net.minecraft.client.model

public class VexModel

extends HumanoidModel<Vex>

All mapped superinterfaces:

ArmedModel, HeadedModel

dji
net.minecraft.client.model.VexModel
net.minecraft.class_617
net.minecraft.client.render.entity.model.VexEntityModel
net.minecraft.client.renderer.entity.model.VexModel

字段概要

修饰符与类型字段
private final ModelPart
a
leftWing
field_3601
field_191229_a
private final ModelPart
b
rightWing
field_3602
field_191230_b

构造函数概要

修饰符构造函数
public ()
public (float arg0)

方法概要

修饰符与类型方法
public void
a(avi arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(Vex arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17126(class_1634 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(VexEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_78088_a(VexEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
b(avi arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setupAnim(Vex arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17127(class_1634 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setAngles(VexEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_212844_a_(VexEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)