| ec | |
| net.minecraft.class_2300 | |
| net.minecraft.command.arguments.EntitySelector | |
| net.minecraft.server.v1_14_R1.EntitySelector |
字段概要
| 修饰符与类型 | 字段 | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| private final int |
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| private final boolean |
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| private final boolean |
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| private final Predicate<Entity> |
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| private final CriterionConditionValue$FloatRange |
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| private final Function<Vec3D, Vec3D> |
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| private final AxisAlignedBB |
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| private final BiConsumer<Vec3D, List<? extends Entity>> |
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| private final boolean |
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| private final String |
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| private final UUID |
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| private final EntityTypes<?> |
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| private final boolean |
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构造函数概要
| 修饰符 | 构造函数 |
|---|---|
| public | (int arg0, boolean arg1, boolean arg2, Predicate<Entity> arg3, CriterionConditionValue$FloatRange arg4, Function<Vec3D, Vec3D> arg5, AxisAlignedBB arg6, BiConsumer<Vec3D, List<? extends Entity>> arg7, boolean arg8, String arg9, UUID arg10, EntityTypes<?> arg11, boolean arg12) |
方法概要
| 修饰符与类型 | 方法 | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| public int |
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| public boolean |
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| public boolean |
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| public boolean |
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| private void |
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| public Entity |
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| public List<? extends Entity> |
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| private void |
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| public EntityPlayer |
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| public List<EntityPlayer> |
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| private Predicate<Entity> |
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| private <T extends Entity> List<T> |
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| public static IChatBaseComponent |
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