net.minecraft.client.model

public class SalmonModel<T extends Entity>

extends EntityModel<T>

dio
net.minecraft.client.model.SalmonModel
net.minecraft.class_599
net.minecraft.client.render.entity.model.SalmonEntityModel
net.minecraft.client.renderer.entity.model.SalmonModel

字段概要

修饰符与类型字段
private final ModelPart
a
bodyFront
field_3546
field_203761_a
private final ModelPart
b
bodyBack
field_3548
field_203762_b
private final ModelPart
f
head
field_3547
field_203763_c
private final ModelPart
g
topFin0
field_3545
field_203764_d
private final ModelPart
h
topFin1
field_3543
field_203765_e
private final ModelPart
i
backFin
field_3549
field_203766_f
private final ModelPart
j
sideFin0
field_3542
field_203767_g
private final ModelPart
k
sideFin1
field_3544
field_203768_h

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public void
b(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_2819(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_78088_a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setupAnim(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17080(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_212844_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)