net.minecraft.client.renderer.entity.model

public class PlayerModel<T extends EntityLiving>

extends BipedModel<T>

All mapped superinterfaces:

IHasArm, IHasHead

dfl
net.minecraft.class_591
net.minecraft.client.renderer.entity.model.PlayerModel

字段概要

修饰符与类型字段
public final RendererModel
a
field_3484
field_178734_a
public final RendererModel
b
field_3486
field_178732_b
public final RendererModel
t
field_3482
field_178733_c
public final RendererModel
u
field_3479
field_178731_d
public final RendererModel
v
field_3483
field_178730_v
private final RendererModel
w
field_3485
field_178729_w
private final RendererModel
x
field_3481
field_178736_x
private final boolean
y
field_3480
field_178735_y

构造函数概要

修饰符构造函数
public (float arg0, boolean arg1)

方法概要

修饰符与类型方法
public void
b(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17088(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_78088_a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
a(float arg0)
method_2824(float arg0)
func_178727_b(float arg0)
public void
b(float arg0)
method_2823(float arg0)
func_178728_c(float arg0)
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17087(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_212844_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
b_(boolean arg0)
method_2805(boolean arg0)
func_178719_a(boolean arg0)
public void
a(float arg0, ain arg1)
method_2803(float arg0, class_1306 arg1)
func_187073_a(float arg0, HandSide arg1)