net.minecraft.client.renderer.entity.layers

public class EnderDragonDeathLayer

extends RenderLayer<EnderDragon, DragonModel>

dvk
net.minecraft.client.renderer.entity.layers.EnderDragonDeathLayer
net.minecraft.class_982
net.minecraft.client.render.entity.feature.EnderDragonDeathFeatureRenderer
net.minecraft.client.renderer.entity.layers.EnderDragonDeathLayer

构造函数概要

修饰符构造函数
public (RenderLayerParent<EnderDragon, DragonModel> context)

方法概要

修饰符与类型方法
public void
a(asp arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(EnderDragon arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_4184(class_1510 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(EnderDragonEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
func_212842_a_(EnderDragonEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
public boolean
a()
colorsOnDamage()
method_4200()
hasHurtOverlay()
func_177142_b()