net.minecraft.client.renderer.block.model

public class ItemCameraTransforms

bpl
net.minecraft.client.renderer.block.model.ItemCameraTransforms

字段概要

修饰符与类型字段
public static final ItemCameraTransforms
a
field_178357_a
public static float
b
field_181690_b
public static float
c
field_181691_c
public static float
d
field_181692_d
public static float
e
field_181693_e
public static float
f
field_181694_f
public static float
g
field_181695_g
public static float
h
field_181696_h
public static float
i
field_181697_i
public static float
j
field_181698_j
public final ItemTransformVec3f
k
field_188036_k
public final ItemTransformVec3f
l
field_188037_l
public final ItemTransformVec3f
m
field_188038_m
public final ItemTransformVec3f
n
field_188039_n
public final ItemTransformVec3f
o
field_178353_d
public final ItemTransformVec3f
p
field_178354_e
public final ItemTransformVec3f
q
field_181699_o
public final ItemTransformVec3f
r
field_181700_p

构造函数概要

修饰符构造函数
private ()
public (ItemCameraTransforms arg0)
public (ItemTransformVec3f arg0, ItemTransformVec3f arg1, ItemTransformVec3f arg2, ItemTransformVec3f arg3, ItemTransformVec3f arg4, ItemTransformVec3f arg5, ItemTransformVec3f arg6, ItemTransformVec3f arg7)

方法概要

修饰符与类型方法
public void
a(bpl$b arg0)
func_181689_a(ItemCameraTransforms$TransformType arg0)
public static void
a(bpk arg0, boolean arg1)
func_188034_a(ItemTransformVec3f arg0, boolean arg1)
private static org.lwjgl.util.vector.Quaternion
a(float arg0, float arg1, float arg2)
func_188035_a(float arg0, float arg1, float arg2)
public ItemTransformVec3f
b(bpl$b arg0)
func_181688_b(ItemCameraTransforms$TransformType arg0)
public boolean
c(bpl$b arg0)
func_181687_c(ItemCameraTransforms$TransformType arg0)