net.minecraft.client.renderer.block.model

public class FaceBakery

cuu
net.minecraft.client.renderer.block.model.FaceBakery

字段概要

修饰符与类型字段
private static final float
a
field_178418_a
private static final float
b
field_178417_b
private static final FaceBakery$Rotation[]
c
field_188016_c
private static final FaceBakery$Rotation
d
field_188017_d
private static final FaceBakery$Rotation
e
field_188018_e
private static final FaceBakery$Rotation
f
field_188019_f
private static final FaceBakery$Rotation
g
field_188020_g

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public BakedQuad
a(dhc arg0, dhc arg1, cuo arg2, ddc arg3, ep arg4, deq arg5, cup arg6, boolean arg7, boolean arg8)
func_199332_a(Vector3f arg0, Vector3f arg1, BlockPartFace arg2, TextureAtlasSprite arg3, EnumFacing arg4, ModelRotation arg5, BlockPartRotation arg6, boolean arg7, boolean arg8)
private BlockFaceUV
a(cuq arg0, ep arg1, deq arg2)
func_188010_a(BlockFaceUV arg0, EnumFacing arg1, ModelRotation arg2)
private int[]
a(cuq arg0, ddc arg1, ep arg2, float[] arg3, deq arg4, cup arg5, boolean arg6)
func_188012_a(BlockFaceUV arg0, TextureAtlasSprite arg1, EnumFacing arg2, float[] arg3, ModelRotation arg4, BlockPartRotation arg5, boolean arg6)
private int
a(ep arg0)
func_178413_a(EnumFacing arg0)
private float
b(ep arg0)
func_178412_b(EnumFacing arg0)
private float[]
a(dhc arg0, dhc arg1)
func_199337_a(Vector3f arg0, Vector3f arg1)
private void
a(int[] arg0, int arg1, ep arg2, cuq arg3, float[] arg4, ddc arg5, deq arg6, cup arg7, boolean arg8)
func_188015_a(int[] arg0, int arg1, EnumFacing arg2, BlockFaceUV arg3, float[] arg4, TextureAtlasSprite arg5, ModelRotation arg6, BlockPartRotation arg7, boolean arg8)
private void
a(int[] arg0, int arg1, int arg2, dhc arg3, int arg4, ddc arg5, cuq arg6)
func_199333_a(int[] arg0, int arg1, int arg2, Vector3f arg3, int arg4, TextureAtlasSprite arg5, BlockFaceUV arg6)
private void
a(dhc arg0, cup arg1)
func_199336_a(Vector3f arg0, BlockPartRotation arg1)
public int
a(dhc arg0, ep arg1, int arg2, deq arg3)
func_199335_a(Vector3f arg0, EnumFacing arg1, int arg2, ModelRotation arg3)
private void
a(dhc arg0, dhc arg1, dha arg2, dhc arg3)
func_199334_a(Vector3f arg0, Vector3f arg1, Quaternion arg2, Vector3f arg3)
public static EnumDirection
a(int[] arg0)
func_178410_a(int[] arg0)
private void
a(int[] arg0, ep arg1)
func_178408_a(int[] arg0, EnumFacing arg1)
private static void
a(deq arg0, ep arg1, cuu$a arg2)
func_188013_a(ModelRotation arg0, EnumFacing arg1, FaceBakery$Rotation arg2)
private static int
a(deq arg0, ep arg1)
func_188014_a(ModelRotation arg0, EnumFacing arg1)