历史 - net.minecraft.world.level.block.IceBlock

1.21.11

名称

dza

edv

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dud

dza

字段

构造函数

方法

void (BlockState, Level, BlockPos): d, melt, method_10275, melt, m_54168_

void (BlockState, Level, BlockPos): c, melt, method_10275, melt, m_54168_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

drr

dud

字段

构造函数

方法

1.21.5

名称

dnn

drr

字段

构造函数

方法

void (BlockState, Level, BlockPos): e, melt, method_10275, melt, m_54168_

void (BlockState, Level, BlockPos): d, melt, method_10275, melt, m_54168_

1.21.4

名称

dom

dnn

字段

构造函数

方法

1.21.3

名称

djw

dom

字段

构造函数

方法

void (BlockState, Level, BlockPos): d, melt, method_10275, melt, m_54168_

void (BlockState, Level, BlockPos): e, melt, method_10275, melt, m_54168_

1.21.1

名称

字段

构造函数

方法

1.21

名称

diz

djw

字段

构造函数

方法

1.20.6

名称

dan

diz

字段

构造函数

方法

1.20.4

名称

cwq

dan

字段

com.mojang.serialization.MapCodec<IceBlock>: e, CODEC, field_46372, CODEC, f_303593_

构造函数

方法

BlockState (): a, meltsInto, method_51170, getMeltedState, m_278844_

BlockState (): b, meltsInto, method_51170, getMeltedState, m_278844_

com.mojang.serialization.MapCodec<? extends IceBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

cti

cwq

字段

构造函数

方法

1.20.1

名称

cta

cti

字段

构造函数

方法

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_

BlockState (): a, meltsInto, method_51170, getMeltedState, m_278844_

1.19.4

名称

cqk

cta

字段

构造函数

方法

1.19.3

名称

cnh

cqk

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cmk

cnh

net.minecraft.world.level.block.BlockIce

字段

构造函数

方法

1.19

名称

chc

cmk

net.minecraft.world.level.block.BlockIce

字段

构造函数

方法

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

1.18.2

名称

cgk

chc

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cdb

cgk

字段

构造函数

方法

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_, getPushReaction

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_

void (BlockState, Level, BlockPos): d, melt, method_10275, melt, m_54168_, melt

void (BlockState, Level, BlockPos): d, melt, method_10275, melt, m_54168_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

1.17.1

名称

cda

cdb

字段

构造函数

方法

1.17

名称

bxo

cda

net.minecraft.block.IceBlock

net.minecraft.src.C_1816_

net.minecraft.server.v1_16_R3.BlockIce

net.minecraft.world.level.block.BlockIce

字段

构造函数

方法

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, func_180657_a

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_6240_

PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_, getPushReaction

void (BlockState, Level, BlockPos): d, melt, method_10275, melt, func_196454_d, melt

void (BlockState, Level, BlockPos): d, melt, method_10275, melt, m_54168_, melt

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bxl

bxo

net.minecraft.server.v1_16_R2.BlockIce

net.minecraft.server.v1_16_R3.BlockIce

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

byr

bxl

net.minecraft.server.v1_16_R1.BlockIce

net.minecraft.server.v1_16_R2.BlockIce

字段

构造函数

方法

1.16.1

名称

bsb

byr

net.minecraft.server.v1_15_R1.BlockIce

net.minecraft.server.v1_16_R1.BlockIce

字段

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

1.15.2

名称

bry

bsb

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bpn

bry

net.minecraft.server.v1_14_R1.BlockIce

net.minecraft.server.v1_15_R1.BlockIce

字段

构造函数

方法

PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

1.14.4

名称

bpi

bpn

net.minecraft.world.level.block.IceBlock

字段

构造函数

方法

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, method_9556, afterBreak, func_180657_a

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, func_180657_a

EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (IBlockData, World, BlockPosition): d, method_10275, melt, func_196454_d, melt

void (BlockState, Level, BlockPos): d, melt, method_10275, melt, func_196454_d, melt

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, allowsSpawning, func_220067_a

boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a

1.14.3

名称

bpe

bpi

net.minecraft.block.IceBlock

字段

构造函数

方法

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, method_9556, func_180657_a

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, method_9556, afterBreak, func_180657_a

EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction

EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (IBlockData, World, BlockPosition): d, method_10275, func_196454_d, melt

void (IBlockData, World, BlockPosition): d, method_10275, melt, func_196454_d, melt

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, func_220067_a

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, allowsSpawning, func_220067_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bpd

bpe

字段

构造函数

方法

1.14

名称

bfk

bpd

net.minecraft.class_2386

net.minecraft.block.BlockIce

net.minecraft.block.IceBlock

net.minecraft.server.v1_13_R2.BlockIce

net.minecraft.server.v1_14_R1.BlockIce

字段

构造函数

方法

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, func_180657_a

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, method_9556, func_180657_a

EnumPistonReaction (IBlockData): j, func_149656_h, getPushReaction

EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction

TextureType (): c, func_180664_k

TextureType (): c, method_9551, func_180664_k

int (IBlockData, IBlockAccess, BlockPosition): j, func_200011_d

int (IBlockData, Random): a, func_196264_a

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition): b, func_196454_d

void (IBlockData, World, BlockPosition): d, method_10275, func_196454_d, melt

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, func_220067_a

1.13.2

名称

bfj

bfk

字段

构造函数

方法

1.13.1

名称

bfb

bfj

net.minecraft.server.v1_13_R1.BlockIce

net.minecraft.server.v1_13_R2.BlockIce

字段

构造函数

方法

1.13

名称

aro

bfb

net.minecraft.server.v1_12_R1.BlockIce

net.minecraft.server.v1_13_R1.BlockIce

字段

构造函数

()

(Block$Info)

方法

int (Random): a, func_149745_a

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition): b, func_185679_b

EnumPistonReaction (IBlockData): h, func_149656_h

EnumPistonReaction (IBlockData): j, func_149656_h, getPushReaction

BlockRenderLayer (): f, func_180664_k

TextureType (): c, func_180664_k

int (IBlockData, IBlockAccess, BlockPosition): j, func_200011_d

int (IBlockData, Random): a, func_196264_a

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition): b, func_196454_d

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

arm

aro

字段

构造函数

方法

1.12

名称

aok

arm

net.minecraft.server.v1_11_R1.BlockIce

net.minecraft.server.v1_12_R1.BlockIce

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

aoi

aok

字段

构造函数

方法

1.11

名称

amv

aoi

net.minecraft.server.v1_10_R1.BlockIce

net.minecraft.server.v1_11_R1.BlockIce

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

ami

amv

net.minecraft.server.v1_9_R2.BlockIce

net.minecraft.server.v1_10_R1.BlockIce

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.BlockIce

net.minecraft.server.v1_9_R2.BlockIce

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

ahp

ami

net.minecraft.server.v1_8_R3.BlockIce

net.minecraft.server.v1_9_R1.BlockIce

字段

构造函数

方法

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity): a, func_180657_a

int (): k, func_149656_h

EnumWorldBlockLayer (): m, func_180664_k

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, func_180657_a

void (World, BlockPosition): b, func_185679_b

EnumPistonReaction (IBlockData): h, func_149656_h

BlockRenderLayer (): f, func_180664_k

1.8.8

名称

ahp

net.minecraft.block.BlockIce

net.minecraft.server.v1_8_R3.BlockIce

字段

构造函数

()

方法

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity): a, func_180657_a

int (Random): a, func_149745_a

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

int (): k, func_149656_h

EnumWorldBlockLayer (): m, func_180664_k