field_17317, selectedPattern, field_217034_d
DataSlot: d, selectedBannerPatternIndex, field_17317, selectedPattern, field_217034_d
Runnable: e, field_17318, inventoryChangeListener, field_217035_e
Runnable: e, slotUpdateListener, field_17318, inventoryChangeListener, field_217035_e
Slot: f, field_17319, bannerSlot, field_217036_f
Slot: f, bannerSlot, field_17319, bannerSlot, field_217036_f
Slot: g, field_17320, dyeSlot, field_217037_g
Slot: g, dyeSlot, field_17320, dyeSlot, field_217037_g
Slot: h, field_17321, patternSlot, field_217038_h
Slot: h, patternSlot, field_17321, patternSlot, field_217038_h
Slot: i, field_17322, outputSlot, field_217039_i
Slot: i, resultSlot, field_17322, outputSlot, field_217039_i
IInventory: j, field_7850, inputInventory, field_217040_j, craftInventory
Container: j, inputContainer, field_7850, inputInventory, field_217040_j, craftInventory
IInventory: k, field_17323, outputInventory, field_217041_k, resultInventory
Container: k, outputContainer, field_17323, outputInventory, field_217041_k, resultInventory
构造函数
方法
boolean (EntityHuman): a, method_7597, canUse, func_75145_c, canUse
boolean (Player): a, stillValid, method_7597, canUse, func_75145_c, canUse
boolean (EntityHuman, int): a, method_7604, onButtonClick, func_75140_a
boolean (Player, int): a, clickMenuButton, method_7604, onButtonClick, func_75140_a
void (IInventory): a, method_7609, onContentChanged, func_75130_a
void (Container): a, slotsChanged, method_7609, onContentChanged, func_75130_a
ItemStack (EntityHuman, int): b, method_7601, transferSlot, func_82846_b, shiftClick
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, func_82846_b, shiftClick
void (EntityHuman): b, method_7595, close, func_75134_a
void (Player): b, removed, method_7595, close, func_75134_a
void (): j, method_7648, updateOutputSlot, func_217031_j
void (): j, setupResultSlot, method_7648, updateOutputSlot, func_217031_j
int (): e, method_7647, getSelectedPattern, func_217023_e
int (): e, getSelectedBannerPatternIndex, method_7647, getSelectedPattern, func_217023_e
void (Runnable): a, method_17423, setInventoryChangeListener, func_217020_a
void (Runnable): a, registerUpdateListener, method_17423, setInventoryChangeListener, func_217020_a
Slot (): f, method_17428, getBannerSlot, func_217024_f
Slot (): f, getBannerSlot, method_17428, getBannerSlot, func_217024_f
Slot (): g, method_17429, getDyeSlot, func_217022_g
Slot (): g, getDyeSlot, method_17429, getDyeSlot, func_217022_g
Slot (): h, method_17430, getPatternSlot, func_217025_h
Slot (): h, getPatternSlot, method_17430, getPatternSlot, func_217025_h
Slot (): i, method_17431, getOutputSlot, func_217026_i
Slot (): i, getResultSlot, method_17431, getOutputSlot, func_217026_i
1.14.3
名称
azb
aze
net.minecraft.container.LoomContainer
字段
ContainerAccess: c, field_17316, field_217033_c, containerAccess
ContainerAccess: c, field_17316, context, field_217033_c, containerAccess
ContainerProperty: d, field_17317, field_217034_d
ContainerProperty: d, field_17317, selectedPattern, field_217034_d
Runnable: e, field_17318, field_217035_e
Runnable: e, field_17318, inventoryChangeListener, field_217035_e
Slot: f, field_17319, field_217036_f
Slot: f, field_17319, bannerSlot, field_217036_f
Slot: g, field_17320, field_217037_g
Slot: g, field_17320, dyeSlot, field_217037_g
Slot: h, field_17321, field_217038_h
Slot: h, field_17321, patternSlot, field_217038_h
Slot: i, field_17322, field_217039_i
Slot: i, field_17322, outputSlot, field_217039_i
IInventory: j, field_7850, field_217040_j, craftInventory
IInventory: j, field_7850, inputInventory, field_217040_j, craftInventory
IInventory: k, field_17323, field_217041_k, resultInventory
IInventory: k, field_17323, outputInventory, field_217041_k, resultInventory
构造函数
方法
boolean (EntityHuman): a, method_7597, func_75145_c, canUse
boolean (EntityHuman): a, method_7597, canUse, func_75145_c, canUse
boolean (EntityHuman, int): a, method_7604, func_75140_a
boolean (EntityHuman, int): a, method_7604, onButtonClick, func_75140_a
void (IInventory): a, method_7609, func_75130_a
void (IInventory): a, method_7609, onContentChanged, func_75130_a
ItemStack (EntityHuman, int): b, method_7601, func_82846_b, shiftClick
ItemStack (EntityHuman, int): b, method_7601, transferSlot, func_82846_b, shiftClick
void (EntityHuman): b, method_7595, func_75134_a
void (EntityHuman): b, method_7595, close, func_75134_a
void (): j, method_7648, func_217031_j
void (): j, method_7648, updateOutputSlot, func_217031_j
int (): e, method_7647, func_217023_e
int (): e, method_7647, getSelectedPattern, func_217023_e
void (Runnable): a, method_17423, func_217020_a
void (Runnable): a, method_17423, setInventoryChangeListener, func_217020_a
Slot (): f, method_17428, func_217024_f
Slot (): f, method_17428, getBannerSlot, func_217024_f
Slot (): g, method_17429, func_217022_g
Slot (): g, method_17429, getDyeSlot, func_217022_g
Slot (): h, method_17430, func_217025_h
Slot (): h, method_17430, getPatternSlot, func_217025_h
Slot (): i, method_17431, func_217026_i
Slot (): i, method_17431, getOutputSlot, func_217026_i
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
aza
azb
字段
构造函数
方法
1.14
名称
aza
net.minecraft.class_1726
net.minecraft.inventory.container.LoomContainer
net.minecraft.server.v1_14_R1.ContainerLoom
字段
ContainerAccess: c, field_17316, field_217033_c, containerAccess
ContainerProperty: d, field_17317, field_217034_d
Runnable: e, field_17318, field_217035_e
Slot: f, field_17319, field_217036_f
Slot: g, field_17320, field_217037_g
Slot: h, field_17321, field_217038_h
Slot: i, field_17322, field_217039_i
IInventory: j, field_7850, field_217040_j, craftInventory
IInventory: k, field_17323, field_217041_k, resultInventory
构造函数
(int, PlayerInventory)
(int, PlayerInventory, ContainerAccess)
方法
boolean (EntityHuman): a, method_7597, func_75145_c, canUse
boolean (EntityHuman, int): a, method_7604, func_75140_a
void (IInventory): a, method_7609, func_75130_a
ItemStack (EntityHuman, int): b, method_7601, func_82846_b, shiftClick
void (EntityHuman): b, method_7595, func_75134_a
void (): j, method_7648, func_217031_j
int (): e, method_7647, func_217023_e
void (Runnable): a, method_17423, func_217020_a
Slot (): f, method_17428, func_217024_f
Slot (): g, method_17429, func_217022_g
Slot (): h, method_17430, func_217025_h
Slot (): i, method_17431, func_217026_i