net.minecraft.client.render.entity.feature

public abstract class FeatureRenderer<T extends Entity, M extends EntityModel<T>>

dtk
net.minecraft.class_3887
net.minecraft.client.render.entity.feature.FeatureRenderer
net.minecraft.client.renderer.entity.layers.LayerRenderer

字段概要

修饰符与类型字段
private final FeatureRendererContext<T, M>
a
field_17155
context
field_215335_a

构造函数概要

修饰符构造函数
public (FeatureRendererContext<T, M> arg0)

方法概要

修饰符与类型方法
public M
c()
method_17165()
getModel()
func_215332_c()
public void
a(qt arg0)
method_17164(class_2960 arg0)
bindTexture(Identifier arg0)
func_215333_a(ResourceLocation arg0)
public void
a(T arg0)
method_17163(T arg0)
applyLightmapCoordinates(T arg0)
func_215334_a(T arg0)
public abstract void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_4199(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
func_212842_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
public abstract boolean
a()
method_4200()
hasHurtOverlay()
func_177142_b()