net.minecraft.client.renderer.entity.layers

public class EnderDragonEyesLayer

extends RenderLayer<EnderDragon, DragonModel>

dvl
net.minecraft.client.renderer.entity.layers.EnderDragonEyesLayer
net.minecraft.class_981
net.minecraft.client.render.entity.feature.EnderDragonEyesFeatureRenderer
net.minecraft.client.renderer.entity.layers.EnderDragonEyesLayer

字段概要

修饰符与类型字段
private static final ResourceLocation
a
DRAGON_EYES_LOCATION
field_4857
SKIN
field_177212_a

构造函数概要

修饰符构造函数
public (RenderLayerParent<EnderDragon, DragonModel> context)

方法概要

修饰符与类型方法
public void
a(asp arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(EnderDragon arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_4183(class_1510 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(EnderDragonEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
func_212842_a_(EnderDragonEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
public boolean
a()
colorsOnDamage()
method_4200()
hasHurtOverlay()
func_177142_b()