历史 - net.minecraft.advancements.criterion.InventoryChangeTrigger

1.21.11

名称

cl

ce

net.minecraft.advancements.critereon.InventoryChangeTrigger

net.minecraft.advancements.criterion.InventoryChangeTrigger

net.minecraft.src.C_1418_

net.minecraft.src.C_432673_

net.minecraft.advancements.critereon.CriterionTriggerInventoryChanged

net.minecraft.advancements.criterion.CriterionTriggerInventoryChanged

字段

构造函数

方法

void (ServerPlayer, Inventory, ItemStack): a, trigger, method_8950, trigger, m_43149_

void (ServerPlayer, Inventory, ItemStack): a, trigger, method_8950, trigger, m_446160_

void (ServerPlayer, Inventory, ItemStack, int, int, int): a, trigger, method_24362, trigger, m_43153_

void (ServerPlayer, Inventory, ItemStack, int, int, int): a, trigger, method_24362, trigger, m_446567_

1.21.10

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构造函数

方法

1.21.9

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构造函数

方法

1.21.8

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构造函数

方法

1.21.7

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构造函数

方法

1.21.6

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字段

构造函数

方法

1.21.5

名称

cj

cl

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构造函数

方法

1.21.4

名称

ci

cj

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构造函数

方法

1.21.3

名称

cg

ci

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构造函数

方法

1.21.1

名称

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构造函数

方法

1.21

名称

ce

cg

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构造函数

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1.20.6

名称

by

ce

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构造函数

方法

1.20.4

名称

bz

by

字段

构造函数

方法

InventoryChangeTrigger$TriggerInstance (com.google.gson.JsonObject, Optional<ContextAwarePredicate>, DeserializationContext): a, createInstance, method_8952, conditionsFromJson, m_7214_

com.mojang.serialization.Codec<InventoryChangeTrigger$TriggerInstance> (): a, codec, method_54937, getConditionsCodec, m_5868_

1.20.2

名称

bx

bz

字段

ResourceLocation: a, ID, field_9625, ID, f_43145_

构造函数

方法

ResourceLocation (): a, getId, method_794, getId, m_7295_

InventoryChangeTrigger$TriggerInstance (com.google.gson.JsonObject, ContextAwarePredicate, DeserializationContext): a, createInstance, method_8952, conditionsFromJson, m_7214_

InventoryChangeTrigger$TriggerInstance (com.google.gson.JsonObject, Optional<ContextAwarePredicate>, DeserializationContext): a, createInstance, method_8952, conditionsFromJson, m_7214_

1.20.1

名称

bw

bx

字段

构造函数

方法

InventoryChangeTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_8952, conditionsFromJson, m_7214_

InventoryChangeTrigger$TriggerInstance (com.google.gson.JsonObject, ContextAwarePredicate, DeserializationContext): a, createInstance, method_8952, conditionsFromJson, m_7214_

1.19.4

名称

bu

bw

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构造函数

方法

1.19.3

名称

bx

bu

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构造函数

方法

1.19.2

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构造函数

方法

1.19.1

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构造函数

方法

1.19

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bv

bx

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构造函数

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1.18.2

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构造函数

方法

1.18.1

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构造函数

方法

1.18

名称

bt

bv

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构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

bn

bt

net.minecraft.advancements.criterion.InventoryChangeTrigger

net.minecraft.src.C_1418_

net.minecraft.server.v1_16_R3.CriterionTriggerInventoryChanged

net.minecraft.advancements.critereon.CriterionTriggerInventoryChanged

字段

ResourceLocation: a, ID, field_9625, ID, field_192209_a

ResourceLocation: a, ID, field_9625, ID, f_43145_

构造函数

方法

ResourceLocation (): a, getId, method_794, getId, func_192163_a

ResourceLocation (): a, getId, method_794, getId, m_7295_

InventoryChangeTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_8952, conditionsFromJson, func_230241_b_

InventoryChangeTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_8952, conditionsFromJson, m_7214_

void (ServerPlayer, Inventory, ItemStack): a, trigger, method_8950, trigger, func_234803_a_

void (ServerPlayer, Inventory, ItemStack): a, trigger, method_8950, trigger, m_43149_

void (ServerPlayer, Inventory, ItemStack, int, int, int): a, trigger, method_24362, trigger, func_234804_a_

void (ServerPlayer, Inventory, ItemStack, int, int, int): a, trigger, method_24362, trigger, m_43153_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.CriterionTriggerInventoryChanged

net.minecraft.server.v1_16_R3.CriterionTriggerInventoryChanged

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bl

bn

net.minecraft.server.v1_16_R1.CriterionTriggerInventoryChanged

net.minecraft.server.v1_16_R2.CriterionTriggerInventoryChanged

字段

构造函数

方法

1.16.1

名称

bh

bl

net.minecraft.server.v1_15_R1.CriterionTriggerInventoryChanged

net.minecraft.server.v1_16_R1.CriterionTriggerInventoryChanged

字段

构造函数

方法

InventoryChangeTrigger$TriggerInstance (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, createInstance, method_8952, conditionsFromJson, func_192166_a

void (ServerPlayer, Inventory): a, trigger, method_8950, trigger, func_192208_a

InventoryChangeTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_8952, conditionsFromJson, func_230241_b_

void (ServerPlayer, Inventory, ItemStack): a, trigger, method_8950, trigger, func_234803_a_

void (ServerPlayer, Inventory, ItemStack, int, int, int): a, trigger, method_24362, trigger, func_234804_a_

1.15.2

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构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

ba

bh

net.minecraft.server.v1_14_R1.CriterionTriggerInventoryChanged

net.minecraft.server.v1_15_R1.CriterionTriggerInventoryChanged

字段

Map<PlayerAdvancements, InventoryChangeTrigger$PlayerListeners>: b, players, field_9626, handlers, field_192210_b

构造函数

方法

void (PlayerAdvancements, CriterionTrigger$Listener<InventoryChangeTrigger$TriggerInstance>): a, addPlayerListener, method_792, beginTrackingCondition, func_192165_a

void (PlayerAdvancements, CriterionTrigger$Listener<InventoryChangeTrigger$TriggerInstance>): b, removePlayerListener, method_793, endTrackingCondition, func_192164_b

void (PlayerAdvancements): a, removePlayerListeners, method_791, endTracking, func_192167_a

1.14.4

名称

net.minecraft.advancements.critereon.InventoryChangeTrigger

字段

MinecraftKey: a, field_9625, ID, field_192209_a

ResourceLocation: a, ID, field_9625, ID, field_192209_a

Map<AdvancementDataPlayer, CriterionTriggerInventoryChanged$a>: b, field_9626, handlers, field_192210_b

Map<PlayerAdvancements, InventoryChangeTrigger$PlayerListeners>: b, players, field_9626, handlers, field_192210_b

构造函数

方法

MinecraftKey (): a, method_794, getId, func_192163_a

ResourceLocation (): a, getId, method_794, getId, func_192163_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): a, method_792, beginTrackingCondition, func_192165_a

void (PlayerAdvancements, CriterionTrigger$Listener<InventoryChangeTrigger$TriggerInstance>): a, addPlayerListener, method_792, beginTrackingCondition, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): b, method_793, endTrackingCondition, func_192164_b

void (PlayerAdvancements, CriterionTrigger$Listener<InventoryChangeTrigger$TriggerInstance>): b, removePlayerListener, method_793, endTrackingCondition, func_192164_b

void (AdvancementDataPlayer): a, method_791, endTracking, func_192167_a

void (PlayerAdvancements): a, removePlayerListeners, method_791, endTracking, func_192167_a

CriterionTriggerInventoryChanged$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_8952, method_8952, func_192166_a

InventoryChangeTrigger$TriggerInstance (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, createInstance, method_8952, conditionsFromJson, func_192166_a

void (EntityPlayer, PlayerInventory): a, method_8950, handle, func_192208_a

void (ServerPlayer, Inventory): a, trigger, method_8950, trigger, func_192208_a

1.14.3

名称

net.minecraft.advancement.criterion.InventoryChangedCriterion

字段

MinecraftKey: a, field_9625, field_192209_a

MinecraftKey: a, field_9625, ID, field_192209_a

Map<AdvancementDataPlayer, CriterionTriggerInventoryChanged$a>: b, field_9626, field_192210_b

Map<AdvancementDataPlayer, CriterionTriggerInventoryChanged$a>: b, field_9626, handlers, field_192210_b

构造函数

方法

MinecraftKey (): a, method_794, func_192163_a

MinecraftKey (): a, method_794, getId, func_192163_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): a, method_792, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): a, method_792, beginTrackingCondition, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): b, method_793, func_192164_b

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): b, method_793, endTrackingCondition, func_192164_b

void (AdvancementDataPlayer): a, method_791, func_192167_a

void (AdvancementDataPlayer): a, method_791, endTracking, func_192167_a

CriterionTriggerInventoryChanged$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_8952, func_192166_a

CriterionTriggerInventoryChanged$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_8952, method_8952, func_192166_a

void (EntityPlayer, PlayerInventory): a, method_8950, func_192208_a

void (EntityPlayer, PlayerInventory): a, method_8950, handle, func_192208_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

at

ba

net.minecraft.class_2066

net.minecraft.server.v1_13_R2.CriterionTriggerInventoryChanged

net.minecraft.server.v1_14_R1.CriterionTriggerInventoryChanged

字段

MinecraftKey: a, field_192209_a

MinecraftKey: a, field_9625, field_192209_a

Map<AdvancementDataPlayer, CriterionTriggerInventoryChanged$a>: b, field_192210_b

Map<AdvancementDataPlayer, CriterionTriggerInventoryChanged$a>: b, field_9626, field_192210_b

构造函数

方法

MinecraftKey (): a, func_192163_a

MinecraftKey (): a, method_794, func_192163_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): a, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): a, method_792, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): b, func_192164_b

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): b, method_793, func_192164_b

void (AdvancementDataPlayer): a, func_192167_a

void (AdvancementDataPlayer): a, method_791, func_192167_a

CriterionTriggerInventoryChanged$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, func_192166_a

CriterionTriggerInventoryChanged$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_8952, func_192166_a

void (EntityPlayer, PlayerInventory): a, func_192208_a

void (EntityPlayer, PlayerInventory): a, method_8950, func_192208_a

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.CriterionTriggerInventoryChanged

net.minecraft.server.v1_13_R2.CriterionTriggerInventoryChanged

字段

构造函数

方法

1.13

名称

al

at

net.minecraft.advancements.critereon.InventoryChangeTrigger

net.minecraft.advancements.criterion.InventoryChangeTrigger

net.minecraft.server.v1_12_R1.CriterionTriggerInventoryChanged

net.minecraft.server.v1_13_R1.CriterionTriggerInventoryChanged

字段

构造函数

方法

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

al

net.minecraft.advancements.critereon.InventoryChangeTrigger

net.minecraft.server.v1_12_R1.CriterionTriggerInventoryChanged

字段

MinecraftKey: a, field_192209_a

Map<AdvancementDataPlayer, CriterionTriggerInventoryChanged$a>: b, field_192210_b

构造函数

()

方法

MinecraftKey (): a, func_192163_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): a, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): b, func_192164_b

void (AdvancementDataPlayer): a, func_192167_a

CriterionTriggerInventoryChanged$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, func_192166_a

void (EntityPlayer, PlayerInventory): a, func_192208_a