net.minecraft.client.renderer.entity.layers

public class DrownedOuterLayer<T extends Zombie>

extends RenderLayer<T, DrownedModel<T>>

dvi
net.minecraft.client.renderer.entity.layers.DrownedOuterLayer
net.minecraft.class_980
net.minecraft.client.render.entity.feature.DrownedOverlayFeatureRenderer
net.minecraft.client.renderer.entity.layers.DrownedOuterLayer

字段概要

修饰符与类型字段
private static final ResourceLocation
a
DROWNED_OUTER_LAYER_LOCATION
field_4854
SKIN
field_204721_a
private final DrownedModel<T>
b
model
field_4855
model
field_204723_c

构造函数概要

修饰符构造函数
public (RenderLayerParent<T, DrownedModel<T>> context)

方法概要

修饰符与类型方法
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_4182(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
func_212842_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
public boolean
a()
colorsOnDamage()
method_4200()
hasHurtOverlay()
func_177142_b()