net.minecraft.client.model

public class PhantomModel<T extends Entity>

extends EntityModel<T>

dic
net.minecraft.client.model.PhantomModel
net.minecraft.class_588
net.minecraft.client.render.entity.model.PhantomEntityModel
net.minecraft.client.renderer.entity.model.PhantomModel

字段概要

修饰符与类型字段
private final ModelPart
a
body
field_3475
body
field_203070_a
private final ModelPart
b
leftWingBase
field_3477
field_203071_b
private final ModelPart
f
leftWingTip
field_3476
field_203072_c
private final ModelPart
g
rightWingBase
field_3474
field_203073_d
private final ModelPart
h
rightWingTip
field_3472
field_203074_e
private final ModelPart
i
head
field_3478
field_203075_f
private final ModelPart
j
tailBase
field_3471
field_204233_g
private final ModelPart
k
tailTip
field_3473
field_204234_h

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public void
b(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_2819(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_78088_a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setupAnim(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17080(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_212844_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)