net.minecraft.client.renderer.entity.layers

public class SheepFurLayer

extends RenderLayer<Sheep, SheepModel<Sheep>>

dvz
net.minecraft.client.renderer.entity.layers.SheepFurLayer
net.minecraft.class_994
net.minecraft.client.render.entity.feature.SheepWoolFeatureRenderer
net.minecraft.client.renderer.entity.layers.SheepWoolLayer

字段概要

修饰符与类型字段
private static final ResourceLocation
a
SHEEP_FUR_LOCATION
field_4892
SKIN
field_177165_a
private final SheepFurModel<Sheep>
b
model
field_4891
model
field_177164_c

构造函数概要

修饰符构造函数
public (RenderLayerParent<Sheep, SheepModel<Sheep>> context)

方法概要

修饰符与类型方法
public void
a(ars arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(Sheep arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_4198(class_1472 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(SheepEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
func_212842_a_(SheepEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
public boolean
a()
colorsOnDamage()
method_4200()
hasHurtOverlay()
func_177142_b()