net.minecraft.client.renderer.entity.layers

public class FoxHeldItemLayer

extends RenderLayer<Fox, FoxModel<Fox>>

dvn
net.minecraft.client.renderer.entity.layers.FoxHeldItemLayer
net.minecraft.class_4043
net.minecraft.client.render.entity.feature.FoxHeldItemFeatureRenderer
net.minecraft.client.renderer.entity.layers.FoxHeldItemLayer

构造函数概要

修饰符构造函数
public (RenderLayerParent<Fox, FoxModel<Fox>> arg0)

方法概要

修饰符与类型方法
public void
a(arh arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(Fox arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_18335(class_4019 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(FoxEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
func_212842_a_(FoxEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
public boolean
a()
colorsOnDamage()
method_4200()
hasHurtOverlay()
func_177142_b()