net.minecraft.server.v1_10_R1

public class BlockFlowerPot

extends BlockTileEntity

All mapped superinterfaces:

ITileEntity

ama
net.minecraft.block.BlockFlowerPot
net.minecraft.server.v1_10_R1.BlockFlowerPot

字段概要

修饰符与类型字段
public static final BlockStateInteger
a
field_176444_a
LEGACY_DATA
public static final BlockStateEnum<BlockFlowerPot$EnumFlowerPotContents>
b
field_176443_b
CONTENTS
protected static final AxisAlignedBB
c
field_185570_c

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public String
c()
func_149732_F()
getName()
public AxisAlignedBB
a(ars arg0, aih arg1, cm arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
b(ars arg0)
func_149662_c(IBlockState arg0)
public EnumRenderType
a(ars arg0)
func_149645_b(IBlockState arg0)
public boolean
c(ars arg0)
func_149686_d(IBlockState arg0)
public boolean
a(aid arg0, cm arg1, ars arg2, zs arg3, qr arg4, adz arg5, ct arg6, float arg7, float arg8, float arg9)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, ItemStack arg5, EnumDirection arg6, float arg7, float arg8, float arg9)
private boolean
a(akf arg0, int arg1)
func_149928_a(Block arg0, int arg1)
public ItemStack
a(aid arg0, cm arg1, ars arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(aid arg0, cm arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlace(World arg0, BlockPosition arg1)
public void
a(ars arg0, aid arg1, cm arg2, akf arg3)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3)
public void
b(aid arg0, cm arg1, ars arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public void
a(aid arg0, cm arg1, ars arg2, zs arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public Item
a(ars arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
private TileEntityFlowerPot
c(aid arg0, cm arg1)
func_176442_d(World arg0, BlockPos arg1)
public TileEntity
a(aid arg0, int arg1)
func_149915_a(World arg0, int arg1)
protected BlockStateList
b()
func_180661_e()
getStateList()
public int
e(ars arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
public IBlockData
b(ars arg0, aih arg1, cm arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
updateState(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2)
public BlockRenderLayer
f()
func_180664_k()