net.minecraft.world.level.levelgen.feature

public class OceanMonumentFeature$OceanMonumentStart

extends StructureStart

cde$a
net.minecraft.world.level.levelgen.feature.OceanMonumentFeature$OceanMonumentStart
net.minecraft.class_3116$class_3117
net.minecraft.world.gen.feature.OceanMonumentFeature$Start
net.minecraft.world.gen.feature.structure.OceanMonumentStructure$Start
net.minecraft.server.v1_14_R1.WorldGenMonument$a

字段概要

修饰符与类型字段
private boolean
e
isCreated
field_13717
field_175790_d

构造函数概要

修饰符构造函数
public (StructureFeature<?> arg0, int chunkX, int chunkZ, Biome arg3, BoundingBox arg4, int arg5, long arg6)

方法概要

修饰符与类型方法
public void
a(bxi<?> arg0, cjp arg1, int arg2, int arg3, bio arg4)
generatePieces(ChunkGenerator<?> arg0, StructureManager arg1, int arg2, int arg3, Biome arg4)
method_16655(class_2794<?> arg0, class_3485 arg1, int arg2, int arg3, class_1959 arg4)
initialize(ChunkGenerator<?> arg0, StructureManager arg1, int arg2, int arg3, Biome arg4)
func_214625_a(ChunkGenerator<?> arg0, TemplateManager arg1, int arg2, int arg3, Biome arg4)
private void
b(int arg0, int arg1)
generatePieces(int arg0, int arg1)
method_16588(int arg0, int arg1)
method_16588(int chunkX, int chunkZ)
func_214633_b(int arg0, int arg1)
public void
a(bhs arg0, Random arg1, cic arg2, bhd arg3)
postProcess(LevelAccessor arg0, Random arg1, BoundingBox arg2, ChunkPos arg3)
method_14974(class_1936 arg0, Random arg1, class_3341 arg2, class_1923 arg3)
generateStructure(IWorld arg0, Random arg1, BlockBox arg2, ChunkPos arg3)
func_75068_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)