net.minecraft.client.renderer.block.model

public class FaceBakery

bvx
net.minecraft.client.renderer.block.model.FaceBakery

字段概要

修饰符与类型字段
private static final float
a
field_178418_a
private static final float
b
field_178417_b
private static final FaceBakery$Rotation[]
c
field_188016_c
private static final FaceBakery$Rotation
d
field_188017_d
private static final FaceBakery$Rotation
e
field_188018_e
private static final FaceBakery$Rotation
f
field_188019_f
private static final FaceBakery$Rotation
g
field_188020_g

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public BakedQuad
a(org.lwjgl.util.vector.Vector3f arg0, org.lwjgl.util.vector.Vector3f arg1, bvr arg2, cdq arg3, fa arg4, cfz arg5, bvs arg6, boolean arg7, boolean arg8)
func_178414_a(org.lwjgl.util.vector.Vector3f arg0, org.lwjgl.util.vector.Vector3f arg1, BlockPartFace arg2, TextureAtlasSprite arg3, EnumFacing arg4, ModelRotation arg5, BlockPartRotation arg6, boolean arg7, boolean arg8)
private BlockFaceUV
a(bvt arg0, fa arg1, cfz arg2)
func_188010_a(BlockFaceUV arg0, EnumFacing arg1, ModelRotation arg2)
private int[]
a(bvt arg0, cdq arg1, fa arg2, float[] arg3, cfz arg4, bvs arg5, boolean arg6)
func_188012_a(BlockFaceUV arg0, TextureAtlasSprite arg1, EnumFacing arg2, float[] arg3, ModelRotation arg4, BlockPartRotation arg5, boolean arg6)
private int
a(fa arg0)
func_178413_a(EnumFacing arg0)
private float
b(fa arg0)
func_178412_b(EnumFacing arg0)
private float[]
a(org.lwjgl.util.vector.Vector3f arg0, org.lwjgl.util.vector.Vector3f arg1)
func_178403_a(org.lwjgl.util.vector.Vector3f arg0, org.lwjgl.util.vector.Vector3f arg1)
private void
a(int[] arg0, int arg1, fa arg2, bvt arg3, float[] arg4, cdq arg5, cfz arg6, bvs arg7, boolean arg8)
func_188015_a(int[] arg0, int arg1, EnumFacing arg2, BlockFaceUV arg3, float[] arg4, TextureAtlasSprite arg5, ModelRotation arg6, BlockPartRotation arg7, boolean arg8)
private void
a(int[] arg0, int arg1, int arg2, org.lwjgl.util.vector.Vector3f arg3, int arg4, cdq arg5, bvt arg6)
func_178404_a(int[] arg0, int arg1, int arg2, org.lwjgl.util.vector.Vector3f arg3, int arg4, TextureAtlasSprite arg5, BlockFaceUV arg6)
private void
a(org.lwjgl.util.vector.Vector3f arg0, bvs arg1)
func_178407_a(org.lwjgl.util.vector.Vector3f arg0, BlockPartRotation arg1)
public int
a(org.lwjgl.util.vector.Vector3f arg0, fa arg1, int arg2, cfz arg3)
func_188011_a(org.lwjgl.util.vector.Vector3f arg0, EnumFacing arg1, int arg2, ModelRotation arg3)
private void
a(org.lwjgl.util.vector.Vector3f arg0, org.lwjgl.util.vector.Vector3f arg1, org.lwjgl.util.vector.Matrix4f arg2, org.lwjgl.util.vector.Vector3f arg3)
func_178406_a(org.lwjgl.util.vector.Vector3f arg0, org.lwjgl.util.vector.Vector3f arg1, org.lwjgl.util.vector.Matrix4f arg2, org.lwjgl.util.vector.Vector3f arg3)
private org.lwjgl.util.vector.Matrix4f
a()
func_178411_a()
public static EnumDirection
a(int[] arg0)
func_178410_a(int[] arg0)
private void
a(int[] arg0, fa arg1)
func_178408_a(int[] arg0, EnumFacing arg1)
private static void
a(cfz arg0, fa arg1, bvx$a arg2)
func_188013_a(ModelRotation arg0, EnumFacing arg1, FaceBakery$Rotation arg2)
private static int
a(cfz arg0, fa arg1)
func_188014_a(ModelRotation arg0, EnumFacing arg1)