net.minecraft.client.model

public class ArmorStandArmorModel

extends HumanoidModel<ArmorStand>

All mapped superinterfaces:

ArmedModel, HeadedModel

dgn
net.minecraft.client.model.ArmorStandArmorModel
net.minecraft.class_548
net.minecraft.client.render.entity.model.ArmorStandArmorEntityModel
net.minecraft.client.renderer.entity.model.ArmorStandArmorModel

构造函数概要

修饰符构造函数
public ()
public (float arg0)
protected (float scale, int textureWidth, int textureHeight)

方法概要

修饰符与类型方法
public void
a(atl arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setupAnim(ArmorStand arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17066(class_1531 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setAngles(ArmorStandEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_212844_a_(ArmorStandEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)