net.minecraft.client.renderer.model

public class FaceBakery

cve
net.minecraft.client.renderer.model.FaceBakery

字段概要

修饰符与类型字段
private static final float
a
field_178418_a
private static final float
b
field_178417_b
private static final FaceBakery$Rotation[]
c
field_188016_c
private static final FaceBakery$Rotation
d
field_188017_d
private static final FaceBakery$Rotation
e
field_188018_e
private static final FaceBakery$Rotation
f
field_188019_f
private static final FaceBakery$Rotation
g
field_188020_g

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public BakedQuad
a(dhk arg0, dhk arg1, cuy arg2, ddl arg3, eq arg4, dez arg5, cuz arg6, boolean arg7, boolean arg8)
func_199332_a(Vector3f arg0, Vector3f arg1, BlockPartFace arg2, TextureAtlasSprite arg3, EnumFacing arg4, ModelRotation arg5, BlockPartRotation arg6, boolean arg7, boolean arg8)
private BlockFaceUV
a(cva arg0, eq arg1, dez arg2)
func_188010_a(BlockFaceUV arg0, EnumFacing arg1, ModelRotation arg2)
private int[]
a(cva arg0, ddl arg1, eq arg2, float[] arg3, dez arg4, cuz arg5, boolean arg6)
func_188012_a(BlockFaceUV arg0, TextureAtlasSprite arg1, EnumFacing arg2, float[] arg3, ModelRotation arg4, BlockPartRotation arg5, boolean arg6)
private int
a(eq arg0)
func_178413_a(EnumFacing arg0)
private float
b(eq arg0)
func_178412_b(EnumFacing arg0)
private float[]
a(dhk arg0, dhk arg1)
func_199337_a(Vector3f arg0, Vector3f arg1)
private void
a(int[] arg0, int arg1, eq arg2, cva arg3, float[] arg4, ddl arg5, dez arg6, cuz arg7, boolean arg8)
func_188015_a(int[] arg0, int arg1, EnumFacing arg2, BlockFaceUV arg3, float[] arg4, TextureAtlasSprite arg5, ModelRotation arg6, BlockPartRotation arg7, boolean arg8)
private void
a(int[] arg0, int arg1, int arg2, dhk arg3, int arg4, ddl arg5, cva arg6)
func_199333_a(int[] arg0, int arg1, int arg2, Vector3f arg3, int arg4, TextureAtlasSprite arg5, BlockFaceUV arg6)
private void
a(dhk arg0, cuz arg1)
func_199336_a(Vector3f arg0, BlockPartRotation arg1)
public int
a(dhk arg0, eq arg1, int arg2, dez arg3)
func_199335_a(Vector3f arg0, EnumFacing arg1, int arg2, ModelRotation arg3)
private void
a(dhk arg0, dhk arg1, dhi arg2, dhk arg3)
func_199334_a(Vector3f arg0, Vector3f arg1, Quaternion arg2, Vector3f arg3)
public static EnumDirection
a(int[] arg0)
func_178410_a(int[] arg0)
private void
a(int[] arg0, eq arg1)
func_178408_a(int[] arg0, EnumFacing arg1)
private static void
a(dez arg0, eq arg1, cve$a arg2)
func_188013_a(ModelRotation arg0, EnumFacing arg1, FaceBakery$Rotation arg2)
private static int
a(dez arg0, eq arg1)
func_188014_a(ModelRotation arg0, EnumFacing arg1)