net.minecraft.server.v1_11_R1

public class BlockFlowerPot

extends BlockTileEntity

All mapped superinterfaces:

ITileEntity

anp
net.minecraft.block.BlockFlowerPot
net.minecraft.server.v1_11_R1.BlockFlowerPot

字段概要

修饰符与类型字段
public static final BlockStateInteger
a
field_176444_a
LEGACY_DATA
public static final BlockStateEnum<BlockFlowerPot$EnumFlowerPotContents>
b
field_176443_b
CONTENTS
protected static final AxisAlignedBB
c
field_185570_c

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public String
c()
func_149732_F()
getName()
public AxisAlignedBB
b(atl arg0, ajw arg1, co arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
b(atl arg0)
func_149662_c(IBlockState arg0)
public EnumRenderType
a(atl arg0)
func_149645_b(IBlockState arg0)
public boolean
c(atl arg0)
func_149686_d(IBlockState arg0)
public boolean
a(ajs arg0, co arg1, atl arg2, aay arg3, ri arg4, cv arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
private boolean
a(afj arg0)
func_190951_a(ItemStack arg0)
public ItemStack
a(ajs arg0, co arg1, atl arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(ajs arg0, co arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlace(World arg0, BlockPosition arg1)
public void
a(atl arg0, ajs arg1, co arg2, alu arg3, co arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public void
b(ajs arg0, co arg1, atl arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public void
a(ajs arg0, co arg1, atl arg2, aay arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public Item
a(atl arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
private TileEntityFlowerPot
c(ajs arg0, co arg1)
func_176442_d(World arg0, BlockPos arg1)
public TileEntity
a(ajs arg0, int arg1)
func_149915_a(World arg0, int arg1)
protected BlockStateList
b()
func_180661_e()
getStateList()
public int
e(atl arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
public IBlockData
c(atl arg0, ajw arg1, co arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
updateState(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2)
public BlockRenderLayer
f()
func_180664_k()