net.minecraft.client.renderer.entity.layers

public class LayerEntityOnShoulder

implements LayerRenderer<EntityHuman>

cca
net.minecraft.client.renderer.entity.layers.LayerEntityOnShoulder

字段概要

修饰符与类型字段
private final RenderManager
c
field_192867_c
protected RenderLivingBase<? extends EntityLiving>
a
field_192865_a
private ModelBase
d
field_192868_d
private MinecraftKey
e
field_192869_e
private UUID
f
field_192870_f
private Class<?>
g
field_192871_g
protected RenderLivingBase<? extends EntityLiving>
b
field_192866_b
private ModelBase
h
field_192872_h
private MinecraftKey
i
field_192873_i
private UUID
j
field_192874_j
private Class<?>
k
field_192875_k

构造函数概要

修饰符构造函数
public (RenderManager arg0)

方法概要

修饰符与类型方法
public void
a(aed arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
func_177141_a(EntityPlayer arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
private LayerEntityOnShoulder$DataHolder
a(aed arg0, UUID arg1, fy arg2, caa<? extends vp> arg3, bqf arg4, nf arg5, Class<?> arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, boolean arg14)
func_192864_a(EntityPlayer arg0, UUID arg1, NBTTagCompound arg2, RenderLivingBase<? extends EntityLivingBase> arg3, ModelBase arg4, ResourceLocation arg5, Class<?> arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, boolean arg14)
public boolean
a()
func_177142_b()