net.minecraft.client.renderer.entity.layers

public class Deadmau5EarsLayer

extends RenderLayer<AbstractClientPlayer, PlayerModel<AbstractClientPlayer>>

dvg
net.minecraft.client.renderer.entity.layers.Deadmau5EarsLayer
net.minecraft.class_978
net.minecraft.client.render.entity.feature.Deadmau5FeatureRenderer
net.minecraft.client.renderer.entity.layers.Deadmau5HeadLayer

构造函数概要

修饰符构造函数
public (RenderLayerParent<AbstractClientPlayer, PlayerModel<AbstractClientPlayer>> context)

方法概要

修饰符与类型方法
public void
a(dmm arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(AbstractClientPlayer arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_4181(class_742 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(AbstractClientPlayerEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
func_212842_a_(AbstractClientPlayerEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
public boolean
a()
colorsOnDamage()
method_4200()
hasHurtOverlay()
func_177142_b()