net.minecraft.client.renderer.entity.layers

public class SpiderEyesLayer<T extends Entity, M extends SpiderModel<T>>

extends RenderLayer<T, M>

dwd
net.minecraft.client.renderer.entity.layers.SpiderEyesLayer
net.minecraft.class_1000
net.minecraft.client.render.entity.feature.SpiderEyesFeatureRenderer
net.minecraft.client.renderer.entity.layers.SpiderEyesLayer

字段概要

修饰符与类型字段
private static final ResourceLocation
a
SPIDER_EYES_LOCATION
field_4902
SKIN
field_177150_a

构造函数概要

修饰符构造函数
public (RenderLayerParent<T, M> context)

方法概要

修饰符与类型方法
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_4199(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
func_212842_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
public boolean
a()
colorsOnDamage()
method_4200()
hasHurtOverlay()
func_177142_b()