历史 - net.minecraft.client.model.monster.phantom.PhantomModel
1.21.11
名称
gwk
het
net.minecraft.client.model.PhantomModel
net.minecraft.client.model.monster.phantom.PhantomModel
net.minecraft.src.C_3850_
net.minecraft.src.C_432065_
字段
ModelPart: c, leftWingBase, field_3477, leftWingBase, f_103315_
ModelPart: d, leftWingBase, field_3477, leftWingBase, f_436123_
ModelPart: d, leftWingTip, field_3476, leftWingTip, f_103316_
ModelPart: e, leftWingTip, field_3476, leftWingTip, f_433127_
ModelPart: e, rightWingBase, field_3474, rightWingBase, f_103317_
ModelPart: f, rightWingBase, field_3474, rightWingBase, f_435047_
ModelPart: f, rightWingTip, field_3472, rightWingTip, f_103318_
ModelPart: g, rightWingTip, field_3472, rightWingTip, f_435648_
ModelPart: g, tailBase, field_3471, tailBase, f_103319_
ModelPart: h, tailBase, field_3471, tailBase, f_433299_
ModelPart: i, tailTip, field_3473, tailTip, f_103320_
ModelPart: i, tailTip, field_3473, tailTip, f_433841_
String: a, TAIL_BASE, field_32534, TAIL_BASE, f_170784_
String: b, TAIL_BASE, field_32534, TAIL_BASE, f_437085_
String: b, TAIL_TIP, field_32535, TAIL_TIP, f_170785_
String: c, TAIL_TIP, field_32535, TAIL_TIP, f_434789_
构造函数
方法
LayerDefinition (): a, createBodyLayer, method_32024, getTexturedModelData, m_170789_
LayerDefinition (): a, createBodyLayer, method_32024, getTexturedModelData, m_438728_
void (PhantomRenderState): a, setupAnim, method_33686, setAngles, m_6251_
void (PhantomRenderState): a, setupAnim, method_33686, setAngles, m_102844_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
goj
gwk
字段
构造函数
方法
void (PhantomRenderState): a, setupAnim, method_33686, setAngles, m_6973_
void (PhantomRenderState): a, setupAnim, method_33686, setAngles, m_6251_
1.21.8
名称
goi
goj
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gin
goi
字段
构造函数
方法
1.21.5
名称
gdb
gin
字段
构造函数
方法
1.21.4
名称
gcl
gdb
字段
构造函数
方法
1.21.3
名称
fwl
gcl
字段
ModelPart: g, leftWingBase, field_3477, leftWingBase, f_103315_
ModelPart: c, leftWingBase, field_3477, leftWingBase, f_103315_
ModelPart: h, leftWingTip, field_3476, leftWingTip, f_103316_
ModelPart: d, leftWingTip, field_3476, leftWingTip, f_103316_
ModelPart: i, rightWingBase, field_3474, rightWingBase, f_103317_
ModelPart: e, rightWingBase, field_3474, rightWingBase, f_103317_
ModelPart: j, rightWingTip, field_3472, rightWingTip, f_103318_
ModelPart: f, rightWingTip, field_3472, rightWingTip, f_103318_
ModelPart: k, tailBase, field_3471, tailBase, f_103319_
ModelPart: g, tailBase, field_3471, tailBase, f_103319_
ModelPart: l, tailTip, field_3473, tailTip, f_103320_
ModelPart: i, tailTip, field_3473, tailTip, f_103320_
ModelPart: f, root, field_27463, root, f_170786_
构造函数
方法
LayerDefinition (): b, createBodyLayer, method_32024, getTexturedModelData, m_170789_
LayerDefinition (): a, createBodyLayer, method_32024, getTexturedModelData, m_170789_
ModelPart (): a, root, method_32008, getPart, m_142109_
void (T, float, float, float, float, float): a, setupAnim, method_33686, setAngles, m_6973_
void (PhantomRenderState): a, setupAnim, method_33686, setAngles, m_6973_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fvd
fwl
字段
构造函数
方法
1.20.6
名称
fky
fvd
字段
构造函数
方法
1.20.4
名称
fge
fky
字段
构造函数
方法
1.20.2
名称
fcg
fge
字段
构造函数
方法
1.20.1
名称
fat
fcg
字段
构造函数
方法
1.19.4
名称
ewk
fat
字段
构造函数
方法
1.19.3
名称
esk
ewk
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
erb
esk
字段
构造函数
方法
1.19
名称
ekj
erb
字段
构造函数
方法
LayerDefinition (): a, createBodyLayer, method_32024, getTexturedModelData, m_170789_
LayerDefinition (): b, createBodyLayer, method_32024, getTexturedModelData, m_170789_
ModelPart (): b, root, method_32008, getPart, m_142109_
ModelPart (): a, root, method_32008, getPart, m_142109_
1.18.2
名称
ejc
ekj
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
egz
ejc
字段
构造函数
方法
1.17.1
名称
egy
egz
字段
构造函数
方法
1.17
名称
dva
egy
net.minecraft.client.renderer.entity.model.PhantomModel
net.minecraft.src.C_3850_
字段
ModelPart: a, body, field_3475, body, field_203070_a
ModelPart: b, leftWingBase, field_3477, leftWingBase, field_203071_b
ModelPart: g, leftWingBase, field_3477, leftWingBase, f_103315_
ModelPart: f, leftWingTip, field_3476, leftWingTip, field_203072_c
ModelPart: h, leftWingTip, field_3476, leftWingTip, f_103316_
ModelPart: g, rightWingBase, field_3474, rightWingBase, field_203073_d
ModelPart: i, rightWingBase, field_3474, rightWingBase, f_103317_
ModelPart: h, rightWingTip, field_3472, rightWingTip, field_203074_e
ModelPart: j, rightWingTip, field_3472, rightWingTip, f_103318_
ModelPart: i, tailBase, field_3471, tailBase, field_204233_g
ModelPart: k, tailBase, field_3471, tailBase, f_103319_
ModelPart: j, tailTip, field_3473, tailTip, field_204234_h
ModelPart: l, tailTip, field_3473, tailTip, f_103320_
String: a, TAIL_BASE, field_32534, TAIL_BASE, f_170784_
String: b, TAIL_TIP, field_32535, TAIL_TIP, f_170785_
ModelPart: f, root, field_27463, root, f_170786_
构造函数
()
方法
Iterable<ModelPart> (): a, parts, method_22960, getParts, func_225601_a_
void (T, float, float, float, float, float): a, setupAnim, method_2819, setAngles, func_225597_a_
LayerDefinition (): a, createBodyLayer, method_32024, getTexturedModelData, m_170789_
ModelPart (): b, root, method_32008, getPart, m_142109_
void (T, float, float, float, float, float): a, setupAnim, method_33686, setAngles, m_6973_
1.16.5
名称
字段
ModelPart: b, leftWingBase, field_3477, leftWing, field_203071_b
ModelPart: b, leftWingBase, field_3477, leftWingBase, field_203071_b
ModelPart: g, rightWingBase, field_3474, rightWing, field_203073_d
ModelPart: g, rightWingBase, field_3474, rightWingBase, field_203073_d
ModelPart: i, tailBase, field_3471, tail, field_204233_g
ModelPart: i, tailBase, field_3471, tailBase, field_204233_g
ModelPart: j, tailTip, field_3473, lowerTail, field_204234_h
ModelPart: j, tailTip, field_3473, tailTip, field_204234_h
构造函数
方法
1.16.4
名称
dus
dva
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dwt
dus
字段
构造函数
方法
1.16.1
名称
dlx
dwt
字段
构造函数
方法
1.15.2
名称
dlu
dlx
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dic
dlu
字段
ModelPart: b, leftWingBase, field_3477, field_203071_b
ModelPart: b, leftWingBase, field_3477, leftWing, field_203071_b
ModelPart: f, leftWingTip, field_3476, field_203072_c
ModelPart: f, leftWingTip, field_3476, leftWingTip, field_203072_c
ModelPart: g, rightWingBase, field_3474, field_203073_d
ModelPart: g, rightWingBase, field_3474, rightWing, field_203073_d
ModelPart: h, rightWingTip, field_3472, field_203074_e
ModelPart: h, rightWingTip, field_3472, rightWingTip, field_203074_e
ModelPart: i, head, field_3478, field_203075_f
ModelPart: j, tailBase, field_3471, field_204233_g
ModelPart: i, tailBase, field_3471, tail, field_204233_g
ModelPart: k, tailTip, field_3473, field_204234_h
ModelPart: j, tailTip, field_3473, lowerTail, field_204234_h
构造函数
方法
void (T, float, float, float, float, float, float): b, render, method_2819, render, func_78088_a
void (T, float, float, float, float, float, float): a, setupAnim, method_17080, setAngles, func_212844_a_
Iterable<ModelPart> (): a, parts, method_22960, getParts, func_225601_a_
void (T, float, float, float, float, float): a, setupAnim, method_2819, setAngles, func_225597_a_
1.14.4
名称
dfo
dic
net.minecraft.client.model.PhantomModel
字段
Cuboid: a, field_3475, head, field_203070_a
ModelPart: a, body, field_3475, body, field_203070_a
Cuboid: b, field_3477, field_3477, field_203071_b
ModelPart: b, leftWingBase, field_3477, field_203071_b
Cuboid: f, field_3476, field_3476, field_203072_c
ModelPart: f, leftWingTip, field_3476, field_203072_c
Cuboid: g, field_3474, field_3474, field_203073_d
ModelPart: g, rightWingBase, field_3474, field_203073_d
Cuboid: h, field_3472, field_3472, field_203074_e
ModelPart: h, rightWingTip, field_3472, field_203074_e
Cuboid: i, field_3478, field_3478, field_203075_f
ModelPart: i, head, field_3478, field_203075_f
Cuboid: j, field_3471, field_3471, field_204233_g
ModelPart: j, tailBase, field_3471, field_204233_g
Cuboid: k, field_3473, field_3473, field_204234_h
ModelPart: k, tailTip, field_3473, field_204234_h
构造函数
方法
void (T, float, float, float, float, float, float): b, method_2819, render, func_78088_a
void (T, float, float, float, float, float, float): b, render, method_2819, render, func_78088_a
void (T, float, float, float, float, float, float): a, method_17080, setAngles, func_212844_a_
void (T, float, float, float, float, float, float): a, setupAnim, method_17080, setAngles, func_212844_a_
1.14.3
名称
dfk
dfo
net.minecraft.client.render.entity.model.PhantomEntityModel
字段
RendererModel: a, field_3475, field_203070_a
Cuboid: a, field_3475, head, field_203070_a
RendererModel: b, field_3477, field_203071_b
Cuboid: b, field_3477, field_3477, field_203071_b
RendererModel: f, field_3476, field_203072_c
Cuboid: f, field_3476, field_3476, field_203072_c
RendererModel: g, field_3474, field_203073_d
Cuboid: g, field_3474, field_3474, field_203073_d
RendererModel: h, field_3472, field_203074_e
Cuboid: h, field_3472, field_3472, field_203074_e
RendererModel: i, field_3478, field_203075_f
Cuboid: i, field_3478, field_3478, field_203075_f
RendererModel: j, field_3471, field_204233_g
Cuboid: j, field_3471, field_3471, field_204233_g
RendererModel: k, field_3473, field_204234_h
Cuboid: k, field_3473, field_3473, field_204234_h
构造函数
方法
void (T, float, float, float, float, float, float): b, method_2819, func_78088_a
void (T, float, float, float, float, float, float): b, method_2819, render, func_78088_a
void (T, float, float, float, float, float, float): a, method_17080, func_212844_a_
void (T, float, float, float, float, float, float): a, method_17080, setAngles, func_212844_a_
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dfi
dfk
字段
构造函数
方法
1.14
名称
dfi
net.minecraft.class_588
net.minecraft.client.renderer.entity.model.PhantomModel
字段
RendererModel: a, field_3475, field_203070_a
RendererModel: b, field_3477, field_203071_b
RendererModel: f, field_3476, field_203072_c
RendererModel: g, field_3474, field_203073_d
RendererModel: h, field_3472, field_203074_e
RendererModel: i, field_3478, field_203075_f
RendererModel: j, field_3471, field_204233_g
RendererModel: k, field_3473, field_204234_h
构造函数
()
方法
void (T, float, float, float, float, float, float): b, method_2819, func_78088_a
void (T, float, float, float, float, float, float): a, method_17080, func_212844_a_