net.minecraft.client.renderer.entity.layers

public class ArrowLayer<T extends LivingEntity, M extends EntityModel<T>>

extends RenderLayer<T, M>

dva
net.minecraft.client.renderer.entity.layers.ArrowLayer
net.minecraft.class_973
net.minecraft.client.render.entity.feature.StuckArrowsFeatureRenderer
net.minecraft.client.renderer.entity.layers.ArrowLayer

字段概要

修饰符与类型字段
private final EntityRenderDispatcher
a
dispatcher
field_17153
field_215336_a

构造函数概要

修饰符构造函数
public (LivingEntityRenderer<T, M> arg0)

方法概要

修饰符与类型方法
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_17158(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
func_212842_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
public boolean
a()
colorsOnDamage()
method_4200()
hasHurtOverlay()
func_177142_b()